Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 50 | 64 |
| 1440p QHD | 48 | 69 | 88 | 113 |
| 1080p Full HD | 71 | 103 | 131 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-14400F and NVIDIA GeForce RTX 5050 combination presents a curious case for a 2015 FPS title like Evolve. The measured data shows a system that scales predictably with resolution, yet the performance ceiling at 4K reveals a hard limit that challenges the notion of this being a pure 4K rig. At 1080p and 1440p, the combo delivers smooth gameplay across most presets, but the jump to 3840x2160 demands significant settings compromises, making the choice of resolution the single most important factor in defining the experience.
Best Settings per Resolution
For a target of 60 frames per second, the data indicates that the most demanding playable preset varies sharply by resolution. At 3840x2160, the Low preset is the only option that clears the threshold, producing an average of 64 FPS. Pushing to Medium drops the average to 50 FPS, which falls below the 60 FPS target. At 2560x1440, the system has more headroom, allowing the High preset to run at an average of 69 FPS, which is the best visual quality that still maintains playability. The story changes at 1920x1080, where the component pair can handle the maximum visual fidelity: the Ultra preset achieves an average of 71 FPS, making it the clear choice for 1080p gaming. This pattern shows that the RTX 5050 has enough power for high refresh rates at lower resolutions, but its 8 GB memory and 128-bit bus become a bottleneck at 4K, forcing a drop to the least demanding settings.
FAQ
*Q: Can this PC run Evolve at 4K resolution?*
A: Yes, but only with significant graphical compromises. At 3840x2160, only the Low preset maintains an average above 60 FPS, hitting 64 FPS. The Medium preset falls to 50 FPS average, and High and Ultra drop to 39 FPS and 27 FPS respectively, all below the playable threshold.
Q: What is the best preset for a 1440p monitor?
A: The High preset is the best choice at 2560x1440, delivering an average of 69 FPS. This is the highest quality setting that stays above the 60 FPS target; Ultra drops to 48 FPS average, which is not playable.
Q: Is the Ultra preset ever playable with this hardware?
A: Yes, but only at 1920x1080. At 1080p, the Ultra preset produces an average of 71 FPS, which clears the playable threshold. At both 1440p and 4K, the Ultra preset averages 48 FPS and 27 FPS respectively, making it unplayable.
Q: How does the frame rate scale between Medium and High settings at 1440p?
A: The difference is notable. At 2560x1440, the Medium preset averages 88 FPS (with a range of 75 to 101 FPS), while the High preset averages 69 FPS. This 19 FPS drop for higher visual quality is a significant trade-off.
Q: What are the minimum frame rates recorded for this system?
A: The measured data includes min/max values only for the Medium preset. At 1920x1080, the minimum is 111 FPS and the maximum is 150 FPS. At 2560x1440, the minimum is 75 FPS and the maximum is 101 FPS. At 3840x2160, the minimum is 42 FPS and the maximum is 57 FPS.
Q: Does the system provide a smooth experience at 1080p on High settings?
A: Yes, the data shows a 103 FPS average at 1920x1080 on High. This is well above the 60 FPS threshold, indicating a very fluid experience. The Low preset pushes this to 169 FPS, and Medium to 131 FPS, showing ample headroom for high refresh rate displays.
Measured FPS Breakdown
The measured FPS data reveals a consistent performance hierarchy across all three resolutions. At 1920x1080, the system scales from an average of 169 FPS on Low to 131 FPS on Medium, then to 103 FPS on High, and finally to 71 FPS on Ultra. The Medium preset shows a minimum of 111 FPS and a maximum of 150 FPS, indicating stable frame pacing. At 2560x1440, the averages drop to 113 FPS on Low, 88 FPS on Medium, 69 FPS on High, and 48 FPS on Ultra. The Medium preset here ranges from 75 to 101 FPS, showing that even the minimum stays above the 60 FPS threshold. At 3840x2160, the performance takes a significant hit: Low averages 64 FPS, Medium drops to 50 FPS (with a range of 42 to 57 FPS), High falls to 39 FPS, and Ultra bottoms out at 27 FPS. This data suggests that the GPU's memory bandwidth is a limiting factor at 4K, as the difference between Low and Medium is a 14 FPS drop, while the jump from High to Ultra is only 12 FPS, indicating diminishing returns at the highest settings.
Similar Performance Alternatives
The CPU and GPU each have close competitors based on aggregate benchmark scores. The Intel Core i5-14400F, with an average benchmark score of 32279, sits within 0.5% of several rivals. The AMD Ryzen 7 PRO 8840U scores 32233 (0.1% lower), the Intel Core i9-11900 scores 32226 (0.2% lower), and the AMD Ryzen 7 6800HS scores 32354 (0.2% higher). The Intel Core i7-12800H scores 32121, which is 0.5% lower. For gaming at 1080p, these deltas are negligible, meaning any of these CPUs would produce nearly identical frame rates in Evolve. For the GPU, the NVIDIA GeForce RTX 5050 has an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153 (0.6% higher), while the AMD Radeon HD 8970M scores 21237 (1.0% higher). The AMD Radeon RX 5600 XT scores 20713 (1.6% lower), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% higher). These differences are small enough that users with any of these GPUs would see very similar performance in this title, particularly at 1440p and 1080p where the CPU is less of a factor.
The Verdict
The data clearly shows that this PC can run Evolve with playable frame rates, but the definition of "playable" depends entirely on the resolution. At 1920x1080, the system is fully capable, running all four presets (Low, Medium, High, Ultra) above the 60 FPS threshold, with the Ultra preset achieving a 71 FPS average. At 2560x1440, the system maintains playability on three presets: Low (113 FPS), Medium (88 FPS), and High (69 FPS), but the Ultra preset falls to 48 FPS. At 3840x2160, only the Low preset clears 60 FPS with a 64 FPS average; Medium (50 FPS), High (39 FPS), and Ultra (27 FPS) all fail to meet the threshold. The verdict is that this is a solid 1080p and 1440p machine for Evolve, but 4K gaming requires a significant downgrade in visual quality to remain fluid.
How This Combo Ranks
In the database of tested combinations, this specific pairing of the Intel Core i5-14400F and NVIDIA GeForce RTX 5050 ranks 2269 out of 3700 tested combos for Evolve. This places it in the lower-middle tier of all possible configurations, which aligns with the measured performance. The rank suggests that while the system is capable of running the game, there are many other combinations that deliver higher frame rates, particularly at 4K. The 60th percentile ranking (roughly) indicates that the RTX 5050, despite being a current-generation card, is not a high-end performer, and the i5-14400F, while solid for its class, does not boost the combo into the upper echelons of the rankings. For a game released in 2015, this performance is acceptable, but it is not exceptional by modern standards.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU, with the GPU becoming the dominant factor as resolution increases. At 1920x1080, the system shows a large spread between Low (169 FPS) and Ultra (71 FPS), which is a 98 FPS difference. This wide gap indicates that the GPU is heavily utilized, but the CPU is also capable of keeping up, as even the Low preset achieves very high frame rates. At 2560x1440, the spread shrinks to 65 FPS (113 FPS on Low vs 48 FPS on Ultra), showing that the GPU is starting to become the bottleneck as pixel count increases. At 3840x2160, the spread narrows further to 37 FPS (64 FPS on Low vs 27 FPS on Ultra), which suggests that the GPU's memory bandwidth and raw compute are the limiting factors, and the CPU's role is diminished. The scaling between resolutions is also telling: at High settings, the frame rate drops from 103 FPS at 1080p to 69 FPS at 1440p (a 33% reduction) and then to 39 FPS at 4K (a 43% reduction from 1440p). This non-linear drop indicates that the RTX 5050's 320.0 GB/s memory bandwidth and 13.17 TFLOPS of FP32 performance are insufficient for 4K gaming at high settings, and the CPU's 10 cores and 16 threads are more than adequate for this title's demands.