Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
154 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
105 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
59 FPS
Ultra 4K Measured
27 FPS
10.8ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 48,618
Graphics Card
Required 27,876
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 43 59
1440p QHD 45 61 78 105
1080p Full HD 67 93 116 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 93
1920x1080 Low 154
1920x1080 Medium 116
1920x1080 Ultra 67
2560x1440 High 61
2560x1440 Low 105
2560x1440 Medium 78
2560x1440 Ultra 45
3840x2160 High 39
3840x2160 Low 59
3840x2160 Medium 43
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The Intel Core i5-14600K and Intel Arc B580 combination delivers a clear performance profile for Evolve, a 2015 FPS title. The data shows this pairing is highly capable at mainstream resolutions, with performance degrading sharply as resolution and graphical demands increase. The following analysis breaks down how this combo behaves, what alternatives exist, and where the playable limits are.

Similar Performance Alternatives

For the CPU, the Intel Core i5-14600K sits in a tight cluster of processors with nearly identical average benchmark scores. Its average benchmark score of 48618 places it within 1% of several rivals. The closest match is the Intel Xeon Gold 5318H, which scores 48698 (a 0.2% difference), meaning in CPU-bound scenarios these two would be indistinguishable in practice. The AMD EPYC 4345P trails by a mere 0.3% with a score of 48470, while the Intel Core Ultra 5 245HX is 0.7% ahead at 48287. On the other side, the Intel Core Ultra 5 245 scores 48995, which is 0.8% higher than the 14600K. For Evolve specifically, any of these processors would deliver the same frame pacing and physics simulation headroom, as the game's engine is far more sensitive to GPU throughput than to single-threaded CPU extremes.

On the GPU side, the Intel Arc B580's average benchmark score of 23021 puts it in a similarly tight grouping. The AMD Radeon RX 580 2048SP scores 23061, just 0.2% higher, making it a near-identical performance match. The NVIDIA GeForce RTX 2080 is 0.6% ahead at 22895, while the RTX 3080 scores 23172, which is 0.7% higher than the B580. The NVIDIA P106-100 leads the group slightly at 23249, 1% above the Arc B580. These delta percentages are so small that in real-world Evolve gameplay, users would be hard-pressed to notice any difference between the Arc B580 and these rivals. The practical takeaway is that the B580 behaves like a mid-range GPU with 12 GB of GDDR6 memory, and its nearest competitors all fall within the same performance envelope.

When considering the whole combo, the pairing of the 14600K with the B580 creates a system where neither component is a bottleneck at 1080p, but the GPU becomes the limiting factor at higher resolutions. Users coming from an RTX 2080 or RX 580 2048SP would see virtually identical performance, while those with an RTX 3080 would gain only a marginal 0.7% advantage.

CPU and GPU Roles

The benchmark data reveals a clear division of labor between the CPU and GPU in Evolve. At 1920x1080, the system delivers 154.2 FPS on Low settings, which drops to 116.4 FPS on Medium, 92.5 FPS on High, and 67.2 FPS on Ultra. This scaling pattern suggests the CPU has ample headroom to feed the GPU at this resolution, as the frame rate drops are directly proportional to the increases in graphical workload. The 14600K, with its 14 cores and 20 threads, is more than sufficient for Evolve's engine, which was designed for the hardware of its 2015 release era.

Moving to 2560x1440, the performance drops are more pronounced. Low settings yield 104.5 FPS, Medium drops to 77.5 FPS, High manages 60.6 FPS, and Ultra falls to 44.5 FPS. The gap between Low and Ultra at 1440p is 60 FPS, compared to 87 FPS at 1080p. This narrowing indicates that the GPU is starting to become the dominant constraint. The Arc B580's 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are being taxed more heavily as pixel count rises.

At 3840x2160, the GPU's role becomes overwhelming. The system can only manage 58.8 FPS on Low, 42.7 FPS on Medium, 38.5 FPS on High, and 26.7 FPS on Ultra. The performance curve flattens considerably, with a difference of just 32 FPS between Low and Ultra. This is a classic sign of a GPU-bound scenario where the B580's compute and memory resources are saturated regardless of quality preset. The CPU's contribution at 4K is negligible; no amount of CPU headroom can compensate for the GPU's inability to fill 8.3 million pixels per frame at high quality.

The scaling data also shows that the CPU matters more at 1080p, where the 14600K can push the B580 to its limits. At 1440p, the balance shifts toward the GPU, and at 4K, the GPU is entirely responsible for the playability verdict. For users with high-refresh 1080p monitors, the CPU is the enabler; for 1440p and 4K users, the GPU dictates the experience.

FAQ

Q: Can this system hit 60 FPS at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 67.2, which clears the 60 FPS playable threshold. This is the most demanding preset that maintains smooth gameplay at this resolution.

Q: What is the best playable setting at 2560x1440?

A: High settings produce an average of 60.6 FPS at 1440p, which is just above the 60 FPS threshold. Medium settings deliver 77.5 FPS, and Low settings reach 104.5 FPS, but High is the highest quality preset that remains playable.

Q: Is 4K gameplay possible with this combination?

A: No. At 3840x2160, even Low settings only produce 58.8 FPS, which falls short of the 60 FPS playable threshold. All other presets (Medium 42.7 FPS, High 38.5 FPS, Ultra 26.7 FPS) are also below 60 FPS.

Q: How does the Arc B580 compare to an RTX 2080 in terms of overall GPU performance?

A: The Arc B580's average benchmark score is 23021, while the RTX 2080 scores 22895. This puts the B580 0.6% behind the RTX 2080, meaning they are effectively tied in raw performance for games like Evolve.

Q: What is the CPU's benchmark percentile ranking?

A: The Intel Core i5-14600K ranks in the 90th percentile against all CPUs, with an average benchmark score of 48618. This places it firmly in the high-performance tier for gaming workloads.

Q: Does the GPU's 12 GB memory capacity affect Evolve performance?

A: Evolve was released in 2015, so its texture and geometry demands are well within the B580's 12 GB GDDR6 memory pool. The memory bandwidth of 456.0 GB/s is more than sufficient for this title, as evidenced by the GPU-bound performance at 4K being limited by compute rather than memory capacity.

The Verdict

This PC can run Evolve, but the playable range is strictly limited to 1080p and 1440p. At 1920x1080, all four presets clear the 60 FPS threshold: Low runs at 154.2 FPS, Medium at 116.4 FPS, High at 92.5 FPS, and Ultra at 67.2 FPS. This is the resolution where the system shines, offering a smooth experience even at maximum quality.

At 2560x1440, the system remains playable on three of four presets. High settings average 60.6 FPS, which is a razor-thin margin above the playable threshold. Medium and Low are comfortably above at 77.5 and 104.5 FPS respectively. Ultra settings at 1440p fall to 44.5 FPS, which is not playable.

At 3840x2160, the system fails to reach 60 FPS on any setting. The closest is Low at 58.8 FPS, which is 1.2 FPS short of the playable threshold. Users with 4K displays will need to lower their expectations or consider a more powerful GPU.

The verdict is straightforward: this is a 1080p Ultra-class machine and a 1440p High-class machine. For 4K, it is not a viable option for achieving smooth 60 FPS gameplay in Evolve.

How This Combo Ranks

Among the 3700 tested combinations in the database, this pairing of the Intel Core i5-14600K with the Intel Arc B580 ranks 2826th for Evolve. This places it in the bottom quarter of all tested systems, which reflects the fact that Evolve's engine is relatively lightweight by modern standards. The rank of 2826 means that many other CPU-GPU pairings achieve higher frame rates, primarily because they pair stronger GPUs with comparable or lesser CPUs.

The rank is heavily influenced by the GPU's 68th percentile standing among all GPUs. While the CPU is in the 90th percentile, the B580's mid-range position drags the overall combo ranking down. In practical terms, this system outperforms many older or lower-end pairings but trails behind any combination using a higher-tier GPU. The 2826th rank out of 3700 means roughly 76% of tested combos perform better in Evolve, which is expected given that the game is not particularly demanding and even older GPUs can achieve high frame rates at 1080p.

Best Settings per Resolution

For users targeting a consistent 60 FPS experience, the data prescribes specific settings for each resolution.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 67.2 FPS. This is the recommended choice for 1080p users who want maximum visual quality without sacrificing smoothness. If extra headroom is desired, High settings provide 92.5 FPS, Medium provides 116.4 FPS, and Low provides 154.2 FPS, but Ultra is the sweet spot.

At 2560x1440, the best playable setting is High, averaging 60.6 FPS. This is just barely above the 60 FPS threshold, so users with variable refresh rate monitors will have a comfortable experience, but those with fixed 60 Hz displays should be aware that minor frame dips could occur. For a more comfortable margin, Medium settings at 77.5 FPS are a safer bet.

At 3840x2160, there is no playable setting. The closest is Low at 58.8 FPS, which misses the 60 FPS mark. Users at this resolution should either scale down to 1440p or accept sub-60 FPS gameplay on Low settings. The data shows no preset at 4K achieves the playable threshold, making this resolution unsuitable for this system.