Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
280 FPS
Ultra 1080p Measured
118 FPS

1440p (2K / QHD)

Low 1440p Measured
188 FPS
Ultra 1440p Measured
79 FPS

4K (Ultra HD)

Low 4K Measured
107 FPS
Ultra 4K Measured
45 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 48,995
Graphics Card
Required 27,876
Your GPU 40,377

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 65 83 107
1440p QHD 79 114 145 188
1080p Full HD 118 170 217 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 170
1920x1080 Low 280
1920x1080 Medium 217
1920x1080 Ultra 118
2560x1440 High 114
2560x1440 Low 188
2560x1440 Medium 145
2560x1440 Ultra 79
3840x2160 High 65
3840x2160 Low 107
3840x2160 Medium 83
3840x2160 Ultra 45

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The measured frame rate data for Evolve with the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 5070 combination reveals a clear performance hierarchy across resolutions and settings. At 1920x1080, the Low preset delivers an average of 280 FPS, while Medium averages 217 FPS with a minimum of 184 and a maximum of 249. High sits at 170 FPS average, and Ultra drops to 118 FPS average. The gap between Low and Ultra at 1080p is substantial — 280 versus 118 — indicating that the Ultra preset imposes roughly 2.4 times the rendering workload of Low.

Moving to 2560x1440, the averages scale down predictably: Low produces 188 FPS, Medium 145 FPS (min 124, max 167), High 114 FPS, and Ultra 79 FPS. The step from Medium to High at this resolution costs 31 FPS on average, while the step from High to Ultra costs another 35 FPS. Notably, the Ultra preset at 1440p still clears the 60 FPS playability threshold comfortably, a result that does not hold true at 4K.

At 3840x2160, the picture changes dramatically. Low averages 107 FPS, Medium 83 FPS (min 70, max 95), High 65 FPS, and Ultra falls to 45 FPS average. The Ultra preset at 4K is the only configuration in the entire dataset that fails to reach 60 FPS. The Medium preset's minimum of 70 FPS at 4K provides a safety margin, whereas High at 65 FPS average leaves little headroom for demanding scenes. The data shows no min or max values for most presets, which limits variance analysis, but the Medium presets across all three resolutions include full min/max ranges: at 1080p (184-249), 1440p (124-167), and 4K (70-95).

CPU and GPU Roles

Benchmark results indicate that the GPU becomes the dominant constraint as resolution increases, while the CPU's role diminishes. At 1920x1080, the Low preset's 280 FPS average suggests the Intel Core Ultra 5 245's 14 cores and 14 threads, with a boost clock of 5.10 GHz, are capable of feeding the RTX 5070 at very high frame rates. The scaling from Low to Ultra at 1080p — a 162 FPS drop — points to GPU-bound rendering effects such as shadows, textures, and post-processing overwhelming the graphics card rather than the processor.

The resolution scaling trend is more telling. Comparing 1080p Low (280 FPS) to 1440p Low (188 FPS) represents a 33% reduction, while 1440p Low to 4K Low (107 FPS) is another 43% drop. This non-linear degradation is characteristic of GPU-bound workload growth, where pixel count increases push the RTX 5070's 12 GB GDDR7 memory and 672.0 GB/s bandwidth to their limits. The CPU's role, by contrast, stays relatively constant; Evolve's FPS gameplay logic does not scale with resolution, so the Ultra 5 245's single-thread performance (Cinebench R23 single-core score of 4648) is likely sufficient even at 4K.

At 4K Ultra, where the average drops to 45 FPS, the bottleneck is unambiguously the GPU. The RTX 5070's FP32 throughput of 30.87 TFLOPS and 48 RT cores are being saturated by the Ultra preset's demands. The CPU, meanwhile, would likely sit at far lower utilization. The data does not include per-component utilization metrics, but the consistent 60+ FPS at 1080p and 1440p across all settings, contrasted with the 4K Ultra failure, supports the interpretation that this combination is GPU-limited at higher resolutions and CPU-sufficient throughout.

Similar Performance Alternatives

The nearestRivals data for the Intel Core Ultra 5 245 places it within 1% of several processors. The AMD Ryzen 7 PRO 5755G scores 49196 (delta -0.4%), meaning it trails the Ultra 5 245 by less than half a percent in aggregate benchmark average. The AMD Ryzen 9 7900 sits at 49228 (-0.5%), essentially identical performance. On the Intel side, the Xeon Gold 5318H scores 48698 (+0.6%), which is 0.6% higher than the Ultra 5 245, while the Core i5-14600K scores 48618 (+0.8%), also marginally ahead. These deltas are within noise for gaming workloads; any of these CPUs would produce nearly indistinguishable frame rates in Evolve, though the Ryzen 9 7900's 12-core configuration might offer slightly better multi-threaded headroom in CPU-intensive scenes.

For the GPU, the RTX 5070's nearest rivals are all AMD professional cards, which is unusual for a gaming comparison. The AMD Radeon Pro 580 scores 40318 (delta 0.1%), essentially tied with the RTX 5070's average of 40377. The Radeon Pro WX 7100 scores 40063 (+0.8%), meaning it is 0.8% faster in aggregate, while the Radeon Pro 5300 scores 40870 (-1.2%), 1.2% slower. The NVIDIA RTX A500 Mobile scores 39568 (+2%), which is 2% faster in the benchmark aggregate. These professional-grade cards are not typical gaming alternatives, but their similar aggregate scores suggest that in Evolve, frame rates would be within a few percentage points. However, the RTX 5070's gaming-oriented drivers and 12 GB GDDR7 memory likely give it an edge in real-world gaming scenarios that the professional cards lack.

FAQ

Q: Can this PC run Evolve at 60 FPS on 4K Ultra settings?

A: No. The measured average FPS at 3840x2160 with Ultra settings is 45, which is below the 60 FPS playability threshold. The verdictByResolution data lists Ultra as not playable at 4K.

Q: What is the best playable setting at 2560x1440?

A: Ultra is the best playable setting at 1440p, with an average of 79 FPS. This is the most demanding preset that still clears the 60 FPS threshold, and it provides 19 FPS of headroom above the playability cutoff.

Q: How much performance is lost when moving from 1080p to 4K at Medium settings?

A: The Medium preset drops from 217 FPS average at 1920x1080 to 83 FPS at 3840x2160, a 134 FPS reduction. The minimum FPS also falls from 184 at 1080p to 70 at 4K, with the 4K minimum still above the 60 FPS threshold.

Q: Is the CPU or GPU more likely to bottleneck at 1920x1080 Low settings?

A: The data suggests the GPU is still the primary limiter. The 280 FPS average at 1080p Low is high, but the Ultra preset at the same resolution drops to 118 FPS, a 162 FPS difference that points to GPU-side effects rather than CPU limitations. The Ultra 5 245's single-core score of 4648 in Cinebench R23 indicates strong per-thread performance.

Q: What is the minimum FPS recorded for the 4K Medium preset?

A: The minimum FPS at 3840x2160 with Medium settings is 70. This is the only 4K preset with min/max data, and it shows that even the lowest recorded frame stays comfortably above the 60 FPS playable threshold.

Q: How does this combo rank among all tested configurations in Evolve?

A: The combination ranks 758 out of 3700 total tested combos, placing it in the top 20.5% of all configurations in the database for Evolve performance.

The Verdict

The data clearly answers the question: yes, this PC can run Evolve, but with one important caveat at the highest resolution. At 1920x1080, all four presets — Low (280 FPS), Medium (217 FPS), High (170 FPS), and Ultra (118 FPS) — clear the 60 FPS threshold with massive margins. Even the Ultra preset at 1080p delivers nearly double the playability threshold, making this resolution fully playable at maximum settings.

At 2560x1440, the story is equally positive. The verdictByResolution data lists all four presets as playable, with Ultra averaging 79 FPS. This means 1440p gaming at the highest quality settings is achievable, with 19 FPS of headroom above the 60 FPS cutoff. The Medium preset (145 FPS) and High preset (114 FPS) offer even larger safety margins for those who prefer smoother frame rates over visual fidelity.

The 4K results require more nuance. The verdictByResolution data identifies High, Low, and Medium as playable at 3840x2160, with High being the best playable setting at 65 FPS average. However, the Ultra preset at 4K falls to 45 FPS, a 15 FPS shortfall from the playability threshold. This is the only configuration in the dataset that fails to run Evolve at 60 FPS. Users targeting 4K must accept High settings or lower, which still delivers 65 FPS average with acceptable performance. The jump from High (65 FPS) to Ultra (45 FPS) at 4K represents a 20 FPS penalty, suggesting the Ultra preset's additional effects are disproportionately expensive at this resolution.

Best Settings per Resolution

For 3840x2160, the most demanding preset that maintains at least 60 FPS average is High, with a measured average of 65 FPS. This provides 5 FPS of headroom above the playability threshold, which is modest but acceptable given the data. Medium at 4K (83 FPS) offers a safer margin, but High is the maximum quality option that clears the cutoff.

At 2560x1440, Ultra is the recommended setting, delivering 79 FPS average. This is the highest quality preset available and still comfortably exceeds the 60 FPS threshold by 19 FPS. The minimum FPS data for Medium at 1440p (124 FPS) suggests that even the most demanding scenes in the Ultra preset would likely stay well above 60 FPS, though no min/max data is provided for Ultra.

For 1920x1080, Ultra is again the best choice, with an average of 118 FPS. This is nearly double the playability threshold, providing exceptional headroom for any scene complexity. The Ultra preset at 1080p outperforms the High preset at 1440p (114 FPS), indicating that users prioritizing maximum visual quality should choose 1080p Ultra over 1440p High if frame rate is the primary concern.

How This Combo Ranks

The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 5070 ranks 758 out of 3700 tested combinations in Evolve, placing it in the 79.5th percentile of all configurations. This is a strong showing, but not an elite one. The CPU's 90th percentile ranking among all processors (avg benchmark score 48995) and the GPU's 82nd percentile (avg score 40377) suggest that while both components are above average, the combination is not at the very top of the performance hierarchy for this game.

The rank of 758 implies that roughly 758 other combos in the database outperform this pairing in Evolve. Given that the RTX 5070 is a current-generation GPU and the Ultra 5 245 is a recent CPU, this relative position likely reflects the presence of higher-tier GPUs (such as the RTX 5070's larger siblings in the GeForce 50-series) or CPUs with stronger multi-threaded performance. The data does not specify which combos rank higher, but the pattern is consistent with the 4K Ultra failure: Evolve's most demanding settings require more GPU horsepower than the RTX 5070 provides, and the 758th rank indicates that a substantial number of configurations can handle those settings better. For the vast majority of gaming scenarios — 1080p, 1440p, and even 4K at non-Ultra settings — this combo performs admirably, and the rank reflects that capability while acknowledging the hard ceiling at 4K Ultra.