Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 48,618
Graphics Card
Required 27,876
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 71
2560x1440 High 69
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 50
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The pairing of an Intel Core i5-14600K with an NVIDIA GeForce RTX 5050 raises a clear question for Evolve, a 2015 FPS that predates both components by years: does this asymmetric combo — a 90th-percentile CPU attached to a 66th-percentile GPU — deliver a smooth hunt, or does the graphics card hold the processor back? Benchmark results indicate the answer is overwhelmingly positive at 1080p and 1440p, with 4K being the only setting where compromises are required.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 comfortably outruns the demands of Evolve across every preset. Low settings produce an average of 169 FPS, Medium reaches 131 FPS with frame times ranging from a minimum of 111 to a maximum of 150 FPS, High lands at 103 FPS, and even Ultra clears 60 FPS with an average of 71 FPS. The Medium min/max spread of 111 to 150 FPS is notable: even the slowest measured frames stay far above the playable threshold of 60 FPS, which means no preset at 1080p produces dips into unplayable territory.

At 2560x1440, the averages scale down as expected but remain strong. Low averages 113 FPS, Medium averages 88 FPS with a minimum of 75 and a maximum of 101 FPS, High averages 69 FPS, and Ultra averages 48 FPS. The Medium min of 75 FPS is the key number here — it shows the 1% style floor at 1440p stays comfortably above the threshold on the middle preset, and High still posts a 69 FPS average that sits above the line even before considering lows.

At 3840x2160, the GPU meets its limit. Low averages 64 FPS — barely above threshold — Medium averages 50 FPS with a spread of 42 to 57 FPS, High drops to 39 FPS, and Ultra falls to 27 FPS. Only the Low preset clears 60 FPS at 4K, and the Medium minimum of 42 FPS indicates that pushing past Low at this resolution produces genuinely noticeable stutter rather than a marginal miss.

The data is measured, not estimated, and the pattern is consistent: each step up in resolution costs roughly 25 to 35 percent of the average frame rate on any given preset.

CPU and GPU Roles

The scaling between resolutions tells the story of which component is in charge. At Low settings, moving from 1920x1080 to 3840x2160 — a jump to four times the pixel count — cuts the average from 169 to 64 FPS. That is a collapse of well over half the frame rate when resolution increases, which is the signature of GPU-bound behavior. If the Core i5-14600K were the limiting factor, resolution changes would barely move the numbers.

The same holds on every preset: 71 to 27 FPS on Ultra, 103 to 39 FPS on High, 131 to 50 FPS on Medium. In every case the frame rate falls steeply as pixels increase, confirming that the RTX 5050 is the bottleneck in Evolve at all three tested resolutions.

That is not a criticism of the processor. The i5-14600K sits in the 90th percentile versus all CPUs, with a Cinebench R23 multi-core score of 24491 and a single-core score of 2064 — far more CPU than a 2015 title like Evolve can consume. Its nearest rivals by aggregate benchmark score are the Intel Xeon Gold 5318H (within 0.2 percent), the AMD EPYC 4345P (0.3 percent), and the Intel Core Ultra 5 245 and 245HX, all clustered within roughly one percent of its average score of 48618. None of that headroom matters in this game, because the GPU's 8 GB of GDDR6 on a 128-bit bus with 320.0 GB/s of bandwidth is what sets the ceiling.

The practical takeaway: for Evolve specifically, any CPU near or above the i5-14600K's class will produce identical frame rates when paired with the RTX 5050, and upgrading the processor further would buy nothing. The scaling data shows frame rate improvements at this configuration come only from the GPU side or from lowering settings.

Best Settings per Resolution

  • 1920x1080 — Ultra, 71 FPS average. Every preset is on the table at 1080p, and even the most demanding one stays above 60 FPS. Play at Ultra.
  • 2560x1440 — High, 69 FPS average. Medium (88 FPS) offers a larger cushion, but High is the most demanding preset that holds at or above the threshold.
  • 3840x2160 — Low, 64 FPS average. This is the only 4K preset that clears the bar, and only by a small margin. Medium at 50 FPS average (42 minimum) falls short.

The margin at 4K is thin enough that Medium is the honest recommendation for anyone sensitive to dips — its minimum of 42 FPS is far more pleasant than a 64 FPS average scraping the threshold — but strictly by the 60 FPS standard, Low is the pick.

The Verdict

Yes, this PC can run Evolve, with one qualification. Per the verdict-by-resolution data:

  • 1080p: fully playable at all presets, Low through Ultra, with Ultra averaging 71 FPS.
  • 1440p: playable at Low (113 FPS), Medium (88 FPS), and High (69 FPS). Ultra at 48 FPS is the only preset that misses the threshold.
  • 4K: playable only at Low, averaging 64 FPS. Medium (50 FPS), High (39 FPS), and Ultra (27 FPS) all fall short.

For a competitive FPS, where high refresh rates matter more than maximum fidelity, the 169 FPS at 1080p Low and 113 FPS at 1440p Low make those combinations particularly attractive. For a game released in 2015, the fact that only 4K Ultra genuinely defeats this hardware puts the combo's capability in context.

FAQ

Q: Can the RTX 5050 run Evolve at 4K?

A: Only at Low settings, where it averages 64 FPS. Medium drops to a 50 FPS average with a minimum of 42 FPS, which is below the 60 FPS playable threshold.

Q: What is the highest frame rate this combo achieves in Evolve?

A: 169 FPS average at 1920x1080 on Low settings. The highest recorded individual frame rate is 150 FPS at 1080p Medium.

Q: Is the Core i5-14600K fast enough to avoid bottlenecking the RTX 5050 in this game?

A: The reverse concern applies. The i5-14600K ranks in the 90th percentile of all CPUs while the RTX 5050 ranks in the 66th percentile of all GPUs, and the steep frame rate drops between resolutions (169 to 64 FPS on Low) confirm the GPU is the limiting component.

Q: Does Evolve run above 60 FPS at 1440p on max settings?

A: No. Ultra at 2560x1440 averages 48 FPS. High is the most demanding preset that clears the threshold, averaging 69 FPS.

Q: How much frame rate is lost going from 1080p to 1440p?

A: On Medium, the average falls from 131 FPS to 88 FPS, and the minimum drops from 111 to 75 FPS — roughly a third of the frame rate sacrificed for the higher resolution.

Q: What hardware is in this configuration?

A: A 14-core, 20-thread Intel Core i5-14600K (Raptor Lake-R, boosting to 5.30 GHz) paired with an NVIDIA GeForce RTX 5050 (GB207, Blackwell 2.0, 8 GB GDDR6, 13.17 TFLOPS FP32). The CPU launched at an MSRP of $319 and the GPU at an MSRP of 249 USD.

How This Combo Ranks

Across the database, the i5-14600K plus RTX 5050 combination ranks 2269 out of 3700 tested combos in Evolve — squarely in the lower half of the middle of the field. That placement makes sense given the architecture of this pairing: the CPU component competes near the Xeon Gold 5318H and Core Ultra 5 245 territory in aggregate compute, while the GPU's average benchmark score of 21035 puts it in the neighborhood of the AMD Radeon RX 5600 XT (1.6 percent behind it), the RX Vega M GL (0.6 percent ahead), and the NVIDIA RTX A4000 Mobile (1.6 percent ahead).

In other words, the ranking reflects the graphics card, not the processor. The RTX 5050's 66th percentile GPU standing drags the combo's game performance below what the 90th percentile CPU would suggest on its own. For a 2015 title like Evolve the gap is largely irrelevant — the frame rates above speak for themselves — but the rank of 2269 out of 3700 is a useful data point for anyone considering this pairing for more demanding games: the CPU has ample headroom for a stronger GPU later, while the GPU is the component to upgrade first if rankings matter.