Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core Ultra 5 235 and Intel Arc B580 combination delivers a clear verdict for Evolve: this is a 1080p and 1440p machine, not a 4K one. At 1920x1080, the system clears 60 FPS on every preset including Ultra, while 2560x1440 remains playable up to High settings. 4K resolution falls short of the 60 FPS threshold across all tested presets, with the best result being 59 FPS on Low. The data indicates a strong mid-range pairing where the GPU becomes the primary constraint at higher resolutions.
Similar Performance Alternatives
The Intel Core Ultra 5 235 sits in a tightly clustered performance band according to aggregate benchmark scores. Its average benchmark score of 46062 places it within 0.2% of three nearby rivals. The AMD Ryzen AI 9 HX 375 scores 46030, a delta of 0.1% slower. The Intel Core i9-13900HX scores 46098, a delta of -0.1% faster. The AMD EPYC 4364P and AMD EPYC 7303 both score 45970 and 45960 respectively, each within 0.2% of the Core Ultra 5 235. This means any of these four processors would deliver nearly identical CPU-bound performance in Evolve, making them direct substitutes if platform compatibility were not a concern. The CPU's 89th percentile ranking among all CPUs reinforces that this is a top-tier performer for gaming workloads, though the game itself is not particularly CPU-intensive.
On the GPU side, the Intel Arc B580's average benchmark score of 23021 places it in a similar tight cluster. The AMD Radeon RX 580 2048SP scores 23061, a delta of -0.2% slower. The NVIDIA GeForce RTX 2080 scores 22895, a delta of 0.6% faster. The NVIDIA GeForce RTX 3080 scores 23172, a delta of -0.7% slower. The NVIDIA P106-100 scores 23249, a delta of -1% faster. These four GPUs would produce nearly identical frame rates in Evolve. The 68th percentile ranking for the Arc B580 indicates it is an upper-midrange card, and the measured performance in Evolve aligns with that positioning. Users coming from any of these rival GPUs would see essentially the same experience, barring driver-level differences.
CPU and GPU Roles
Benchmark results indicate that the GPU is the dominant factor for Evolve at every resolution tested. The scaling pattern is consistent: as resolution drops from 3840x2160 to 1920x1080, frame rates increase dramatically across all settings, which is classic GPU-bound behavior. At 4K High, the average FPS is 36. Dropping to 1440p High increases this to 63 FPS, a 75% improvement. At 1080p High, the average rises to 94 FPS, a 49% improvement over 1440p. This scaling is far too steep to be explained by CPU limitations.
The CPU's role is secondary, but not negligible. The Core Ultra 5 235 with 14 cores and 14 threads, boosting to 5.00 GHz, provides ample headroom for the game's logic. The 89th percentile CPU ranking and benchmark scores like 14769 in Cinebench R23 multi-core and 2085 in single-core suggest it will not bottleneck the Arc B580 in this title. Evidence of this comes from the 1080p Ultra result: 65 FPS average. If the CPU were a limiting factor, the gap between Medium (120 FPS) and Ultra (65 FPS) would be smaller, as the CPU workload does not scale linearly with GPU settings. The substantial drop from Medium to Ultra is a GPU-side effect.
At 4K, the GPU constraint is absolute. The Arc B580's 13.67 TFLOPS FP32 performance and 456.0 GB/s memory bandwidth are insufficient to maintain 60 FPS at 3840x2160 even on Low settings, where the average is 59 FPS. The 12 GB GDDR6 memory across a 192-bit bus is not the limiting factor at Low settings; rather, the raw compute throughput and pixel rate of 213.6 GPixel/s fall short. The pattern across resolutions confirms that users should prioritize GPU settings over CPU settings when optimizing for this game.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 65 FPS. This is the maximum visual fidelity available while maintaining playability. The Ultra preset delivers a 65 FPS average, which is above the 60 FPS playable threshold. Lower presets provide higher frame rates—High at 94 FPS, Medium at 120 FPS, and Low at 155 FPS—but Ultra is the best choice for image quality without sacrificing smoothness.
At 2560x1440, the best playable preset is High, with an average of 63 FPS. This is just above the 60 FPS threshold. Medium runs at 80 FPS and Low at 104 FPS, but High offers the best visual quality among playable options. Ultra falls to 44 FPS, which is below the playable threshold and therefore not recommended. Users at 1440p should stick to High for the optimal balance.
At 3840x2160, no preset achieves the 60 FPS threshold. The closest is Low at 59 FPS, which is technically below playable. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS. The verdict data confirms there are no playable settings at 4K. Users must either drop to 1440p or accept sub-60 FPS performance at 4K.
The Verdict
This PC can run Evolve, but with significant resolution-dependent caveats. According to the verdict by resolution, the system is fully playable at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, all four presets—Low, Medium, High, and Ultra—are playable, with Ultra averaging 65 FPS. This is the ideal resolution for this hardware. At 1440p, three presets are playable: Low at 104 FPS, Medium at 80 FPS, and High at 63 FPS. Ultra at 44 FPS is not recommended. At 4K, zero presets are playable, with the best being Low at 59 FPS, just one frame short of the threshold.
The combo ranks 2787 out of 3700 tested combinations, placing it in the upper half of systems tested for this game. The 89th percentile CPU and 68th percentile GPU rankings explain this: the CPU is overqualified for Evolve, while the GPU is competent but not exceptional. For 1080p gaming, this is a strong setup that can max out the game. For 1440p, it is a solid High-settings machine. For 4K, it is not viable without reducing resolution. Users with 4K displays should expect to run at 1440p or accept lower frame rates.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. Low settings produce an average of 155 FPS. Medium averages 120 FPS, with a minimum of 102 FPS and a maximum of 138 FPS. High averages 94 FPS. Ultra averages 65 FPS. All presets exceed the 60 FPS threshold, and even the minimum recorded frame rate at Medium (102 FPS) is well above playable. The range between Medium's minimum and maximum shows consistent performance without major dips.
At 2560x1440, performance remains strong but begins to show GPU limitations. Low settings average 104 FPS. Medium averages 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS. High averages 63 FPS, just above the threshold. Ultra averages 44 FPS, which is a significant drop from High. The Medium preset's minimum of 68 FPS indicates that even in demanding scenes, the system maintains playability. High's 63 FPS average leaves little headroom, but it is technically playable.
At 3840x2160, performance falls below playable thresholds across the board. Low settings average 59 FPS, one frame short of the 60 FPS target. Medium averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High averages 36 FPS. Ultra averages 25 FPS. The Medium preset's range from 39 to 53 FPS shows that even the best-case scenario does not approach 60 FPS. The step from Low to Medium costs 13 FPS, while the step from High to Ultra costs 11 FPS, indicating that each preset tier has a meaningful GPU cost at 4K.
FAQ
Q: Can this PC run Evolve at 60 FPS on Ultra settings?
A: Yes, but only at 1920x1080 resolution. At 1080p Ultra, the average FPS is 65, which exceeds the 60 FPS playable threshold. At 2560x1440 Ultra, the average drops to 44 FPS, and at 3840x2160 Ultra, it falls to 25 FPS.
Q: What is the best resolution for this system in Evolve?
A: The data shows 1920x1080 is the best resolution, as all four presets (Low, Medium, High, Ultra) achieve at least 65 FPS. At 2560x1440, the best playable preset is High at 63 FPS. At 3840x2160, no preset reaches 60 FPS.
Q: How does the Intel Arc B580 compare to nearby GPUs?
A: The Arc B580's average benchmark score of 23021 is within 1% of four rivals. It is 0.6% slower than the RTX 2080, 0.7% faster than the RTX 3080, 0.2% faster than the RX 580 2048SP, and 1% slower than the P106-100. These GPUs would produce nearly identical frame rates in Evolve.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the primary factor. Frame rates scale strongly with resolution changes, indicating GPU-bound performance. The Core Ultra 5 235's 89th percentile CPU ranking and high benchmark scores (14769 in Cinebench R23 multi-core) provide ample headroom, but the Arc B580's 68th percentile GPU ranking limits performance at higher resolutions.
Q: What frame rates can I expect at 1440p Medium settings?
A: At 2560x1440 Medium, the average FPS is 80, with a minimum of 68 FPS and a maximum of 93 FPS. This is comfortably above the 60 FPS threshold and provides a smooth experience with some headroom for demanding scenes.
Q: Is 4K gaming possible with this hardware?
A: No preset achieves 60 FPS at 3840x2160. The closest is Low at 59 FPS, which is one frame below the playable threshold. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS. Users must reduce resolution to 1440p or lower for playable performance.