Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
Starting with 1080p, the recorded data shows this combo delivers its strongest results at the lowest preset. At 1920x1080 with Low settings, the average frame rate reaches 80 FPS. Moving to Medium settings, the average drops to 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. The High preset at 1080p produces an average of 49 FPS, while Ultra falls further to 34 FPS. The step from Low to Medium represents a 22.5% reduction in average frame rate, while the jump from Medium to High is a 21% drop. Ultra is the most demanding preset, cutting the Medium average nearly in half.
At 2560x1440, the performance curve shifts downward across all presets. Low settings yield an average of 54 FPS, which is the only preset at this resolution to approach the 60 FPS threshold. Medium averages 42 FPS, with a recorded minimum of 35 FPS and a maximum of 48 FPS. High drops to 33 FPS average, and Ultra falls to 23 FPS. The delta between Low and Medium at 1440p is 12 FPS, while the gap between High and Ultra is 10 FPS. Notably, the 1440p Low result is only 8 FPS behind the 1080p High result, which shows how resolution scaling affects the frame rate more than preset changes in certain ranges.
At 3840x2160, the combo struggles to maintain playable frame rates on any preset. Low settings average 31 FPS, Medium averages 24 FPS with a minimum of 20 FPS and a maximum of 27 FPS, High averages 19 FPS, and Ultra averages 13 FPS. The spread from Low to Ultra at 4K is 18 FPS, which is the narrowest range across all three resolutions. This compression suggests the GPU is the limiting factor at 4K, as preset changes have less impact when the rendering load is already very high.
CPU and GPU Roles
The data indicates that the Intel Arc B370, which sits in the 5th percentile of all GPUs in the database, is the dominant constraint in this pairing. The GPU's nearest rivals include the ATI Mobility Radeon HD 5570, the ATI Radeon HD 5770, the AMD Radeon HD 7650M, and the AMD FirePro M2000, all of which are older or lower-tier parts. The Arc B370's 3DMark Steel Nomad DX12 score of 1184 places it within 0.2% of the Mobility Radeon HD 5570 and 0.5% of the Radeon HD 5770, so its raw graphics throughput is very modest.
The CPU, an Intel Core Ultra 5 225, is a much stronger component. It sits in the 85th percentile of all CPUs in the database, with a Cinebench R23 multi-core score of 25891 and a single-core score of 3655. Its Passmark single-thread score of 4412 is strong, and its nearest rivals in the database are the AMD Ryzen 5 5600F, the AMD Ryzen 5 5500X3D, the AMD Ryzen AI 7 PRO 450, and the Intel Core i9-12900T, all of which score within 0.5% of this chip. The imbalance between the CPU's 85th percentile standing and the GPU's 5th percentile standing is stark.
The resolution scaling in the measured FPS confirms this imbalance. From 1080p Low to 1440p Low, the average drops from 80 FPS to 54 FPS, a 32.5% reduction. From 1440p Low to 4K Low, the average drops from 54 FPS to 31 FPS, another 42.6% reduction. These are large drops for a game released in 2015, which suggests the GPU is being saturated as pixel count rises. If the CPU were the bottleneck, the frame rate would stay relatively flat across resolutions because the CPU's workload does not scale with pixel count the way the GPU's does.
Preset scaling tells a similar story. At 1080p, the difference between Low and Ultra is 46 FPS. At 1440p, that difference narrows to 31 FPS. At 4K, it narrows further to 18 FPS. This pattern is classic GPU-bound behavior: when the GPU is already near its limit at high resolution, reducing quality settings cannot recover as many frames because the pixel throughput remains the limiting factor. At 1080p, the GPU has more headroom, so lowering presets yields larger gains.
The CPU's role is therefore secondary in this game. The Core Ultra 5 225 has enough single-thread and multi-thread performance to feed the Arc B370 at 1080p, but the GPU cannot translate that CPU headroom into higher frame rates at higher resolutions. The recorded data shows no scenario where the CPU appears to hold back the GPU: even at 1080p Ultra, where the GPU is least stressed relative to other presets, the 34 FPS average is far below what the CPU could theoretically support. The verdict is clear: this is a GPU-limited configuration in Evolve at every resolution tested.
FAQ
Q: Can this PC run Evolve at 1920x1080?
A: Yes, at Low and Medium settings. Low averages 80 FPS, while Medium averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS. High and Ultra fall below the 60 FPS threshold, averaging 49 FPS and 34 FPS respectively.
Q: Is 2560x1440 playable with this combo?
A: No. The best result at 1440p is 54 FPS on Low settings, which falls short of the 60 FPS playable threshold. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS. None of these clear the playable mark.
Q: What about 3840x2160?
A: The data shows no playable settings at 4K. Low averages 31 FPS, Medium averages 24 FPS, High averages 19 FPS, and Ultra averages 13 FPS. Every preset is well below 60 FPS.
Q: Which component is the bottleneck?
A: The GPU. The Intel Arc B370 ranks in the 5th percentile of all GPUs, while the Intel Core Ultra 5 225 ranks in the 85th percentile of all CPUs. The frame rate drops sharply as resolution increases, which is characteristic of GPU-bound performance.
Q: How does the GPU compare to its nearest rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12, which is 0.2% below the ATI Mobility Radeon HD 5570, 0.5% below the ATI Radeon HD 5770, 0.7% below the AMD Radeon HD 7650M, and 1.4% above the AMD FirePro M2000. These are all low-end or older parts.
Q: How does the CPU compare to its nearest rivals?
A: The Core Ultra 5 225 has an average benchmark score of 36938, which is essentially tied with the AMD Ryzen 5 5600F at 36945, 0.2% above the AMD Ryzen 5 5500X3D at 37018, 0.4% above the AMD Ryzen AI 7 PRO 450 at 37093, and 0.5% above the Intel Core i9-12900T at 37112.
How This Combo Ranks
The database ranks this combination 3414 out of 3700 tested combos for Evolve. That places it in the bottom 8% of all configurations in the database for this game. The low ranking is consistent with the measured frame rates: at no resolution does this combo deliver playable performance on High or Ultra settings, and at 1440p and 4K it cannot reach 60 FPS on any preset.
The 85th percentile CPU ranking and the 5th percentile GPU ranking explain the gap. The CPU is capable of running modern workloads, as shown by its Cinebench R23 multi-core score of 25891 and its Passmark multi-thread score of 30459. But the GPU's 3DMark Steel Nomad score of 1184 is near the bottom of the database, and its nearest rivals are all legacy parts from previous generations. The combo ranking reflects the weakest link, which is the GPU.
The rank of 3414 out of 3700 means there are 286 combos that perform worse in Evolve, but the vast majority of the database performs better. This puts this configuration in the lower tail of the distribution, and the measured FPS data reinforces that assessment at every resolution and preset combination.
The Verdict
The data shows this PC can run Evolve at 1920x1080, but only on Low and Medium presets. The Medium preset at 1080p averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS, making it the best playable settings for this resolution. Low at 1080p averages 80 FPS, also clears the 60 FPS threshold. High at 1080p averages 49 FPS, which is below the playable mark, and Ultra at 1080p averages 34 FPS, also below 60 FPS. The verdict for 2560x1440 is not playable: Low averages 54 FPS, Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS. None reach 60 FPS. The verdict for 3840x2160 is also not playable: Low averages 31 FPS, Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS. The 4K resolution has no playable settings in the recorded data. The 60 FPS threshold is only cleared at 1080p, and only on Low and Medium presets. Every other preset and resolution combination in the measured data falls below the 60 FPS playable threshold. This is a GPU-limited result across all tested configurations, since the Intel Arc B370 ranks in the 5th percentile of all GPUs, while the Intel Core Ultra 5 225 ranks in the 85th percentile of all CPUs. The CPU's Cinebench R23 multi-core score of 25891 and single-core score of 3655 show a capable processor, but the GPU cannot keep pace. The database verdict by resolution lists playable settings only for 1920x1080, with Low and Medium as the playable presets, and Medium as the best settings at 62 FPS average.
Best Settings per Resolution
At 1920x1080, the best settings that stay at or above 60 FPS are Medium, with an average of 62 FPS, a minimum of 53 FPS, and a maximum of 72 FPS. Low also clears the threshold with an average of 80 FPS, but Medium is the highest preset that maintains playability. High at 1080p averages 49 FPS, which is below the 60 FPS mark, and Ultra averages 34 FPS, so neither is recommended if the target is 60 FPS.
At 2560x1440, there is no preset that reaches 60 FPS. Low averages 54 FPS, Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS. The database verdict for 1440p lists no playable settings, so the best settings at this resolution is null. Users who want 60 FPS at 1440p would need a different GPU, but that assessment is outside the scope of the recorded data for this combo.
At 3840x2160, the same conclusion applies: no playable settings exist. Low averages 31 FPS, Medium averages 24 FPS, High averages 19 FPS, and Ultra averages 13 FPS. The database lists null for the best settings at 4K because no preset reaches 60 FPS. The only playable settings in the entire measured FPS table are at 1920x1080 Low and 1920x1080 Medium, with Medium being the recommended preset for the best playable experience at 62 FPS.