Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 49 | 59 | 76 |
| 1440p QHD | 56 | 84 | 107 | 133 |
| 1080p Full HD | 82 | 120 | 157 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Evolve, the 2015 FPS, pushes the Intel Core i5-14600KF and AMD Radeon RX 6750 XT combination across a wide performance spectrum. The data shows that this pairing delivers playable frame rates at all three tested resolutions, but the highest playable preset varies sharply. The CPU, a 14-core Raptor Lake part with a boost clock of 5.30 GHz and a launch MSRP of $294, is paired with a GPU that carries a launch MSRP of 549 USD. At 1920x1080, the combo reaches an average of 82.4 FPS at Ultra settings; at 2560x1440, it hits 83.6 FPS at High; and at 3840x2160, it manages 75.6 FPS at Low. These figures define the practical ceiling for this hardware.
Best Settings per Resolution
The playable threshold is set at 60 FPS. At 3840x2160, only the Low preset stays above that line, delivering an average of 75.6 FPS. Medium falls to 58.6 FPS, which is just under the threshold, and High drops to 49.1 FPS, while Ultra is unplayable at 31.8 FPS. Therefore, Low is the best setting for 4K, and it is the only preset that offers a smooth experience. At 2560x1440, the High preset is the most demanding that remains playable, averaging 83.6 FPS. Medium runs at 107.4 FPS, and Low at 133 FPS, but Ultra dips to 55.5 FPS, falling short of the 60 FPS target. For 1920x1080, all four presets exceed 60 FPS, but Ultra is the best choice, averaging 82.4 FPS. High runs at 119.9 FPS, Medium at 156.6 FPS, and Low at 201.7 FPS. The pattern is clear: the higher the resolution, the lower the playable preset ceiling. This is a classic scaling behavior where the GPU's workload increases disproportionately with pixel count.
CPU and GPU Roles
The division of labor between the CPU and GPU becomes evident when comparing FPS across resolutions. At Low settings, the average frame rate drops from 201.7 at 1080p to 133 at 1440p, and further to 75.6 at 4K. This steep decline indicates that the GPU is the primary constraint at higher resolutions. At Ultra settings, the same trend appears: 82.4 at 1080p, 55.5 at 1440p, and 31.8 at 4K. The CPU, however, has a strong foundation. Its Cinebench R23 multi-core score of 32544 and single-core score of 4594 place it in the 90th percentile of all CPUs. The CPU also shows a Geekbench multi-core score of 17085 and a single-core score of 2445, along with a Passmark multithread score of 38697 and a single-thread score of 4273. In contrast, the GPU sits in the 71st percentile, with a Passmark G3D score of 20700 and a 3DMark Steel Nomad score of 2548. The data suggests that at 1080p, the CPU is capable of feeding the GPU sufficiently, as evidenced by the 201.7 FPS at Low. But as resolution climbs, the GPU's workload increases, and the frame rate collapses. The scaling from 1080p Low to 4K Low (201.7 to 75.6) shows a reduction to roughly a third of the original FPS, which is a direct consequence of the GPU's rendering limits. The CPU's role is more prominent at lower resolutions, where its high single-thread performance helps maintain high frame rates. The GPU's memory configuration—12 GB of GDDR6 across a 192-bit bus with 432.0 GB/s bandwidth—is sufficient for the game's needs, but the raw shading power of 2560 units and 160 TMUs becomes the limiting factor at higher pixel counts.
Measured FPS Breakdown
The measured averages are listed below. Note that minimum and maximum frame times were not recorded, so only averages are available for analysis.
| Resolution | Settings | Avg FPS |
|------------|----------|---------|
| 3840x2160 | High | 49.1 |
| 3840x2160 | Low | 75.6 |
| 3840x2160 | Medium | 58.6 |
| 3840x2160 | Ultra | 31.8 |
| 2560x1440 | High | 83.6 |
| 2560x1440 | Low | 133 |
| 2560x1440 | Medium | 107.4 |
| 2560x1440 | Ultra | 55.5 |
| 1920x1080 | High | 119.9 |
| 1920x1080 | Low | 201.7 |
| 1920x1080 | Medium | 156.6 |
| 1920x1080 | Ultra | 82.4 |
The table reveals a consistent ordering: Low always yields the highest average, followed by Medium, High, and Ultra, across all resolutions. At 4K, the order is Low (75.6), Medium (58.6), High (49.1), Ultra (31.8). At 1440p, it is Low (133), Medium (107.4), High (83.6), Ultra (55.5). At 1080p, it is Low (201.7), Medium (156.6), High (119.9), Ultra (82.4). The spread between Low and Ultra narrows as resolution increases. At 1080p, the difference is over 119 FPS (201.7 vs 82.4), while at 4K it is just over 43 FPS (75.6 vs 31.8). This narrowing indicates that the GPU is becoming saturated even at Low settings when the pixel count is high. The 4K Medium result of 58.6 FPS is particularly telling—it falls just below the 60 FPS threshold, meaning a single preset step from Low to Medium costs 17 FPS at 4K, while the same step at 1080p costs 45.1 FPS (201.7 to 156.6). The data also shows that the game is not heavily CPU-bound at any resolution, since the CPU's high benchmark scores do not translate into disproportionate gains at lower resolutions; the GPU's scaling is the dominant factor.
Similar Performance Alternatives
For the CPU, the nearest rivals by average benchmark score are the AMD Ryzen 9 7900 (avg score 49228, delta +0.3%), the AMD Ryzen 7 PRO 5755G (49196, +0.4%), the Intel Core Ultra 5 245 (48995, +0.8%), and the AMD Ryzen AI Max+ 388 (49796, -0.8%). These deltas indicate that any of these processors would deliver nearly identical performance in Evolve. The Ryzen 9 7900 is the closest match, just 0.3% faster in average benchmark score, so a system with that CPU would produce frame rates within a fraction of a percent of the i5-14600KF. The Ryzen AI Max+ 388 is 0.8% slower, which is still negligible in real-world gaming. On the GPU side, the nearest rivals are the AMD Radeon R9 M395X (avg score 25891, delta +0.5%), the AMD FirePro W7100 (25856, +0.6%), the AMD FirePro D700 (25842, +0.7%), and the NVIDIA GeForce RTX 3080 Ti Mobile (25740, +1.1%). The R9 M395X is the closest, only 0.5% faster than the RX 6750 XT in average GPU score. A system swapping in any of these GPUs would produce frame rates within a few percent of the measured results. For example, the RTX 3080 Ti Mobile, despite being a mobile part, is only 1.1% faster in benchmark terms, meaning it would behave almost identically in Evolve. These alternatives are useful for users who may have access to different hardware but expect similar performance characteristics.
FAQ
Q: What is the best settings preset at 1920x1080?
A: Ultra, with an average of 82.4 FPS, which is above the 60 FPS playable threshold.
Q: Is 4K playable on this combo?
A: Yes, but only at Low settings, where it averages 75.6 FPS. Medium falls to 58.6 FPS, which is below the 60 FPS threshold.
Q: What is the combo's rank among all tested systems?
A: It ranks 1799 out of 3700 tested combos.
Q: How does the CPU compare to its closest rival?
A: The AMD Ryzen 9 7900 is 0.3% faster in average benchmark score, while the Ryzen AI Max+ 388 is 0.8% slower (delta -0.8%).
Q: What are the CPU's Cinebench R23 scores?
A: The multi-core score is 32544, and the single-core score is 4594.
Q: What is the GPU's percentile among all GPUs?
A: The RX 6750 XT sits in the 71st percentile, with a Passmark G3D score of 20700.
How This Combo Ranks
The combo ranks 1799 out of 3700 tested combinations, placing it just below the midpoint of the database. This is an interesting position given the component-level percentiles: the CPU is in the 90th percentile of all CPUs, while the GPU is in the 71st percentile. The gap suggests that the GPU is the limiting factor for Evolve, as the CPU's high relative standing cannot overcome the GPU's rendering constraints at higher resolutions. The measured FPS data confirms this, with 4K Ultra yielding only 31.8 FPS and 1440p Ultra at 55.5 FPS. The rank of 1799 indicates that many other combos achieve higher frame rates in this game, likely due to more powerful GPUs. However, for the resolutions and settings where the GPU is not the bottleneck, such as 1080p Ultra (82.4 FPS) and 1440p High (83.6 FPS), this combo provides a solid experience. The CPU's 14 cores and 20 threads, with a base clock of 3.50 GHz and boost of 5.30 GHz, along with 24 MB of L3 cache, are more than adequate for this game's engine. The GPU's 12 GB of GDDR6 memory and 432.0 GB/s bandwidth are also sufficient, but the raw compute power (13.31 TFLOPS FP32) is what limits high-resolution performance. In summary, this combo is a mid-pack performer that excels at 1080p and 1440p with tuned settings, but it cannot handle 4K beyond Low. The rank reflects a balanced pairing where the CPU outclasses the GPU, a common scenario for this generation of hardware.