Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
22 FPS
12ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 46,062
Graphics Card
Required 27,876
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 40 52
1440p QHD 39 56 71 92
1080p Full HD 58 83 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 83
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 Ultra 58
2560x1440 High 56
2560x1440 Low 92
2560x1440 Medium 71
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 22

Performance Analysis: Evolve on Your System

The benchmark data for Evolve on the Intel Core Ultra 5 235 paired with the Intel Arc B570 reveals a configuration that is highly resolution-sensitive, with clear performance ceilings and floors depending on where you set the dial. The measured FPS values, drawn from direct testing, show a system that excels at 1080p, holds its own at 1440p with adjusted settings, and falls short of the 60 FPS playability threshold at 4K.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact avg/min/max numbers

At 1920x1080, this combination delivers a consistently smooth experience across most presets. With Low settings, the average frame rate reaches 137 FPS, providing a massive headroom for high-refresh-rate monitors. Moving up to Medium, the average drops to 106 FPS, with a minimum of 90 FPS and a maximum of 122 FPS, ensuring that even during intense action sequences, the frame rate stays well above the 60 FPS playability threshold. High settings at 1080p still produce an average of 83 FPS, which remains comfortable for standard 60 Hz displays and offers a buffer for demanding scenes. However, the Ultra preset at this resolution yields an average of just 58 FPS, dipping just below the 60 FPS line, indicating that the most extreme visual fidelity is not fully attainable without sacrifices.

Stepping up to 2560x1440, the performance profile shifts noticeably. The Low preset maintains an average of 92 FPS, which is still excellent for competitive play. Medium settings at 1440p produce an average of 71 FPS, with a recorded minimum of 60 FPS and a maximum of 82 FPS; this is the most demanding preset that stays at or above the 60 FPS threshold. High settings, however, see a significant drop to an average of 56 FPS, which falls short of the playable mark. The Ultra preset at this resolution is demanding, yielding an average of only 39 FPS, a clear indication that the GPU is struggling to maintain fluid motion under maximum load.

At 3840x2160, the Arc B570 hits its computational limits with this game. The Low preset produces an average of 52 FPS, which is below the 60 FPS target. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 47 FPS, showing noticeable stutter in heavy moments. High settings drop further to an average of 32 FPS, and Ultra is nearly unplayable at an average of 22 FPS. Across all 4K presets, the data shows that no setting configuration can push this combo past the playability threshold, making 4K a non-viable option for this title.

Similar Performance Alternatives — from nearestRivals of the CPU and GPU, what nearby hardware would behave similarly

The benchmark data for the Intel Core Ultra 5 235 places it in a tight cluster of processors with nearly identical average scores. The AMD Ryzen AI 9 HX 375 scores 46030, which is 0.1% higher than the Ultra 5 235's average, indicating that these two would produce very similar frame pacing in CPU-bound scenarios. The Intel Core i9-13900HX scores 46098, a 0.1% delta, meaning it is virtually indistinguishable in multi-threaded workloads. The AMD EPYC 4364P and AMD EPYC 7303 are also close, with scores of 45970 and 45960 respectively, both showing a 0.2% delta. For Evolve, which relies on real-time physics and AI calculations, these processors would likely deliver comparable performance, ensuring that the CPU is not a bottleneck in most situations.

On the graphics side, the Intel Arc B570's average benchmark score of 20556 is closely matched by several rivals. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a delta of 0.1%, suggesting that a laptop with that GPU would produce nearly identical frame rates in Evolve. The Intel Arc A750 scores 20582, a -0.1% delta, meaning desktop users with that card would see equivalent performance. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are also within a 0.5% delta, with scores of 20480 and 20662 respectively. These comparisons show that the Arc B570 is positioned in a performance tier where users can expect similar results from a range of mobile and desktop solutions, though none of these rivals would change the fundamental resolution limitations observed.

CPU and GPU Roles — which component matters more for this game at each resolution, citing the scaling between resolutions and presets

The data suggests that the GPU is the primary limiting factor at higher resolutions, while the CPU maintains sufficient headroom. At 1920x1080, scaling from Low to Ultra shows a drop from 137 FPS to 58 FPS, a 42% reduction, which is typical of GPU-bound rendering as pixel workload increases. The CPU, with its 14 cores and 14 threads, provides ample processing power for the game's physics and AI, as evidenced by the high frame rates at lower presets. However, the fact that Ultra at 1080p fails to hit 60 FPS indicates that the Arc B570's shading units and texture rate are saturated, not the CPU.

At 2560x1440, the performance gap between presets widens further. Low settings average 92 FPS, but High drops to 56 FPS, and Ultra to 39 FPS. This 53 FPS difference between Low and Ultra is more pronounced than at 1080p, confirming that the GPU's fill rate and memory bandwidth are becoming critical. The CPU's role diminishes as resolution rises, as the frame rate is increasingly dictated by the graphics card's ability to process pixels. The 10 GB of GDDR6 memory and 160-bit bus width on the Arc B570 are sufficient for 1440p, but the 380.0 GB/s bandwidth is taxed heavily at higher presets.

At 3840x2160, the GPU is unequivocally the bottleneck. Even Low settings fail to reach 60 FPS, averaging 52 FPS, while Ultra averages 22 FPS. The CPU's performance is irrelevant here, as the graphics card is unable to keep up with the 8.3 million pixel workload. The scaling from 1080p Low (137 FPS) to 4K Low (52 FPS) represents a 62% performance loss, which aligns with the pixel count increase, indicating a purely GPU-bound scenario. The data implies that upgrading the CPU would yield no benefit at 4K, while a stronger GPU would be the only path to playability.

The Verdict — can this PC run the game? Use verdictByResolution: state clearly which resolutions and presets clear 60 FPS

Based on the measured data, this PC can run Evolve, but the experience is heavily dependent on resolution and settings. At 1920x1080, the system clears the 60 FPS threshold with Low, Medium, and High presets, achieving averages of 137, 106, and 83 FPS respectively. Ultra at 1080p fails, averaging 58 FPS, so users must avoid the highest preset to maintain smooth gameplay. At 2560x1440, the playable settings are Low and Medium, with averages of 92 FPS and 71 FPS respectively; High and Ultra are not viable, with averages of 56 FPS and 39 FPS. At 3840x2160, there are no playable settings, as even Low averages 52 FPS, falling short of the 60 FPS requirement. The verdict is clear: for a 60 FPS experience, stick to 1080p with High settings or 1440p with Medium settings; 4K is off the table.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the broader context of all tested hardware combinations for Evolve, this pairing of the Intel Core Ultra 5 235 and Intel Arc B570 ranks 2971 out of 3700 combos. This places it in the lower 20% of systems, which is a sobering statistic for a modern CPU and GPU pair. The rank reflects the GPU's mid-tier standing, as the Arc B570's percentile of 65 versus all GPUs indicates it is better than a majority of graphics cards, but the specific demands of Evolve at higher resolutions drag the overall ranking down. The CPU's percentile of 89 versus all CPUs shows that the processor is not the weak link; it is the graphics card that limits this combo to a below-average standing in the game's benchmark database. Users seeking a higher rank would need to pair a stronger GPU with this CPU to achieve a more favorable position.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: Can I play Evolve at 4K with any settings using this PC?

A: No. The benchmark data shows no playable settings at 3840x2160, as the highest average FPS is 52 at Low settings, which is below the 60 FPS threshold.

Q: What is the best preset at 2560x1440 for maintaining 60 FPS?

A: Medium settings are the best choice at 1440p, with an average of 71 FPS and a minimum of 60 FPS, ensuring consistent playability.

Q: Does the CPU or GPU limit performance more at 1920x1080?

A: At 1080p, the GPU is the limiting factor, as evidenced by the 79 FPS drop from Low to Ultra settings (137 to 58 FPS), while the CPU's high percentile rank suggests it has ample headroom.

Q: How does the Intel Arc B570 compare to the NVIDIA GeForce RTX 3070 Mobile?

A: The Arc B570's average benchmark score of 20556 is 0.1% higher than the RTX 3070 Mobile's score of 20534, indicating near-identical performance in synthetic tests.

Q: Is the Ultra preset at 1920x1080 playable?

A: No, it is not. Ultra averages 58 FPS at 1080p, which is just below the 60 FPS playable threshold, so it should be avoided for smooth gameplay.

Q: What is the combo's rank among all tested systems for Evolve?

A: This combination ranks 2971 out of 3700 tested combos, placing it in the lower percentile of systems for this game.

Best Settings per Resolution — the most demanding preset that stays at or above 60 FPS at each resolution, with the exact FPS

For each resolution, the optimal preset is the highest one that maintains an average of at least 60 FPS. At 1920x1080, the best setting is High, which achieves an average of 83 FPS. This provides a balance of visual fidelity and performance, with enough headroom to handle dynamic scenes. At 2560x1440, the best setting is Medium, averaging 71 FPS, with a minimum of 60 FPS ensuring that the frame rate never dips below the playable mark. At 3840x2160, there is no best setting, as all presets fail to reach 60 FPS; users should avoid this resolution entirely or accept sub-60 FPS gameplay. These recommendations are directly derived from the measured FPS data, ensuring that the chosen presets deliver a smooth experience without sacrificing too much visual quality.