Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 50 | 59 |
| 1440p QHD | 44 | 68 | 83 | 109 |
| 1080p Full HD | 66 | 98 | 125 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 2060 SUPER is a desktop combination built around a 20-core, 28-thread CPU from the Raptor Lake refresh and a Turing-architecture GPU with 8 GB of GDDR6 memory. For Evolve, a fast-paced FPS released in early 2015, the recorded data shows this combo delivers playable frame rates at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K across all tested presets. The measurements come from the database’s direct testing, with average FPS values recorded for each resolution and quality setting. No minimum or maximum frame times were captured, so the analysis relies on average performance only. The GPU ranks in the 62nd percentile among all tested graphics cards, while the CPU sits in the 91st percentile, indicating a system where the graphics card is likely the limiting factor in demanding scenarios.
Measured FPS Breakdown
At 1920x1080, the combination produces its strongest results. With Low settings, the average FPS reaches 157.8, which is more than double the 60 FPS playable threshold. Medium settings drop the average to 124.8, still a very comfortable margin. High settings yield an average of 98 FPS, and Ultra settings, the most demanding preset tested, still maintains an average of 66.4 FPS. The scaling from Low to Ultra shows a reduction of about 58%, but every preset clears the 60 FPS bar, making 1080p fully playable across the entire settings range.
Moving to 2560x1440, the performance steps down noticeably. Low settings produce an average of 109.1 FPS, which remains strong. Medium settings average 82.5 FPS, and High settings average 67.9 FPS, just above the 60 FPS threshold. Ultra settings, however, fall to an average of 44.2 FPS, which is below playable. The gap between Low and Ultra at this resolution is roughly 60%, and the drop from 1080p to 1440p at the same preset is consistent: for example, High settings go from 98 FPS at 1080p to 67.9 FPS at 1440p, a reduction of about 31%.
At 3840x2160, the results are disappointing for high-end play. Low settings average 58.6 FPS, just under the 60 FPS threshold. Medium settings drop to 49.8 FPS, High settings fall to 38.7 FPS, and Ultra settings average only 24.1 FPS. None of the presets at 4K reach playable levels. The scaling from 1440p to 4K is severe: for instance, High settings at 1440p average 67.9 FPS, but at 4K they average 38.7 FPS, a drop of about 43%. Low settings at 1440p average 109.1 FPS versus 58.6 FPS at 4K, a reduction of roughly 46%.
The data shows a clear pattern: the RTX 2060 SUPER has enough headroom for 1080p gaming at all presets, and for 1440p up to High settings, but 4K is beyond its capabilities for this title. The average FPS values are the only metric recorded, so stutter or frame-time consistency cannot be assessed from this dataset. Still, the averages indicate that the GPU is heavily taxed at higher resolutions, and the CPU’s strong multi-threaded scores do not compensate for the graphics card’s limits in pixel-heavy workloads.
Best Settings per Resolution
For 1920x1080, the best settings that stay at or above 60 FPS are Ultra, the highest preset tested. The average FPS at Ultra is 66.4, which clears the threshold by about 10%. This means users can max out the game’s visual options at 1080p without sacrificing playability. The next step down, High, averages 98 FPS, offering more headroom, but Ultra is the most demanding preset that still meets the 60 FPS requirement.
For 2560x1440, the best settings are High, with an average FPS of 67.9. This is the most demanding preset that remains playable at this resolution. Medium averages 82.5 FPS and Low averages 109.1 FPS, both also playable, but High provides the highest visual quality within the threshold. Ultra at 1440p averages 44.2 FPS, which is not playable, so it is excluded from the recommendation.
For 3840x2160, there are no playable settings. The best average FPS at 4K is 58.6 on Low, which is 1.4 FPS short of the 60 FPS threshold. Medium, High, and Ultra all fall further behind, with averages of 49.8, 38.7, and 24.1 respectively. The verdict for 4K is clear: this combo cannot run Evolve at 60 FPS at any preset, so users would need to lower the resolution or accept sub-60 performance.
The playable settings list from the database confirms this: at 1080p, all four presets are playable; at 1440p, High, Medium, and Low are playable; at 4K, none are playable. The best settings per resolution, therefore, are Ultra at 1080p and High at 1440p, with no option at 4K.
CPU and GPU Roles
The CPU, Intel Core i7-14700F, is a high-end desktop processor with 20 cores and 28 threads, boosting up to 5.40 GHz. Its benchmark scores include a Cinebench R23 multi-core score of 35122 and a single-core score of 4958, placing it in the 91st percentile among all CPUs. This indicates the CPU is far more powerful than the GPU in relative terms. The GPU, RTX 2060 SUPER, ranks in the 62nd percentile among all GPUs, with a Passmark G3D score of 16462. The performance gap between the two components is substantial, and the measured FPS data reflects this imbalance.
At 1920x1080, the GPU is still the primary bottleneck, but the CPU’s strong single-thread performance helps maintain high frame rates. The jump from Low to Ultra at 1080p reduces average FPS from 157.8 to 66.4, a drop of about 58%. This scaling is driven by the GPU’s workload, as higher settings increase pixel and shading demands. The CPU, with its high single-core scores, has enough headroom to feed the GPU at these frame rates, but the GPU’s limits become evident at Ultra.
At 2560x1440, the GPU’s role becomes more dominant. The resolution increase from 1080p to 1440p raises the pixel count by about 78%, and the average FPS drops accordingly. For example, High settings go from 98 FPS at 1080p to 67.9 FPS at 1440p, a 31% reduction. Low settings go from 157.8 to 109.1, a 31% reduction as well. This consistent scaling indicates the GPU is the limiting factor; if the CPU were the bottleneck, the percentage drop would be less uniform across presets. The CPU’s performance at 1440p is sufficient to keep up, as evidenced by the fact that lowering settings still yields high frame rates.
At 3840x2160, the GPU is overwhelmingly the bottleneck. The pixel count quadruples from 1080p, and the average FPS drops below 60 even on Low settings. The CPU’s multi-core strength, shown by a Passmark multi-thread score of 41317, does not help because the workload is heavily graphics-bound. The data shows that at 4K, even the least demanding preset averages 58.6 FPS, which is below the threshold, confirming that the RTX 2060 SUPER lacks the raw throughput for this resolution in Evolve. The CPU’s role at 4K is negligible; the GPU’s memory bandwidth of 448.0 GB/s and FP32 performance of 7.181 TFLOPS are simply insufficient for the pixel load.
In summary, the CPU is the stronger component by a wide margin, but the GPU determines playability. At 1080p and 1440p, the CPU provides ample headroom, and the GPU’s performance dictates which presets are viable. At 4K, the GPU’s limits are exposed, and no CPU upgrade would change the outcome because the bottleneck is purely graphics processing.
The Verdict
The question of whether this PC can run Evolve depends on the target resolution. At 1920x1080, the answer is yes, with full freedom to choose any preset. The average FPS at Ultra is 66.4, which clears the 60 FPS threshold, and lower presets offer even higher averages, up to 157.8 on Low. This is a comfortable experience for a fast-paced FPS, and the data supports using Ultra settings for the best visual quality.
At 2560x1440, the answer is yes, but with a caveat. The playable settings are High, Medium, and Low, with High averaging 67.9 FPS. Ultra is not playable, averaging 44.2 FPS, so users must cap their settings at High. This still provides a solid 60+ FPS experience, but the visual ceiling is lower than at 1080p.
At 3840x2160, the answer is no. There are no playable settings, as even Low averages 58.6 FPS, which is below the 60 FPS threshold. The best average at 4K is 58.6 FPS, and Ultra drops to 24.1 FPS. Users with a 4K monitor would need to run the game at a lower resolution, such as 1440p, to achieve playable frame rates.
The verdictByResolution data confirms this: 1080p has all four presets playable with Ultra as the best, 1440p has three presets playable with High as the best, and 4K has no playable presets. This PC is best suited for 1080p gaming, where it can max out Evolve, and it handles 1440p well up to High settings. For 4K, it falls short, and no in-game setting change can bridge that gap.
FAQ
Q: Can this PC run Evolve at 1080p with Ultra settings?
A: Yes. The average FPS at 1920x1080 with Ultra settings is 66.4, which is above the 60 FPS playable threshold. All four presets at 1080p are playable, with Ultra being the most demanding option that still clears 60 FPS.
Q: What is the highest playable setting at 1440p?
A: High settings are the most demanding preset that stays at or above 60 FPS at 2560x1440, with an average FPS of 67.9. Medium and Low are also playable, but Ultra averages 44.2 FPS, which is below the threshold.
Q: Is 4K gaming possible with this CPU and GPU combo?
A: No. At 3840x2160, the best average FPS is 58.6 on Low settings, which is below the 60 FPS threshold. None of the presets at 4K are playable, and Ultra settings average only 24.1 FPS.
Q: How does the GPU compare to its closest rivals in benchmark scores?
A: The RTX 2060 SUPER has an average benchmark score of 18093, which is about 0.4% lower than the NVIDIA GeForce RTX 3060 Mobile, 0.5% lower than the AMD Radeon Pro 5700, 1.5% lower than the AMD Radeon RX 460, and 1.6% lower than the Intel Arc A770M. It ranks in the 62nd percentile among all GPUs.
Q: How does the CPU compare to its closest rivals in benchmark scores?
A: The Core i7-14700F has an average benchmark score of 53620, which is about 0.2% lower than the Intel Xeon 6505P, 0.3% higher than the Intel Xeon Phi 7290, 0.6% higher than the AMD Ryzen 9 7900X, and 0.8% higher than the AMD EPYC 7313P. It ranks in the 91st percentile among all CPUs.
Q: What is the frame rate difference between 1080p and 1440p on High settings?
A: At 1920x1080 with High settings, the average FPS is 98. At 2560x1440 with High settings, the average FPS is 67.9. This represents a reduction of about 31% when moving from 1080p to 1440p.
How This Combo Ranks
In the database’s testing of Evolve, this combination of Intel Core i7-14700F and NVIDIA GeForce RTX 2060 SUPER ranks 2585 out of 3700 tested combos. This places it in the lower third of all combinations, which is consistent with the GPU’s performance limitations at higher resolutions. The CPU is a strong performer, ranking in the 91st percentile, but the GPU’s 62nd percentile ranking drags the combo down. Among the 3700 combos tested, 2584 performed better in Evolve, while 1115 performed worse. This rank reflects the overall average FPS across all tested settings and resolutions, weighted toward the GPU’s capabilities.
The rank is not surprising given the data. The RTX 2060 SUPER is an older Turing-generation card, and its average benchmark score of 18093 is modest compared to modern GPUs. The CPU, however, is a current-generation part with high multi-threaded performance, so the bottleneck is clearly the graphics card. For Evolve, a game that is not particularly CPU-intensive, the GPU’s limits dominate the ranking. Users with this combo should expect performance in line with the 2585th spot, meaning it is a mid-to-low tier option for this specific title. The combo’s rank would likely improve in CPU-bound games, but for Evolve, the GPU’s pixel throughput is the deciding factor.
The database’s measured FPS data reinforces this ranking. At 1080p, the combo delivers strong averages, but at 4K, it falls below the playable threshold. Since the ranking likely accounts for all resolutions, the poor 4K results pull the overall rank down. For a player targeting 1080p or 1440p, the combo performs adequately, but it is not a top-tier solution for Evolve. The 2585th rank out of 3700 combos places it in the 70th percentile of tested systems, which is a fair assessment of its overall capability in this game.