Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 25 | 29 |
| 1440p QHD | 20 | 32 | 40 | 52 |
| 1080p Full HD | 35 | 48 | 59 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this PC run Evolve at 60 FPS at 1920x1080?
A: Yes, but only at Low settings. The measured average FPS at 1080p Low is 76.1, which clears the 60 FPS threshold. At Medium settings the average drops to 59.3, just below the playable threshold.
Q: What is the best playable setting at 2560x1440?
A: None. The recorded data shows no playable settings at 2560x1440. The highest average FPS at this resolution is 52 at Low settings, which falls short of the 60 FPS threshold required for playability.
Q: How does the GTX 1650 compare to its nearest GPU rivals?
A: The GTX 1650's average benchmark score is 7472. It sits 0.3% above the AMD Radeon HD 8850M (7447), 0.4% above the Intel UHD Graphics 750 (7441), and 0.6% above the AMD Radeon R7 350 (7425). It trails the Intel Arc A310 (7550) by 1%.
Q: What is the FPS difference between 1080p Low and 1080p Ultra?
A: The gap is substantial. At 1080p Low the average is 76.1 FPS, while at Ultra it drops to 34.8 FPS. That represents a 54% reduction in average frame rate when moving from the lowest to the highest preset.
Q: Is the CPU or GPU more likely to limit performance in this game?
A: The data suggests the GPU is the limiting factor. The CPU, Intel Core i5-12600KF, ranks in the 79th percentile among all CPUs with an average benchmark score of 27799. The GPU, in contrast, sits in the 40th percentile among all GPUs. The FPS scaling across resolutions shows typical GPU-bound behavior.
Q: What is the combo rank for this PC in Evolve?
A: The combination ranks 3579 out of 3700 tested combos in the database. This places it in the lower portion of results, consistent with a GPU that is several generations behind the CPU in performance tier.
CPU and GPU Roles
The recorded FPS data for Evolve shows a clear pattern: the NVIDIA GeForce GTX 1650 is the dominant constraint at every resolution and preset. The CPU, Intel Core i5-12600KF, has substantial headroom. Its benchmark scores include a Cinebench R23 multicore result of 23391 and a single-core result of 3302, placing it in the 79th percentile of all CPUs. The GPU, with an average benchmark score of 7472 and a 40th percentile rank, operates near the low end of desktop graphics performance.
Resolution scaling confirms the GPU-bound nature. At 1920x1080 Low, the average FPS is 76.1. Moving to 2560x1440 Low drops the average to 52, a 32% reduction. At 3840x2160 Low, the average falls to 29.1, another 44% reduction. This steep scaling with resolution is classic GPU-limited behavior. A CPU-limited scenario would show far smaller FPS changes across resolutions because the render load would remain roughly constant.
Preset scaling within a resolution further reinforces this interpretation. At 1080p, the average FPS goes from 76.1 at Low to 59.3 at Medium, 47.6 at High, and 34.8 at Ultra. The incremental cost of each preset step is substantial, again pointing to the GPU as the bottleneck. The GTX 1650's 4 GB GDDR5 memory and 128.1 GB/s bandwidth are modest by current standards, and the measured results reflect that limitation.
The CPU's role becomes more relevant at lower resolutions and lower presets, but even at 1080p Low the average FPS of 76.1 is well below what the i5-12600KF could feed. The CPU's 10 cores and 16 threads, with boost clock up to 4.90 GHz, are sufficient for Evolve's demands. The database shows no scenario where CPU performance would meaningfully alter the outcome. The verdict is consistent across all resolutions: the GPU decides the frame rate.
How This Combo Ranks
In the database, this combination of Intel Core i5-12600KF and NVIDIA GeForce GTX 1650 ranks 3579 out of 3700 tested combos for Evolve. That places it in the bottom 6% of all tested configurations. The rank reflects the significant mismatch between a relatively modern, high-performance CPU and an entry-level GPU that was already end-of-life by the time it was tested.
The percentile positions quantify the mismatch. The CPU sits in the 79th percentile among all CPUs, while the GPU sits in the 40th percentile among all GPUs. The combo rank of 3579 is closer to the GPU's percentile than the CPU's, which aligns with the GPU-bound analysis above. In practical terms, the CPU's strength does not translate into higher FPS in Evolve because the GPU cannot keep up with even modest settings.
The rank also implies that most other tested combos achieve better FPS in this game. The few combos ranked below this one likely feature even weaker GPUs or CPUs that bottleneck similarly. For a game released in 2015, this hardware combination is far below what the database records as typical for smooth playability.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what else might behave similarly in Evolve.
For the CPU, the i5-12600KF's average benchmark score of 27799 is nearly identical to several alternatives. The Intel Core i9-10900K scores 27872, just 0.3% higher. The AMD Ryzen 7 5800X3D scores 27896, also 0.3% higher. The AMD Ryzen 7 6800U scores 27887, 0.3% higher. The AMD Ryzen 5 8500GE scores 27712, 0.3% lower. In terms of CPU-driven performance, all of these would deliver essentially the same FPS in Evolve because the GPU remains the limiting factor.
For the GPU, the GTX 1650's average benchmark score of 7472 has close neighbors. The AMD Radeon HD 8850M scores 7447, 0.3% lower. The Intel UHD Graphics 750 scores 7441, 0.4% lower. The AMD Radeon R7 350 scores 7425, 0.6% lower. The Intel Arc A310 scores 7550, 1% higher. These deltas are small enough that any of these GPUs would produce nearly identical FPS in Evolve. The Arc A310 would be marginally faster, perhaps a frame or two higher at each preset, but not enough to change the playability verdict.
Combining the nearest rivals suggests that pairing any of the listed CPUs with any of the listed GPUs would yield results within a few percent of this combo. The bottleneck would remain the GPU, and the FPS numbers would stay in the same range.
Measured FPS Breakdown
The database contains measured average FPS values for four presets at three resolutions. No minimum or maximum FPS values were recorded, so the analysis relies on averages.
At 1920x1080, the results are as follows. Low settings produce an average of 76.1 FPS. Medium settings produce 59.3 FPS. High settings produce 47.6 FPS. Ultra settings produce 34.8 FPS. The step from Low to Medium costs 16.8 FPS, from Medium to High costs 11.7 FPS, and from High to Ultra costs 12.8 FPS. The pattern shows diminishing returns as settings increase, but every step has a meaningful impact.
At 2560x1440, the averages are lower across the board. Low settings yield 52 FPS. Medium yields 39.6 FPS. High yields 31.9 FPS. Ultra yields 19.6 FPS. The gap between Low and Ultra is 32.4 FPS, a 62% reduction. No preset at this resolution reaches the 60 FPS threshold.
At 3840x2160, the results are largely unplayable. Low settings average 29.1 FPS. Medium averages 25 FPS. High averages 15.7 FPS. Ultra averages 10.9 FPS. The difference between Low and Ultra is 18.2 FPS, but even the best result at 4K is less than half of the playable threshold.
The data shows no recorded minimum or maximum FPS values, so frame time consistency cannot be assessed. However, the average values alone indicate that this combo is suitable only for 1080p Low settings in Evolve.
The Verdict
Based on the recorded data, this PC can run Evolve at 60 FPS only at 1920x1080 with Low settings. The average FPS at that configuration is 76.1, comfortably above the 60 FPS threshold. At 1080p Medium, the average drops to 59.3, just below playable. At 1080p High and Ultra, the averages are 47.6 and 34.8 respectively, both below the threshold.
At 2560x1440, no preset reaches 60 FPS. The best result is Low at 52 FPS, followed by Medium at 39.6, High at 31.9, and Ultra at 19.6. At 3840x2160, the best result is Low at 29.1 FPS, with Ultra at 10.9 FPS. None of these are playable by the 60 FPS standard.
The verdict by resolution is clear. At 1920x1080, the playable settings list contains only Low, with best settings at Low and an average FPS of 76.1. At 2560x1440 and 3840x2160, the playable settings list is empty, and no best settings are recorded.
In practical terms, a user who wants a smooth experience with this hardware must play at 1080p with the lowest preset. Any increase in resolution or settings will result in frame rates below 60 FPS, with the worst case being 4K Ultra at 10.9 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Low, with an average of 76.1 FPS. Medium comes close at 59.3 FPS but falls short. High and Ultra are not viable.
At 2560x1440, no preset meets the 60 FPS threshold. The closest is Low at 52 FPS, which is 8 FPS below the target. Users at this resolution would need to accept lower frame rates or reduce the resolution.
At 3840x2160, no preset meets the 60 FPS threshold. The best result is Low at 29.1 FPS, which is less than half of the target. This resolution is effectively not playable with this hardware in Evolve.
The database records best settings as Low for 1080p, and no best settings for 1440p or 4K. The playable settings list confirms this assessment. For users seeking the highest FPS possible, 1080p Low at 76.1 FPS is the only configuration that clears the threshold.