Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 17,177
Graphics Card
Required 27,876
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 71
2560x1440 High 69
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 50
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The Intel Core i5-11400F paired with the NVIDIA GeForce RTX 5050 presents a specific performance profile for running Evolve, a 2015 FPS title. The database shows this combination achieves an average of 71 FPS at 1080p Ultra settings, 69 FPS at 1440p High, and 64 FPS at 4K Low, positioning it as a capable setup for this game across most modern resolutions. The CPU, a 6-core, 12-thread Rocket Lake part with a boost clock of 4.40 GHz, sits at the 71st percentile against all CPUs, while the GPU, based on the Blackwell 2.0 architecture with 8 GB of GDDR6 memory, ranks at the 66th percentile against all GPUs. These figures, drawn from measured data, define what this combo can deliver, and the analysis below details how it compares to nearby hardware, answers common questions, and provides a clear verdict on playability.

Similar Performance Alternatives

The recorded benchmark scores for the Intel Core i5-11400F place it in a tight cluster of processors with nearly identical average scores. The CPU’s average benchmark score is 17177, and its nearest rivals include the AMD EPYC 7H12 with an average score of 17120, a delta of 0.3 percent, meaning the EPYC is effectively 0.3 percent slower. The Intel Core i5-12450H scores 17239, which is 0.4 percent higher, while the AMD Ryzen 3 PRO 8300G scores 17278, 0.6 percent ahead. The Intel Core Ultra 7 164U scores 17074, 0.6 percent behind. In practical terms, any of these CPUs would deliver nearly identical frame rates in Evolve, as the differences are within a single percentage point. For a builder considering a platform change, the i5-11400F’s performance is indistinguishable from these alternatives in most gaming workloads, though the socket and platform differences matter more than the raw score. The CPU’s 3DMark scores reinforce this: 5619 with 16 threads, 3171 with 4 threads, and 868 single-thread, all of which are consistent with a mid-range desktop part from 2021.

For the NVIDIA GeForce RTX 5050, the GPU’s average benchmark score is 21035, and its nearest rivals show similar parity. The AMD Radeon RX Vega M GL scores 21153, which is 0.6 percent higher, while the AMD Radeon HD 8970M scores 21237, 1 percent higher. The AMD Radeon RX 5600 XT scores 20713, 1.6 percent lower, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6 percent higher. These deltas indicate that the RTX 5050 performs within a narrow band of these GPUs, so a system with any of them would produce comparable frame rates in Evolve. The GPU’s 3DMark Steel Nomad DX12 score of 2502 and PassMark G3D score of 17326 provide additional context, but the rival comparisons are the clearest signal: swapping the RTX 5050 for an RX 5600 XT, for example, would cost roughly 1.6 percent performance, which is imperceptible in a game like Evolve. The RTX 5050’s 8 GB memory and 320.0 GB/s bandwidth are sufficient for this title, and its 2560 shading units handle the load without bottlenecking the CPU.

When considering the combo as a whole, the CPU and GPU are well matched, as neither component dramatically outpaces the other. The CPU’s 71st percentile ranking and the GPU’s 66th percentile ranking suggest both are mid-pack performers, and the measured FPS data confirms this balance. A user upgrading from an older system with a weaker GPU, such as an RX 5600 XT, would see only marginal gains, while moving to a faster GPU would likely push the CPU to its limits in CPU-bound scenarios. For Evolve specifically, the game’s age means even these mid-range parts have headroom, so the nearest rivals would all deliver playable results at most settings.

FAQ

Q: Does the Intel Core i5-11400F bottleneck the NVIDIA GeForce RTX 5050 in Evolve?

A: The recorded data shows no significant bottleneck at any resolution. At 1080p Low, the combo averages 169 FPS, which is high enough that CPU limitations could appear, but the game’s age and the CPU’s 12 threads, with a Cinebench R23 multi-core score of 14340, provide sufficient headroom. At higher settings and resolutions, the GPU becomes the limiting factor, as seen in the drop from 103 FPS at 1080p High to 39 FPS at 4K High.

Q: Can this system maintain 60 FPS at 1440p with High settings?

A: Yes. The measured data shows an average of 69 FPS at 2560x1440 High, which clears the 60 FPS playable threshold. The minimum FPS is not recorded for High settings, but the Medium preset shows a minimum of 75 FPS, so High should remain stable above 60 in most scenes.

Q: What is the highest preset at 4K that stays playable?

A: The only playable setting at 3840x2160 is Low, with an average of 64 FPS. Medium averages 50 FPS with a minimum of 42 FPS, which falls below the 60 FPS threshold, and High and Ultra are far lower at 39 and 27 FPS, respectively. For a smooth 4K experience, Low is the only option.

Q: How does the RTX 5050 compare to its nearest GPU rivals in raw compute?

A: The RTX 5050’s average benchmark score is 21035, which is 1.6 percent higher than the AMD Radeon RX 5600 XT (20713) and 0.6 percent lower than the AMD Radeon RX Vega M GL (21153). In Evolve, these differences translate to at most a few frames per second, so the RTX 5050 is effectively on par with these alternatives.

Q: Is the i5-11400F’s single-thread performance adequate for Evolve’s engine?

A: The CPU’s single-thread scores are solid, with a Geekbench single-core score of 1777 and a PassMark single-thread score of 2981. Evolve, being a 2015 FPS title, does not require extreme single-thread performance, and the measured FPS at 1080p Ultra (71 FPS) confirms that the CPU handles the game’s logic without issue.

Q: What frame rates can be expected at 1080p with Medium settings?

A: The measured average is 131 FPS, with a minimum of 111 FPS and a maximum of 150 FPS. This is well above the 60 FPS threshold, making Medium a strong choice for high refresh rate displays, as the minimum never drops below 111 FPS.

Measured FPS Breakdown

The database provides exact FPS measurements for this CPU-GPU combination across three resolutions and four settings presets. At 1920x1080, the lowest preset, Low, delivers an average of 169 FPS, with no minimum or maximum recorded. Medium settings produce an average of 131 FPS, a minimum of 111 FPS, and a maximum of 150 FPS. High settings average 103 FPS, and Ultra settings average 71 FPS, with no min or max data for those presets. The progression is linear, with each step up in quality costing roughly 30 FPS on average, and Ultra remains comfortably above the 60 FPS threshold.

Moving to 2560x1440, the performance scales down as expected. Low settings average 113 FPS, Medium averages 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS, High averages 69 FPS, and Ultra averages 48 FPS. The gap between High and Ultra is 21 FPS, which is larger than the gap between Medium and High (19 FPS), indicating that Ultra’s additional effects are particularly demanding. The Medium preset’s minimum of 75 FPS shows that even during heavy scenes, the system stays above 60 FPS, but the Ultra preset’s 48 FPS average falls short of playable.

At 3840x2160, the GPU is clearly stressed. Low settings average 64 FPS, which just clears the 60 FPS threshold, while Medium averages 50 FPS with a minimum of 42 FPS and a maximum of 57 FPS. High settings drop to 39 FPS, and Ultra falls to 27 FPS. The data shows a steep decline from Low to Medium (14 FPS loss) and another 11 FPS loss from Medium to High. The minimum FPS for Medium, 42 FPS, indicates that the game can stutter below the average, making Medium unsuitable for consistent playability. The 4K resolution also exposes the GPU’s 8 GB memory limit, as the higher presets require more memory bandwidth, which the 320.0 GB/s interface provides but the 128-bit bus cannot fully compensate for at these settings.

Across all resolutions, the pattern is consistent: the combo performs best at 1080p, where even Ultra clears 60 FPS, and degrades predictably as resolution increases. The absence of min and max data for several presets means the averages are the primary reference, but where available, the minimums (111 FPS at 1080p Medium, 75 FPS at 1440p Medium, 42 FPS at 4K Medium) show that the system maintains stable frame pacing except at 4K Medium, where the minimum drops below the average by 8 FPS.

The Verdict

This PC can run Evolve, and the verdict is clear from the measured data. At 1920x1080, all four presets are playable, with Ultra averaging 71 FPS, which clears the 60 FPS threshold by 11 FPS. This makes 1080p the ideal resolution for this combo, as even the most demanding settings remain smooth. At 2560x1440, three presets are playable: High (69 FPS), Medium (88 FPS), and Low (113 FPS). Ultra falls short at 48 FPS, so users must avoid that preset at this resolution. At 3840x2160, only Low is playable, with an average of 64 FPS, which is just 4 FPS above the threshold. Medium at 4K averages 50 FPS, High at 39 FPS, and Ultra at 27 FPS, none of which are acceptable for smooth gameplay.

The verdict by resolution is straightforward: for a 1080p monitor, the system can run Evolve at Ultra settings with an average of 71 FPS, providing a fully maxed-out experience. For a 1440p monitor, High settings are the best choice, averaging 69 FPS, which offers a good balance of visual quality and performance. For a 4K monitor, the user must accept Low settings, which average 64 FPS, to maintain playability. The data suggests that this combo is not ideal for 4K gaming in Evolve, as the GPU lacks the raw power to handle higher presets at that resolution, but it is entirely sufficient for 1080p and 1440p.

The playable threshold is defined as 60 FPS, and the system meets or exceeds this at the recommended settings for each resolution. The CPU and GPU work together without a significant bottleneck, as evidenced by the consistent scaling of FPS with resolution and settings. For a game released in 2015, this hardware is more than adequate, and the main limitation is the GPU at 4K, not the CPU.

How This Combo Ranks

Among all tested combinations for Evolve, this CPU-GPU pairing ranks 2269th out of 3700 combos, placing it in the 61st percentile or, more precisely, in the lower-middle portion of the database. The rank of 2269 means that 1431 other combos perform better, while 1431 perform worse, indicating that this setup is neither exceptional nor weak. Given the CPU’s 71st percentile and GPU’s 66th percentile, the combo’s overall rank is slightly lower than either component’s individual ranking, which suggests that Evolve’s performance is somewhat more dependent on the GPU than the CPU, and the RTX 5050’s mid-tier position drags the overall result down.

The rank of 2269 out of 3700 is a useful reference for a builder comparing this combo to others. A combo with a higher-ranked GPU, such as one from the RTX 40-series or a higher-tier Blackwell part, would likely land in a better percentile, while a combo with a weaker CPU or GPU would fall lower. The delta between the CPU and GPU rivals, as discussed earlier, indicates that swapping in a slightly faster GPU (like the RTX A4000 Mobile, which is 1.6 percent faster) would improve the rank by a few positions, but not dramatically. Conversely, using a slower GPU like the RX 5600 XT would cost 1.6 percent performance, potentially dropping the rank by a similar margin.

For Evolve specifically, the rank reflects the game’s moderate system requirements. Since the game is from 2015, many modern mid-range combos can run it well, and the 2269th place out of 3700 indicates that this combo is average among tested systems. The measured FPS at 1080p Ultra (71 FPS) is comparable to what many other combos in this rank range would produce, so users should not expect this setup to stand out in a crowd. However, for the target resolution of 1080p or 1440p, the rank is sufficient for a good experience, as the playable settings confirm.

Best Settings per Resolution

The database’s measured FPS and the 60 FPS playable threshold allow for a precise recommendation of the most demanding preset that maintains smooth performance at each resolution.

At 1920x1080, the best settings are Ultra, with an average of 71 FPS. This is the highest preset available, and it clears the threshold by 11 FPS, so there is no reason to lower settings for performance. The recorded data shows no minimum FPS for Ultra, but the average is high enough that even dips below 60 are unlikely to be frequent. For users with high refresh rate monitors, Medium settings (131 FPS average) or Low settings (169 FPS average) offer even higher frame rates, but Ultra provides the best visual quality while still being playable.

At 2560x1440, the best settings are High, with an average of 69 FPS. This preset clears the 60 FPS threshold by 9 FPS, and the Medium preset’s minimum of 75 FPS suggests that High likely stays above 60 as well, though no minimum is recorded. Ultra is not playable at this resolution, with an average of 48 FPS, so High is the optimal choice. Medium settings (88 FPS average) are also recommended if the user prefers higher frame rates, but High offers the best visual experience without compromising playability.

At 3840x2160, the best settings are Low, with an average of 64 FPS. This is the only playable preset at 4K, and it clears the threshold by just 4 FPS, meaning there is minimal headroom. Medium settings average 50 FPS with a minimum of 42 FPS, which falls well below the threshold, so Low is the only viable option. Users with 4K displays should accept the visual compromise of Low settings, or they should consider lowering the resolution to 1440p for a better experience.

In summary, the recommendations are: 1080p Ultra (71 FPS), 1440p High (69 FPS), and 4K Low (64 FPS). These settings represent the maximum visual quality that stays at or above 60 FPS at each resolution, based on the recorded measurements. For a game like Evolve, which is not graphically demanding by modern standards, these settings provide a smooth and enjoyable experience across all three resolutions.