Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
347 FPS
Ultra 1080p Measured
146 FPS

1440p (2K / QHD)

Low 1440p Measured
233 FPS
Ultra 1440p Measured
98 FPS

4K (Ultra HD)

Low 4K Measured
133 FPS
Ultra 4K Measured
56 FPS
4.7ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 48,618
Graphics Card
Required 27,876
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 81 103 133
1440p QHD 98 142 181 233
1080p Full HD 146 211 269 347

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 211
1920x1080 Low 347
1920x1080 Medium 269
1920x1080 Ultra 146
2560x1440 High 142
2560x1440 Low 233
2560x1440 Medium 181
2560x1440 Ultra 98
3840x2160 High 81
3840x2160 Low 133
3840x2160 Medium 103
3840x2160 Ultra 56

Performance Analysis: Evolve on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5080 delivers a wide range of performance in Evolve, a 2015 FPS title. Benchmark data shows this combination is highly capable, with average frame rates ranging from 56 FPS at 4K Ultra settings to 347 FPS at 1080p Low settings. The measured results indicate that the system comfortably exceeds the 60 FPS playable threshold at almost every tested configuration, with only one exception at the highest resolution and preset. This analysis breaks down the measured FPS data, component roles, and how this specific combo ranks against other tested hardware configurations.

Best Settings per Resolution

For players targeting a consistent 60 FPS or higher, the data provides clear guidance on the most demanding preset that remains playable at each resolution.

At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 81 FPS. While the Medium preset also clears the threshold with an average of 103 FPS, High is the better choice because it offers higher visual fidelity while still maintaining a comfortable margin above the 60 FPS target. The Ultra preset at this resolution falls short, averaging only 56 FPS, which is below the playable threshold.

At 2560x1440 (1440p), the system can handle the maximum Ultra preset while staying well above 60 FPS, achieving an average of 98 FPS. This is the most demanding setting available, and the data confirms it is fully playable at this resolution. The High preset averages 142 FPS, Medium averages 181 FPS, and Low averages 233 FPS, all of which are far above the threshold.

At 1920x1080 (1080p), the Ultra preset is again the best choice, with an average of 146 FPS. This resolution provides the highest performance headroom, with Low averaging 347 FPS, Medium averaging 269 FPS, and High averaging 211 FPS. Every preset at 1080p is not only playable but also delivers frame rates that are multiples of the 60 FPS target, making this resolution ideal for high-refresh-rate displays.

CPU and GPU Roles

The measured FPS data across resolutions and presets reveals how the CPU and GPU each contribute to performance in Evolve. The scaling patterns indicate that the GPU becomes the dominant factor as resolution increases, while the CPU plays a more significant role at lower resolutions.

Comparing the 1080p and 4K results at the same preset shows the impact of resolution on GPU load. At Low settings, the average FPS drops from 347 at 1080p to 133 at 4K, a reduction of approximately 62%. At High settings, the drop is from 211 at 1080p to 81 at 4K, a reduction of roughly 62% as well. This consistent scaling suggests that the GPU is the primary bottleneck at higher resolutions, as the increased pixel count directly impacts rendering workload.

The settings scaling at a fixed resolution further clarifies the GPU’s role. At 4K, moving from Low to Ultra reduces the average FPS from 133 to 56, a drop of about 58%. At 1080p, the same settings change reduces FPS from 347 to 146, a drop of about 58%. The proportional reduction is similar across resolutions, indicating that the GPU handles the graphical settings changes uniformly. However, the absolute frame rates at 1080p are significantly higher, which suggests the CPU is capable of feeding the GPU enough data at lower resolutions, and the GPU’s raw power is not fully utilized until higher resolutions or settings are applied.

The CPU, an Intel Core i5-14600K with 14 cores and 20 threads, shows its strength in the high frame rates at 1080p. At Low settings, the average of 347 FPS indicates that the CPU can process game logic and draw calls quickly enough to support very high frame rates. The data shows that the CPU is less of a limiting factor at 1080p, where the GPU is not as stressed, but at 4K Ultra, the GPU’s limits become apparent, and the CPU’s role diminishes relative to the rendering workload.

Measured FPS Breakdown

The measured FPS data provides a detailed look at performance across all resolutions and settings. The table below summarizes the average, minimum, and maximum frame rates where available.

At 1920x1080:

  • Low: Average 347 FPS, no min/max data provided.
  • Medium: Average 269 FPS, minimum 229 FPS, maximum 310 FPS.
  • High: Average 211 FPS, no min/max data provided.
  • Ultra: Average 146 FPS, no min/max data provided.

At 2560x1440:

  • Low: Average 233 FPS, no min/max data provided.
  • Medium: Average 181 FPS, minimum 153 FPS, maximum 208 FPS.
  • High: Average 142 FPS, no min/max data provided.
  • Ultra: Average 98 FPS, no min/max data provided.

At 3840x2160:

  • Low: Average 133 FPS, no min/max data provided.
  • Medium: Average 103 FPS, minimum 87 FPS, maximum 118 FPS.
  • High: Average 81 FPS, no min/max data provided.
  • Ultra: Average 56 FPS, no min/max data provided.

The Medium preset at each resolution includes min/max data, which reveals the frame time consistency. At 1080p Medium, the minimum of 229 FPS is still far above the playable threshold, showing excellent stability. At 1440p Medium, the minimum of 153 FPS maintains a large buffer above 60 FPS. At 4K Medium, the minimum of 87 FPS is the lowest recorded in the dataset but still comfortably above the threshold, indicating that even the most demanding playable settings do not cause significant frame drops.

The Verdict

Based on the verdictByResolution data, this PC can run Evolve at all tested resolutions and presets with one exception. The playable threshold is defined as 60 FPS, and the results are clear.

At 3840x2160, the system is playable at Low (133 FPS), Medium (103 FPS), and High (81 FPS) settings. The Ultra preset is not playable, with an average of 56 FPS, which falls below the 60 FPS threshold. The best playable setting at this resolution is High, offering an average of 81 FPS.

At 2560x1440, all four presets are playable, including Ultra with an average of 98 FPS. The data confirms that the system can run the game at maximum settings at 1440p without dropping below 60 FPS, with Low, Medium, and High averaging 233 FPS, 181 FPS, and 142 FPS respectively.

At 1920x1080, every preset is playable, with Ultra averaging 146 FPS. The lowest average FPS at this resolution is 146 FPS (Ultra), which is more than double the threshold. The system is fully capable of running Evolve at 1080p with maximum settings and high frame rates.

In summary, the only configuration that fails to meet the 60 FPS requirement is 4K Ultra, which averages 56 FPS. All other combinations of resolution and settings clear the threshold, often by a wide margin.

Similar Performance Alternatives

The nearestRivals data for the CPU and GPU provides context on what other hardware would perform similarly in this system. For the Intel Core i5-14600K, the closest rivals are based on average benchmark scores. The Intel Xeon Gold 5318H has an average score of 48698, which is 0.2% lower than the i5-14600K’s score. The AMD EPYC 4345P scores 48470, which is 0.3% higher. The Intel Core Ultra 5 245HX scores 48287, 0.7% higher, and the Intel Core Ultra 5 245 scores 48995, 0.8% lower. These deltas are minimal, indicating that swapping the CPU for any of these models would yield nearly identical performance in Evolve.

For the NVIDIA GeForce RTX 5080, the nearest rivals include the AMD Radeon 8060S with an average score of 55757, which is 0.6% higher than the RTX 5080’s score. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% higher. The AMD Radeon Pro W5700X scores 54828, 2.3% higher, and the AMD Radeon RX 9070 GRE scores 57367, 2.2% lower. These small percentage differences suggest that these GPUs would produce very similar frame rates in Evolve, though the RTX 5080’s architecture and features may differ in other games.

FAQ

Q: Can this PC run Evolve at 4K Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 56, which is below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 81 FPS.

Q: What is the highest preset that maintains 60 FPS at 1440p?

A: The Ultra preset at 2560x1440 averages 98 FPS, making it fully playable. All four presets at this resolution exceed 60 FPS, with Low, Medium, and High averaging 233 FPS, 181 FPS, and 142 FPS respectively.

Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon RX 9070 GRE?

A: The AMD Radeon RX 9070 GRE has an average benchmark score of 57367, which is 2.2% lower than the RTX 5080’s score. This indicates the RX 9070 GRE would perform slightly worse in Evolve, but the difference is small.

Q: What is the minimum FPS recorded at 4K Medium settings?

A: At 3840x2160 with Medium settings, the minimum FPS is 87, with an average of 103 FPS and a maximum of 118 FPS. This minimum is still well above the 60 FPS threshold.

Q: Is the CPU or GPU more important for high frame rates at 1080p?

A: At 1920x1080 Low settings, the average FPS is 347, which is the highest value in the dataset. This suggests the CPU, with 14 cores and 20 threads, is sufficient to support very high frame rates at lower resolutions, while the GPU becomes the limiting factor at higher resolutions and settings.

Q: How many tested combos does this system rank above?

A: This combo ranks 177th out of 3700 tested combinations for Evolve, placing it in the top 5% of all tested systems.

How This Combo Ranks

The combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 5080 ranks 177th out of 3700 tested combos for Evolve. This places the system in the top 4.8% of all configurations tested, indicating that it is a high-performing setup for this game. The rank reflects the measured FPS data, which shows the system achieving 60 FPS or higher at nearly every resolution and preset combination. The only failure point is 4K Ultra, where the average FPS drops to 56, but this is a minor limitation given the strong performance elsewhere. The CPU’s benchmark percentile of 90 and the GPU’s percentile of 87 corroborate the high ranking, as both components are well above average compared to all CPUs and GPUs. Overall, this combo is a strong performer for Evolve, offering excellent frame rates at 1080p and 1440p, and solid playability at 4K with adjusted settings.