Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
88 FPS
Ultra 1080p Measured
34 FPS

1440p (2K / QHD)

Low 1440p Measured
56 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
19.2ms Frame Time
29ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 49,394
Graphics Card
Required 27,876
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 26 34
1440p QHD 25 37 46 56
1080p Full HD 34 52 64 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 52
1920x1080 Low 88
1920x1080 Medium 64
1920x1080 Ultra 34
2560x1440 High 37
2560x1440 Low 56
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 18
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

The Intel Core i5-14600KF and AMD Radeon RX 580 combination is a study in contrasts: a modern, high-end CPU paired with an older, mid-range GPU. The recorded data for Evolve shows that this pairing is severely bottlenecked by the graphics card, especially at higher resolutions. The CPU is capable of feeding the GPU far more frames than the RX 580 can render, making the GPU the definitive limiting factor in nearly all scenarios.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14600KF sits in a performance tier with several close rivals. The database shows it with an average benchmark score of 49394, placing it in the 90th percentile of all CPUs. Its nearest competitors are within a very tight margin: the AMD Ryzen 9 7900 scores 49228, which is a mere 0.3% lower. The AMD Ryzen 7 PRO 5755G is next at 49196, just 0.4% behind. The Intel Core Ultra 5 245 is 0.8% behind with a score of 48995, while the AMD Ryzen AI Max+ 388 is slightly ahead at 49796, a 0.8% difference. For gaming, any of these processors would deliver nearly identical frame pacing in Evolve, as the performance delta is negligible and well within the margin of error for most titles.

On the GPU side, the AMD Radeon RX 580 has an average benchmark score of 12928, placing it in the 53rd percentile of all GPUs. Its nearest rivals are all extremely close in raw compute power. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, which is only 0.1% higher. The NVIDIA GeForce GTX 1660 SUPER is 0.4% ahead with a score of 12986. The AMD Radeon 740M is 0.5% behind at 12870, and the AMD FirePro W5100 trails by 0.6% with a score of 12847. In practical terms, if you were to swap the RX 580 for any of these cards, the frame rates in Evolve would be nearly identical, as the differences in their aggregate scores are too small to translate into a perceptible performance gap. The RX 580 is essentially a mid-pack performer, and its direct competitors are all in the same performance class.

CPU and GPU Roles

The benchmark data clearly indicates that the GPU is the dominant bottleneck for this combination in Evolve. The CPU, with its 14 cores and 20 threads, has ample headroom. Its benchmark scores, such as a Cinebench R23 multi-core score of 32544 and a single-core score of 4594, are far beyond what a game from 2015 requires. The GPU, however, is the constraint.

The scaling between resolutions confirms this. At 1920x1080 with Low settings, the system achieves 88 FPS. When the resolution is increased to 2560x1440 at the same Low preset, the frame rate drops to 55.6 FPS, a significant reduction. At 3840x2160, it falls further to 34 FPS. This steep decline with increasing resolution is a classic sign of a GPU-bound scenario. The CPU is not struggling; it is simply waiting for the GPU to finish rendering each frame.

The role of the CPU becomes even less relevant as settings are increased. At 1080p, moving from Low to Medium settings drops the average FPS from 88 to 64.2, and from Medium to High, it falls to 52.2. These drops are entirely attributable to the increased load on the GPU's shaders and texture units. The CPU's performance is consistent across all settings, meaning it is never the factor limiting the frame rate. In this pairing, the GPU is the sole arbiter of performance, and the CPU is effectively a bystander with plenty of spare capacity.

Best Settings per Resolution

Based on the measured data, the system can maintain an average frame rate at or above the 60 FPS playable threshold only at 1920x1080. At this resolution, the most demanding preset that stays at or above 60 FPS is Medium, which produces an average of 64.2 FPS. The Low preset is also playable, averaging 88 FPS, but Medium offers a better visual experience while still clearing the 60 FPS bar.

At 2560x1440, the situation changes. The highest average frame rate achieved is 55.6 FPS on the Low preset, which is below the 60 FPS threshold. The Medium preset drops to 45.8 FPS, and High and Ultra fall to 37 and 24.7 FPS, respectively. None of these settings are playable according to the 60 FPS standard.

At 3840x2160, the results are even more constrained. The Low preset averages 34 FPS, Medium drops to 25.7 FPS, High to 17.8 FPS, and Ultra to 13.9 FPS. No settings at this resolution are playable. The data shows that 1080p is the only viable resolution for this combination, with Medium being the best preset choice.

The Verdict

The question of whether this PC can run Evolve is nuanced. The straightforward answer is yes, but only under specific conditions. The data in the verdictByResolution field is explicit: at 3840x2160, there are no playable settings. The same is true for 2560x1440. The system simply cannot maintain an average of 60 FPS at these resolutions, regardless of how low the settings are turned.

At 1920x1080, the system is viable. The playable settings are Low and Medium, with the best playable preset being Medium, which yields an average of 64.2 FPS. This is a comfortable margin above the 60 FPS threshold. The Low preset is also playable at 88 FPS, but for a better visual experience, Medium is the recommended choice.

In summary, this is a 1080p gaming system for Evolve. It will run the game smoothly at 1080p with medium settings. Pushing to higher resolutions will result in a choppy, unplayable experience. The CPU is not the limiting factor; the RX 580 is. If the goal is to play at 1440p or 4K, this GPU needs to be upgraded. As it stands, the system is fully capable for 1080p medium gaming.

Measured FPS Breakdown

The following is the complete set of recorded average frame rates for this specific CPU and GPU combination.

At 3840x2160, the results are as follows:

  • Low: 34.0 FPS
  • Medium: 25.7 FPS
  • High: 17.8 FPS
  • Ultra: 13.9 FPS

At 2560x1440, the results are as follows:

  • Low: 55.6 FPS
  • Medium: 45.8 FPS
  • High: 37.0 FPS
  • Ultra: 24.7 FPS

At 1920x1080, the results are as follows:

  • Low: 88.0 FPS
  • Medium: 64.2 FPS
  • High: 52.2 FPS
  • Ultra: 34.0 FPS

The data does not include recorded minimum or maximum frame rate values for any of these configurations. The averages alone, however, paint a clear picture of the performance envelope. The jump from Low to Medium at 1080p costs 23.8 FPS, while the jump from Medium to High costs another 12 FPS. The Ultra preset is the most demanding, costing 18.2 FPS compared to High and landing at 34 FPS, which is identical to the Low preset at 4K. This indicates that the Ultra preset at 1080p is roughly equivalent in load to the Low preset at 4K, reinforcing the GPU-bound nature of the workload.

FAQ

Q: Can this PC run Evolve at 60 FPS on a 4K monitor?

A: No. The recorded data shows that at 3840x2160, the highest average frame rate achieved is 34.0 FPS on the Low preset. All other presets are lower, with Ultra at 13.9 FPS. None of these meet the 60 FPS playable threshold.

Q: What is the best resolution and settings for this system?

A: The best playable configuration is at 1920x1080 with Medium settings, which produces an average of 64.2 FPS. This is the most demanding preset that stays above the 60 FPS threshold.

Q: Is the CPU or the GPU the limiting factor in this game?

A: The GPU is the limiting factor. The CPU has significant headroom, as evidenced by its high benchmark scores. The frame rate drops consistently with increasing resolution and graphical settings, which is characteristic of a GPU bottleneck.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 88.0 FPS, while the Ultra preset averages 34.0 FPS. The Low preset is faster by 54.0 FPS.

Q: Will lowering the resolution to 1440p help achieve 60 FPS?

A: No. At 2560x1440, even the Low preset only averages 55.6 FPS, which is below the 60 FPS threshold. The system is not capable of reaching 60 FPS at this resolution.

Q: Does the GPU have enough memory for this game?

A: The GPU has 8 GB of GDDR5 memory with a 256-bit bus. The recorded data does not indicate any memory-related issues, and the performance is consistent with the GPU's overall compute capability. The memory capacity is sufficient for the tested presets.