Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
63 FPS

1440p (2K / QHD)

Low 1440p Measured
100 FPS
Ultra 1440p Measured
43 FPS

4K (Ultra HD)

Low 4K Measured
58 FPS
Ultra 4K Measured
21 FPS
11.1ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 18,683
Graphics Card
Required 27,876
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 34 42 58
1440p QHD 43 58 76 100
1080p Full HD 63 90 116 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 90
1920x1080 Low 145
1920x1080 Medium 116
1920x1080 Ultra 63
2560x1440 High 58
2560x1440 Low 100
2560x1440 Medium 76
2560x1440 Ultra 43
3840x2160 High 34
3840x2160 Low 58
3840x2160 Medium 42
3840x2160 Ultra 21

Performance Analysis: Evolve on Your System

The Intel Core i5-12400 paired with the AMD Radeon RX 6600 is a mid-range combination that delivers a clearly playable experience in Evolve, but only up to a point. Based on the measured data, this combo ranks in the 22nd percentile of tested configurations, coming in at position 2876 out of 3700 combos. That ranking places it below the median, meaning a majority of tested systems outperform it in this title, but the actual frame rates tell a more nuanced story: the combo is fully capable of clearing the 60 FPS threshold at 1080p on all presets, and at 1440p on Medium settings, while 4K remains out of reach.

How This Combo Ranks

The benchmark database places this specific CPU-GPU pairing at rank 2876 out of 3700 tested combos for Evolve. This position in the lower 22% of all configurations indicates that this is not a high-end setup, but it is far from the bottom of the pile. The data shows a system that can handle the game comfortably at mainstream resolutions, yet it will struggle when pushed to 4K or to the highest preset at 1440p. The ranking reflects a balanced pairing where neither component is a severe bottleneck, but both are entry-level to mid-range parts by current standards. The combo's percentile ranking versus all CPUs is 72, and versus all GPUs it is 63, suggesting the CPU is relatively stronger than the GPU in general compute tasks, though in gaming the GPU typically carries the heavier load. The measured frames per second at 1080p Ultra, 63.1 FPS, are just above the playable threshold, confirming that this pairing sits at the edge of what is considered smooth performance for demanding settings.

CPU and GPU Roles

The data reveals a clear pattern of the GPU being the primary constraint as resolution increases, while the CPU provides sufficient headroom at lower resolutions. At 1920x1080, the frame rates scale dramatically with settings, from 144.8 FPS on Low down to 63.1 FPS on Ultra. This wide spread, a difference of 81.7 FPS between Low and Ultra, indicates that the graphics card is the dominant factor at this resolution, as the CPU has ample power to feed frames at high rates. The CPU's single-threaded performance, with a 3dmark single-thread score of 910 and a Cinebench R23 single-core score of 2257, is more than adequate for a 2015 FPS title like Evolve, which does not demand extreme core counts. Moving to 2560x1440, the average FPS at Low drops to 99.7, and at High it falls to 57.6, showing a significant impact from the increased pixel count. The GPU's memory bandwidth of 224.0 GB/s and its 8 GB of GDDR6 memory begin to show limitations here, as the gap between Low and Medium narrows to 23.9 FPS (99.7 to 75.8), suggesting that the GPU is nearing its throughput ceiling. At 3840x2160, the GPU is clearly overwhelmed: even on Low settings the average is only 57.6 FPS, and on Ultra it collapses to 21.4 FPS. This pattern confirms that the Radeon RX 6600, with its 1792 shading units and 64 ROPs, is the limiting factor at higher resolutions. The CPU's role is secondary; its 6 cores and 12 threads, with a Passmark multithread score of 18747, consistently provide enough headroom that frame rates are dictated by the GPU's rendering capabilities across all tested settings.

Similar Performance Alternatives

For users considering this combo, the nearest rival hardware behaves within a very tight performance band. The CPU's closest competitor in the database is the AMD EPYC 7643, which scores 18697 against the i5-12400's average benchmark score of 18683, a negligible delta of -0.1%. The Intel Core i7-1355U is nearly identical at 18730 (delta -0.3%), and the AMD Ryzen AI 5 330 scores 18811 (delta -0.7%). The only rival that slightly trails is the Intel Core i3-14100F at 18519 (delta 0.9%). In practical terms, swapping the i5-12400 for any of these would yield virtually indistinguishable performance in Evolve, as the differences are all under one percent. On the GPU side, the AMD Radeon RX 6600's average score of 19036 is matched almost exactly by the NVIDIA Quadro K6000 at 19030 (delta 0%), while the NVIDIA GeForce RTX 4050 Mobile at 19049 (delta -0.1%) and the NVIDIA Tesla K20m at 19089 (delta -0.3%) are also within a hair's breadth. The NVIDIA RTX 2000 Ada Generation at 18954 (delta 0.4%) is the closest underperformer. These rival GPUs would produce nearly identical frame rates in Evolve, meaning that any of these alternatives would result in the same 4K struggles and similar 1080p success. The data indicates that this pairing is not uniquely positioned; many combinations of mid-range CPUs and GPUs from the same era would deliver comparable results.

The Verdict

Can this PC run Evolve? The answer is yes, with clear caveats based on resolution. The verdict by resolution data shows that at 1920x1080, all four tested presets (Low, Medium, High, and Ultra) are playable, meaning they all achieve an average frame rate at or above the 60 FPS threshold. The best playable setting at this resolution is Ultra, with an average of 63.1 FPS. At 2560x1440, the system remains playable on Low (99.7 FPS) and Medium (75.8 FPS), but High (57.6 FPS) and Ultra (42.8 FPS) fall below the line. The best 1440p setting is Medium at 75.8 FPS. At 3840x2160, the data shows no playable settings: the highest average is 57.6 FPS on Low, which just misses the 60 FPS target, and all other presets (Medium 42.1, High 33.5, Ultra 21.4) are significantly below. Therefore, the verdict is that this combo can run the game smoothly at 1080p on any preset, at 1440p with reduced settings, and cannot achieve a consistent 60 FPS at 4K under any tested condition.

Measured FPS Breakdown

The measured frames per second data provides a complete picture of performance across all three resolutions and four settings. At 3840x2160, the results are uniformly below the playable threshold: Low settings yield an average of 57.6 FPS, Medium drops to 42.1 FPS, High falls to 33.5 FPS, and Ultra bottoms out at 21.4 FPS. The scaling from Low to Ultra at 4K is a steep decline of 36.2 FPS, demonstrating the GPU's inability to handle high pixel counts with demanding effects. At 2560x1440, the performance is more varied: Low produces a strong 99.7 FPS, Medium remains smooth at 75.8 FPS, High dips to 57.6 FPS, and Ultra is marginal at 42.8 FPS. The drop from Medium to High at 1440p is 18.2 FPS, indicating that the High preset introduces a significant graphical load that pushes the GPU past its comfort zone. At 1920x1080, the system performs admirably across the board: Low achieves 144.8 FPS, Medium reaches 115.7 FPS, High holds at 90.0 FPS, and Ultra still clears the threshold with 63.1 FPS. The frame rate scaling at 1080p is nearly linear from Low to High, with a 54.8 FPS difference between Low and High, but the jump from High to Ultra costs 26.9 FPS, showing that Ultra's extra effects are disproportionately expensive. Across all resolutions, the minimum and maximum FPS values are not recorded in the data, so the analysis relies solely on average frame rates, which are consistently above the 60 FPS target only at 1080p and lower 1440p presets.

Best Settings per Resolution

For each resolution, the most demanding preset that remains at or above 60 FPS is as follows. At 1920x1080, the best settings are Ultra, with an average FPS of 63.1. This is the highest quality preset available, and the data shows it just barely clears the playable threshold, offering a 3.1 FPS margin. At 2560x1440, the best settings are Medium, yielding an average of 75.8 FPS. This provides a comfortable 15.8 FPS buffer above the 60 FPS line, while High at this resolution falls short at 57.6 FPS. At 3840x2160, there is no playable preset; the closest is Low at 57.6 FPS, which is 2.4 FPS below the threshold, meaning the user would need to accept frame rates under 60 FPS or reduce resolution. The data indicates that for a locked 60 FPS experience, 1080p Ultra is the optimal choice, while 1440p users should stick to Medium to avoid stutter. The 4K resolution is effectively not viable for this combo, as even the lowest settings cannot reach the target, confirming that the RX 6600's 8 GB memory and 224.0 GB/s bandwidth are insufficient for the pixel load. In summary, the best experience is at 1080p with all settings maxed, and the system will require compromises at higher resolutions.