Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
235 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
161 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
90 FPS
Ultra 4K Measured
39 FPS
6.9ms Frame Time
10ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 53,620
Graphics Card
Required 27,876
Your GPU 11,627

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 54 70 90
1440p QHD 68 97 120 161
1080p Full HD 101 145 184 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 145
1920x1080 Low 235
1920x1080 Medium 184
1920x1080 Ultra 101
2560x1440 High 97
2560x1440 Low 161
2560x1440 Medium 120
2560x1440 Ultra 68
3840x2160 High 54
3840x2160 Low 90
3840x2160 Medium 70
3840x2160 Ultra 39

Performance Analysis: Evolve on Your System

This analysis examines the measured performance of the Intel Core i7-14700F paired with the AMD Radeon RX 7800 XT in Evolve, a 2015 FPS title. The data is derived from direct benchmark measurements, with average FPS recorded across three resolutions and four quality presets. The playability threshold is set at 60 FPS, and the analysis will interpret how this combination scales and where it lands relative to other tested hardware.

Measured FPS Breakdown

The benchmark results show a clear and consistent pattern of performance scaling across resolutions and settings. At 1920x1080, the combination delivers exceptionally high frame rates. With the Low preset, the average FPS reaches 234.6, which is the highest recorded figure in the entire dataset. Moving to Medium yields 183.6 FPS, while High drops to 144.6 FPS. The most demanding preset at this resolution, Ultra, still maintains an average of 101.1 FPS. These numbers indicate that at 1080p, the system is heavily unconstrained, with even the heaviest settings leaving substantial headroom above the 60 FPS threshold.

At 2560x1440, the performance remains strong but begins to show the influence of the increased pixel count. The Low preset averages 161.1 FPS, which is a significant drop from the 1080p Low figure but still very high. Medium produces 120.2 FPS, and High averages 96.8 FPS. Ultra at 1440p records 68.3 FPS, which is the first preset in the dataset that falls below the 100 FPS mark but remains comfortably above the 60 FPS playability threshold. The scaling from 1080p to 1440p shows an average reduction of roughly 30-35% across the presets, which is consistent with the additional rendering load.

At 3840x2160, the performance profile changes more dramatically. The Low preset averages 90 FPS, which is still playable but shows a 44% reduction from the 1080p Low result. Medium averages 70.2 FPS, and High drops to 53.6 FPS, which falls below the 60 FPS threshold. Ultra at 4K records 38.9 FPS, making it unplayable by the defined standard. The gap between Medium and High at 4K is particularly notable, with a 16.6 FPS difference, suggesting that the High preset introduces a significant increase in shader complexity or texture detail that this GPU struggles to sustain at 2160p.

Across all resolutions, the delta between Low and Ultra is substantial. At 1080p, the spread from Low to Ultra is 133.5 FPS, at 1440p it is 92.8 FPS, and at 4K it is 51.1 FPS. This narrowing spread at higher resolutions indicates that the GPU becomes the limiting factor as resolution increases, compressing the performance range between the lightest and heaviest presets.

CPU and GPU Roles

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a boost clock of 5.40 GHz. The AMD Radeon RX 7800 XT is a RDNA 3.0 GPU with 3840 shading units and 16 GB of GDDR6 memory on a 256-bit bus. In Evolve, the division of labor between these two components shifts noticeably with resolution.

At 1920x1080, the data suggests that the CPU plays a more prominent role in determining the upper bound of performance. The 234.6 FPS result at Low settings is indicative of a scenario where the GPU is not fully saturated, and the frame rate is being limited by the CPU's ability to feed the graphics pipeline. The fact that Ultra at 1080p still produces 101.1 FPS, which is a 57% reduction from Low, shows that the GPU is capable of handling the increased graphical load, but the high frame rates at lower presets point to a CPU-driven ceiling.

At 2560x1440, the balance shifts toward the GPU. The proportional drops from 1080p to 1440p are larger than the drops from 1440p to 4K for the lighter presets, but the heavier presets show a more consistent GPU-bound behavior. The Ultra preset at 1440p (68.3 FPS) is only 32% lower than the Ultra preset at 1080p (101.1 FPS), while the Low preset at 1440p (161.1 FPS) is 31% lower than Low at 1080p (234.6 FPS). This uniformity indicates that the GPU is now the primary constraint across all presets.

At 3840x2160, the GPU is unequivocally the dominant factor. The 4K results show the steepest per-preset degradation, and the fact that High drops to 53.6 FPS while Medium holds at 70.2 FPS demonstrates that the RX 7800 XT's memory bandwidth (624.1 GB/s) and compute throughput (37.32 TFLOPS) are being pushed to their limits. The CPU's role at 4K is minimal; even the strongest multi-threaded workloads from the i7-14700F, such as its Cinebench R23 multi-core score of 35122, cannot compensate for the GPU's inability to render frames fast enough at this resolution.

The scaling between presets further clarifies the roles. At 1080p, the transition from Medium to High costs 39 FPS, while at 4K the same transition costs 16.6 FPS. This suggests that at lower resolutions, the CPU can still influence the frame rate when the GPU is not fully loaded, but at higher resolutions, the GPU's fill rate and pixel processing become the sole determining factor.

Best Settings per Resolution

For players targeting a consistent 60 FPS or higher, the optimal settings vary by resolution. At 1920x1080, the Ultra preset is the most demanding option that still meets the threshold, with an average of 101.1 FPS. This leaves a 41.1 FPS margin above the playability floor, indicating that the system has substantial headroom for any potential frame-time spikes, though the dataset does not include min or max FPS values to confirm stability.

At 2560x1440, the Ultra preset also remains the best choice, averaging 68.3 FPS. This is the closest any preset in the dataset comes to the 60 FPS threshold while still exceeding it, with only an 8.3 FPS margin. Players who prefer a larger buffer might opt for High, which averages 96.8 FPS, but the data confirms that Ultra is technically playable at this resolution.

At 3840x2160, the situation changes. The High preset falls to 53.6 FPS, which is below the threshold. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 70.2 FPS. This provides a 10.2 FPS margin, which is tighter than the 1440p Ultra margin but still acceptable. The Low preset at 4K averages 90 FPS, offering a more comfortable experience for players who prioritize frame rate over visual fidelity, but Medium is the highest quality option that meets the playability standard.

The verdict data confirms these findings: the playable settings at 4K are Low and Medium, with Medium being the best. At 1440p and 1080p, all four presets are playable, with Ultra being the best at both resolutions.

Similar Performance Alternatives

Examining the nearest rivals for both components provides context for how this combination compares to other hardware. The Intel Core i7-14700F has an average benchmark score of 53620, placing it in the 91st percentile of all CPUs. Its closest rival is the Intel Xeon 6505P, which scores 53701, a negligible 0.2% difference. The AMD Ryzen 9 7900X scores 53288, which is 0.6% lower, and the AMD EPYC 7313P scores 53206, 0.8% lower. The Intel Xeon Phi 7290 scores 53469, 0.3% higher. These deltas are all within 1%, meaning that any of these CPUs would produce nearly identical frame rates in Evolve, provided the GPU remains the same. In practice, the i7-14700F's performance in this game is indistinguishable from these alternatives, and the choice between them would come down to platform features rather than gaming performance.

The AMD Radeon RX 7800 XT has an average benchmark score of 11627, placing it in the 51st percentile of all GPUs. Its nearest rival is the NVIDIA GeForce GTX 1660, which scores 11680, a 0.5% difference. The AMD Radeon Pro 5500M scores 11528, 0.9% lower, and the NVIDIA Tesla K20c scores 11479, 1.3% lower. The AMD Radeon RX 6500 XT scores 11842, which is 1.8% higher. These deltas are all under 2%, suggesting that in Evolve, the RX 7800 XT would perform nearly identically to these GPUs. However, it is important to note that the RX 6500 XT has a higher average score despite being a lower-tier card in reality, which indicates that the benchmark scores are not a direct proxy for gaming performance in every title. In this specific game, the measured FPS data for the RX 7800 XT should be considered the reference, and the rivals would land within a few percentage points of those figures.

For a user looking at alternative builds, swapping the i7-14700F for a Ryzen 9 7900X would yield essentially the same FPS, while swapping the RX 7800 XT for a GTX 1660 would also produce similar results, though the GTX 1660's lower memory bandwidth (the RX 7800 XT has 624.1 GB/s) could manifest in scenarios where VRAM capacity is stressed, such as 4K Ultra textures.

FAQ

*Q: Can this PC run Evolve at 4K with the High preset?*

A: No. The measured average FPS at 3840x2160 with High settings is 53.6, which falls below the 60 FPS playability threshold. The Medium preset is the highest quality option that maintains playable performance at 4K, averaging 70.2 FPS.

Q: What is the best preset for 1440p gaming with this combination?

A: The Ultra preset is the most demanding option that still clears 60 FPS at 2560x1440, with an average of 68.3 FPS. All four presets are playable at this resolution, but Ultra offers the highest visual fidelity.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 234.6 FPS, while Ultra averages 101.1 FPS. This represents a 133.5 FPS difference, meaning Low is approximately 2.3 times faster than Ultra.

Q: Is the CPU or GPU more important for this game at 4K?

A: At 3840x2160, the GPU is the dominant factor. The frame rates drop significantly across all presets compared to lower resolutions, and the CPU's high multi-threaded performance cannot compensate for the GPU's rendering limits. The RX 7800 XT's 16 GB of memory and 624.1 GB/s bandwidth are the key constraints.

*Q: Does this combination rank highly among all tested combos for Evolve?*

A: The combo ranks 1250 out of 3700 tested combinations, placing it in the 66th percentile. This indicates that while it performs well, there are many faster configurations in the benchmark database.

Q: What is the frame rate spread between Medium and High at 1440p?

A: At 2560x1440, Medium averages 120.2 FPS, while High averages 96.8 FPS. The difference is 23.4 FPS, which is a significant drop for a single preset step, suggesting that the High preset includes a substantial increase in graphical workload.

How This Combo Ranks

Among all tested combinations in the benchmark database, this specific pairing of the Intel Core i7-14700F and AMD Radeon RX 7800 XT holds a rank of 1250 out of 3700. This places it in the upper third of all configurations, but not at the top tier. The ranking reflects the GPU's modest 51st percentile standing among all GPUs, which limits the overall combo despite the CPU's strong 91st percentile ranking. In Evolve, the game's age and relatively modest system requirements mean that the GPU is the bottleneck at higher resolutions, and the combo's rank is consistent with a mid-to-high-range system that excels at 1080p and 1440p but struggles to maintain 60 FPS at 4K on higher presets.

The 1250 rank out of 3700 means that roughly 34% of tested combos outperform this one, which is a reasonable position for a system built around a $359 CPU and a $499 GPU (launch MSRP). The rank is not a reflection of poor performance, but rather a consequence of the GPU's mid-range positioning. In games that are more CPU-intensive, this combo would likely rank higher, but in Evolve, which relies heavily on GPU rendering at high resolutions, the RX 7800 XT's limitations are exposed.

The Verdict

The Intel Core i7-14700F and AMD Radeon RX 7800 XT can run Evolve successfully, but the experience depends heavily on the target resolution and quality settings. At 1920x1080, the system clears the 60 FPS threshold with every preset, including Ultra at 101.1 FPS. This makes 1080p gaming fully viable with maximum settings, and the high frame rates at lower presets suggest the system is well-suited for high-refresh-rate monitors.

At 2560x1440, the system also clears 60 FPS at every preset, with Ultra averaging 68.3 FPS. This is the most demanding scenario that remains playable, and while the margin above the threshold is only 8.3 FPS, it is sufficient for a stable experience. Players who want more headroom can drop to High for 96.8 FPS.

At 3840x2160, the system is limited to Low and Medium presets for playable performance. Medium averages 70.2 FPS, which is the best quality option, while High falls to 53.6 FPS and Ultra to 38.9 FPS. The verdict data confirms that 4K gaming is possible only with reduced settings, and players seeking 4K Ultra would need a more powerful GPU.

In summary, this combination is a strong performer for 1080p and 1440p gaming in Evolve, offering playable performance at maximum settings for both. For 4K, the system requires compromising on visual quality, with Medium being the highest playable preset. The data shows a clear resolution scaling pattern that aligns with the GPU's capabilities, and the CPU provides ample headroom for the game's processing demands at all resolutions.