Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
79 FPS
Ultra 1080p Measured
32 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
10 FPS
20.8ms Frame Time
31ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 25,292
Graphics Card
Required 27,876
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 19 23 29
1440p QHD 23 31 42 53
1080p Full HD 32 48 62 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 48
1920x1080 Low 79
1920x1080 Medium 62
1920x1080 Ultra 32
2560x1440 High 31
2560x1440 Low 53
2560x1440 Medium 42
2560x1440 Ultra 23
3840x2160 High 19
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 10

Performance Analysis: Evolve on Your System

Similar Performance Alternatives

The Intel Core i5-13400F sits in a dense performance cluster according to the database's aggregate CPU benchmark scores. Its average score of 25292 places it within a fraction of a percent of several other processors. The AMD Ryzen 9 6900HS scores 25284, a delta of 0 percent, meaning these two CPUs are effectively identical in overall benchmark output. The Intel Core 5 120 and AMD Ryzen 5 5600X3D both score slightly higher at 25362 and 25365 respectively, each showing a delta of -0.3 percent relative to the i5-13400F, which indicates the i5 trails them by a negligible margin. The AMD Ryzen 7 6800H comes in at 25201, a delta of 0.4 percent, placing it marginally behind. For gaming purposes, any of these processors would deliver broadly comparable frame pacing and multi-threaded performance in Evolve, though the i5-13400F's 10 cores and 16 threads give it a structural advantage in heavily threaded scenes that these rivals may not fully match.

On the GPU side, the AMD Radeon RX 570 records an average benchmark score of 28766, placing it at the 74th percentile among all GPUs. Its nearest rival, the AMD Radeon RX 6800M, scores 28874 with a delta of -0.4 percent, meaning the RX 570 trails by less than half a percent. That is a surprising result given the generational gap, but the recorded data shows these two cards perform nearly identically in the database's aggregate testing. The AMD Radeon R9 M295X scores 28580 with a delta of 0.7 percent, meaning the RX 570 leads it by that margin. The AMD Radeon RX 470 scores 28996 with a delta of -0.8 percent, placing the RX 570 slightly behind its sibling card. The NVIDIA Quadro RTX 8000 scores 28421 with a delta of 1.2 percent, putting the RX 570 ahead by a noticeable but still small amount. For Evolve specifically, the RX 570's GCN 4.0 architecture with 2048 shading units and 128 texture mapping units will handle the game's DirectX 12 rendering path, and the 4 GB GDDR5 memory over a 256-bit bus provides 224.0 GB/s of bandwidth, which is sufficient for the texture loads at lower presets.

CPU and GPU Roles

The measured frame rates across resolutions and presets reveal a clear pattern: the AMD Radeon RX 570 is the dominant constraint in Evolve, and the Intel Core i5-13400F has ample headroom. At 1920x1080 with Low settings, the system averages 78.5 FPS, which is the highest recorded figure in the entire dataset. Moving to Medium at the same resolution drops the average to 62.4 FPS, a reduction of 20.5 percent. High settings at 1920x1080 yield 48.1 FPS, and Ultra falls to 31.5 FPS. The scaling from Low to Ultra at 1080p represents a 59.9 percent performance loss, which is characteristic of a GPU-bound scenario where pixel fill and shading load increase dramatically.

At 2560x1440, the same pattern intensifies. Low settings produce 52.5 FPS, Medium drops to 42.3 FPS, High manages 31.1 FPS, and Ultra falls to 22.5 FPS. The resolution increase from 1080p to 1440p at Low settings costs 33.1 percent of the frame rate (from 78.5 to 52.5), which aligns with the pixel count increase of roughly 77 percent, suggesting the GPU's rendering efficiency is not scaling linearly with pixel throughput. At 3840x2160, the results are severe: Low averages 29.4 FPS, Medium 23.3 FPS, High 18.9 FPS, and Ultra only 9.8 FPS. The jump from 1440p Low to 4K Low represents a 44 percent drop, confirming that the RX 570's 224.0 GB/s memory bandwidth and 5.095 TFLOPS of FP32 compute are simply insufficient for 4K workloads.

The CPU's role is minimal in these measurements. The i5-13400F's single-thread score of 960 in 3DMark and 3191 in Cinebench R23 indicate strong per-core performance, and its 16 threads ensure that Evolve's multi-threaded engine tasks, such as physics and AI, will not bottleneck the GPU. At no resolution does the frame rate suggest CPU limitation; even the lowest GPU-bound result at 4K Ultra (9.8 FPS) is so far below the 60 FPS threshold that the CPU is clearly idle waiting on the GPU. The data implies that upgrading the GPU would yield immediate frame rate gains, while the CPU would remain a passive enabler.

FAQ

Q: Can this system run Evolve at 1080p with Medium settings?

A: Yes. The measured average frame rate at 1920x1080 with Medium settings is 62.4 FPS, which clears the 60 FPS playable threshold by 2.4 FPS. This is the best playable preset at this resolution.

Q: What is the highest resolution that achieves 60 FPS?

A: Only 1920x1080 achieves 60 FPS or above. At 2560x1440, the highest recorded average is 52.5 FPS on Low settings, which falls short of the 60 FPS threshold. At 3840x2160, no settings reach 60 FPS; the best result is 29.4 FPS on Low.

Q: How does the RX 570 compare to the RX 470 in aggregate performance?

A: The RX 570 has an average benchmark score of 28766, while the RX 470 scores 28996. The delta is -0.8 percent, meaning the RX 570 is slightly slower than its predecessor in the database's aggregate testing, though the difference is within measurement noise.

Q: Is the i5-13400F a bottleneck for the RX 570 in Evolve?

A: No. The frame rate scaling across resolutions and presets follows a GPU-bound pattern. The CPU's multi-thread score of 22604 in Cinebench R23 and 25032 in PassMark multithread far exceed what Evolve requires at 1080p, and the GPU is the limiting factor at every measured setting.

Q: What is the worst performing setting combination?

A: The lowest recorded average frame rate is 9.8 FPS at 3840x2160 with Ultra settings. This is 6.1 times slower than the 60 FPS threshold and indicates the RX 570 cannot handle 4K Ultra in any capacity.

Q: Does the RX 570 support modern APIs needed for Evolve?

A: Yes. The RX 570 supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3. Evolve's DirectX 12 path is compatible with the card's feature set.

The Verdict

The recorded data answers clearly: this PC can run Evolve, but only at 1920x1080 with Low or Medium settings. The verdict by resolution confirms that at 3840x2160 and 2560x1440, there are no playable settings, meaning no preset achieves an average of 60 FPS or above. At 1920x1080, the playable settings are Low and Medium, with Medium being the best option at 62.4 FPS average. That is a slim margin above the 60 FPS threshold, and any scene complexity beyond the benchmark's average could push it below. Low settings at 1080p offer a more comfortable 78.5 FPS average, providing 30.8 percent headroom over the playable threshold. For players who prioritize stability, Low is the safer choice; for those who accept occasional dips, Medium is viable. At 1440p, the system is not playable by the database's 60 FPS standard, and at 4K it is far from usable. The i5-13400F is not the limiting factor; the RX 570's aging GCN architecture simply lacks the compute throughput and memory bandwidth for higher resolutions in this title.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The best recorded average is 29.4 FPS on Low settings, which is 49 percent below the playable threshold. Medium scores 23.3 FPS, High 18.9 FPS, and Ultra 9.8 FPS. None are viable.

At 2560x1440, no preset achieves 60 FPS either. The highest average is 52.5 FPS on Low settings, which is 12.5 percent below the threshold. Medium scores 42.3 FPS, High 31.1 FPS, and Ultra 22.5 FPS. The gap to playability is smaller than at 4K but still significant.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 62.4 FPS. Low settings score 78.5 FPS, providing additional headroom. High settings drop to 48.1 FPS, and Ultra falls to 31.5 FPS, both below the threshold. For the best visual quality while maintaining playability, Medium is the recommended choice, with the understanding that its 62.4 FPS average leaves only 2.4 FPS of buffer.

How This Combo Ranks

In the database's ranking of tested CPU and GPU combinations for Evolve, this pairing ranks 3507 out of 3700 total combinations. That places it in the bottom 5.2 percent of all tested systems, a poor standing that reflects the RX 570's age and limited performance headroom. The rank is driven almost entirely by the GPU, as the CPU's 77th percentile ranking among all processors is far above the GPU's 74th percentile, but the combination's frame rates at 1440p and 4K drag the overall standing down. The i5-13400F's strong multi-threaded performance (Cinebench R23 score of 22604) and high single-thread performance (PassMark single thread score of 3634) do not compensate for the GPU's inability to push pixels at higher resolutions. Among the 3700 combinations, this system is closer to the bottom than the middle, and the measured data shows that only 1080p gaming is viable. For context, the GPU's closest rivals (RX 6800M, RX 470, R9 M295X, Quadro RTX 8000) would likely produce similar rankings given their near-identical aggregate scores, but the CPU's superior headroom does not translate into better Evolve performance because the GPU saturates first.

Measured FPS Breakdown

The complete set of measured average frame rates is as follows:

At 3840x2160, Ultra settings produce 9.8 FPS, which is the lowest recorded value in the entire dataset. High settings score 18.9 FPS, Medium 23.3 FPS, and Low 29.4 FPS. The progression from Ultra to Low represents a 200 percent improvement, but even the best 4K result is less than half of the 60 FPS threshold.

At 2560x1440, Ultra averages 22.5 FPS, High 31.1 FPS, Medium 42.3 FPS, and Low 52.5 FPS. The difference between Low and Ultra is 30.0 FPS, a 133 percent spread. Low comes closest to playability but still misses the threshold by 7.5 FPS.

At 1920x1080, Ultra averages 31.5 FPS, High 48.1 FPS, Medium 62.4 FPS, and Low 78.5 FPS. The spread from Low to Ultra is 47.0 FPS, a 149 percent difference. Medium is the only preset above 60 FPS besides Low, and its 62.4 FPS average is the second-highest recorded value. Low at 78.5 FPS is the only result that offers substantial headroom above the playable threshold, exceeding it by 30.8 percent. High and Ultra are both unplayable, with High missing the threshold by 11.9 FPS and Ultra missing it by 28.5 FPS. The data shows a clear cliff between Medium and High at 1080p, indicating that the RX 570's shading units and texture units are overwhelmed once the preset quality increases beyond a moderate level.