Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
22 FPS
12ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 64,640
Graphics Card
Required 27,876
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 40 52
1440p QHD 39 56 71 92
1080p Full HD 58 83 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 83
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 Ultra 58
2560x1440 High 56
2560x1440 Low 92
2560x1440 Medium 71
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 22

Performance Analysis: Evolve on Your System

Evolve is a 2015 FPS that stresses the GPU more than modern shooters, and the Intel Core Ultra 7 265 + Intel Arc B570 combo shows clear limits at higher resolutions. Benchmark data places this pairing at rank 2971 out of 3700 tested combos for this title, which is a below-average position driven almost entirely by the graphics card. The CPU is a strong 20-core Arrow Lake part with a 5.30 GHz boost, but the Arc B570 ranks in the 65th percentile among all GPUs, and that ceiling shows up in the frame rates.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable frame rates across most presets. Low settings produce an average of 137 FPS, which is the highest measured result in the entire dataset. Medium settings average 106 FPS with a minimum of 90 FPS and a maximum of 122 FPS, showing a tight frame time distribution that keeps gameplay smooth. High settings average 83 FPS, still well above the 60 FPS playability threshold. Ultra is the only 1080p preset that fails to clear 60 FPS, landing at 58 FPS average.

Moving to 2560x1440, the performance drops are consistent but not catastrophic. Low settings average 92 FPS, which remains comfortable for fast-paced play. Medium settings average 71 FPS with a minimum of 60 FPS and a maximum of 82 FPS, meaning the floor exactly hits the playability threshold. High settings fall to 56 FPS average, just below the line. Ultra settings drop sharply to 39 FPS, making them unusable for competitive play.

At 3840x2160, the Arc B570 begins to struggle significantly. Low settings average 52 FPS, which is below the 60 FPS threshold. Medium settings average 40 FPS with a minimum of 34 FPS and a maximum of 47 FPS, showing consistent performance but far from smooth. High settings average 32 FPS, and Ultra settings average 22 FPS, both effectively unplayable for a shooter.

The pattern is consistent: the Arc B570 has enough raw power for 1080p and 1440p medium play, but the 10 GB GDDR6 memory and 160-bit bus width become limiting factors at 4K. The GPU's 11.52 TFLOPS FP32 compute and 380.0 GB/s bandwidth are respectable for the class, but Evolve's rendering demands at 4K exceed what this card can deliver.

CPU and GPU Roles

The Intel Core Ultra 7 265 is not the bottleneck in this pairing. Its Cinebench R23 multi-core score of 42216 places it in the 93rd percentile among all CPUs, and the single-core score of 5960 indicates strong per-thread performance. In Evolve, which was built for the multi-threaded consoles of its era, the 20-core/20-thread design with 30 MB of L3 cache provides ample processing headroom.

The GPU is clearly the limiting factor, and the data proves it through resolution scaling. From 1080p to 1440p, the average frame rate at Medium settings drops from 106 FPS to 71 FPS, a 33% reduction. From 1440p to 4K at Medium settings, the average drops from 71 FPS to 40 FPS, another 44% reduction. These are GPU-bound scaling patterns, not CPU-bound ones. If the CPU were the constraint, the 1440p to 4K delta would be much smaller because the CPU workload does not scale proportionally with pixel count.

The settings presets tell the same story. At 4K, going from Low to Medium costs 12 FPS, and from Medium to High costs 8 FPS. These are modest increments because the GPU is already near its limits. At 1080p, the same settings transitions cost 31 FPS and 23 FPS respectively, showing the GPU has more headroom to trade for visual quality when the resolution is lower.

The CPU's role becomes more apparent in the minimum frame rates. At 1080p Medium, the minimum of 90 FPS suggests the CPU can feed the GPU consistently enough to avoid large frame hitches. At 1440p Medium, the minimum of 60 FPS exactly matches the playable threshold, indicating frame pacing becomes tighter as the GPU gets more loaded. The 265's 102.4 GB/s memory bandwidth on dual-channel DDR5 is sufficient for this game, but it cannot compensate for the GPU's rendering limits.

How This Combo Ranks

The combo ranks 2971 out of 3700 tested combos, which puts it in the bottom 20% of all possible pairings for Evolve. This rank is consistent with the measured frame rates the GPU's 65th percentile score among all GPUs is not enough to offset the CPU's 93rd percentile strength, resulting in a system that is heavily imbalanced for this title.

The CPU's nearest rivals show that a different processor would not meaningfully change the outcome. The AMD EPYC 4464P scores essentially identical at -0.3% delta, the Intel Core Ultra 7 265F is 0.3% faster, and the AMD EPYC 7124 is 0.7% slower. These are all server-class processors with similar multi-thread performance, and none of them would lift the bottleneck off the GPU. The Intel Core Ultra 7 265's benchmark average score of 64640 is representative of its class.

On the GPU side, the nearest rivals are closer in performance but not in architecture. The NVIDIA GeForce RTX 3070 Mobile scores 0.1% higher, the Intel Arc A750 scores 0.1% lower, and the AMD Radeon R9 M390X scores 0.5% lower. These deltas mean swapping to any of these cards would produce nearly identical frame rates in Evolve, assuming the CPU stays the same. The Arc A750 is particularly relevant since it is also an Intel card with the same driver stack, but the B570's 10 GB memory gives it an edge in texture-heavy scenes at 1440p.

The Verdict

This PC can run Evolve, but only at 1080p and 1440p, and only at specific settings. At 1920x1080, the playable settings list includes High, Low, and Medium, with High averaging 83 FPS and Medium averaging 68 FPS. The best playable setting at 1080p is High, which delivers an average of 68 FPS and comfortably exceeds the 60 FPS threshold.

At 2560x1440, the playable settings are Low and Medium, with Medium averaging 71 FPS. The best setting is Medium, which gives an average of 71 FPS with a minimum of 60 FPS, just hitting the playability threshold. High at 56 FPS and Ultra at 38 FPS are not viable for an FPS game, where low frame rates directly impact aim and responsiveness.

At 3840x2160, no settings are playable. The best option is Low at 52 FPS, which is still 8 FPS below the 60 FPS threshold. The data shows no 4K preset clears the playable bar, so 4K players would need to lower resolution or accept reduced frame rates.

For a game like Evolve, where quick reflex and consistent frame pacing matter, the 1080p High setting is the recommended target. The 1440p Medium is playable but sits right at the 60 FPS floor, leaving less headroom for combat-heavy moments.

Similar Performance Alternatives

If you already own this CPU and want to match its performance with a different GPU, the nearest rivals to the Arc B570 are the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc A750, the NVIDIA Quadro M4000M, and the AMD Radeon R9 M390X. The RTX 3070 Mobile is 0.1% faster in average benchmark score, the Arc A750 is 0.1% slower, and the R9 M390X is 0.5% slower. Each would put frame rates in the same ballpark as the B570, meaning the same playable settings list at each resolution.

On the CPU side, if the Arc B570 is the fixed component, the AMD EPYC 4464P, Intel Core Ultra 7 265F, AMD EPYC 7343, and AMD EPYC 9124 would all deliver nearly identical performance. These are all server-class chips with similar multi-core scores, so the GPU would remain the bottleneck. The Intel Core Ultra 7 265F is the most direct swap, with a 0.3% faster score, but the game performance difference would be imperceptible.

For users who already own the GPU, the CPU is not the thing to upgrade. Any of these rival processors would keep the same overall frame rates. For users who own the CPU, swapping the GPU to the RTX 3070 Mobile or the Arc A750 would not change the outcome in Evolve, so the system would need a more substantial GPU upgrade to reach 4K playability.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 68 FPS. This is the recommended setting for this resolution, as it provides a good balance of visual fidelity and performance headroom. Medium at 68 FPS is also viable, but High offers better visuals for the same frame rate.

At 2560x1440, the best setting is Medium, with an average of 71 FPS and a minimum of 60 FPS. This is the highest preset that guarantees a playable frame rate. Low at 92 FPS is the alternative if you want more headroom, but Medium is the realistic choice for decent visuals.

At 3840x2160, there is no playable setting. Low at 52 FPS is the fastest, but it is below the 60 FPS threshold. For 4K, the only way to get a playable frame rate is to lower the resolution to 1440p or below, which defeats the purpose of a 4K display. The data is clear this combination is not a 4K gaming option for Evolve.