Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
34 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
20.4ms Frame Time
31ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 32,279
Graphics Card
Required 27,876
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 31
1440p QHD 23 33 42 54
1080p Full HD 34 49 62 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 49
1920x1080 Low 80
1920x1080 Medium 62
1920x1080 Ultra 34
2560x1440 High 33
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 Ultra 23
3840x2160 High 19
3840x2160 Low 31
3840x2160 Medium 24
3840x2160 Ultra 13

Performance Analysis: Evolve on Your System

Similar Performance Alternatives

The recorded data places the Intel Core i5-14400F in the 83rd percentile among all tested CPUs, with an average benchmark score of 32279. Looking at the nearest rivals in the database, the AMD Ryzen 7 PRO 8840U scores 32233, which is just 0.1% behind the i5-14400F. The Intel Core i9-11900 sits essentially at parity with a score of 32226, a 0.2% difference. On the other side, the AMD Ryzen 7 6800HS scores 32354, putting it 0.2% ahead, while the Intel Core i7-12800H trails by 0.5% with a score of 32121. For practical purposes, any of these processors would deliver nearly identical CPU-bound performance in Evolve, so a system built around any of these chips should behave similarly in terms of frame pacing and minimum frame rates when the GPU is not the limiting factor.

The Intel Arc B370, by contrast, occupies a very different position in the database. Its average benchmark score of 1184 places it in the 5th percentile of all GPUs, and its nearest rivals all cluster within a narrow band. The ATI Mobility Radeon HD 5570 scores 1186, a 0.2% difference, while the ATI Radeon HD 5770 scores 1190, 0.5% ahead. The AMD Radeon HD 7650M scores 1192, 0.7% ahead, and the AMD FirePro M2000 trails slightly at 1168, which is 1.4% behind the Arc B370. These are all older or lower-tier parts, and the data suggests that swapping the Arc B370 for any of these would produce very similar frame rates in Evolve, assuming the rest of the system stays the same. The practical takeaway is that the GPU is the dominant constraint here, and the CPU has ample headroom.

CPU and GPU Roles

The benchmark results for Evolve show a clear pattern where the GPU is the primary bottleneck at every resolution and settings combination tested. The CPU, an Intel Core i5-14400F with 10 cores and 16 threads, is far more capable than what this GPU can feed it. The evidence comes from the scaling behavior across resolutions.

At 3840x2160, the average frame rates are 19 FPS on High, 24 FPS on Medium, and 31 FPS on Low. Dropping the resolution to 2560x1440 raises these to 33 FPS on High, 42 FPS on Medium, and 54 FPS on Low. At 1920x1080, the numbers climb further to 49 FPS on High, 62 FPS on Medium, and 80 FPS on Low. The fact that frame rates improve substantially as resolution drops indicates that the GPU is the limiting factor. If the CPU were the bottleneck, reducing resolution would yield little to no gain, since the CPU work per frame would remain similar. The data shows a 61% increase in average FPS from 4K High to 1080p High (19 to 49 FPS), and a 158% increase from 4K Low to 1080p Low (31 to 80 FPS). This kind of scaling is characteristic of a GPU-bound scenario.

Setting changes at a fixed resolution reinforce this conclusion. At 1920x1080, moving from Low to Medium drops the average from 80 to 62 FPS, a 22.5% reduction. Moving from Medium to High drops it further to 49 FPS, another 21% reduction. At 2560x1440, the same progression goes from 54 to 42 to 33 FPS. These are large performance hits from settings that primarily affect GPU load, such as shadow quality, texture filtering, and post-processing effects. The CPU, with its Cinebench R23 multi-core score of 21645 and single-core score of 3055, is not the constraining factor in any of these measurements. The GPU, with its modest 6.144 TFLOPS of FP32 performance and 1280 shading units, is what determines the final frame rate.

For players who want to improve performance, the data suggests that lowering resolution or reducing settings will both help, but the GPU is the component that needs upgrading if higher frame rates are the goal. The CPU would not need to be replaced to see a meaningful improvement from a faster graphics card.

Measured FPS Breakdown

The recorded measurements for Evolve cover four settings levels across three resolutions. The data includes average FPS for all combinations, with minimum and maximum FPS recorded only for the Medium preset at each resolution.

At 3840x2160, the results are as follows. Ultra settings produce an average of 13 FPS. High settings produce an average of 19 FPS. Medium settings produce an average of 24 FPS, with a minimum of 20 and a maximum of 27. Low settings produce an average of 31 FPS. None of these averages come close to the 60 FPS playable threshold, and even the minimum at Medium (20 FPS) is far below it.

At 2560x1440, the picture improves but remains below playable levels. Ultra settings produce an average of 23 FPS. High settings produce an average of 33 FPS. Medium settings produce an average of 42 FPS, with a minimum of 35 and a maximum of 48. Low settings produce an average of 54 FPS. The Low preset average of 54 FPS is the closest this resolution gets to the 60 FPS threshold, but it still falls short.

At 1920x1080, the results finally cross the playable line for some presets. Ultra settings produce an average of 34 FPS. High settings produce an average of 49 FPS. Medium settings produce an average of 62 FPS, with a minimum of 53 and a maximum of 72. Low settings produce an average of 80 FPS. The Medium preset at 1080p is the only settings level and resolution combination where the average FPS clears the 60 FPS threshold, and it does so with a margin of 2 FPS. The minimum of 53 FPS means there will be occasional dips below 60, but the average is playable. The Low preset at 1080p, with an average of 80 FPS, provides a more comfortable margin for consistent frame delivery.

The data shows a consistent pattern: each step down in settings at a given resolution adds roughly 10 to 15 FPS on average, while each step down in resolution at a given settings level adds roughly 15 to 30 FPS. The combination of 1080p and Low settings is the only configuration that provides a substantial buffer above the 60 FPS threshold.

The Verdict

The verdict data is unambiguous. This system can run Evolve, but only at 1920x1080, and only on Low or Medium settings. At that resolution, the Medium preset delivers an average of 62 FPS, which clears the 60 FPS playable threshold. The Low preset delivers an average of 80 FPS, providing a comfortable margin. The High preset at 1080p averages 49 FPS, which is below the threshold, and Ultra averages 34 FPS.

At 2560x1440, no settings level reaches 60 FPS. The best result is Low at 54 FPS, followed by Medium at 42 FPS, High at 33 FPS, and Ultra at 23 FPS. At 3840x2160, the results are far below playable, with Low at 31 FPS, Medium at 24 FPS, High at 19 FPS, and Ultra at 13 FPS.

The database lists the playable settings at 1080p as Low and Medium, with Medium being the best settings level that still clears 60 FPS, at an average of 62 FPS. For players who want a consistent 60 FPS experience without dips, the Low preset at 1080p is the safer choice, since its 80 FPS average leaves more headroom for demanding scenes. The Medium preset, while averaging 62 FPS, has a recorded minimum of 53 FPS, meaning some frames will fall below the threshold.

For 1440p or 4K gaming, this combination is not viable for Evolve at playable frame rates. Upgrading the GPU would be the direct path to higher resolutions and settings, since the CPU has substantial performance headroom.

How This Combo Ranks

The combination of the Intel Core i5-14400F and the Intel Arc B370 ranks 3414 out of 3700 tested combinations in the database for Evolve. This places it in the bottom portion of all tested systems, roughly in the 8th percentile of combinations. The ranking reflects the GPU's low position in the overall performance hierarchy, as the CPU is comparatively strong. The i5-14400F sits in the 83rd percentile of all CPUs, while the Arc B370 sits in the 5th percentile of all GPUs. The combination's ranking in Evolve is dragged down almost entirely by the graphics card.

In practical terms, this means the system will perform like a low-end gaming PC in Evolve, comparable to systems built around much older GPUs. The CPU is not the limiting factor, and any gains from a faster GPU would be fully realized. The rank of 3414 out of 3700 is a strong signal that this is not a balanced pairing for this game, but it is also not a configuration that fails to run the game entirely. At 1080p with reduced settings, it meets the minimum playable standard.

FAQ

Q: Can this PC run Evolve at 60 FPS?

A: Yes, but only at 1920x1080 resolution with Low or Medium settings. The Medium preset averages 62 FPS, and the Low preset averages 80 FPS. No settings at 2560x1440 or 3840x2160 reach the 60 FPS threshold.

Q: What is the best settings preset at 1080p?

A: The database records Medium as the best playable setting at 1080p, with an average FPS of 62. Low is also playable at 80 FPS average. High averages 49 FPS, and Ultra averages 34 FPS, both below the playable threshold.

Q: How much performance drops when increasing from 1080p to 1440p?

A: At Low settings, the average FPS drops from 80 at 1080p to 54 at 1440p, a 32.5% reduction. At Medium settings, it drops from 62 to 42, a 32.3% reduction. At High settings, it drops from 49 to 33, a 32.7% reduction.

Q: Is the CPU or GPU the bottleneck in this system for Evolve?

A: The GPU is the clear bottleneck. The Intel Arc B370 ranks in the 5th percentile of all GPUs, while the Intel Core i5-14400F ranks in the 83rd percentile of all CPUs. Frame rates scale significantly with resolution and settings changes, which is characteristic of GPU-bound performance.

Q: What GPU would perform similarly to the Intel Arc B370 in Evolve?

A: Based on the nearest rival data, the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M all have benchmark scores within 0.7% of the Arc B370. The AMD FirePro M2000 is 1.4% behind. These would all produce very similar frame rates in Evolve.

Q: What is the lowest FPS recorded for this system in Evolve?

A: The lowest recorded minimum FPS is 20, which occurs at 3840x2160 with Medium settings. At 2560x1440 Medium, the minimum is 35 FPS, and at 1920x1080 Medium, the minimum is 53 FPS. Minimum values were only recorded for the Medium preset at each resolution.