Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 36 | 46 | 60 |
| 1440p QHD | 41 | 66 | 82 | 103 |
| 1080p Full HD | 66 | 91 | 119 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i7-12700K paired with the Intel Arc B580 ranks 2817th out of 3700 tested combos for Evolve, placing it in the lower-middle portion of the database. This ranking reflects a configuration that is capable of running the game smoothly at most common resolutions, though it struggles at the highest settings and resolution. The combo sits near the 24th percentile of tested systems, meaning roughly three-quarters of tested configurations deliver higher frame rates in this title. Despite the middling rank, the measured data shows the pairing clears the 60 FPS threshold at 1080p and 1440p with the right preset selections, making it a viable option for Evolve players who prioritize frame rate over maximum visual fidelity.
How This Combo Ranks
The combo's rank of 2817 out of 3700 places it in the 76th percentile of all tested combinations, indicating that most other systems outperform it in Evolve. However, this ranking is heavily influenced by the GPU's overall benchmark percentile of 68, which is modest compared to the CPU's much stronger 84th percentile standing among all processors. The imbalance suggests the Arc B580 is the limiting factor in this pairing for Evolve, as the i7-12700K has ample headroom to drive higher frame rates if paired with a faster graphics card.
When compared to the GPU's nearest rivals in aggregate benchmarks, the Arc B580 delivers scores nearly identical to the AMD Radeon RX 580 2048SP (0.2% lower), the NVIDIA GeForce RTX 2080 (0.6% higher), and the NVIDIA GeForce RTX 3080 (0.7% lower). These delta values are all within one percent, meaning the B580's raw compute performance is essentially equivalent to a wide range of older and newer cards. Yet in Evolve specifically, the measured frame rates indicate the card's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are sufficient for 1080p and 1440p gaming, but the 13.67 TFLOPS of FP32 compute is not enough to maintain 60 FPS at 4K with higher presets.
The CPU's nearest rivals show even tighter clustering: the i5-13600T is 0.1% faster, the i7-12700KF is 0.2% faster, the i7-13700T is 0.3% faster, and the Core 5 213PE is 0.4% faster. This tells a clear story — the i7-12700K is operating at a performance plateau where minor architectural differences among comparable CPUs yield negligible real-world impact. For Evolve, the CPU's 12 cores and 20 threads, combined with a 5.00 GHz boost clock, provide more than enough processing power; the bottleneck is squarely on the graphics side.
CPU and GPU Roles
The scaling between resolutions and presets reveals a classic GPU-bound scenario for this pairing. At 1080p, the Ultra preset achieves 66.4 FPS, while dropping to Low yields 154.9 FPS — a 133% increase in frame rate from lowering graphical load. This dramatic scaling indicates the GPU is the primary constraint, as reducing settings directly translates to large FPS gains. The CPU's role at 1080p is to feed frames fast enough; with a single-thread score of 1043 in 3DMark and a PassMark single-thread score of 4013, it is clearly not the limiting factor.
Moving to 1440p, the same pattern holds but with a steeper curve. Ultra drops to 40.6 FPS, while Low reaches 102.8 FPS. The relative gap between Low and Ultra at 1440p (153% difference) is slightly larger than at 1080p (133% difference), confirming that the GPU's workload scales disproportionately with resolution. At 4K, the picture becomes more extreme: Ultra runs at just 24 FPS, Medium at 46.4 FPS, and Low finally crosses the 60 FPS line at 60.3 FPS. The 4K Low-to-Ultra delta is 151%, showing that even the lowest settings barely keep this combo playable at 2160p.
The CPU's influence is most visible when comparing the same preset across resolutions. At High settings, frame rates drop from 91.3 FPS at 1080p to 65.9 FPS at 1440p to 36.3 FPS at 4K. These reductions are proportional to pixel count increases, which is the signature of GPU-limited performance. If the CPU were the constraint, the 1080p-to-1440p drop would be smaller than the 1440p-to-4K drop. Instead, the declines are consistent, reinforcing that the i7-12700K's 3.60 GHz base and 5.00 GHz boost clocks are sufficient for this game, and all frame rate variation stems from the Arc B580's rendering capability.
FAQ
Q: Can this combo run Evolve at 4K with playable frame rates?
A: Yes, but only at Low settings, where it averages 60.3 FPS. Higher presets fall below the 60 FPS threshold: Medium averages 46.4 FPS, High averages 36.3 FPS, and Ultra averages 24 FPS.
Q: What is the best preset at 1440p for this system?
A: High settings provide the best visual quality while staying above 60 FPS, averaging 65.9 FPS. Medium averages 82.2 FPS and Low averages 102.8 FPS, but High is the highest preset that clears the playable threshold.
Q: Is the CPU or GPU more important for Evolve with this hardware?
A: The GPU is clearly the limiting factor. The i7-12700K ranks in the 84th percentile among all CPUs, while the Arc B580 ranks in the 68th percentile. Frame rate scaling across resolutions and presets follows GPU-bound patterns, with no evidence of CPU bottlenecking.
Q: How does the Arc B580 compare to its nearest rivals in synthetic benchmarks?
A: The B580's average benchmark score of 23021 is within 1% of the AMD Radeon RX 580 2048SP (23061, 0.2% faster), NVIDIA GeForce RTX 2080 (22895, 0.6% slower), NVIDIA GeForce RTX 3080 (23172, 0.7% faster), and NVIDIA P106-100 (23249, 1% faster). These deltas indicate near-identical aggregate performance.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: The combo averages 66.4 FPS at 1080p Ultra, which clears the 60 FPS threshold. This is the highest preset at this resolution that remains fully playable, with no need to drop to High (91.3 FPS) or Medium (118.8 FPS) unless higher frame rates are desired.
Q: Does the i7-12700K hold back the Arc B580 in this game?
A: No. The CPU's synthetic scores — including 19784 in Cinebench R23 multi-core and 1850.5 in single-core — are far above what Evolve requires. The consistent FPS scaling across resolutions confirms the GPU is the sole bottleneck.
The Verdict
This PC can run Evolve at 1080p and 1440p with no issues, provided settings are chosen appropriately. At 1920x1080, the system clears 60 FPS on every preset, from Low at 154.9 FPS to Ultra at 66.4 FPS. This means users can enable maximum graphical fidelity and still maintain smooth gameplay. At 2560x1440, the situation is slightly more constrained: High settings average 65.9 FPS, Medium averages 82.2 FPS, and Low averages 102.8 FPS, but Ultra falls to 40.6 FPS and is not playable. For 4K, only Low settings reach the 60 FPS threshold, averaging exactly 60.3 FPS; all other presets fail to hit playable frame rates.
The verdict is straightforward: this is a 1080p and 1440p gaming system for Evolve. At 4K, it is only marginally playable on the lowest settings, which severely compromises visual quality. Users with 1080p or 1440p monitors will have a smooth experience, while 4K users should either lower expectations or consider a more powerful GPU. The 60 FPS threshold is met at 1080p Ultra, 1440p High, and 4K Low, giving users clear guidance on what to select for their display.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are as follows: Low settings produce 154.9 FPS, Medium produces 118.8 FPS, High produces 91.3 FPS, and Ultra produces 66.4 FPS. All four presets exceed the 60 FPS playable threshold, with even the most demanding setting leaving 6.4 FPS of headroom. The gap between Low and Ultra is 88.5 FPS, demonstrating the wide performance range available at this resolution.
At 2560x1440, frame rates drop noticeably: Low averages 102.8 FPS, Medium averages 82.2 FPS, High averages 65.9 FPS, and Ultra averages 40.6 FPS. The first three presets remain playable, but Ultra falls 19.4 FPS short of the 60 FPS target. The scaling from 1080p to 1440p shows an average reduction of roughly 33% across presets, consistent with the increased pixel count.
At 3840x2160, only Low settings manage to stay above 60 FPS, averaging 60.3 FPS. Medium averages 46.4 FPS, High averages 36.3 FPS, and Ultra averages 24 FPS. The 4K results show severe performance degradation at higher presets, with Ultra delivering less than half the frame rate of Low. No min or max FPS values were recorded in the data, so all figures represent average performance only.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 66.4 FPS. This is the recommended setting for full visual quality at this resolution, as it provides a 6.4 FPS buffer above the playable threshold. Users seeking higher refresh rates can drop to High for 91.3 FPS or Medium for 118.8 FPS, but Ultra remains the best balance of fidelity and performance.
For 2560x1440, the best playable preset is High, averaging 65.9 FPS. This gives a modest 5.9 FPS margin above 60 FPS, which is acceptable for most games but may dip below threshold in demanding scenes. Medium offers a more comfortable 82.2 FPS average, while Low reaches 102.8 FPS. Ultra is not recommended at this resolution due to its 40.6 FPS average.
For 3840x2160, the only playable preset is Low, averaging 60.3 FPS. This provides just 0.3 FPS of headroom above the 60 FPS line, making it a marginal recommendation. Users who experience frame drops should consider reducing the resolution or accepting lower frame rates, as no other preset at 4K approaches playability.
Similar Performance Alternatives
The Intel Core i7-12700K's nearest rivals in aggregate CPU benchmarks are all within 0.4% of its average score of 35287. The Intel Core i5-13600T (35305, 0.1% faster), Intel Core i7-12700KF (35365, 0.2% faster), Intel Core i7-13700T (35403, 0.3% faster), and Intel Core 5 213PE (35428, 0.4% faster) would all behave nearly identically in Evolve, meaning the CPU choice among these makes no practical difference for frame rates. Users with any of these processors can expect the same GPU-bound performance profile.
For the Intel Arc B580, the nearest rivals show similar clustering. The AMD Radeon RX 580 2048SP (23061, 0.2% faster), NVIDIA GeForce RTX 2080 (22895, 0.6% slower), NVIDIA GeForce RTX 3080 (23172, 0.7% faster), and NVIDIA P106-100 (23249, 1% faster) all deliver aggregate scores within one percent of the B580's 23021. In Evolve specifically, any of these cards would produce frame rates within a few percent of the measured results, assuming the same CPU and settings. The RTX 2080 and RTX 3080 are particularly notable as older high-end cards that now match the B580 in this game, while the RX 580 2048SP represents a much older, lower-end option that still keeps pace.
The practical takeaway is that this combo sits in a performance tier where component selection matters less than settings and resolution choices. The i7-12700K is more than adequate, and the Arc B580's performance envelope is shared by a wide range of GPUs from different generations and price points. Upgrading the GPU to a model with significantly higher aggregate scores would be the only meaningful path to better Evolve performance, while swapping the CPU within the rival set would yield no measurable improvement.