Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
161 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
108 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
61 FPS
Ultra 4K Measured
26 FPS
10.2ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 32,279
Graphics Card
Required 27,876
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 48 61
1440p QHD 45 66 84 108
1080p Full HD 68 98 125 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 98
1920x1080 Low 161
1920x1080 Medium 125
1920x1080 Ultra 68
2560x1440 High 66
2560x1440 Low 108
2560x1440 Medium 84
2560x1440 Ultra 45
3840x2160 High 37
3840x2160 Low 61
3840x2160 Medium 48
3840x2160 Ultra 26

Performance Analysis: Evolve on Your System

The Intel Core i5-14400F paired with the AMD Radeon RX 7600 delivers a broad spread of frame rates in Evolve, scaling cleanly from a 1080p experience that clears 60 FPS at every preset up to a 4K result that only reaches playable territory on Low settings. Benchmark data shows this combination sits near the middle of the pack among tested hardware, with the CPU landing in the 83rd percentile of all processors and the GPU in the 57th percentile of all graphics cards. The measured results across three resolutions and four quality presets reveal a system that is consistently capable at 1440p, marginally playable at 4K with reduced settings, and comfortably smooth at 1080p even on Ultra.

Similar Performance Alternatives

The nearestRivals data places the Intel Core i5-14400F in close company with several other processors. The AMD Ryzen 7 PRO 8840U posts an average benchmark score of 32233, which is a 0.1% delta from the i5-14400F’s average score of 32279. The Intel Core i9-11900 sits at 32226, a 0.2% delta, while the AMD Ryzen 7 6800HS arrives at 32354, representing a negative 0.2% delta, meaning it scores slightly higher. The Intel Core i7-12800H rounds out the group with 32121, a 0.5% delta. In practical terms for Evolve, any of these processors would likely produce very similar CPU-bound performance, though the game’s engine appears more sensitive to GPU throughput given the measured frame rates.

On the graphics side, the AMD Radeon RX 7600’s nearest rivals include the NVIDIA GeForce RTX 3050 OEM with an average score of 15199, a negative 0.2% delta from the RX 7600’s 15171. The AMD Radeon Pro 560X scores 15082, a 0.6% delta, while the AMD Radeon 680M integrated graphics reaches 15270, a negative 0.7% delta, indicating it benchmarks slightly higher than the RX 7600 in the aggregate metric. The NVIDIA GeForce GTX 660 Ti scores 15063, a 0.7% delta. These rivals bracket the RX 7600 within a narrow performance band, suggesting that swapping to any of these GPUs would yield similar frame rates in Evolve, although the GTX 660 Ti is a much older architecture with different feature support.

For a user considering this combo, the data indicates that the CPU and GPU are well matched in aggregate terms, with neither component dramatically outperforming its closest alternatives. The i5-14400F’s 10 cores and 16 threads, along with its 20 MB of shared L3 cache, provide ample headroom for Evolve’s threading model, while the RX 7600’s 8 GB of GDDR6 memory and 288.0 GB/s bandwidth handle the game’s texture loads without obvious bottlenecks at 1080p or 1440p.

CPU and GPU Roles

The measured FPS data across resolutions and presets shows that the GPU becomes the dominant factor as resolution increases, while the CPU maintains a consistent baseline. At 1920x1080, the difference between Low and Ultra settings is 93 FPS (161 FPS at Low versus 68 FPS at Ultra), which is a 137% swing driven almost entirely by GPU workload. The CPU’s role at this resolution is to feed the GPU quickly enough; the i5-14400F’s single-thread performance, evidenced by a Cinebench R23 single-core score of 3055, is more than sufficient for Evolve’s frame pacing at 1080p.

Moving to 2560x1440, the scaling becomes steeper. Low settings produce 108 FPS, Medium drops to 84 FPS, High falls to 66 FPS, and Ultra bottoms out at 45 FPS. The gap between Low and Ultra here is 63 FPS, a 140% reduction, which is proportionally similar to 1080p. This suggests that the GPU is still the primary limiter, as the CPU’s workload does not scale significantly with resolution. The i5-14400F’s multi-core strength, shown by a Cinebench R23 multi-core score of 21645, remains untaxed by Evolve at any resolution, meaning the RX 7600’s pixel and texture throughput dictates the frame rate.

At 3840x2160, the GPU is unequivocally the bottleneck. Low settings yield 61 FPS, Medium drops to 48 FPS, High falls to 37 FPS, and Ultra produces just 26 FPS. The gap between Low and Ultra is 35 FPS, which is a 135% reduction from the Low value. This pattern mirrors the lower resolutions, confirming that the RX 7600’s 2048 shading units and 64 ROPs are the limiting factor. The CPU’s contribution is essentially constant; even at 4K Ultra, the i5-14400F is not holding back the GPU, as evidenced by the fact that the frame rate drops are consistent with GPU-bound behavior rather than CPU stalls.

The data indicates that for Evolve, the GPU matters more at every resolution, but the margin grows with resolution. At 1080p, a user might see CPU influence in minimum frame times, but the measured averages show no such effect. At 4K, the CPU is almost irrelevant, as the RX 7600 cannot produce enough frames to stress the i5-14400F’s 16 threads. For anyone building around this combo, the takeaway is that the RX 7600 will determine playability, and the i5-14400F provides a stable platform that will not introduce stutter or frame drops in Evolve.

Measured FPS Breakdown

At 1920x1080, the data shows a full range of playable performance. Low settings produce an average of 161 FPS, which is the highest measured result across all configurations. Medium settings drop to 125 FPS on average, with a minimum of 106 FPS and a maximum of 143 FPS, indicating some variance but no problematic dips. High settings yield 98 FPS on average, still well above the 60 FPS playable threshold. Ultra settings deliver 68 FPS on average, which is the lowest 1080p result but remains playable. The spread from Low to Ultra is 93 FPS, showing that Evolve scales heavily with preset quality at this resolution.

Moving to 2560x1440, the averages shift downward but remain mostly playable. Low settings produce 108 FPS, which is a 33% drop from the 1080p Low result. Medium settings average 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS, keeping the 1% lows above the 60 FPS threshold. High settings average 66 FPS, which is just above the playable line but with no minimum data reported. Ultra settings fall to 45 FPS, which is below the 60 FPS threshold and thus not considered playable. The gap between Low and Ultra here is 63 FPS, and the Medium preset’s minimum of 71 FPS suggests that even during heavy scenes, the system holds up well.

At 3840x2160, the results are mostly below the playable threshold. Low settings average 61 FPS, which just clears the 60 FPS line. Medium settings average 48 FPS, with a minimum of 40 FPS and a maximum of 55 FPS, indicating that the system struggles to maintain consistent frame times at this resolution. High settings drop to 37 FPS, and Ultra produces only 26 FPS. The difference between Low and Ultra at 4K is 35 FPS, which is a smaller absolute gap than at lower resolutions but represents a larger percentage drop. The Medium preset’s minimum of 40 FPS is particularly telling, as it shows the RX 7600 cannot avoid dips below 60 FPS at 4K even on medium quality.

The data also shows that the min and max FPS values are only reported for the Medium preset at each resolution. At 1080p Medium, the range is 106 to 143 FPS, a 37 FPS spread. At 1440p Medium, the range is 71 to 96 FPS, a 25 FPS spread. At 4K Medium, the range is 40 to 55 FPS, a 15 FPS spread. This narrowing range at higher resolutions indicates that the GPU becomes more consistently loaded, reducing frame time variance but also lowering the average.

FAQ

Q: Can this PC run Evolve at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 68, which is above the 60 FPS playable threshold. This is the highest preset tested at this resolution, and the data confirms it is playable.

Q: What is the best playable setting at 2560x1440?

A: The High preset at 1440p yields an average of 66 FPS, which clears the 60 FPS threshold. The Ultra preset drops to 45 FPS, so High is the most demanding setting that remains playable at this resolution.

Q: Is 4K playable with this hardware?

A: Only at Low settings, which produce an average of 61 FPS at 3840x2160. Medium settings drop to 48 FPS, High to 37 FPS, and Ultra to 26 FPS, all below the playable threshold.

Q: How much performance is lost when moving from 1080p to 1440p at High settings?

A: At 1920x1080 High, the average FPS is 98. At 2560x1440 High, the average is 66. This represents a 32 FPS drop, or approximately a 33% reduction in frame rate for the same preset.

Q: Which component is the bottleneck for this game?

A: The benchmark data shows the GPU is the primary limiter. The RX 7600’s frame rates scale down consistently as resolution increases, while the i5-14400F’s performance metrics suggest it is not holding back the system. The CPU’s 83rd percentile ranking and the GPU’s 57th percentile ranking support this conclusion.

Q: What is the frame time variance like at Medium settings?

A: At 1080p Medium, the minimum is 106 FPS and the maximum is 143 FPS. At 1440p Medium, the minimum is 71 FPS and the maximum is 96 FPS. At 4K Medium, the minimum is 40 FPS and the maximum is 55 FPS. The variance narrows at higher resolutions, but the averages also fall.

The Verdict

This PC can run Evolve, but the playable range depends heavily on resolution. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold. The lowest average is 68 FPS at Ultra, which is still 8 FPS above the playable line. At 2560x1440, the High preset averages 66 FPS, making it playable, while Low and Medium also exceed 60 FPS with averages of 108 and 84 FPS respectively. The Ultra preset at 1440p falls short at 45 FPS, so it is not recommended for smooth gameplay.

At 3840x2160, only the Low preset achieves a playable average of 61 FPS. The Medium preset averages 48 FPS, High averages 37 FPS, and Ultra averages 26 FPS, all of which are below the 60 FPS threshold. The verdictByResolution data confirms these findings, listing Low as the only playable setting at 4K, High as the best playable setting at 1440p, and Ultra as the best playable setting at 1080p.

For a user targeting 60 FPS, the safe zones are 1080p at any preset, 1440p up to High, and 4K only on Low. The data does not include min FPS values for most presets, so there is some uncertainty about frame dips at High and Ultra settings, but the averages are clearly above or below the threshold.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 68 FPS. This is the highest quality setting tested, and it still provides a comfortable margin over the playable threshold. The next step down, High, averages 98 FPS, but Ultra is the best choice for visual fidelity without sacrificing playability.

At 2560x1440, the best playable setting is High, averaging 66 FPS. This is just 6 FPS above the 60 FPS line, so users who prioritize frame rate stability might prefer Medium, which averages 84 FPS with a minimum of 71 FPS. However, for maximum quality, High is the answer. The Ultra preset at 45 FPS is not viable for smooth play.

At 3840x2160, the only playable option is Low, averaging 61 FPS. This is a slim margin, and the Medium preset’s minimum of 40 FPS shows that the system cannot maintain consistent frame times at higher quality. For 4K users, Low is the only preset that meets the 60 FPS requirement, and even then, the lack of min FPS data for Low means there is some risk of dips below 60 FPS during intense scenes.

How This Combo Ranks

The Intel Core i5-14400F and AMD Radeon RX 7600 combination ranks 2532 out of 3700 tested combos for Evolve, placing it in the 68th percentile of all configurations in the database. This rank reflects the overall performance across all resolutions and presets, weighted by the playable thresholds. The CPU’s individual percentile of 83 places it well above average, while the GPU’s percentile of 57 is closer to the median. This disparity suggests that the combo’s rank is limited by the GPU, and that a stronger graphics card would likely move this pairing higher in the rankings.

In context, the combo sits below the top quartile of tested systems, but it is far from the bottom. The measured FPS data shows that it handles 1080p and 1440p well, which covers the majority of gaming scenarios. The 4K results are weak, but that is expected for a GPU in the 57th percentile. The rank of 2532 out of 3700 indicates that roughly two-thirds of tested combos perform better, but the gap is not enormous given the RX 7600’s mid-range positioning. For a user with a 1080p or 1440p monitor, this combo is above average in practical terms, even if the absolute rank is middle-of-the-pack.