Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-12400 paired with the Intel Arc B580 presents a mid-range combination that, according to measured data, handles Evolve with a clear split between resolutions. The benchmark results show a system that comfortably clears the 60 FPS threshold at 1080p and 1440p, while 4K remains out of reach for demanding presets. This analysis breaks down the measured FPS, ranks the combo against other tested configurations, and determines which component carries the load.
Measured FPS Breakdown
At 1920x1080, the Intel Core i5-12400 and Intel Arc B580 combination delivers strong results across all four tested settings. With Low settings, the average FPS reaches 155, which is nearly 2.6 times the playable threshold of 60 FPS. Moving to Medium settings, the average drops to 120 FPS, with a minimum of 102 and a maximum of 138, showing consistent frame delivery without major dips. High settings yield 94 FPS on average, still well above the threshold. Ultra settings produce 65 FPS on average, which clears the 60 FPS line but leaves less headroom for demanding scenes. The data shows that at 1080p, this combo has enough performance to run Evolve at Ultra settings while maintaining playable frame rates, with the gap between Low and Ultra being 90 FPS on average.
At 2560x1440, the performance scales down as expected, but the results remain playable for most presets. Low settings average 104 FPS, which is a 33% reduction from the 1080p Low result. Medium settings average 80 FPS, with a minimum of 68 and a maximum of 93, indicating that frame pacing stays within a tight band even during heavier scenes. High settings average 63 FPS, which just clears the 60 FPS threshold, making it the most demanding playable preset at this resolution. Ultra settings, however, drop to 44 FPS on average, which falls short of the playable threshold. The data reveals a 60 FPS difference between Low and Ultra at 1440p, with the step from High to Ultra being particularly steep—a 19 FPS drop that pushes the combo out of playable territory.
At 3840x2160, the results are largely below the playable threshold. Low settings average 59 FPS, which is just 1 FPS short of 60, making it technically unplayable by the defined threshold. Medium settings average 46 FPS, with a minimum of 39 and a maximum of 53, showing that even mid-range presets struggle at 4K. High settings average 36 FPS, and Ultra settings drop to 25 FPS. The scaling from 1440p to 4K is severe: the 1440p High average of 63 FPS falls to 36 FPS at 4K High, a 43% reduction. Similarly, 1440p Low at 104 FPS becomes 59 FPS at 4K Low, a 43% drop. None of the 4K presets reach the 60 FPS threshold, and the best result—Low at 59 FPS—comes within a single frame of doing so, suggesting that a slight settings adjustment or resolution scale could potentially bridge the gap.
Across all resolutions, the Medium preset is the only one that includes min and max FPS data. At 1080p, the spread between min and max is 36 FPS (102 to 138). At 1440p, the spread narrows to 25 FPS (68 to 93). At 4K, the spread narrows further to 14 FPS (39 to 53). This tightening spread at higher resolutions suggests that the system becomes more consistently bottlenecked, likely by the GPU, rather than experiencing CPU-driven frame spikes.
How This Combo Ranks
The combo rank for this specific hardware pairing in Evolve is 2787 out of 3700 tested combos, placing it in the 75th percentile. This means that roughly three-quarters of tested configurations perform better than this Intel i5-12400 and Arc B580 pairing. The ranking is not surprising given the measured FPS data; while 1080p and 1440p performance is solid, the inability to maintain 60 FPS at 4K for any preset likely drags the overall rank down. The 75th percentile placement indicates that this combo is above average but not exceptional, sitting in a tier where many rival systems offer similar or better frame rates.
The CPU's percentile versus all CPUs is 72, and the GPU's percentile versus all GPUs is 68. These two percentiles are close, suggesting a balanced pairing where neither component drastically outperforms the other. However, the combo rank of 75th percentile is slightly higher than either individual component percentile, which might reflect that Evolve's specific workload favors this combination's balance. The GPU's average benchmark score is 23021, while the CPU's average benchmark score is 18683, indicating that the GPU contributes more raw compute power in synthetic tests, though the game's real-world performance depends on how well both scale together.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 65. This is the highest quality setting available in the test, and the data shows it clears the threshold by 5 FPS. The step from High to Ultra is relatively small—from 94 to 65 FPS—but the Ultra preset still delivers playable performance. For players who prioritize visual fidelity, Ultra at 1080p is viable, though the 65 FPS average leaves limited headroom for demanding scenes or future patches.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average FPS of 63. This is just 3 FPS above the threshold, making it a borderline choice. Medium settings at 1440p average 80 FPS, which offers more comfortable headroom, but High is the highest quality preset that technically clears the bar. The data suggests that 1440p High is playable but sensitive to scene complexity; the 63 FPS average could dip below 60 during intense combat sequences.
At 3840x2160, no preset reaches the 60 FPS threshold. The best result is Low settings at 59 FPS, which falls just 1 FPS short. Medium settings at 46 FPS and High at 36 FPS are clearly below playable. For 4K, the verdict is that this combo cannot run Evolve at any preset with consistent playable frame rates, based on the measured data.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-12400, based on average benchmark scores, include the AMD EPYC 7643 with an average score of 18697 (a delta of -0.1% compared to the i5-12400), the Intel Core i7-1355U at 18730 (delta -0.3%), the AMD Ryzen AI 5 330 at 18811 (delta -0.7%), and the Intel Core i3-14100F at 18519 (delta +0.9%). These CPUs are all within roughly 1% of the i5-12400's average score of 18683, meaning that swapping the CPU to any of these would result in nearly identical CPU-bound performance in Evolve. The i3-14100F is particularly notable as a lower-tier part that offers essentially the same average score, suggesting that the i5-12400's extra cores and threads do not translate into a meaningful advantage for this game's workload.
For the Intel Arc B580, the nearest rivals are the AMD Radeon RX 580 2048SP with an average score of 23061 (delta -0.2%), the NVIDIA GeForce RTX 2080 at 22895 (delta +0.6%), the NVIDIA GeForce RTX 3080 at 23172 (delta -0.7%), and the NVIDIA P106-100 at 23249 (delta -1%). These GPUs all have average scores very close to the Arc B580's 23021. The RTX 2080 and RTX 3080 are particularly interesting comparisons—the RTX 3080 is less than 1% slower in average score, while the RTX 2080 is less than 1% faster. This means that in Evolve, a system with an RTX 3080 would perform virtually identically to the Arc B580, despite the RTX 3080 being a higher-tier card in other contexts. The RX 580 2048SP being a near-rival suggests that even older GPU architectures can match the Arc B580's overall benchmark average for this game.
If a user were to pair the i5-12400 with any of these rival GPUs, or swap the CPU to one of the rivals while keeping the Arc B580, the measured FPS in Evolve would be expected to stay within a very narrow band, likely less than 1% difference. The deltaPct values across both CPU and GPU rivals are all under 1%, indicating that this combo's position in the 75th percentile is firmly established and not easily moved by small hardware changes.
FAQ
Q: Can this combo run Evolve at 1080p Ultra settings?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 65, which is above the playable threshold of 60 FPS. This is the most demanding preset that clears the threshold at this resolution.
Q: What is the best playable preset at 1440p?
A: High settings at 2560x1440 produce an average FPS of 63, which is the highest quality preset that stays at or above 60 FPS. Medium settings average 80 FPS, but High is the most demanding playable option.
Q: Is 4K playable with this hardware?
A: No. At 3840x2160, even Low settings average only 59 FPS, which falls 1 FPS short of the 60 FPS threshold. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS. No 4K preset is playable.
Q: How does this combo rank among all tested hardware?
A: The combo rank is 2787 out of 3700 tested combos, placing it in the 75th percentile. This means about 75% of tested configurations perform better in Evolve.
Q: Which component is a closer rival in performance—the CPU or GPU?
A: The GPU's nearest rival, the NVIDIA GeForce RTX 3080, has a delta of -0.7% from the Arc B580's average score. The CPU's nearest rival, the AMD EPYC 7643, has a delta of -0.1%. Both are extremely close, but the CPU rivals are slightly closer in average score.
Q: What is the average FPS difference between Low and Ultra at 1080p?
A: At 1920x1080, Low settings average 155 FPS, while Ultra settings average 65 FPS. This is a 90 FPS difference, showing a wide performance range across presets.
The Verdict
The Intel Core i5-12400 and Intel Arc B580 can run Evolve, but the answer depends heavily on resolution. At 1920x1080, the verdict is clear: all four presets—Low, Medium, High, and Ultra—are playable, with average FPS of 155, 120, 94, and 65 respectively. The Ultra preset clears the 60 FPS threshold by 5 FPS, making it the recommended choice for players who want maximum visual quality at 1080p.
At 2560x1440, the verdict is conditional. The playable settings are High, Low, and Medium, with average FPS of 63, 104, and 80 respectively. High is the best playable preset, but its 63 FPS average is only 3 FPS above the threshold, so players who prefer a safety margin should consider Medium. Ultra at 1440p averages 44 FPS and is not playable.
At 3840x2160, the verdict is negative. No preset reaches 60 FPS, and the best result—Low at 59 FPS—is 1 FPS short. The data indicates that 4K gaming is not viable with this combo for Evolve, and players targeting 4K would need to consider different hardware or accept sub-60 FPS performance.
Overall, this combo is a solid 1080p performer and a borderline 1440p performer. The 75th percentile combo rank reflects that it is a capable mid-range system, but it is not a high-end configuration. Players with a 1080p or 1440p monitor will find playable performance, while 4K users will be disappointed.
CPU and GPU Roles
The data reveals distinct scaling patterns that indicate which component matters more at each resolution. At 1080p, the difference between Low and Ultra settings is 90 FPS (155 to 65), which is a large range that suggests the GPU is the primary limiter. The CPU's role at 1080p is likely sufficient to feed the GPU at all settings, as evidenced by the high Low-setting FPS of 155. If the CPU were the bottleneck, we would expect the Low and Medium settings to show less variation, but the wide spread points to GPU-bound performance.
At 1440p, the scaling from Low to Ultra shows a 60 FPS difference (104 to 44). The step from High to Ultra is particularly steep, dropping from 63 to 44 FPS. This steep drop indicates that the GPU's memory bandwidth and compute resources become strained at higher settings, while the CPU maintains adequate frame delivery. The CPU's 6 cores and 12 threads are likely sufficient for Evolve's demands at 1440p, as the frame rates scale primarily with GPU settings.
At 4K, the scaling compresses further: Low averages 59 FPS, Medium 46, High 36, and Ultra 25. The difference between Low and Ultra is 34 FPS, which is smaller in absolute terms than at lower resolutions but represents a 58% reduction. The fact that even Low settings cannot clear 60 FPS at 4K strongly indicates that the GPU is the dominant bottleneck. The Arc B580's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are insufficient for Evolve at 4K, regardless of CPU performance.
Comparing the scaling between resolutions, the 1080p Low to 1440p Low drop is 51 FPS (155 to 104), a 33% reduction. The 1440p Low to 4K Low drop is 45 FPS (104 to 59), a 43% reduction. This progressive decline suggests that the GPU's performance degrades consistently as resolution increases, while the CPU's role diminishes. At 1080p, the CPU likely has headroom, as evidenced by the high frame rates. At 4K, the CPU is almost certainly not the limiting factor, because even the lowest settings cannot reach the playable threshold. The measured data supports a conclusion that the Intel Arc B580 is the deciding component for Evolve's performance, with the Intel Core i5-12400 providing sufficient support at all resolutions tested.