Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
146 FPS
Ultra 1080p Measured
62 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
56 FPS
Ultra 4K Measured
23 FPS
11.2ms Frame Time
17ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 48,995
Graphics Card
Required 27,876
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 34 43 56
1440p QHD 41 60 76 98
1080p Full HD 62 89 113 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 89
1920x1080 Low 146
1920x1080 Medium 113
1920x1080 Ultra 62
2560x1440 High 60
2560x1440 Low 98
2560x1440 Medium 76
2560x1440 Ultra 41
3840x2160 High 34
3840x2160 Low 56
3840x2160 Medium 43
3840x2160 Ultra 23

Performance Analysis: Evolve on Your System

The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 2060 presents a mixed picture for running Evolve, a 2015 FPS title. The recorded data shows that this combination is highly capable at standard 1080p resolutions, but struggles significantly as the resolution climbs toward 4K. The CPU is a modern 14-core part with a strong single-thread score, while the GPU is an older Turing architecture card with 6 GB of GDDR6 memory. The benchmark results reveal a system that can deliver smooth frame rates at 1080p and 1440p with the right settings, but falls short of the 60 FPS threshold at 4K across all presets. This analysis relies entirely on the measured FPS data, the component benchmark scores, and the nearest rival comparisons provided in the database.

Measured FPS Breakdown

The measured FPS data for Evolve covers three resolutions and four quality presets: Low, Medium, High, and Ultra. The database records average FPS for all combinations, with minimum and maximum values only available for the Medium preset at each resolution.

At 1920x1080, the results are strong across the board. The Low preset averages 146 FPS, which is the highest recorded figure for this combination. The Medium preset averages 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS. The High preset averages 89 FPS, and the Ultra preset averages 62 FPS. All four presets at 1080p stay above the 60 FPS playable threshold, with Ultra being the most demanding but still clearing the bar by a narrow 2 FPS margin.

Moving to 2560x1440, the performance drops noticeably. The Low preset averages 98 FPS, still a very playable number. The Medium preset averages 76 FPS, with a minimum of 65 FPS and a maximum of 87 FPS. The High preset averages exactly 60 FPS, which is right at the playable threshold. The Ultra preset averages 41 FPS, which falls well below the 60 FPS target. The data shows that 1440p is playable on Low, Medium, and High, but not on Ultra.

At 3840x2160, the situation becomes difficult. The Low preset averages 56 FPS, just under the 60 FPS threshold. The Medium preset averages 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. The High preset averages 34 FPS, and the Ultra preset averages 23 FPS. No preset at 4K reaches the 60 FPS playable threshold. The gap between Low and Ultra at 4K is substantial, a 33 FPS difference, indicating that the GPU is the primary bottleneck at this resolution.

The Medium preset data provides the only min/max figures. At 1080p, the range is 96 to 130 FPS, which shows a 34 FPS spread. At 1440p, the range is 65 to 87 FPS, a 22 FPS spread. At 4K, the range is 37 to 50 FPS, a 13 FPS spread. This narrowing range at higher resolutions suggests that frame time consistency improves as the GPU becomes more saturated, but the average FPS suffers.

FAQ

Q: Can this PC run Evolve at 1080p with maximum settings?

A: Yes. The database shows the Ultra preset at 1920x1080 averages 62 FPS, which is above the 60 FPS playable threshold. The High preset averages 89 FPS, and Medium averages 113 FPS. All presets at 1080p are playable.

Q: What is the best playable setting at 2560x1440?

A: The High preset at 2560x1440 averages 60 FPS, which is exactly at the playable threshold. The database lists High as the best settings for 1440p, with Low at 98 FPS and Medium at 76 FPS also playable. The Ultra preset at 41 FPS is not playable.

Q: Is 4K resolution playable with this hardware?

A: No. At 3840x2160, the Low preset averages 56 FPS, which is below the 60 FPS threshold. Medium averages 43 FPS, High averages 34 FPS, and Ultra averages 23 FPS. The verdictByResolution data lists no playable settings for 4K.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 245 has an average benchmark score of 48995. Its nearest rival, the AMD Ryzen 7 PRO 5755G, scores 49196, which is 0.4 percent higher. The AMD Ryzen 9 7900 scores 49228, 0.5 percent higher. The Intel Xeon Gold 5318H scores 48698, 0.6 percent lower. The Intel Core i5-14600K scores 48618, 0.8 percent lower. The CPU sits in the 90th percentile among all tested CPUs.

Q: How does the GPU compare to its nearest rivals?

A: The NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. The NVIDIA GeForce GTX 580 scores 15283, essentially identical with a 0 percent delta. The AMD Radeon 680M scores 15270, 0.1 percent lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6 percent lower. The AMD Radeon RX 7600 scores 15171, 0.8 percent lower. The GPU sits in the 58th percentile among all tested GPUs.

Q: What is the frame rate range at Medium settings across resolutions?

A: At 1920x1080, Medium averages 113 FPS with a minimum of 96 and maximum of 130. At 2560x1440, Medium averages 76 FPS with a minimum of 65 and maximum of 87. At 3840x2160, Medium averages 43 FPS with a minimum of 37 and maximum of 50. These are the only min/max values recorded in the measured FPS data.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 5 245 provide context for CPU-bound scenarios. The AMD Ryzen 7 PRO 5755G has an average score of 49196, which is 0.4 percent higher than the Ultra 5 245. The AMD Ryzen 9 7900 scores 49228, 0.5 percent higher. The Intel Xeon Gold 5318H scores 48698, 0.6 percent lower. The Intel Core i5-14600K scores 48618, 0.8 percent lower. These deltas are all within one percent, meaning that swapping the CPU for any of these parts would produce nearly identical frame rates in CPU-bound situations. For Evolve, which is an older FPS title, the CPU is unlikely to be the limiting factor at most settings.

For the GPU, the nearest rivals are equally close. The NVIDIA GeForce GTX 580 has an average score of 15283, a 0 percent delta from the RTX 2060. The AMD Radeon 680M scores 15270, 0.1 percent lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6 percent lower. The AMD Radeon RX 7600 scores 15171, 0.8 percent lower. These GPUs would behave similarly in Evolve, meaning that a system with any of these cards paired with a comparable CPU would produce frame rates within a few percent of the measured data. The RTX 2060 sits in the 58th percentile of all GPUs, which is a mid-range position. The GTX 580 is a much older card, but its benchmark score is nearly identical, suggesting that raw compute performance is similar despite architectural differences.

The practical implication is that this combo is not unique in its performance profile. A system with a Ryzen 7 PRO 5755G and a GTX 580 would likely produce very similar FPS numbers in Evolve. The same applies to a Ryzen 9 7900 with an RTX 3050 OEM. The measured data shows that the GPU is the dominant factor at higher resolutions, so the GPU choice matters more than the CPU choice for this specific game.

The Verdict

The database provides a clear verdict by resolution for whether this PC can run Evolve at 60 FPS. At 1920x1080, the answer is yes for all presets. The playable settings include High, Low, Medium, and Ultra. The best settings at 1080p is Ultra, with an average FPS of 62. This means the user can enable maximum quality and still stay above the playable threshold.

At 2560x1440, the answer is yes for three of the four presets. The playable settings are High, Low, and Medium. The best settings at 1440p is High, with an average FPS of 60. This is exactly at the threshold, so the experience would be smooth but with no headroom for demanding scenes. The Ultra preset at 41 FPS is not playable.

At 3840x2160, the answer is no. The playable settings list is empty. The Low preset averages 56 FPS, which is 4 FPS short of the threshold. The Medium preset averages 43 FPS, High averages 34 FPS, and Ultra averages 23 FPS. None of these reach the 60 FPS target. For 4K gaming, this hardware is insufficient for Evolve at any preset.

The overall verdict is that this PC can run Evolve well at 1080p and 1440p, but not at 4K. The 1080p experience is particularly strong, with Ultra settings delivering 62 FPS and lower presets exceeding 89 FPS. The 1440p experience is playable but requires a settings compromise, with High being the maximum playable preset.

How This Combo Ranks

The combo rank for this CPU and GPU pair in Evolve is 2910 out of 3700 tested combinations. This places the combo in the lower portion of the ranking, specifically in the 21st percentile of all tested combos. The rank reflects the overall performance of the pair across the measured scenarios.

This ranking makes sense given the GPU's mid-range position. The RTX 2060 sits in the 58th percentile of all GPUs, but the combo rank is much lower, at roughly 79th percentile from the bottom. This discrepancy suggests that Evolve is particularly demanding on the GPU at higher resolutions, which drags down the combo's overall standing. The CPU is strong, in the 90th percentile, but it cannot compensate for the GPU's limitations at 4K.

The rank of 2910 out of 3700 means that roughly 79 percent of tested combos perform better than this one in Evolve. This is not a flattering position, but it is consistent with the measured FPS data. The combo excels at 1080p, where it ranks well, but the 4K results are poor enough to lower the overall rank. For a user who only plays at 1080p, this combo would feel more capable than the rank suggests. For a user targeting 4K, the rank accurately reflects the hardware's limitations.

Best Settings per Resolution

The database specifies the most demanding preset that stays at or above 60 FPS for each resolution, along with the exact average FPS at that preset.

At 1920x1080, the best settings is Ultra. The average FPS at Ultra is 62. This is the highest quality preset available, and it still clears the 60 FPS threshold. The data shows that all presets at 1080p are playable, so the user can choose Ultra without sacrificing frame rate.

At 2560x1440, the best settings is High. The average FPS at High is 60. This is exactly at the threshold, so there is no margin for error. The Medium preset averages 76 FPS and Low averages 98 FPS, but High is the most demanding preset that remains playable. The Ultra preset at 41 FPS is not playable.

At 3840x2160, there is no best settings because no preset reaches 60 FPS. The database lists the best settings as null for 4K. The closest preset is Low, which averages 56 FPS, but this is below the threshold. Users targeting 4K would need to lower the resolution or accept frame rates below 60 FPS.

These best settings figures directly align with the verdictByResolution data. The 1080p Ultra setting at 62 FPS and the 1440p High setting at 60 FPS are the maximum playable configurations. The 4K resolution has no playable configuration.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU each contribute to performance in Evolve across resolutions. The CPU is a strong performer, with a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. The GPU is a mid-range part, with a Passmark G3D score of 14111 and a 3DMark Steel Nomad DX12 score of 1242.

At 1920x1080, the GPU is not heavily stressed. The Low preset averages 146 FPS, which suggests that the CPU is capable of feeding the GPU at high frame rates. The Ultra preset drops to 62 FPS, which is a 58 percent reduction from Low. This drop is primarily due to the GPU's shading and memory bandwidth limits, as the CPU has ample headroom. The scaling from Low to Ultra at 1080p is steep, indicating that the GPU is the limiting factor even at this resolution.

At 2560x1440, the GPU becomes more constrained. The Low preset averages 98 FPS, which is 48 FPS lower than at 1080p. The High preset averages 60 FPS, and Ultra drops to 41 FPS. The resolution increase from 1080p to 1440p reduces FPS by roughly 33 percent at Low settings, from 146 to 98. This is a clear sign that the GPU's pixel throughput is the bottleneck. The CPU's role diminishes as resolution increases, because the frame rate drops and the CPU has more time to prepare each frame.

At 3840x2160, the GPU is fully saturated. The Low preset averages 56 FPS, which is below the playable threshold. The Ultra preset averages 23 FPS, a 59 percent reduction from Low. The resolution increase from 1440p to 4K reduces FPS by roughly 43 percent at Low settings, from 98 to 56. The GPU's 6 GB of memory and 336 GB/s bandwidth are insufficient for smooth 4K performance in this title. The CPU's performance is largely irrelevant at 4K, as the GPU cannot deliver enough frames to stress the CPU.

The data shows that the GPU is the dominant component for Evolve at all resolutions. The CPU, despite being in the 90th percentile, does not become the limiting factor in any measured scenario. The scaling between resolutions confirms this: moving from 1080p to 1440p to 4K produces consistent FPS drops that align with the GPU's rendering load. The CPU's single-thread score of 4648 in Cinebench R23 is more than sufficient for this 2015 game, which likely uses fewer threads than modern titles.

The practical takeaway is that upgrading the GPU would yield the largest performance improvement for Evolve. A GPU with a higher benchmark score, such as one in the 75th percentile or above, would likely push the 4K Low preset past 60 FPS. The CPU would not need an upgrade, as it already outperforms the GPU in relative terms. For users who plan to play at 1080p or 1440p, the current combo is adequate, but for 4K, the GPU is the clear bottleneck.