Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 18 | 23 | 29 |
| 1440p QHD | 22 | 31 | 40 | 52 |
| 1080p Full HD | 32 | 47 | 60 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
How This Combo Ranks
The Intel Core i7-14700K paired with the AMD Radeon RX 570 sits at rank 3545 out of 3700 tested combos in Evolve. That places this pairing in the bottom 5 percent of all recorded system configurations, which is a direct reflection of the GPU holding the system back. The CPU is a high-end desktop part, but the RX 570 is an older mid-range graphics card, and the game's frame rates are dictated almost entirely by the graphics card in nearly every scenario.
The database shows the i7-14700K performing at the 94th percentile among all CPUs, with an average benchmark score of 69355. Its nearest rivals include the AMD EPYC 9115 at a 0.1 percent higher average score, the AMD Ryzen 9 7950X at 0.2 percent lower, the AMD Ryzen 9 7940HX at 0.7 percent lower, and the AMD Ryzen 7 9700F at 0.9 percent lower. These are all within a single percentage point, meaning the i7-14700K is essentially at parity with top-tier desktop and workstation processors. The CPU is not the bottleneck here.
The RX 570, by contrast, sits at the 74th percentile among all GPUs, with an average benchmark score of 28766. Its nearest rivals are the AMD Radeon RX 6800M at 0.4 percent lower, the AMD Radeon R9 M295X at 0.7 percent higher, the AMD Radeon RX 470 at 0.8 percent lower, and the NVIDIA Quadro RTX 8000 at 1.2 percent higher. The RX 570 is competitive with those parts in raw benchmark terms, but all of them are far below what Evolve needs for high-refresh or high-resolution play.
The combination rank of 3545 out of 3700 means the vast majority of tested systems outperform this pairing in Evolve. The data indicates that the RX 570 is the limiting component, and no amount of CPU headroom can compensate for the GPU's measured performance ceiling in this game.
CPU and GPU Roles
The benchmark data for Evolve shows a clear pattern: the GPU is the dominant factor at every resolution and preset, and the CPU's role is largely irrelevant to the final frame rates. The i7-14700K has 20 cores, 28 threads, a base clock of 3.40 GHz, and a boost clock of 5.60 GHz, with a 33 MB shared L3 cache. Those specifications place it far beyond what Evolve requires, and the measured FPS values do not change in any way that would suggest CPU limitation.
At 1920x1080, the average frame rates span from 32 FPS at Ultra to 77 FPS at Low. The gap between Low and Ultra is 45 FPS, while the gap between Low and Medium is 17 FPS, and between Medium and High is 13 FPS. This scaling is characteristic of GPU-bound rendering, where each step up in quality increases the pixel shading and texture work that the RX 570 must handle. The CPU's 28 threads and 5.60 GHz boost clock are never stressed by a game from 2015, so the performance differences across presets are entirely attributable to the GPU.
At 2560x1440, the same pattern holds. Average frame rates range from 22 FPS at Ultra to 52 FPS at Low. The drop from 1080p Low to 1440p Low is 25 FPS, and from 1080p Medium to 1440p Medium is 20 FPS. Higher resolutions increase the pixel count, and the RX 570's 224.0 GB/s memory bandwidth and 5.095 TFLOPS FP32 throughput are insufficient to maintain the same level of performance when the rasterization workload grows.
At 3840x2160, the situation becomes more severe. Average frame rates fall to between 12 FPS at Ultra and 29 FPS at Low. The gap between 1440p Low and 4K Low is 23 FPS, and between 1440p Medium and 4K Medium is 17 FPS. The RX 570's 4 GB of GDDR5 memory on a 256-bit bus is a further constraint at 4K, where texture data and frame buffers demand more capacity and bandwidth than this card can supply.
The preset scaling within each resolution also points to the GPU as the limiting factor. At 1080p, the difference between Low and Ultra is 45 FPS, while at 1440p it is 30 FPS, and at 4K it is 17 FPS. As resolution increases, the absolute FPS loss from raising settings shrinks because the card is already so far below its target that each setting tier has less headroom to give up. The CPU never shows any sign of becoming the constraint, even at Low settings where the frame rate is highest.
Measured FPS Breakdown
The recorded data for this combo in Evolve covers three resolutions and four settings tiers. Every measurement is an average frame rate, and Medium settings also include minimum and maximum values at each resolution.
At 1920x1080, the Low preset delivers an average of 77 FPS. Medium produces an average of 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. High drops to 47 FPS average. Ultra falls to 32 FPS average. The Medium result is exactly at the 60 FPS playable threshold, making it the highest setting that clears that bar. The minimum of 51 FPS at Medium shows that there are moments below 60 FPS, but the average stays playable. High and Ultra fall below the threshold, with Ultra less than half of the playable target.
At 2560x1440, the Low preset averages 52 FPS. Medium averages 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High averages 31 FPS. Ultra averages 22 FPS. None of these settings reach the 60 FPS threshold. The best result, Low at 52 FPS, is still 8 FPS short of playable. Medium holds an average of 40 FPS, which is smooth enough for slower moments but not consistently responsive. High and Ultra sit at 31 FPS and 22 FPS respectively, both firmly in slideshow territory for a fast-paced FPS.
At 3840x2160, the Low preset averages 29 FPS. Medium averages 23 FPS, with a minimum of 19 FPS and a maximum of 26 FPS. High averages 18 FPS. Ultra averages 12 FPS. Every setting at 4K is far below the playable threshold, and even the best case, Low at 29 FPS, is less than half of 60 FPS. The Medium minimum of 19 FPS and maximum of 26 FPS show that even the most favorable moments in a match cannot approach a smooth frame rate. The Ultra result of 12 FPS is effectively unplayable for any action-oriented gameplay.
The pattern across all resolutions is consistent: Low is the fastest preset, Medium is the middle ground, High is slower, and Ultra is the slowest. The Medium preset is the only one with recorded minimum and maximum values, and those values confirm that the average is not masking extreme frame time spikes. At 1080p Medium, the 51 FPS minimum is within 9 FPS of the average, and at 1440p Medium, the 34 FPS minimum is within 6 FPS. At 4K Medium, the 19 FPS minimum is within 4 FPS. The frame pacing is stable, but the overall performance level is too low at higher resolutions.
The Verdict
This PC can run Evolve, but only at 1920x1080 and only on Low or Medium settings. The verdict data lists 1920x1080 as the only resolution with playable settings, and the playable settings are Low and Medium. The best setting at 1080p is Medium, with an average FPS of exactly 60. That is the single configuration in the entire measured set that meets the playable threshold of 60 FPS while offering the highest visual quality available at that frame rate.
At 2560x1440, no setting clears 60 FPS. The best option, Low, averages 52 FPS, which is below the threshold and would require lowering expectations for smoothness. Medium at 40 FPS is acceptable only for players who can tolerate a lower frame rate, and High at 31 FPS and Ultra at 22 FPS are not recommended for any competitive or fast-paced play. The verdict list for 1440p contains no playable settings, confirming that this resolution is not viable for a 60 FPS target.
At 3840x2160, the situation is worse. No setting reaches even half of the 60 FPS threshold. Low averages 29 FPS, Medium averages 23 FPS, High averages 18 FPS, and Ultra averages 12 FPS. This resolution is not playable by any reasonable standard for an FPS, and the verdict list for 4K contains no playable settings. The RX 570's 4 GB of GDDR5 memory and 224.0 GB/s bandwidth are simply not enough for 4K rendering in Evolve.
For a practical recommendation: run Evolve at 1920x1080 with Medium settings. That configuration produces an average of 60 FPS, which meets the playable threshold exactly. The minimum of 51 FPS means there will be occasional dips, but the overall experience is acceptable. Low at 77 FPS is the smoother choice for players who prioritize frame rate over visual fidelity, and it provides a comfortable margin above 60 FPS. High at 47 FPS and Ultra at 32 FPS are not recommended, as both fall below the playable threshold.
The CPU is not the reason for these limitations. The i7-14700K is a top-tier processor with a 94th percentile ranking among all CPUs, and its nearest rivals are all within 1 percent of its average benchmark score. The RX 570, at the 74th percentile among GPUs, is the component that determines the outcome. The measured FPS values across all resolutions and presets are consistent with a GPU-bound system, and upgrading the graphics card would yield far larger gains than any CPU change.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-14700K are the AMD EPYC 9115, AMD Ryzen 9 7950X, AMD Ryzen 9 7940HX, and AMD Ryzen 7 9700F. All four are within 0.9 percent of the i7-14700K's average benchmark score, which means any of them would behave nearly identically in Evolve when paired with the same RX 570. The EPYC 9115 is 0.1 percent higher, the Ryzen 9 7950X is 0.2 percent lower, the Ryzen 9 7940HX is 0.7 percent lower, and the Ryzen 7 9700F is 0.9 percent lower. In practical terms, these differences are negligible for gaming, and the frame rates measured for this combo would be essentially unchanged with any of these CPUs.
The nearest rivals for the AMD Radeon RX 570 are the AMD Radeon RX 6800M, AMD Radeon R9 M295X, AMD Radeon RX 470, and NVIDIA Quadro RTX 8000. The RX 6800M is 0.4 percent lower in average benchmark score, the R9 M295X is 0.7 percent higher, the RX 470 is 0.8 percent lower, and the Quadro RTX 8000 is 1.2 percent higher. These deltas are all within 1.2 percent, so any of these GPUs would produce frame rates very close to the RX 570's measured results in Evolve. The RX 470, in particular, is the closest direct sibling in terms of architecture and performance class, and it would likely deliver nearly identical FPS values at every resolution and preset.
For a builder looking at this combination, the practical takeaway is that swapping the CPU to any of its nearest rivals would not change the gaming experience, while swapping the GPU to any of its nearest rivals would also not change the experience. The performance ceiling is defined by the GPU class, and the measured FPS values represent what this tier of graphics hardware can achieve in Evolve.
FAQ
Q: Can this PC run Evolve at 60 FPS?
A: Yes, but only at 1920x1080. The Low preset averages 77 FPS, and the Medium preset averages exactly 60 FPS. At 2560x1440 and 3840x2160, no setting reaches the 60 FPS threshold.
Q: What is the best setting for this combo in Evolve?
A: The best playable setting is 1920x1080 Medium, which produces an average of 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS. This is the highest quality preset that maintains the playable threshold.
Q: Is the Intel Core i7-14700K or the AMD Radeon RX 570 the bottleneck?
A: The RX 570 is the bottleneck. The i7-14700K ranks at the 94th percentile among all CPUs, while the RX 570 ranks at the 74th percentile among all GPUs. The measured frame rates scale with resolution and settings in a way that indicates GPU limitation.
Q: How does the RX 570 compare to its nearest rivals?
A: The RX 570's average benchmark score is 28766. The AMD Radeon RX 6800M is 0.4 percent lower, the AMD Radeon R9 M295X is 0.7 percent higher, the AMD Radeon RX 470 is 0.8 percent lower, and the NVIDIA Quadro RTX 8000 is 1.2 percent higher. All are within 1.2 percent, so performance in Evolve would be similar.
Q: What frame rates can I expect at 2560x1440?
A: At 2560x1440, the Low preset averages 52 FPS, Medium averages 40 FPS with a minimum of 34 FPS, High averages 31 FPS, and Ultra averages 22 FPS. None of these settings reach the 60 FPS playable threshold.
Q: Is 4K playable with this combo?
A: No. At 3840x2160, the Low preset averages 29 FPS, Medium averages 23 FPS, High averages 18 FPS, and Ultra averages 12 FPS. Every setting is below half of the 60 FPS threshold and is not viable for an FPS.