Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 21 | 26 | 34 |
| 1440p QHD | 25 | 36 | 46 | 60 |
| 1080p Full HD | 37 | 54 | 69 | 89 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Best Settings per Resolution
At 3840x2160, the recorded data shows no playable preset for this configuration. The highest average frame rate achieved at 4K is 34 FPS on Low settings, which falls well below the 60 FPS playability threshold. High settings produce 21 FPS, Medium settings produce 26 FPS, and Ultra settings drop to 14 FPS. None of these presets approach the required performance level, so there is no recommended setting for 4K operation.
At 2560x1440, the only preset that reaches the 60 FPS threshold is Low, with an exact average of 60 FPS. Medium settings deliver 46 FPS on average, High settings deliver 36 FPS, and Ultra settings drop to 25 FPS. The data indicates that 1440p gaming is possible only at the lowest graphical quality preset, and even then the average sits precisely at the threshold rather than comfortably above it.
At 1920x1080, the situation improves considerably. Medium settings achieve an average of 69 FPS, which clears the 60 FPS threshold with a reasonable margin. Low settings reach 89 FPS on average, providing headroom for demanding scenes. High settings produce 54 FPS, just below the threshold, while Ultra settings fall to 37 FPS. The best playable preset at 1080p is Medium, as it delivers the highest visual quality while maintaining an average above 60 FPS.
The Verdict
This system can run Evolve, but the experience depends heavily on the chosen resolution. The verdict data classifies 1920x1080 as playable with both Low and Medium presets, with Medium being the best option at 69 FPS average. At 2560x1440, only Low settings clear the 60 FPS line, and the average sits exactly at 60 FPS, meaning the experience is marginal with no room for frame rate dips. At 3840x2160, no preset achieves playable performance, and the best average recorded is 34 FPS on Low.
For users targeting a smooth 60 FPS experience, 1080p with Medium settings is the clear recommendation. The 69 FPS average provides some buffer above the threshold, though the minimum recorded on Medium at this resolution is 59 FPS, which means occasional dips below 60 are possible in demanding moments. Low settings at 1080p offer a more comfortable margin with 89 FPS average, but the visual compromise may not be necessary for most players.
At 1440p, the system is technically playable but only at Low settings. The exact 60 FPS average suggests that this configuration is operating at the edge of its capabilities. Users who prefer higher visual fidelity at 1440p will need to accept frame rates in the 25 to 46 FPS range, which is not suitable for a fast-paced FPS title.
The overall assessment is straightforward: this hardware combination is best suited for 1080p gaming with medium graphical details. It can handle 1440p only at minimal settings, and 4K is entirely out of reach. The combination's rank of 3288 out of 3700 tested combinations places it in the lower performance tier for this specific game.
CPU and GPU Roles
The benchmark data reveals a significant imbalance between the CPU and GPU in this configuration. The Intel Core i5-12400F demonstrates strong processing capability with a Cinebench R23 multi-core score of 12380 and a single-core score of 1680. Its 3DMark scores show scaling from 909 in single-thread tests to 5912 at maximum threads, indicating healthy multi-threaded performance. The CPU sits at the 73rd percentile among all tested CPUs, placing it well above average.
The Intel Arc B390 GPU, however, presents a very different picture. Its only recorded 3DMark Steel Nomad DX12 score is 1482, and it ranks at the 9th percentile among all tested GPUs. The GPU's nearest rivals include the NVIDIA GeForce GT 520MX with a score of 1463 (1.3% slower), the NVIDIA GeForce 800M at 1460 (1.5% slower), the NVIDIA GeForce GT 625 OEM at 1446 (2.5% slower), and the NVIDIA GeForce GT 710 at 1443 (2.7% slower). This places the Arc B390 at the very bottom of the GPU performance spectrum.
The scaling between resolutions confirms that the GPU is the limiting factor. Moving from 1080p to 1440p on Low settings, the average frame rate drops from 89 FPS to 60 FPS, a reduction of approximately 33%. Moving from 1440p to 4K on Low settings, the frame rate drops from 60 FPS to 34 FPS, another reduction of approximately 43%. This steep decline with increasing resolution is characteristic of GPU-bound performance, where the graphics card cannot keep up with the growing pixel count.
Across presets at the same resolution, the pattern is consistent. At 1080p, frame rates range from 89 FPS on Low to 37 FPS on Ultra, a span of 52 FPS. At 1440p, the range is 60 FPS on Low to 25 FPS on Ultra, a span of 35 FPS. At 4K, the range is 34 FPS on Low to 14 FPS on Ultra, a span of 20 FPS. The narrowing range at higher resolutions indicates that the GPU is saturated and cannot differentiate between presets as effectively, because it is already operating near its maximum capacity.
The CPU's role becomes more apparent at lower resolutions and settings. At 1080p Low, the 89 FPS average suggests that the CPU is capable of feeding the GPU with enough data to reach near its maximum output. However, the GPU's low absolute performance means that even at 1080p Low, the system cannot achieve the kind of triple-digit frame rates that would indicate a balanced configuration. The CPU is clearly not the bottleneck; it has substantial headroom that the GPU cannot utilize.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database provide context for its performance tier. The AMD Ryzen 5 7535HS has an average score of 19047, essentially identical to the i5-12400F's 19039, with a delta of 0%. The Intel Core 3 201E scores 19056, which is 0.1% higher. The Intel Core i5-1335U scores 18982, which is 0.3% lower. The AMD EPYC 7773X scores 18979, also 0.3% lower. These four processors all fall within a narrow band around the i5-12400F's performance, meaning any of them would deliver nearly identical gameplay results in Evolve when paired with the same GPU.
For the GPU, the nearest rivals are all significantly older or lower-end parts. The NVIDIA GeForce GT 520MX scores 1463, just 1.3% below the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These deltas are all small, meaning that swapping the Arc B390 for any of these GPUs would produce nearly identical frame rates in Evolve. The performance differences are within a few percentage points, well within the range of run-to-run variance.
The implication for users is that the GPU is operating in a performance class populated by entry-level and legacy parts. The CPU, by contrast, is surrounded by modern mid-range processors. This mismatch means that upgrading the GPU would yield substantial improvements, while upgrading the CPU would yield almost no visible benefit for this game. The data suggests that the GPU is the primary constraint and that any of the listed GPU rivals would behave similarly, none of them capable of delivering high frame rates at demanding settings.
Measured FPS Breakdown
At 1920x1080, the full set of measurements shows a clear progression across presets. Low settings deliver an average of 89 FPS with no recorded minimum or maximum values. Medium settings produce an average of 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. High settings drop to an average of 54 FPS, again without recorded min or max values. Ultra settings fall to an average of 37 FPS. The Medium preset is the only one at this resolution that provides both an average above 60 FPS and a minimum close to the threshold, though the 59 FPS minimum indicates that brief dips below 60 are possible.
At 2560x1440, the measurements show a steeper decline. Low settings achieve an average of 60 FPS exactly, with no min or max recorded. Medium settings average 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings average 36 FPS. Ultra settings average 25 FPS. The gap between Low and Medium at this resolution is 14 FPS, and the gap between Medium and High is 10 FPS. The Low preset is the only viable option, and its exact 60 FPS average leaves no margin for error.
At 3840x2160, all presets fall well short of playable performance. Low settings average 34 FPS. Medium settings average 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High settings average 21 FPS. Ultra settings average 14 FPS. The Medium preset at 4K shows the narrowest recorded range, spanning only 8 FPS between minimum and maximum, which indicates that the GPU is consistently saturated regardless of scene complexity.
The data reveals that the Medium preset is the only one across all resolutions and settings combinations that has both recorded minimum and maximum values, at 1080p, 1440p, and 4K. This suggests that the measurement methodology captured more detail for this preset, or that the frame time variance was significant enough to warrant recording. The minimum values at Medium settings are consistently close to the averages, indicating relatively stable performance, while the maximum values show that there is some headroom in less demanding scenes.
FAQ
Q: Can this system run Evolve at 60 FPS on 1080p?
A: Yes, at 1920x1080 with Low settings the average frame rate is 89 FPS, and with Medium settings it is 69 FPS. Both presets exceed the 60 FPS playability threshold. High settings fall short at 54 FPS average, and Ultra settings produce only 37 FPS.
Q: What is the best playable setting at 1440p?
A: Low settings at 2560x1440 produce an average of exactly 60 FPS, which is the only preset that reaches the playability threshold at this resolution. Medium settings average 46 FPS, High settings average 36 FPS, and Ultra settings average 25 FPS, none of which are playable.
Q: Is 4K gaming possible with this hardware?
A: No. At 3840x2160, the highest average frame rate recorded is 34 FPS on Low settings. Medium settings average 26 FPS, High settings average 21 FPS, and Ultra settings average 14 FPS. All presets fall significantly below the 60 FPS threshold.
Q: How does the CPU compare to similar processors?
A: The Intel Core i5-12400F has an average benchmark score of 19039, placing it at the 73rd percentile among all CPUs. Its nearest rivals include the AMD Ryzen 5 7535HS at 19047 (0% difference), the Intel Core 3 201E at 19056 (0.1% higher), the Intel Core i5-1335U at 18982 (0.3% lower), and the AMD EPYC 7773X at 18979 (0.3% lower). All of these processors would perform nearly identically in this game.
Q: What GPUs perform similarly to the Intel Arc B390?
A: The Arc B390's average benchmark score is 1482, placing it at the 9th percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX at 1463 (1.3% lower), the NVIDIA GeForce 800M at 1460 (1.5% lower), the NVIDIA GeForce GT 625 OEM at 1446 (2.5% lower), and the NVIDIA GeForce GT 710 at 1443 (2.7% lower). Any of these GPUs would produce nearly identical frame rates in Evolve.
Q: Which component limits performance in Evolve?
A: The GPU is the limiting factor. The CPU scores at the 73rd percentile, while the GPU scores at the 9th percentile. Frame rates drop by roughly one-third from 1080p Low to 1440p Low, and by another 43% from 1440p Low to 4K Low, a pattern that indicates GPU-bound performance. The CPU has substantial headroom that the GPU cannot utilize.