Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 51 | 70 | 87 |
| 1440p QHD | 62 | 94 | 116 | 152 |
| 1080p Full HD | 98 | 137 | 177 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Can the Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 3070 Ti run Evolve? The benchmark data shows a nuanced picture that depends heavily on resolution and graphics preset. At 1920x1080, the combo is overwhelmingly capable, delivering a 97.6 FPS average even at the demanding Ultra preset. At 2560x1440, Ultra settings still clear the 60 FPS playability threshold, albeit with a narrower margin at 61.7 FPS. The situation changes at 3840x2160, where the Ultra preset falls to 37.6 FPS, and even High settings dip to 51.2 FPS, making Medium the highest playable preset at 70 FPS.
FAQ
Q: Is this CPU and GPU combination able to run Evolve at 60 FPS at 1920x1080?
A: Yes, the data shows that all four tested presets at 1920x1080 exceed the 60 FPS threshold. The lowest average FPS recorded at this resolution is 97.6 FPS on Ultra settings, while Low settings reach 227.9 FPS.
Q: What is the highest graphics preset that maintains at least 60 FPS at 2560x1440?
A: Ultra is the highest playable preset at 2560x1440, with an average FPS of 61.7. This is just above the playable threshold, whereas High, Medium, and Low settings all perform well above this mark, averaging 93.7, 115.7, and 151.8 FPS respectively.
Q: Can the system handle 4K resolution at 60 FPS with this hardware?
A: At 3840x2160, only the Low and Medium presets are playable. Medium settings achieve a 70 FPS average, while Low reaches 86.9 FPS. High and Ultra presets fall below the threshold, with averages of 51.2 FPS and 37.6 FPS respectively.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i7-12700KF has an average benchmark score of 35365, placing it at the 85th percentile of all CPUs. Its closest rival, the Intel Core i7-13700T, has a nearly identical score of 35403, representing a negligible deltaPct of -0.1%. The Intel Core i7-12700K is also within 0.2% of its performance.
Q: What GPU alternatives offer similar performance to the RTX 3070 Ti?
A: According to the average benchmark scores, the NVIDIA GeForce RTX 5070 Mobile is the closest match, scoring 29928 compared to the RTX 3070 Ti's 29945, a deltaPct of 0.1%. The AMD Radeon RX 6800 is slightly faster, scoring 30095, while the NVIDIA GeForce RTX 2080 Ti is marginally slower at 29783.
Q: What is the combo's overall rank among all tested system configurations?
A: This specific CPU and GPU pairing ranks 1313th out of 3700 tested combinations for Evolve, placing it in the upper-middle tier of the benchmark database for this game.
CPU and GPU Roles
The performance scaling across resolutions reveals how the balance shifts between the Intel Core i7-12700KF and the NVIDIA GeForce RTX 3070 Ti. At 1920x1080, the CPU has ample headroom, as evidenced by the enormous FPS figures. The jump from Low to Ultra settings at this resolution results in a 130.3 FPS drop (from 227.9 to 97.6), indicating that the GPU is the primary constraint even at 1080p when graphical load increases.
Moving to 2560x1440, the GPU's workload becomes more demanding. The average FPS at Ultra settings drops to 61.7, which is 35.9 FPS lower than at 1080p. This 36.9% reduction in performance from 1080p to 1440p at Ultra demonstrates that the RTX 3070 Ti is increasingly the limiting factor as pixel count rises. However, the CPU still appears to have sufficient power, as the relative performance gap between Low and Ultra at 1440p (151.8 to 61.7 FPS) closely mirrors the pattern seen at 1080p.
At 3840x2160, the GPU becomes the dominant bottleneck. The Ultra preset's average FPS plummets to 37.6, and even High settings only manage 51.2 FPS. The difference between Medium (70 FPS) and Ultra (37.6 FPS) at 4K is a 32.4 FPS swing, highlighting how sensitive the RTX 3070 Ti is to the most demanding presets at this resolution. The CPU's role is less prominent here, as the frame rates are dictated almost entirely by the GPU's ability to process the 8.3 million pixels per frame.
The data suggests that the i7-12700KF is not a limiting factor in any scenario tested. Even at the lowest resolutions and settings, where CPU overhead is proportionally higher, the system achieves 227.9 FPS at 1080p Low, indicating the processor provides ample throughput. The GPU, conversely, dictates playability at higher resolutions and presets, with its performance ceiling clearly visible at 4K Ultra.
Similar Performance Alternatives
For the CPU, the benchmark data identifies the Intel Core i7-13700T as the nearest performance equivalent, with an average score just 0.1% lower than the i7-12700KF. This suggests that in Evolve, a system with the i7-13700T would produce nearly identical frame rates. The Intel Core i5-13600T is also very close, scoring 0.2% higher, meaning it would behave essentially the same. The Intel Core i7-12700K is another near-identical match, with a deltaPct of 0.2%, so users could expect the same performance profile.
On the GPU side, the NVIDIA GeForce RTX 5070 Mobile is the closest rival, with a score difference of only 0.1%. In practice, this means a laptop with the RTX 5070 Mobile would likely deliver frame rates within a fraction of a percent of the RTX 3070 Ti. The AMD Radeon RX 6800 is slightly faster, at 0.5% higher score, which could translate to marginally better FPS in Evolve. The NVIDIA GeForce RTX 2080 Ti, while older, still performs within 0.5% of the RTX 3070 Ti, making it a viable alternative for achieving similar gameplay experiences.
These rival comparisons are based on synthetic benchmark averages, not game-specific measurements. However, given the close scores, the actual in-game performance for Evolve would likely fall within a narrow band across these alternatives. For instance, a system with an RX 6800 might see a 1-2 FPS improvement at 1440p Ultra compared to the RTX 3070 Ti, while the RTX 2080 Ti could be a few FPS slower. The practical takeaway is that any of these CPU or GPU alternatives would preserve the overall playability profile described in this analysis.
The Verdict
This PC can run Evolve, but the playable experience is conditional on resolution. At 1920x1080, all presets—Low, Medium, High, and Ultra—exceed the 60 FPS threshold, with Ultra averaging 97.6 FPS. This is a fully playable configuration at full quality. At 2560x1440, the system also passes at every preset, including Ultra at 61.7 FPS. This marginal clearance means the user can enjoy the highest settings at 1440p, though there is less headroom for demanding in-game scenes.
At 3840x2160, the situation becomes more restrictive. The verdict data lists Low and Medium as the playable settings, with Medium being the best option at 70 FPS. High settings at 51.2 FPS and Ultra at 37.6 FPS do not meet the 60 FPS playability threshold. Therefore, for 4K gaming, the user must compromise on visual fidelity to maintain smooth performance. The verdictByResolution confirms that Medium is the best playable preset at 4K, delivering an average of 70 FPS, which is comfortably above the threshold.
How This Combo Ranks
The combination of the Intel Core i7-12700KF and NVIDIA GeForce RTX 3070 Ti ranks 1313th out of 3700 tested combos for Evolve. This places the system in the 64th percentile of all tested configurations, meaning it outperforms roughly two-thirds of the combinations in the database. While not a top-tier setup, it is solidly above average.
The ranking reflects the balance between the CPU's 85th percentile standing among all processors and the GPU's 75th percentile among all graphics cards. The system is clearly capable of handling the game well at most settings, but the 4K Ultra shortfall prevents it from ranking higher. Combos with more powerful GPUs, such as those in the top 10% of graphics cards, would likely achieve higher ranks due to their ability to maintain 60 FPS at 4K Ultra. Conversely, systems with weaker CPUs but similar GPUs might see lower ranks if the processor becomes a bottleneck in certain scenarios, though the data does not indicate that for this pair.
Best Settings per Resolution
For 1920x1080, the best settings are Ultra, delivering an average of 97.6 FPS. This is the most demanding preset and it still clears the 60 FPS threshold by a wide margin. At 2560x1440, Ultra is also the best playable option, with an average of 61.7 FPS. This is the only preset at this resolution that hovers near the threshold, so it represents the maximum visual quality achievable while maintaining playability. For 3840x2160, the best settings are Medium, which provides a 70 FPS average. This is a significant step down from High (51.2 FPS) and Ultra (37.6 FPS), but it is the highest preset that consistently stays above 60 FPS.
Measured FPS Breakdown
1920x1080
- Low: 227.9 FPS average
- Medium: 177.3 FPS average
- High: 137.4 FPS average
- Ultra: 97.6 FPS average
2560x1440
- Low: 151.8 FPS average
- Medium: 115.7 FPS average
- High: 93.7 FPS average
- Ultra: 61.7 FPS average
3840x2160
- Low: 86.9 FPS average
- Medium: 70 FPS average
- High: 51.2 FPS average
- Ultra: 37.6 FPS average
The measured data shows a predictable scaling pattern. From 1080p Low to 4K Ultra, the average FPS drops from 227.9 to 37.6, a 190.3 FPS decrease. The most dramatic single-step decline occurs when moving from 1440p Ultra (61.7 FPS) to 4K High (51.2 FPS), a 10.5 FPS reduction that pushes the system below the playable threshold. Conversely, the transition from 1080p Ultra to 1440p High results in a 43.7 FPS drop, showcasing the significant impact of resolution increase even when lowering the preset level. The data contains no minimum or maximum FPS values, so only average frame rates are considered for this analysis.