Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-14400F paired with the Intel Arc B580 delivers a clear, resolution-dependent performance curve in Evolve, with the data showing a decisive break between 4K and lower resolutions. At 3840x2160, the combination struggles to maintain fluid motion, with the Ultra preset averaging just 25 FPS and High settings reaching only 36 FPS. Dropping to Medium at 4K yields an average of 46 FPS, with observed minimums of 39 FPS and maximums of 53 FPS, while the Low preset climbs to 59 FPS—still one frame short of the 60 FPS playable threshold used in this analysis. The picture improves substantially at 2560x1440, where High settings average 63 FPS, Medium hits 80 FPS (min 68, max 93), and Low reaches 104 FPS; only Ultra at 1440p falls short at 44 FPS. At 1920x1080, the system is comfortably playable across all tested presets, with Ultra averaging 65 FPS, High at 94 FPS, Medium at 120 FPS (min 102, max 138), and Low topping out at 155 FPS.
Measured FPS Breakdown
The measured FPS data for this configuration in Evolve shows a consistent pattern of diminishing returns as resolution increases, with the gap between presets widening at higher pixel counts. At 1920x1080, the spread from Low to Ultra is 90 FPS: Low averages 155 FPS, Medium 120 FPS, High 94 FPS, and Ultra 65 FPS. The only preset with full min/max data at this resolution is Medium, which shows a minimum of 102 FPS and a maximum of 138 FPS, indicating stable frame delivery even during demanding scenes. The jump from High to Ultra at 1080p costs 29 FPS on average, yet Ultra still clears the 60 FPS threshold by a comfortable 5 FPS margin, making it a viable choice for users prioritizing visual fidelity.
Moving to 2560x1440, the same preset ladder compresses slightly in absolute terms but the relative cost of Ultra becomes steeper. Low averages 104 FPS, Medium 80 FPS (min 68, max 93), High 63 FPS, and Ultra drops to 44 FPS. The step from High to Ultra at 1440p represents a 19 FPS loss, and the step from Medium to High costs 17 FPS. Notably, Medium at 1440p shows a minimum of 68 FPS, which remains above the playable threshold, whereas High averages 63 FPS but has no min/max data recorded—suggesting that average-based verdicts may understate potential frame dips in this configuration.
At 3840x2160, the data reveals a steep cliff. Ultra averages 25 FPS, High 36 FPS, Medium 46 FPS (min 39, max 53), and Low 59 FPS. The Medium preset's minimum of 39 FPS is significantly below the average, indicating frame pacing issues under load. Even Low at 4K, which averages 59 FPS, cannot consistently hold 60 FPS, and the absence of min/max data for Low and High at this resolution means the average figures may not capture worst-case dips. The delta between Low and Ultra at 4K is 34 FPS, the largest spread across all resolutions, underscoring how heavily the Arc B580 is taxed at 2160p.
CPU and GPU Roles
The benchmark results indicate that the GPU becomes the primary bottleneck as resolution increases, while the CPU's influence is more pronounced at lower resolutions where frame rates are higher. At 1920x1080, the combination produces up to 155 FPS on Low settings, a figure that likely approaches the practical ceiling for this pairing given the Core i5-14400F's capabilities; the CPU's 10 cores and 16 threads, with a boost clock of 4.70 GHz, provide sufficient headroom for high-frame-rate scenarios. The scaling from 1080p Low (155 FPS) to 1440p Low (104 FPS) represents a 33% reduction, and further to 4K Low (59 FPS) another 43% drop—this steep decline points to the GPU's memory bandwidth and compute resources being saturated as pixel count grows.
The Arc B580's 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth, is adequate for 1080p and 1440p but becomes a limiting factor at 4K. The GPU's 13.67 TFLOPS of FP32 performance and 80 ROPs are taxed heavily by Ultra presets at any resolution, but the data shows that at 1080p Ultra (65 FPS) the system still clears 60 FPS, whereas at 1440p Ultra (44 FPS) it does not—indicating that the GPU's fillrate and shading capacity are the decisive factors. Conversely, the CPU's role is more evident in the Low preset comparisons: at 1080p Low, the 155 FPS average suggests the i5-14400F can feed the GPU efficiently, and even at 1440p Low, 104 FPS indicates no severe CPU limitation. The gap between 1440p Medium (80 FPS) and 1440p High (63 FPS) is 17 FPS, while the same preset change at 1080p costs 26 FPS—this narrowing at higher resolution is consistent with GPU-bound behavior.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-14400F, based on average benchmark scores, include the AMD Ryzen 7 PRO 8840U, which scores 32233 against the i5-14400F's 32279, a delta of 0.1%. The Intel Core i9-11900 scores 32226 (0.2% delta), the AMD Ryzen 7 6800HS scores 32354 (-0.2% delta), and the Intel Core i7-12800H scores 32121 (0.5% delta). These CPUs would deliver nearly identical frame rates in Evolve when paired with the same GPU, since the performance differences are within a fraction of a percent. The i5-14400F's percentile rank of 83 among all CPUs places it above the majority of processors, but these rivals show that similar gaming experiences are available from both AMD and Intel platforms.
For the GPU, the Intel Arc B580's nearest rivals are the AMD Radeon RX 580 2048SP (score 23061, delta -0.2%), NVIDIA GeForce RTX 2080 (score 22895, delta 0.6%), NVIDIA GeForce RTX 3080 (score 23172, delta -0.7%), and NVIDIA P106-100 (score 23249, delta -1%). The Arc B580's average benchmark score is 23021, placing it at the 68th percentile among all GPUs. In practical terms for Evolve, swapping the Arc B580 for an RTX 2080 or RTX 3080 would produce nearly identical FPS figures at each resolution and preset, since the score deltas are under 1%. The RX 580 2048SP, despite being an older architecture, also falls within this performance band, meaning users with any of these GPUs should expect comparable results—though driver-level differences in specific games are not captured in these aggregate scores.
How This Combo Ranks
This specific combination of Intel Core i5-14400F and Intel Arc B580 ranks 2787 out of 3700 tested combos for Evolve, placing it in the 75th percentile of all configurations. This rank reflects the system's ability to handle 1080p and 1440p gaming well but its limitations at 4K. The percentile position suggests that roughly one-quarter of tested combos perform better, likely those with higher-end GPUs capable of sustaining 4K Ultra frame rates. Within the context of this benchmark database, the combo's rank is consistent with its measured FPS: it clears 60 FPS at 1080p on all presets and at 1440p on three of four presets, but fails to reach playable levels at 4K on any setting.
The rank of 2787 also indicates that the pairing is balanced—the i5-14400F's percentile of 83 and the Arc B580's percentile of 68 suggest the CPU is relatively stronger than the GPU, which is typical for a mid-range gaming system. This imbalance is visible in the data: at 1080p Low, the system reaches 155 FPS, which is likely near the CPU's practical limit for this game, whereas at 4K Low, the 59 FPS average shows the GPU holding the system back. Users with this combo should prioritize GPU upgrades for 4K, while the CPU has headroom for more demanding graphics cards.
The Verdict
The data shows that this PC can run Evolve at playable frame rates across most tested configurations, with the clear exception of 3840x2160. At 1920x1080, all four presets—Low, Medium, High, and Ultra—average above 60 FPS, with Ultra achieving 65 FPS and Medium reaching 120 FPS. At 2560x1440, the High preset averages 63 FPS, Low averages 104 FPS, and Medium averages 80 FPS, all clearing the 60 FPS threshold; however, Ultra at 1440p falls to 44 FPS and is not playable. At 3840x2160, no preset reaches 60 FPS: the best result is Low at 59 FPS, just missing the mark, with Medium at 46 FPS, High at 36 FPS, and Ultra at 25 FPS. The verdict by resolution is therefore: 1080p is fully playable on Ultra, 1440p is playable up to High, and 4K is not playable at any setting.
For users targeting 60 FPS as the minimum acceptable average, the recommended maximum settings are Ultra at 1080p (65 FPS) and High at 1440p (63 FPS). The data does not support 4K gaming with this combo, even on Low settings, where the 59 FPS average is only marginally below the threshold and likely subject to dips below 55 FPS in intense combat scenarios.
FAQ
*Q: Can this system run Evolve at 4K with 60 FPS?*
A: No. At 3840x2160, the highest average FPS is 59 on Low settings, with Medium at 46 FPS, High at 36 FPS, and Ultra at 25 FPS. None of these meet the 60 FPS playable threshold.
Q: What is the best preset for 1080p that stays above 60 FPS?
A: Ultra at 1920x1080 averages 65 FPS, which is the most demanding preset that clears 60 FPS at this resolution. High averages 94 FPS and Medium 120 FPS.
Q: How does the i5-14400F compare to its nearest CPU rivals?
A: The i5-14400F scores 32279 on average, which is 0.1% ahead of the AMD Ryzen 7 PRO 8840U (32233), 0.2% ahead of the Intel Core i9-11900 (32226), 0.5% ahead of the Intel Core i7-12800H (32121), and 0.2% behind the AMD Ryzen 7 6800HS (32354). Performance differences are negligible.
Q: Is the Arc B580 GPU or the i5-14400F CPU the limiting factor at 1440p?
A: The GPU is the limiting factor at 1440p. The CPU's benchmark percentile is 83, while the GPU's is 68. At 1440p Ultra, the system drops to 44 FPS, indicating the GPU cannot handle the shading load.
Q: What GPU alternatives would perform similarly to the Arc B580 in this game?
A: The NVIDIA GeForce RTX 2080 (score 22895, delta 0.6%), NVIDIA GeForce RTX 3080 (score 23172, delta -0.7%), and AMD Radeon RX 580 2048SP (score 23061, delta -0.2%) are all within 1% of the Arc B580's average score of 23021, so they would produce nearly identical FPS in Evolve.
Q: Does the Medium preset at 1440p maintain 60 FPS consistently?
A: Yes. At 2560x1440 Medium, the average is 80 FPS with a recorded minimum of 68 FPS and maximum of 93 FPS, so frame rates stay above 60 FPS throughout.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 65 FPS. This is the highest visual quality setting available in the test data, and it clears the playable threshold by 5 FPS, making it the recommended choice for 1080p. For users preferring higher frame rates, High averages 94 FPS and Medium 120 FPS, but Ultra provides the best visual fidelity without sacrificing playability.
At 2560x1440, the best setting is High, averaging 63 FPS. This is just above the 60 FPS threshold, so users may want to consider Medium (80 FPS) for additional headroom, but High is technically playable per the data. Ultra at 1440p is not recommended, as it averages 44 FPS and falls below the playable threshold.
At 3840x2160, no preset achieves 60 FPS, so there is no recommended best setting from the playable list. The closest is Low at 59 FPS, which is marginally below the threshold and not considered playable by the verdict criteria. Users attempting 4K should expect to reduce resolution or accept sub-60 FPS performance.