Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
52 FPS
Ultra 1440p Measured
21 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
15 FPS
20.8ms Frame Time
31ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 70,163
Graphics Card
Required 27,876
Your GPU 28,766

Recommendations

Optimize Settings

Try lowering shadows and anti-aliasing for better FPS.

GPU Upgrade

A better graphics card would significantly improve performance.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 30
1440p QHD 21 30 38 52
1080p Full HD 35 48 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 48
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 30
2560x1440 Low 52
2560x1440 Medium 38
2560x1440 Ultra 21
3840x2160 High 19
3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 15

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded data for Evolve with the Intel Core i7-14700KF and AMD Radeon RX 570 shows a clear pattern: this combination is only viable at 1920x1080, and even then, only on lower presets. At 4K, the GPU is simply overwhelmed, with average frame rates falling far below any playable threshold. At 2560x1440, the situation improves but remains below the 60 FPS target across all settings. The detailed measurements are as follows.

At 3840x2160, the average frame rates are consistently low. With the Low preset, the average is 29.9 FPS. Moving to Medium drops the average to 22.9 FPS. The High preset yields an average of 18.7 FPS, and the Ultra preset produces the lowest average at 14.6 FPS. None of these numbers approach the 60 FPS playable threshold; even the best case at 4K, the Low preset, sits at roughly half of the target frame rate. The delta between Low and Ultra at this resolution is substantial, a drop of 15.3 FPS, which indicates that the GPU's pixel throughput is the limiting factor when pushing 8.3 million pixels per frame.

At 2560x1440, the averages improve but still miss the 60 FPS mark. The Low preset records an average of 51.8 FPS, which is close to playable but not quite there. Medium averages 37.9 FPS, High averages 30.2 FPS, and Ultra averages 20.5 FPS. The jump from Low to Medium represents a 13.9 FPS loss, and the scaling continues downward in a near-linear fashion as settings increase. For a 1440p monitor, this rig would require significant settings compromises, and even then, the Low preset's 51.8 FPS average leaves no headroom for demanding scenes.

At 1920x1080, the combination finally reaches the playable threshold, but only on two presets. The Low preset delivers a solid average of 76.2 FPS, comfortably above the 60 FPS target. The Medium preset records exactly 60.3 FPS, which clears the threshold by a razor-thin margin. The High preset falls to 48.3 FPS, and Ultra drops to 34.8 FPS. The difference between Low and Medium at 1080p is 15.9 FPS, which is the largest gap between adjacent presets in the entire dataset. This suggests that Medium introduces significant additional GPU load, likely from lighting and shadow effects, that the RX 570 can only barely handle.

Min and max frame rate data were not recorded for any resolution or preset in the database, so the analysis relies solely on average values. The recorded averages, however, paint a consistent picture: the RX 570's 4 GB GDDR5 memory and 224.0 GB/s bandwidth are sufficient for 1080p Low and Medium in Evolve, but the card runs out of headroom quickly as resolution or settings increase.

FAQ

Q: Can this PC run Evolve at 60 FPS on a 1080p monitor?

A: Yes, but only on the Low and Medium presets. The Low preset averages 76.2 FPS, and the Medium preset averages 60.3 FPS, which just clears the 60 FPS playable threshold. The High preset drops to 48.3 FPS, and Ultra falls to 34.8 FPS, both below the target.

Q: What is the best settings preset for 1080p with this hardware?

A: According to the database, the best playable settings at 1920x1080 are Medium, with an average frame rate of 60.3 FPS. This is the highest preset that maintains an average at or above the 60 FPS threshold.

Q: Is 1440p gaming viable with the Intel Core i7-14700KF and AMD Radeon RX 570?

A: No. At 2560x1440, the highest average frame rate recorded is 51.8 FPS on the Low preset, which is below the 60 FPS playable threshold. The Medium, High, and Ultra presets average 37.9 FPS, 30.2 FPS, and 20.5 FPS respectively, all of which are unplayable by the 60 FPS standard.

Q: How does the RX 570 perform at 4K in Evolve?

A: Poorly. At 3840x2160, the best average frame rate is 29.9 FPS on the Low preset. Medium averages 22.9 FPS, High averages 18.7 FPS, and Ultra averages 14.6 FPS. None of these results are close to playable.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The Low preset averages 76.2 FPS, while Ultra averages 34.8 FPS. This represents a 41.4 FPS drop, or a performance reduction of over half, when moving from the lowest to the highest quality settings.

Q: Does the CPU bottleneck the GPU in this configuration?

A: The benchmark data indicates that the GPU is the limiting factor. The Intel Core i7-14700KF is a high-end desktop processor with 20 cores and 28 threads, and its benchmark scores place it in the 94th percentile of all CPUs. The RX 570, by contrast, sits in the 74th percentile of GPUs. The frame rates scale heavily with resolution and settings, which is characteristic of GPU-bound performance. The CPU has ample headroom, as evidenced by its Cinebench R23 multicore score of 44167 and Geekbench multicore score of 21462.

CPU and GPU Roles

The performance scaling across resolutions and presets clearly indicates that the AMD Radeon RX 570 is the dominant factor in this pairing for Evolve. The Intel Core i7-14700KF is a powerful processor, but its capabilities are largely irrelevant to the frame rates recorded here because the GPU saturates well before the CPU becomes a constraint.

Consider the resolution scaling. Moving from 1920x1080 to 2560x1440 on the Low preset, the average frame rate drops from 76.2 FPS to 51.8 FPS, a 24.4 FPS loss. Moving from 2560x1440 to 3840x2160 on the same preset, the average drops from 51.8 FPS to 29.9 FPS, another 21.9 FPS loss. This near-linear decline with pixel count is the signature of a GPU-bound workload. The CPU's job, feeding draw calls and game logic, does not change appreciably with resolution, yet the frame rate drops substantially, proving the GPU's pixel and fragment processing capacity is the bottleneck.

The settings scaling reinforces this conclusion. At 1080p, going from Low to Medium costs 15.9 FPS (76.2 to 60.3). Going from Medium to High costs another 12.0 FPS (60.3 to 48.3). At 1440p, the same Low-to-Medium step costs 13.9 FPS (51.8 to 37.9). At 4K, the Low-to-Medium step costs 7.0 FPS (29.9 to 22.9). The relative cost of higher settings is consistent regardless of resolution, which again points to the GPU's shading units, texture units, and memory bandwidth being the limiting resources. The RX 570 has 2048 shading units, 128 TMUs, and 32 ROPs, with a texture rate of 159.2 GTexel/s and a pixel rate of 39.81 GPixel/s. These figures are modest by modern standards, and Evolve's visual effects at higher presets demand more from each of these subsystems.

The CPU's role in this configuration is to stay out of the way, and the data suggests it does. The i7-14700KF's single-thread performance is strong, with a Cinebench R23 single-core score of 6235 and a Passmark single-thread score of 4480. Evolve, being a 2015 title, does not require extreme multi-threading, but the CPU's 28 threads and 33 MB of shared L3 cache ensure that any background tasks or game engine threads are handled without issue. The recorded frame rates are consistently low enough that CPU stalls would not be expected to manifest; a faster GPU would be the only way to improve these numbers.

In practical terms, at 1080p Low and Medium, the GPU is working near its limit, and the CPU idles with plenty of headroom. At 1440p and 4K, the GPU is completely saturated, and the CPU's performance is irrelevant to the outcome. Builders should understand that upgrading the CPU in this system would yield no measurable FPS gain in Evolve, while upgrading the GPU would provide immediate benefits across all resolutions.

Similar Performance Alternatives

For the CPU, the Intel Core i7-14700KF sits in a tight cluster of high-performance desktop and mobile parts based on average benchmark scores. The nearest rival is the AMD Ryzen 7 9700F, which scores 69996 on average, a mere 0.2% behind the i7-14700KF's 70163 average. The AMD Ryzen 9 7940HX scores 69875, 0.4% behind. The AMD Ryzen 9 7950X scores 69515, 0.9% behind. The Intel Core Ultra 7 265K scores 70879, which is 1% ahead. In practice, all four of these processors would deliver nearly identical frame rates in Evolve when paired with the same GPU, because the game's performance is limited by the graphics card. A builder who already owns any of these CPUs and is considering the i7-14700KF should see no measurable difference in this title.

For the GPU, the AMD Radeon RX 570 has an average benchmark score of 28766. Its closest rival is the AMD Radeon RX 6800M, which scores 28874, a 0.4% difference. The AMD Radeon R9 M295X scores 28580, 0.7% lower. The AMD Radeon RX 470 scores 28996, 0.8% higher. The NVIDIA Quadro RTX 8000 scores 28421, 1.2% lower. The RX 470 is particularly notable because it shares the same Polaris architecture (GCN 4.0) and similar specifications, so its behavior in Evolve would be nearly identical to the RX 570. The RX 6800M, despite being a mobile part, scores slightly higher and would offer marginal gains, but not enough to change the playability verdict at any resolution. The Quadro RTX 8000 is a workstation card, but its average score suggests it would perform similarly in this game, which is primarily a driver optimization question rather than a raw compute one.

For a builder seeking a better Evolve experience, none of these GPU rivals would push the frame rates above the 60 FPS threshold at 1440p or 4K. The improvements would be measured in single-digit FPS at best. The data indicates that a significant GPU upgrade, beyond the nearest rivals listed, would be required to make 1440p playable in this title.

The Verdict

This PC can run Evolve, but the playable envelope is narrow. According to the verdict by resolution, the only configuration that clears the 60 FPS threshold is at 1920x1080 with the Low or Medium presets. The best settings at this resolution are Medium, producing an average frame rate of 60.3 FPS. This is a marginal pass, so players should expect occasional dips below 60 FPS in intense combat sequences, though the average holds.

At 2560x1440, the verdict is not playable. No settings preset achieves an average frame rate of 60 FPS or higher. The closest is Low at 51.8 FPS, which is playable in a casual sense but fails the strict 60 FPS standard used in this database. Players who insist on 1440p would need to accept frame rates in the 30 to 50 FPS range, which is suboptimal for a fast-paced FPS title.

At 3840x2160, the verdict is not playable. The best average is 29.9 FPS on Low, and Ultra drops to 14.6 FPS. These numbers are well below any reasonable playability threshold for an FPS game.

The practical recommendation is straightforward: run Evolve at 1920x1080 with the Medium preset. This yields an average of 60.3 FPS, which is the highest quality setting that maintains the target frame rate. If a player prefers higher visual fidelity, the High preset at 48.3 FPS is an option, but it sacrifices smoothness. If a player prefers a higher frame rate, the Low preset at 76.2 FPS provides a comfortable margin above the threshold, ideal for competitive play. Avoid 1440p and 4K entirely with this GPU unless frame rate is not a priority.

How This Combo Ranks

The combination of the Intel Core i7-14700KF and AMD Radeon RX 570 ranks 3526 out of 3700 tested combos in Evolve. This places it in the bottom 5% of all configurations tested in the database. The rank reflects the severe GPU bottleneck: the i7-14700KF is a top-tier CPU, but pairing it with an end-of-life GPU from 2017 creates a massive performance imbalance.

The percentile data supports this assessment. The CPU ranks in the 94th percentile of all CPUs, meaning it outperforms 94% of tested processors. The GPU ranks in the 74th percentile of all GPUs, which is respectable for a mainstream card but far from high-end. When combined, the lower-performing component dictates the overall result, and the RX 570 drags the entire system down to the bottom quartile of tested combos.

For context, the combo rank of 3526 out of 3700 means that nearly all other CPU-GPU pairings in the database deliver better frame rates in Evolve. This is not a reflection of the CPU, which is excellent, but rather of the GPU's inability to keep up with modern expectations. A builder who has this CPU and wants to play Evolve seriously should prioritize a GPU upgrade above all else. The CPU can handle any modern graphics card without becoming a bottleneck, so the path to better performance in this game is clear: replace the RX 570 with a significantly faster GPU. The nearest GPU rivals listed (RX 6800M, RX 470, R9 M295X, Quadro RTX 8000) would not materially improve the rank, as their scores are within 1.2% of the RX 570. A meaningful improvement requires a GPU that scores substantially higher, which would move this combo out of the bottom percentile and into playable territory at higher resolutions.