Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 34 | 46 | 54 |
| 1440p QHD | 38 | 61 | 74 | 99 |
| 1080p Full HD | 64 | 89 | 114 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-13400F paired with the AMD Radeon RX 6600 delivers a playable experience in Evolve at 1080p and 1440p, but falls short of the 60 FPS threshold at 2160p. Benchmark data shows this combination ranks 2872 out of 3700 tested combos, placing it in the lower-mid tier of system configurations for this title. The measured frames per second reveal a clear pattern: performance scales predictably with resolution and preset, with the CPU and GPU roles shifting as the workload changes.
Measured FPS Breakdown
At 1920x1080, the combination produces its strongest results. Low settings average 149.8 FPS, which is the highest recorded figure across all tested configurations. Medium settings follow at 114.2 FPS, while High settings deliver 88.7 FPS. Ultra settings, the most demanding preset tested, still maintain an average of 63.8 FPS. These numbers indicate that the system has substantial headroom at this resolution, with even the most intensive preset clearing the playability threshold by a margin of 3.8 FPS.
Moving to 2560x1440, performance drops noticeably but remains respectable. Low settings average 98.9 FPS, representing a 33.9% reduction compared to the same preset at 1080p. Medium settings produce 73.6 FPS, and High settings average 61.3 FPS. Ultra settings fall to 38.4 FPS, which is below the playable threshold. The gap between Low and Ultra at this resolution spans 60.5 FPS, indicating that preset selection has a significant impact on framerate.
At 3840x2160, the system struggles to maintain playable performance across all presets. Low settings average 54.2 FPS, Medium settings produce 45.6 FPS, and High settings drop to 34.3 FPS. Ultra settings yield only 22.6 FPS, which is less than half the playable threshold. None of the 2160p presets reach 60 FPS, with the closest being Low at 5.8 FPS below the mark.
The data shows a consistent scaling pattern. From 1080p Low to 1440p Low, the framerate drops from 149.8 to 98.9 FPS. From 1440p Low to 2160p Low, it falls further to 54.2 FPS. Each resolution step introduces a substantial performance penalty, with the 1080p to 1440p transition costing roughly one-third of the framerate and the 1440p to 2160p transition costing roughly half.
CPU and GPU Roles
The workload distribution between the Intel Core i5-13400F and the AMD Radeon RX 6600 shifts depending on resolution and preset. At 1080p, the high framerates observed — particularly at Low settings with 149.8 FPS — suggest that the CPU is capable of feeding the GPU adequately. The Core i5-13400F has 10 cores and 16 threads, with a boost clock of 4.60 GHz, which provides sufficient processing power for this title’s demands.
At 1440p, the GPU begins to take a more prominent role. The framerate drops from 98.9 FPS at Low to 61.3 FPS at High, a 38% reduction. This scaling indicates that the Radeon RX 6600, with its 8 GB of GDDR6 memory and 224.0 GB/s bandwidth, becomes the limiting factor as the pixel count increases. The GPU’s 1792 shading units and 64 ROPS determine how efficiently it can process the higher resolution workload.
At 2160p, the GPU is clearly the dominant constraint. The framerate falls to 54.2 FPS at Low settings, and the gap between Low and Ultra widens to 31.6 FPS. The Radeon RX 6600’s 8.928 TFLOPS of FP32 performance is insufficient for 4K rendering at playable framerates in this game. The CPU’s role diminishes at this resolution because the GPU cannot deliver frames quickly enough to saturate the processor’s capabilities.
The preset scaling provides additional insight. At 1080p, moving from Low to Ultra costs 86 FPS, while at 1440p the same transition costs 60.5 FPS, and at 2160p it costs 31.6 FPS. This narrowing delta suggests that as resolution increases, the GPU becomes the bottleneck regardless of preset, and the CPU’s influence on performance diminishes.
How This Combo Ranks
The combination of Intel Core i5-13400F and AMD Radeon RX 6600 ranks 2872 out of 3700 tested combos for Evolve. This places the system in the 22nd percentile of all configurations tested, meaning roughly 78% of combos perform better in this game. The rank reflects the system’s limited ability to maintain high framerates at demanding resolutions, despite its solid performance at 1080p.
The CPU’s overall benchmark percentile is 77, indicating it outperforms 77% of all CPUs in general benchmarks. The GPU’s percentile is 63, placing it above 63% of all GPUs. However, the in-game rank of 2872 suggests that the combination underperforms relative to what the individual component percentiles might imply. This can occur when the GPU’s memory bandwidth or shading capacity becomes a limiting factor in specific game workloads.
The CPU’s nearest rivals include the AMD Ryzen 9 6900HS with an average benchmark score of 25284 and a deltaPct of 0, the Intel Core 5 120 with a score of 25362 and a deltaPct of -0.3, and the AMD Ryzen 5 5600X3D with a score of 25365 and a deltaPct of -0.3. The AMD Ryzen 7 6800H scores 25201 with a deltaPct of 0.4. These rivals have nearly identical benchmark scores, indicating that the Core i5-13400F’s performance is closely matched by several other processors.
The GPU’s nearest rivals include the NVIDIA Quadro K6000 with a score of 19030 and a deltaPct of 0, the NVIDIA GeForce RTX 4050 Mobile with a score of 19049 and a deltaPct of -0.1, the NVIDIA Tesla K20m with a score of 19089 and a deltaPct of -0.3, and the NVIDIA RTX 2000 Ada Generation with a score of 18954 and a deltaPct of 0.4. These GPUs cluster closely around the RX 6600’s average benchmark score of 19036.
FAQ
Q: Can this system run Evolve at 1080p with Ultra settings?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 63.8, which clears the playable threshold of 60 FPS.
Q: What is the best playable preset at 1440p?
A: High settings at 2560x1440 produce an average of 61.3 FPS, making it the most demanding preset that maintains playable performance at this resolution.
Q: Is 4K gaming possible with this hardware?
A: No. At 3840x2160, even Low settings only reach 54.2 FPS on average, falling short of the 60 FPS playable threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-13400F has an average benchmark score of 25292. The AMD Ryzen 9 6900HS scores 25284 with a deltaPct of 0, and the Intel Core 5 120 scores 25362 with a deltaPct of -0.3. The differences are minimal.
Q: How does the GPU compare to its nearest rivals?
A: The AMD Radeon RX 6600 has an average benchmark score of 19036. The NVIDIA Quadro K6000 scores 19030 with a deltaPct of 0, and the NVIDIA GeForce RTX 4050 Mobile scores 19049 with a deltaPct of -0.1. These GPUs are essentially equivalent in benchmark performance.
Q: What framerate can be expected at 2160p with Medium settings?
A: The measured average FPS at 3840x2160 with Medium settings is 45.6, which is below the 60 FPS playable threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 63.8 FPS. This is the highest quality setting that maintains playable performance, and it does so with a margin of 3.8 FPS above the threshold.
At 2560x1440, the best playable setting is High, which achieves 61.3 FPS on average. Ultra settings at this resolution drop to 38.4 FPS, which is not playable. The gap between High and Ultra is 22.9 FPS, indicating a significant performance cliff between these presets.
At 3840x2160, no preset achieves playable performance. The closest is Low with 54.2 FPS, which is 5.8 FPS below the threshold. Users seeking 4K performance would need to reduce resolution or upgrade hardware.
The Verdict
The Intel Core i5-13400F and AMD Radeon RX 6600 can run Evolve at playable framerates in two of the three tested resolutions. At 1920x1080, all four presets — Low, Medium, High, and Ultra — exceed 60 FPS, with the lowest being Ultra at 63.8 FPS. At 2560x1440, three presets — Low, Medium, and High — clear the threshold, with High being the most demanding playable option at 61.3 FPS.
At 3840x2160, the system fails to reach playable performance on any preset. The verdict by resolution confirms this: no playable settings exist at 2160p, while 1440p offers three playable presets and 1080p offers all four. For users targeting 1080p or 1440p gaming, this combination is sufficient. For 4K, it is not.
The data shows that the system’s performance ceiling is at 1440p High, and its most comfortable operating range is at 1080p with Ultra settings. Users with a 1440p monitor can expect smooth gameplay at High settings, while those with a 1080p display can max out the game and still maintain a comfortable margin above the playable threshold.
Similar Performance Alternatives
For the CPU, benchmark data shows that the AMD Ryzen 9 6900HS performs within 0% of the Intel Core i5-13400F, with an average score of 25284 compared to 25292. The Intel Core 5 120 and AMD Ryzen 5 5600X3D both score slightly higher at 25362 and 25365 respectively, with deltaPct values of -0.3, indicating they are marginally faster. The AMD Ryzen 7 6800H scores 25201 with a deltaPct of 0.4, making it marginally slower. Any of these processors would produce similar in-game results when paired with the Radeon RX 6600.
For the GPU, the NVIDIA Quadro K6000 performs within 0% of the AMD Radeon RX 6600, with a score of 19030 versus 19036. The NVIDIA GeForce RTX 4050 Mobile scores 19049 with a deltaPct of -0.1, and the NVIDIA Tesla K20m scores 19089 with a deltaPct of -0.3, both being effectively equivalent. The NVIDIA RTX 2000 Ada Generation scores 18954 with a deltaPct of 0.4, making it marginally slower. Users with any of these GPUs paired with a comparable CPU would likely observe similar framerates in Evolve.
The combination of a CPU from this performance cluster with a GPU from the RX 6600’s cluster would produce nearly identical results in this game. The benchmark scores suggest that swapping to any of these alternatives would not meaningfully change the playable resolutions or presets identified in this analysis.