Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 16 | 22 | 30 |
| 1440p QHD | 22 | 31 | 38 | 54 |
| 1080p Full HD | 36 | 45 | 58 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this PC run Evolve at 4K resolution?
A: No. The recorded data shows no playable settings at 3840x2160. The best result is Low settings with an average of 29.5 FPS, which remains below the 60 FPS playable threshold. Ultra settings drop to just 10.2 FPS average.
Q: What is the best playable setting at 1080p?
A: Low settings at 1920x1080 delivers an average of 80 FPS, which is the only configuration across all resolutions that clears the 60 FPS threshold. Medium settings reach 58.1 FPS average, just shy of playable.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i7-14700F holds an average benchmark score of 53620, placing it in the 91st percentile of all CPUs. It sits within 0.8% of the AMD EPYC 7313P (score 53206) and 0.6% behind the AMD Ryzen 9 7900X (score 53288). The closest rival is the Intel Xeon 6505P at 53701, which is 0.2% faster.
Q: How does the GPU compare to similar graphics cards?
A: The AMD Radeon RX 570 has an average benchmark score of 28766, placing it in the 74th percentile of all GPUs. Its nearest rival is the AMD Radeon R9 M295X at 28580, which is 0.7% slower. The AMD Radeon RX 470 scores 28996, making it 0.8% faster. The NVIDIA Quadro RTX 8000 trails by 1.2% with a score of 28421.
Q: What is the frame rate difference between Low and Ultra at 1440p?
A: At 2560x1440, Low settings produce an average of 54.3 FPS, while Ultra settings drop to 22 FPS average. That represents a 32.3 FPS penalty for the highest quality preset, and neither reaches the 60 FPS threshold.
Q: Does the combo rank highly for this specific game?
A: No. The combo ranks 3581 out of 3700 tested combinations for Evolve. This places it in the bottom tier of systems, which aligns with the measured frame rates that only clear 60 FPS at 1080p Low.
Best Settings per Resolution
3840x2160: No preset achieves 60 FPS. The most demanding preset that comes closest is Low, with an average of 29.5 FPS. Medium averages 21.6 FPS, High averages 16 FPS, and Ultra averages 10.2 FPS. None are playable.
2560x1440: No preset achieves 60 FPS. Low settings come nearest with an average of 54.3 FPS, followed by Medium at 37.8 FPS, High at 30.6 FPS, and Ultra at 22 FPS. The gap from Low to Medium is 16.5 FPS, indicating a steep scaling curve.
1920x1080: Low settings is the only playable preset, with an average of 80 FPS. Medium averages 58.1 FPS, just under the threshold. High averages 45.4 FPS, and Ultra averages 35.8 FPS. The data suggests that Low is the only viable choice for consistent 60 FPS gameplay.
CPU and GPU Roles
The benchmark data reveals a system that is overwhelmingly GPU-limited in Evolve. The Intel Core i7-14700F is a high-end desktop processor with 20 cores and 28 threads, scoring 35122 in Cinebench R23 multi-core and 4958 in single-core. It sits in the 91st percentile of all CPUs. The AMD Radeon RX 570, by contrast, is an older Polaris architecture card with 4 GB of GDDR5 memory and sits in the 74th percentile of all GPUs.
The frame rate scaling across resolutions confirms this imbalance. Moving from 1920x1080 to 2560x1440 at Low settings drops the average from 80 FPS to 54.3 FPS, a 32% reduction. Moving from 2560x1440 to 3840x2160 at Low drops further to 29.5 FPS, another 46% reduction. This near-linear degradation with pixel count is characteristic of GPU-bound rendering.
Preset scaling tells the same story. At 1080p, Low averages 80 FPS while Ultra averages 35.8 FPS, a 55% performance loss purely from graphics settings. At 1440p, Low averages 54.3 FPS while Ultra averages 22 FPS, a 59% loss. At 4K, Low averages 29.5 FPS while Ultra averages 10.2 FPS, a 65% loss. These steep penalties indicate that the GPU's shading units, texture units, and memory bandwidth are the limiting factors.
The CPU, meanwhile, has ample headroom. Its Cinebench R15 multi-core score of 3540 and PassMark multithread score of 41317 suggest it can feed frames far faster than the RX 570 can render them. The data implies that upgrading the GPU alone would yield substantial frame rate gains, while upgrading the CPU would produce negligible improvements for this title.
How This Combo Ranks
The combination of the Intel Core i7-14700F and AMD Radeon RX 570 ranks 3581 out of 3700 tested combos for Evolve. This places the system in the bottom 3.2% of all tested configurations. The ranking reflects the severe mismatch between the CPU's high percentile (91st) and the GPU's moderate percentile (74th), but also the game's demanding nature at higher presets.
Given that only one setting at one resolution (1080p Low) clears the 60 FPS threshold, this ranking is unsurprising. The combo sits far below the median, and the data suggests that most other tested systems outperform it. The low rank is primarily attributable to the GPU, which was released in 2017 and is now end-of-life.
Similar Performance Alternatives
Based on nearest rival data, several hardware alternatives would behave similarly to this combo.
CPU side: The Intel Xeon 6505P has an average benchmark score of 53701, which is 0.2% faster than the i7-14700F. The Intel Xeon Phi 7290 scores 53469, 0.3% slower. The AMD Ryzen 9 7900X scores 53288, 0.6% slower, and the AMD EPYC 7313P scores 53206, 0.8% slower. Any of these processors would deliver nearly identical CPU-bound performance in Evolve, meaning the frame rates would remain unchanged given the same GPU.
GPU side: The AMD Radeon RX 6800M has an average score of 28874, which is 0.4% faster than the RX 570. The AMD Radeon R9 M295X scores 28580, 0.7% slower. The AMD Radeon RX 470 scores 28996, 0.8% faster, and the NVIDIA Quadro RTX 8000 scores 28421, 1.2% slower. Swapping the RX 570 for any of these would produce near-identical frame rates in Evolve, as all fall within roughly 1% of each other in aggregate benchmarks.
In practical terms, a system with any of these CPUs paired with any of these GPUs would demonstrate the same playability profile: 1080p Low at 80 FPS average, with no playable settings at 1440p or 4K.
The Verdict
This PC can run Evolve, but only under strict conditions. The verdict data indicates that 1920x1080 with Low settings is the sole playable configuration, delivering an average of 80 FPS. At 2560x1440, no settings achieve 60 FPS; the best is Low at 54.3 FPS, which falls short. At 3840x2160, the situation is worse, with Low averaging only 29.5 FPS.
For gamers targeting 1080p, this system is viable if they accept Low presets. Medium settings at 58.1 FPS average are borderline, and the slight dip below 60 FPS suggests occasional stutter in demanding scenes. At 1440p or 4K, the system is not playable at any quality level.
The core limitation is the GPU. The RX 570, with its 2048 shading units and 224.0 GB/s memory bandwidth, cannot sustain 60 FPS at higher resolutions or settings for this title. The i7-14700F is not the bottleneck; its 20 cores and 5.40 GHz boost clock provide ample processing power. Users seeking higher frame rates would need a more capable graphics card.
Measured FPS Breakdown
3840x2160 (4K):
- Low: 29.5 FPS average
- Medium: 21.6 FPS average
- High: 16 FPS average
- Ultra: 10.2 FPS average
2560x1440 (1440p):
- Low: 54.3 FPS average
- Medium: 37.8 FPS average
- High: 30.6 FPS average
- Ultra: 22 FPS average
1920x1080 (1080p):
- Low: 80 FPS average
- Medium: 58.1 FPS average
- High: 45.4 FPS average
- Ultra: 35.8 FPS average
The data shows a consistent pattern: each step up in resolution costs roughly 30-45% of the frame rate at a given preset, and each step up in preset costs roughly 20-35% at a given resolution. The only configuration that clears the 60 FPS playable threshold is 1080p Low. The jump from Medium to Low at 1080p (58.1 to 80 FPS) is the largest single-setting improvement, suggesting that the GPU's memory bandwidth and fill rate are the primary constraints when moving beyond Low presets.