Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 23 | 30 |
| 1440p QHD | 24 | 31 | 42 | 52 |
| 1080p Full HD | 32 | 47 | 59 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this PC run Evolve at 60 FPS?
A: Yes, but only at 1920x1080 with Low settings. The measured average FPS at 1080p Low is 79.9, which clears the 60 FPS threshold. At Medium settings, the average drops to 59, just below the playable threshold. No 1440p or 4K preset reaches 60 FPS.
Q: What is the best playable setting for this combination?
A: For a smooth experience, use 1920x1080 with Low settings. This is the only setting and resolution pair in the database that achieves a playable average FPS above 60. The verdict data confirms 1080p Low as the best settings, with an average FPS of 79.9.
Q: How does the CPU compare to nearby processors?
A: The Intel Core i5-14400F sits in the 83rd percentile of all CPUs. Its average benchmark score is 32279, nearly matching the AMD Ryzen 7 PRO 8840U at 32233 (0.1% difference) and the Intel Core i9-11900 at 32226 (0.2% ahead). It is also 0.5% ahead of the Intel Core i7-12800H and 0.2% behind the AMD Ryzen 7 6800HS.
Q: How does the GPU compare to nearby graphics cards?
A: The NVIDIA GeForce GTX 1650 sits in the 40th percentile of all GPUs. Its average benchmark score is 7472, which is within 1% of several rivals: the AMD Radeon HD 8850M (7447, 0.3% behind), Intel UHD Graphics 750 (7441, 0.4% behind), and AMD Radeon R7 350 (7425, 0.6% behind). The Intel Arc A310 scores 7550, putting the GTX 1650 1% behind it.
Q: Is the CPU or GPU more responsible for the frame rate limits?
A: The GPU is the limiting factor. The GTX 1650 ranks in the 40th percentile of all GPUs, while the i5-14400F ranks in the 83rd percentile of all CPUs. The massive gap in relative standing means the graphics card is the bottleneck for Evolve, especially at higher resolutions and settings.
Q: What resolutions are completely unplayable with this setup?
A: Both 3840x2160 and 2560x1440 have no playable settings. At 4K, even Low settings only reach 30.1 FPS average. At 1440p, Low settings reach 52.4 FPS, still below the 60 FPS threshold. Neither resolution has any preset that clears the playable threshold.
CPU and GPU Roles
The data for Evolve shows a clear pattern: the GPU dominates performance scaling across resolutions and presets. The Intel Core i5-14400F provides ample headroom, ranking in the 83rd percentile of all CPUs with a multithread score of 25470 in PassMark and a Cinebench R23 multicore score of 21645. The GTX 1650, however, ranks only in the 40th percentile of all GPUs, with a PassMark G3D score of 7880 and 2.984 TFLOPS of FP32 compute. This disparity means the GPU is the primary constraint.
At 1920x1080, the frame rate drops steeply as settings increase. Low settings average 79.9 FPS, Medium drops to 59, High falls to 46.5, and Ultra bottoms out at 32.1. This is a 47.8 FPS spread from Low to Ultra, indicating the GTX 1650's pixel throughput and memory bandwidth (128.1 GB/s) are stretched by higher quality presets. The CPU, with 10 cores and 16 threads, easily feeds the GPU at this resolution.
Moving to 2560x1440, the GPU load increases further. Low settings average 52.4 FPS, Medium drops to 42, High falls to 31.2, and Ultra reaches only 24.4. The scaling from 1080p to 1440p at Low settings is a drop from 79.9 to 52.4, a 34% reduction in frame rate. This is far larger than any CPU bottleneck would produce, confirming the GPU is the limiting factor.
At 3840x2160, the picture worsens dramatically. Low settings average 30.1 FPS, Medium drops to 22.7, High falls to 17, and Ultra reaches just 13.1. The GTX 1650's 4 GB GDDR5 memory and 128-bit bus are simply overwhelmed at 4K. The CPU's role becomes nearly irrelevant at this point, as the GPU cannot render enough frames to stress the i5-14400F.
The preset scaling at each resolution tells the same story. At 1080p, going from Low to Medium costs 20.9 FPS, from Medium to High costs 12.5, and from High to Ultra costs 14.4. At 1440p, the same steps cost 10.4, 10.8, and 6.8 FPS respectively. At 4K, the steps cost 7.4, 5.7, and 3.9 FPS. The shrinking deltas at higher resolutions show the GPU running out of resources, not the CPU.
For gamers who want to prioritize frame rate, the CPU is not the concern. The i5-14400F's single-core performance (Cinebench R23 single-core score of 3055) and multi-core muscle are more than sufficient for Evolve. The GTX 1650 is the component to upgrade if higher resolutions or settings are desired.
Measured FPS Breakdown
The database records average FPS values for twelve combinations of resolution and settings. Minimum and maximum FPS values are not recorded for this game, so the analysis relies on averages.
3840x2160:
- Low: 30.1 FPS average
- Medium: 22.7 FPS average
- High: 17 FPS average
- Ultra: 13.1 FPS average
At 4K, the GTX 1650 cannot sustain playable frame rates. Low settings are the only option that approaches 30 FPS, and even that is far below the 60 FPS threshold. The gap between Low and Ultra is 17 FPS, showing the GPU's limited headroom.
2560x1440:
- Low: 52.4 FPS average
- Medium: 42 FPS average
- High: 31.2 FPS average
- Ultra: 24.4 FPS average
At 1440p, Low settings come closest to the 60 FPS target but still fall short by 7.6 FPS. Medium settings deliver a smooth 42 FPS for less demanding play, but the playable threshold is not met at any preset. The spread from Low to Ultra is 28 FPS.
1920x1080:
- Low: 79.9 FPS average
- Medium: 59 FPS average
- High: 46.5 FPS average
- Ultra: 32.1 FPS average
At 1080p, Low settings deliver 79.9 FPS, comfortably above the 60 FPS threshold. Medium settings sit at exactly 59 FPS, just one frame below the threshold. High and Ultra drop to 46.5 and 32.1 respectively. The spread from Low to Ultra is 47.8 FPS, the widest of any resolution.
The data shows a consistent pattern: each resolution step up costs roughly 25-35% of the frame rate at the same settings. From 1080p to 1440p at Low, the drop is 27.5 FPS. From 1440p to 4K at Low, the drop is 22.3 FPS. The GTX 1650's 128.1 GB/s memory bandwidth and 2.984 TFLOPS of compute are the binding constraints.
Similar Performance Alternatives
For the Intel Core i5-14400F, the nearest rivals in the database are close in average benchmark score. The AMD Ryzen 7 PRO 8840U scores 32233, just 0.1% lower. The Intel Core i9-11900 scores 32226, 0.2% lower. The AMD Ryzen 7 6800HS scores 32354, 0.2% higher. The Intel Core i7-12800H scores 32121, 0.5% lower. Any of these CPUs would produce nearly identical frame rates in Evolve when paired with the same GPU, as the game is GPU-bound in this configuration.
For the NVIDIA GeForce GTX 1650, the nearest rivals are also tightly grouped. The AMD Radeon HD 8850M scores 7447, 0.3% lower. The Intel UHD Graphics 750 scores 7441, 0.4% lower. The AMD Radeon R7 350 scores 7425, 0.6% lower. The Intel Arc A310 scores 7550, 1% higher. These GPUs would deliver essentially the same FPS in Evolve at the same settings and resolutions. The GTX 1650's PassMark G3D score of 7880 puts it in the same performance class as these alternatives.
The practical takeaway: if a builder already owns any of these CPUs or GPUs, the measured FPS numbers for Evolve would be within a few percentage points. The combination's rank of 3506 out of 3700 tested combos reflects the GPU's low percentile, not the CPU.
The Verdict
Can this PC run Evolve? The answer depends entirely on resolution and settings. The playable threshold in the database is 60 FPS.
At 3840x2160, the answer is no. No settings preset reaches 60 FPS, and the best option (Low) averages just 30.1 FPS. Even the most forgiving preset is not playable at 4K.
At 2560x1440, the answer is still no. Low settings average 52.4 FPS, which is 7.6 FPS short of the threshold. Medium, High, and Ultra all fall further behind. No 1440p preset clears 60 FPS.
At 1920x1080, the answer is yes, but only with Low settings. The average FPS at Low is 79.9, which provides a comfortable margin above 60 FPS. Medium settings average 59 FPS, just under the threshold, so they are borderline at best. High (46.5 FPS) and Ultra (32.1 FPS) are not playable.
The ideal configuration for this system is 1080p with Low settings. This delivers the only verified playable experience in the database. For gamers who insist on higher quality presets, a GPU upgrade is necessary, as the GTX 1650 is the limiting component.
How This Combo Ranks
The combination of the Intel Core i5-14400F and NVIDIA GeForce GTX 1650 ranks 3506 out of 3700 tested combos in Evolve. This places it in the bottom 5% of all combinations in the database, which is consistent with the GPU's low standing.
The CPU is not the problem. The i5-14400F sits in the 83rd percentile of all CPUs, and its nearest rivals differ by less than 1% in average benchmark score. The GPU, however, sits in the 40th percentile of all GPUs, and its nearest rivals also cluster within 1%. The GPU's low percentile drags the entire combo down.
The rank of 3506 means that 194 other combinations perform better in Evolve. Given the GPU's end-of-life production status and 4 GB memory capacity, this is expected. The combo's performance is only playable at the lowest preset and resolution, which limits its utility for modern gaming.
For builders considering this pairing, the data is clear: the CPU has headroom for a stronger GPU, but the GTX 1650 cannot deliver playable frame rates above 1080p Low in Evolve. The combo ranks near the bottom of the database, and the bottleneck is squarely on the graphics card.