Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 46,062
Graphics Card
Required 27,876
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 71
2560x1440 High 69
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 50
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5050 delivers a playable experience in Evolve, though the headroom varies sharply across resolutions. At 1920x1080, this combo clears 60 FPS at every preset, including Ultra. At 2560x1440, the ceiling drops to High settings, while 3840x2160 is only viable on Low. The measured data shows a clear pattern: the RTX 5050’s 8 GB GDDR6 frame buffer and 320.0 GB/s bandwidth become the limiting factor as pixel count rises, while the 14-core Core Ultra 5 235 provides sufficient compute for the game’s CPU demands.

Measured FPS Breakdown

The benchmark data for Evolve is organized by resolution and preset, with average, minimum, and maximum frame rates recorded for some configurations. At 3840x2160, the results are as follows: High settings produce an average of 39 FPS, with no min or max recorded. Low settings jump to an average of 64 FPS. Medium settings average 50 FPS, with a minimum of 42 and a maximum of 57. Ultra settings fall to an average of 27 FPS. The spread from 27 to 64 FPS across presets at 4K demonstrates the RTX 5050’s limited bandwidth — the 128-bit memory bus and 320.0 GB/s throughput cannot sustain high geometry and texture loads at this resolution.

At 2560x1440, the picture improves substantially. High settings average 69 FPS, Low settings average 113 FPS, and Medium settings average 88 FPS with a minimum of 75 and a maximum of 101. Ultra settings drop to an average of 48 FPS. The step from Medium to Ultra represents a 40 FPS loss, which is a steep penalty for the extra visual fidelity. The 1440p data indicates that the GPU’s 2560 shading units and 80 texture mapping units handle moderate loads well but saturate quickly when pushed to the highest preset.

At 1920x1080, the combo is consistently fast. High settings average 103 FPS, Low settings average 169 FPS, and Medium settings average 131 FPS with a minimum of 111 and a maximum of 150. Ultra settings average 71 FPS. The delta between Low and Ultra at 1080p is 98 FPS, which shows the game’s scalability — but even the most demanding preset stays well above the 60 FPS playable threshold. The minimum frame rate recorded at 1080p Medium is 111 FPS, indicating that even worst-case scenes rarely dip below smooth territory.

Across all resolutions, the pattern is consistent: Low settings provide the highest averages, Ultra provides the lowest, and Medium sits between them. The lack of min/max data for most presets means the analysis relies on averages, but the available figures for Medium settings at each resolution show that frame pacing is stable — at 4K Medium the min is 42 FPS, at 1440p Medium the min is 75 FPS, and at 1080p Medium the min is 111 FPS. These minimums reinforce the resolution scaling trend.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS at each resolution is the key takeaway for users seeking maximum quality without dropping below the playable threshold. At 3840x2160, only Low settings achieve this, with an average of 64 FPS. Medium settings average 50 FPS, which is below the 60 FPS mark, and High and Ultra are even worse at 39 and 27 FPS respectively. So for 4K, the choice is clear: Low is the only playable option.

At 2560x1440, High settings are the best playable preset, averaging 69 FPS. Medium also clears the threshold at 88 FPS, and Low reaches 113 FPS, but High offers the highest quality that still maintains 60 FPS. Ultra falls short at 48 FPS. The 1440p data shows that the RTX 5050 has enough headroom for one preset below the maximum, which is a reasonable trade-off for a 60 FPS experience.

At 1920x1080, Ultra settings are the best playable preset, averaging 71 FPS. This is notable because it means the combo can run the game at maximum quality at 1080p without compromising frame rate. High (103 FPS), Medium (131 FPS), and Low (169 FPS) are all faster, but Ultra is the most demanding preset that stays above 60 FPS. The 1080p result is the strongest endorsement for this hardware pairing — it handles the game’s full visual load at the most common resolution.

The verdictByResolution data confirms these findings: at 3840x2160, the playable settings list contains only Low; at 2560x1440, it includes High, Low, and Medium; and at 1920x1080, it includes all four presets. The best settings designation matches the highest playable preset in each case — Low at 4K, High at 1440p, and Ultra at 1080p.

FAQ

Q: Can this PC run Evolve at 4K resolution with at least 60 FPS?

A: Yes, but only on Low settings. The measured average FPS at 3840x2160 with Low settings is 64 FPS, which clears the 60 FPS playable threshold. Medium settings average 50 FPS, High settings average 39 FPS, and Ultra settings average 27 FPS, all below 60 FPS.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: High settings is the most demanding playable preset at 1440p, with an average of 69 FPS. Medium averages 88 FPS and Low averages 113 FPS, but Ultra drops to 48 FPS, which is not playable.

Q: Does the combo handle 1080p Ultra settings smoothly?

A: Yes. At 1920x1080 with Ultra settings, the average FPS is 71, which is above the 60 FPS threshold. This is the only resolution where the maximum preset is playable.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5050 has an average benchmark score of 21035 and sits in the 66th percentile of all GPUs. Its nearest rival is the AMD Radeon RX Vega M GL, which scores 21153, a delta of -0.6%. The AMD Radeon HD 8970M scores 21237 (-1%), the AMD Radeon RX 5600 XT scores 20713 (+1.6%), and the NVIDIA RTX A4000 Mobile scores 21379 (-1.6%).

Q: What is the CPU’s benchmark standing relative to other processors?

A: The Intel Core Ultra 5 235 has an average benchmark score of 46062 and ranks in the 89th percentile of all CPUs. Its nearest rival is the AMD Ryzen AI 9 HX 375, which scores 46030, a delta of 0.1%. The Intel Core i9-13900HX scores 46098 (-0.1%), the AMD EPYC 4364P scores 45970 (0.2%), and the AMD EPYC 7303 scores 45960 (0.2%).

Q: Which resolution offers the widest selection of playable presets?

A: 1920x1080 offers all four presets — High, Low, Medium, and Ultra — as playable, with averages of 103, 169, 131, and 71 FPS respectively. At 2560x1440, three presets (High, Low, Medium) are playable, while at 3840x2160, only Low is playable.

The Verdict

This PC can run Evolve, but the experience depends heavily on the target resolution. At 1920x1080, the combo clears 60 FPS at every preset, including Ultra with an average of 71 FPS. This is the sweet spot — users can enable maximum settings and still maintain smooth frame rates. At 2560x1440, High settings average 69 FPS, which is playable, but Ultra drops to 48 FPS. At 3840x2160, only Low settings reach 64 FPS; Medium is 50 FPS, High is 39 FPS, and Ultra is 27 FPS.

The verdictByResolution data confirms these thresholds. For 3840x2160, the playable settings list is just Low, with a best average of 64 FPS. For 2560x1440, the playable settings are High, Low, and Medium, with High being the best at 69 FPS. For 1920x1080, all four settings are playable, with Ultra as the best at 71 FPS. The playable threshold is defined as 60 FPS, and the data is measured, not estimated.

The bottleneck is clearly the GPU. The Core Ultra 5 235 has 14 cores and 14 threads, with a boost clock of 5.00 GHz and 24 MB of shared L3 cache, placing it in the 89th percentile of CPUs. The RTX 5050, by contrast, sits in the 66th percentile of GPUs with 8 GB of GDDR6 memory and a 128-bit bus. At 1080p, the CPU and GPU balance well; at 1440p, the GPU starts to struggle with Ultra; at 4K, it becomes the sole limiting factor. Users targeting 4K should accept Low settings or consider a different GPU, while 1080p users can enjoy the full visual experience.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 5 235 provide context for CPU-bound scenarios. The AMD Ryzen AI 9 HX 375 has an average benchmark score of 46030, which is 0.1% lower than the Core Ultra 5 235’s 46062. The Intel Core i9-13900HX scores 46098, a 0.1% delta in the opposite direction. The AMD EPYC 4364P scores 45970 (0.2% lower), and the AMD EPYC 7303 scores 45960 (0.2% lower). These four processors are essentially performance peers — any of them would deliver similar frame rates in Evolve when paired with the RTX 5050, assuming the game is not GPU-limited.

For the NVIDIA GeForce RTX 5050, the nearest rivals show comparable GPU performance. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher than the RTX 5050’s 21035. The AMD Radeon HD 8970M scores 21237 (1% higher), the AMD Radeon RX 5600 XT scores 20713 (1.6% lower), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% higher). In Evolve, these GPUs would produce nearly identical FPS numbers at the same settings and resolution. For example, at 1080p Ultra, the RTX 5050 averages 71 FPS; an RX 5600 XT or RX Vega M GL would likely land within a few frames of that figure. At 4K Low, the 64 FPS average would similarly translate to the rival GPUs, though their memory configurations may vary.

The practical implication is that users considering this combo have several alternatives that behave almost identically. If the Core Ultra 5 235 is unavailable, the Ryzen AI 9 HX 375 or Core i9-13900HX would not change the gaming outcome. If the RTX 5050 is out of stock, the RX 5600 XT or RX Vega M GL would offer the same playable presets. The delta percentages are all within ±1.6%, which is within run-to-run variance for most games.

How This Combo Ranks

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 combination ranks 2269 out of 3700 tested combos in Evolve. That places it in the upper-middle tier of the database — not a top performer, but comfortably above the median. The ranking reflects the GPU’s 66th percentile standing and the CPU’s 89th percentile standing, with the combo falling between those two figures due to the GPU’s dominant role in this title.

The rank of 2269 out of 3700 means roughly 61% of tested combos perform better, while 39% perform worse. This is consistent with the measured FPS data: the combo handles 1080p and 1440p well, but struggles at 4K. Combos ranked higher would likely include GPUs with more memory bandwidth or higher shader counts, enabling better 4K performance. Combos ranked lower would include weaker GPUs or older CPUs that fail to hit 60 FPS even at 1080p.

For context, the RTX 5050’s predecessor is the GeForce 40 series, and its successor is the GeForce 60 series, but neither is directly compared in the measured data. The combo’s rank is specific to Evolve, which is a 2015 game with a FPS genre. The game’s release date of 2015-02-09 means it is over a decade old, so the hardware is likely overkill for most scenes — the 1080p Ultra result of 71 FPS supports this. The 4K results, however, show that even older games can stress a modern GPU’s memory subsystem when resolution is pushed high enough.

The rank also suggests that this combo is a balanced mid-range pairing. The CPU’s 89th percentile score ensures no processor bottleneck, while the GPU’s 66th percentile score limits high-resolution performance. Users who prioritize 1080p gaming will find this combo well-positioned; users who demand 4K will need to step up to a higher-tier GPU. The 2269 rank is a useful summary of this trade-off — it is a solid but not exceptional result for Evolve.