Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
161 FPS
Ultra 1080p Measured
70 FPS

1440p (2K / QHD)

Low 1440p Measured
111 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
29 FPS
9.9ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 35,287
Graphics Card
Required 27,876
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 39 46 63
1440p QHD 48 68 86 111
1080p Full HD 70 101 128 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 101
1920x1080 Low 161
1920x1080 Medium 128
1920x1080 Ultra 70
2560x1440 High 68
2560x1440 Low 111
2560x1440 Medium 86
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 63
3840x2160 Medium 46
3840x2160 Ultra 29

Performance Analysis: Evolve on Your System

Intel Core i7-12700K and AMD Radeon RX 7600 pairing presents a clear split between resolutions for Evolve: the data shows this combo clears the 60 FPS threshold at every tested resolution, but only at specific settings tiers. The measured frames indicate a system that is comfortably capable at 1080p, solidly playable at 1440p with the right preset, and strictly limited to low settings at 4K. The benchmark results position this as a mid-range 1440p performer rather than a 4K machine, with the CPU’s strong multi-threaded scores (a 3dmark_max_threads result of 9979 and a Cinebench R23 multi-core score of 19784) suggesting headroom that the GPU’s 8 GB frame buffer and 57th percentile standing among all GPUs cannot fully exploit at higher resolutions.

Best Settings per Resolution

At 3840x2160, the only settings tier that maintains an average above 60 FPS is Low, with a measured average of 62.7 FPS. The Medium preset drops to 45.5 FPS, High falls further to 39.4 FPS, and Ultra bottoms out at 28.5 FPS. This means 4K gaming on this combo demands a significant visual compromise; the data shows a steep cliff between Low and Medium, with a 17.2 FPS drop that suggests the GPU’s 288.0 GB/s memory bandwidth and 128-bit bus become the limiting factor once texture and shading complexity increase.

At 2560x1440, the best playable setting is High, delivering an average of 68.4 FPS. This is the sweet spot for this pairing, as Medium runs at 86.2 FPS and Low at 110.9 FPS, but Ultra falls below the threshold at 47.8 FPS. The jump from High to Ultra represents a 20.6 FPS penalty, indicating that the RDNA 3.0 architecture’s 2048 shading units handle the standard presets well but cannot sustain the added load of Ultra effects at this resolution.

At 1920x1080, the entire settings range is playable, with Ultra achieving an average of 70 FPS. High runs at 101 FPS, Medium at 127.6 FPS, and Low at 160.7 FPS. The 1080p results show a consistent scaling pattern: each step down from Ultra adds roughly 30 FPS, which points to a GPU-bound scenario where the RX 7600’s 21.75 TFLOPS compute capability is fully utilized without hitting memory or bandwidth constraints.

CPU and GPU Roles

The data reveals a shifting balance between CPU and GPU demands across resolutions. At 1920x1080, the frame rates scale dramatically with settings — from 70 FPS at Ultra to 160.7 FPS at Low — which indicates the GPU is the primary bottleneck. The i7-12700K’s single-thread performance (a 3dmark_single_thread score of 1043 and a Passmark single-thread score of 4013) is more than sufficient to feed the GPU at this resolution, so the render pipeline is limited by the RX 7600’s pixel throughput of 169.9 GPixel/s.

At 2560x1440, the pattern shifts slightly. The gap between Low (110.9 FPS) and Medium (86.2 FPS) is 24.7 FPS, while the gap between Medium and High is 18.2 FPS. This narrowing delta suggests that as resolution increases, the CPU’s role in maintaining frame pacing becomes more pronounced, but the GPU still dominates the equation. The 12-core, 20-thread processor with a 25 MB shared L3 cache has ample resources for Evolve’s FPS engine, so the measured scaling is almost entirely attributable to the GPU’s fill rate and shader work.

At 3840x2160, the GPU is overwhelmingly the limiting factor. The spread from Low (62.7 FPS) to Ultra (28.5 FPS) is a 34.2 FPS range, and even the fastest preset barely clears 60 FPS. The CPU’s benchmark scores — including a Passmark multi-thread result of 34404 and a Geekbench multi-core score of 15790 — show far more headroom than the GPU can deliver at 4K. The bus interface of PCIe 4.0 x8 may also contribute to the steep drop at higher resolutions, as the reduced bandwidth compared to x16 slots could throttle data transfer for larger texture sets.

Measured FPS Breakdown

At 3840x2160, the measured averages are: Low at 62.7 FPS, Medium at 45.5 FPS, High at 39.4 FPS, and Ultra at 28.5 FPS. The progression shows a nearly linear decline of roughly 11-17 FPS per settings tier, with the largest single drop occurring between Low and Medium. No min or max frame data is available in the pack, so the analysis relies solely on averages, which still reveal a clear pattern: the RX 7600’s 8 GB GDDR6 memory and 204 mm² die size are insufficient for sustained high-fidelity rendering at this resolution.

At 2560x1440, the averages are: Low at 110.9 FPS, Medium at 86.2 FPS, High at 68.4 FPS, and Ultra at 47.8 FPS. The step from High to Ultra is the most punishing at 20.6 FPS, suggesting that Ultra enables effects that disproportionately tax the 64 ROPs or the 128 TMUs. The 1440p data also shows this combo can handle competitive frame rates at high settings, but pushing beyond that requires a GPU with more memory bandwidth or a wider bus.

At 1920x1080, the averages are: Low at 160.7 FPS, Medium at 127.6 FPS, High at 101 FPS, and Ultra at 70 FPS. The scaling is remarkably consistent here, with each preset tier reducing performance by roughly 20-30%. This consistency implies a stable GPU-bound workload where the processor’s 3.60 GHz base and 5.00 GHz boost clocks are never the constraining factor. The 1080p Ultra result of 70 FPS is particularly notable because it exactly matches the playable threshold plus 10 FPS, leaving minimal margin for frame drops in intense firefights.

FAQ

Q: Can the Intel Core i7-12700K and AMD Radeon RX 7600 run Evolve at 4K?

A: Yes, but only at Low settings, which delivers an average of 62.7 FPS. Medium drops to 45.5 FPS, High to 39.4 FPS, and Ultra to 28.5 FPS, so any preset above Low falls below the 60 FPS playable threshold.

Q: What is the best settings preset at 1440p for this combo?

A: High settings provide the best balance, with an average of 68.4 FPS. Ultra is not playable at 47.8 FPS, while Medium and Low run at 86.2 FPS and 110.9 FPS respectively.

Q: Is the CPU or GPU more important for Evolve at 1080p?

A: The GPU is the primary bottleneck at 1080p, as shown by the wide FPS spread from 70 FPS at Ultra to 160.7 FPS at Low. The CPU’s single-thread score of 1043 in 3dmark and 4013 in Passmark indicate it has ample headroom to feed the GPU without limiting frame rates.

Q: Does the combo maintain 60 FPS at 1080p Ultra?

A: Yes, the measured average at 1080p Ultra is 70 FPS, which clears the 60 FPS threshold by 10 FPS. This is the only resolution where Ultra is playable, and it leaves a modest margin for variance.

Q: How does the RX 7600’s memory configuration affect 4K performance?

A: The 8 GB GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth appears to limit 4K performance, as the drop from Low (62.7 FPS) to Medium (45.5 FPS) is steep, suggesting that larger texture and shader workloads quickly exceed the memory subsystem’s capacity.

Q: What is the combo’s overall ranking among tested systems for Evolve?

A: The combo ranks 2457 out of 3700 tested combinations, placing it in the lower-middle tier of the database. This ranking reflects its 4K limitations despite solid 1080p and 1440p results.

The Verdict

This PC can run Evolve, but the experience depends heavily on resolution and settings. At 1920x1080, every preset is playable, with Ultra averaging 70 FPS and Low reaching 160.7 FPS — this is a fully capable 1080p machine. At 2560x1440, High settings deliver 68.4 FPS, making it the best playable option, while Medium and Low also clear 60 FPS. At 3840x2160, only Low settings hit 62.7 FPS; all other presets fail the 60 FPS threshold, with Ultra at 28.5 FPS being effectively unplayable. The verdict by resolution confirms this: 1080p Ultra is the strongest result, 1440p High is a solid compromise, and 4K is strictly a low-settings proposition.

How This Combo Ranks

The combo’s rank of 2457 out of 3700 tested combinations places it in the 33rd percentile of all tested systems for Evolve. This ranking is consistent with the GPU’s 57th percentile among all GPUs and the CPU’s 84th percentile among all CPUs, indicating that the GPU drags the overall performance down relative to the processor’s capability. The data suggests that pairing this CPU with a stronger GPU would yield a significantly better rank, as the i7-12700K’s benchmark scores (Cinebench R20 multi-core of 12229 and Passmark multi-thread of 34404) demonstrate far more potential than the RX 7600 can unlock at higher resolutions.

Similar Performance Alternatives

For the CPU, the nearest rivals in benchmark scores are the Intel Core i5-13600T (avg score 35305, delta -0.1%), Intel Core i7-12700KF (avg score 35365, delta -0.2%), Intel Core i7-13700T (avg score 35403, delta -0.3%), and Intel Core 5 213PE (avg score 35428, delta -0.4%). These processors all fall within a 0.4% performance band of the i7-12700K’s average benchmark score of 35287, meaning any of them would behave nearly identically in Evolve when paired with the RX 7600.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3050 OEM (avg score 15199, delta -0.2%), AMD Radeon Pro 560X (avg score 15082, delta 0.6%), AMD Radeon 680M (avg score 15270, delta -0.7%), and NVIDIA GeForce GTX 660 Ti (avg score 15063, delta 0.7%). The RX 7600’s average benchmark score of 15171 sits in a tight cluster with these alternatives, so swapping to any of them would produce similar frame rates in Evolve. The RTX 3050 OEM is the closest match at -0.2% delta, while the GTX 660 Ti and Radeon Pro 560X are slightly slower by 0.7% and 0.6% respectively.