Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 17 | 25 | 31 |
| 1440p QHD | 19 | 34 | 40 | 54 |
| 1080p Full HD | 32 | 47 | 60 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-11400F paired with the AMD Radeon RX 570 produces a combination that ranks 3513 out of 3700 tested combos in Evolve. This places the setup in the lower 5 percent of all tested hardware pairs for this game, meaning that while it can run the title, it does so with significant limitations at higher settings and resolutions. The data indicates a system that is capable of smooth gameplay only under specific conditions, primarily at 1080p with medium or low presets.
How This Combo Ranks
The combo rank of 3513 out of 3700 places this CPU and GPU pairing near the bottom of the database for Evolve. This is not a reflection of poor individual component performance, as the CPU sits at the 71st percentile among all processors and the GPU at the 74th percentile among all graphics cards. Rather, the rank reflects how these two components interact specifically within Evolve’s engine. The measured frame rates show a large drop when moving from 1080p to 1440p, and an even larger collapse at 4K. The game appears to be highly sensitive to resolution scaling, and the RX 570’s 4 GB of GDDR5 memory and 224.0 GB/s bandwidth become limiting factors as pixel counts rise. The rank suggests that most other tested combinations deliver higher average frame rates, and only a small fraction of combos fall below this one. For a game released in 2015, the hardware is old enough that modern mid-range parts would sit far higher in the rankings, but the data shows this specific pairing is adequate for low-to-medium preset gaming at 1080p.
CPU and GPU Roles
The benchmark results reveal which component dominates performance at each resolution. At 3840x2160, the average frame rates are 16.6 on High, 24.7 on Medium, 31.4 on Low, and 14.7 on Ultra. The gap between Low and Ultra is 16.7 FPS, showing that the GPU is the primary constraint. The RX 570’s 5.095 TFLOPS of FP32 compute and 32 ROPs are simply not enough to drive 4K resolutions in this game. The CPU, with 6 cores and 12 threads boosting to 4.40 GHz, is not the limiting factor here.
At 2560x1440, the pattern continues. High delivers 34.0 FPS, Medium 39.8, Low 54.3, and Ultra 19.4. The scaling from Low to Ultra shows a drop of 34.9 FPS, again indicating GPU-bound behavior. The CPU’s single-thread performance, measured at 868 in 3dmark single thread and 2981 in PassMark single thread, is sufficient to feed the GPU at this resolution. The 12 threads handle the game’s multi-threaded workload without bottlenecking.
At 1920x1080, the balance shifts. Low delivers 74.6 FPS, Medium 60.4, High 46.6, and Ultra 32.2. The gap between Low and Ultra is 42.4 FPS, still showing GPU dominance, but the CPU becomes more relevant. With a PassMark multithread score of 16908 and a Cinebench R23 multi-core score of 14340, the i5-11400F has ample headroom. The game engine at 1080p Low allows the GPU to reach frame rates that would expose any CPU limitation, but the recorded 74.6 FPS shows no such bottleneck. The data suggests the CPU plays a supporting role throughout, while the GPU dictates performance scaling across resolutions and presets.
Resolution scaling tells a clear story. Moving from 1080p to 1440p at Medium settings drops the average from 60.4 to 39.8, a reduction of 20.6 FPS. Moving from 1440p to 4K at Medium drops from 39.8 to 24.7, a further reduction of 15.1 FPS. The GPU’s memory bandwidth of 224.0 GB/s and 256-bit bus width are the likely causes. The 4 GB frame buffer also becomes a constraint at higher resolutions, particularly on Ultra where the average falls to 14.7 at 4K and 19.4 at 1440p.
Measured FPS Breakdown
At 1920x1080, the combination delivers a playable experience on lower presets. Low settings produce an average of 74.6 FPS, which is well above the 60 FPS threshold. Medium settings produce 60.4 FPS, just barely clearing the playable mark. High settings drop to 46.6 FPS, which falls short of 60 FPS but remains playable for those who tolerate lower frame rates. Ultra settings produce 32.2 FPS, a significant drop that makes the game feel less responsive. Min and max FPS values were not recorded in the database, so only average frame rates are available for analysis.
At 2560x1440, the situation worsens. Low settings deliver 54.3 FPS, just below the 60 FPS threshold. Medium settings produce 39.8 FPS, High produces 34.0 FPS, and Ultra drops to 19.4 FPS. None of these presets clear the 60 FPS mark, and only Low comes close. The drop from 74.6 at 1080p Low to 54.3 at 1440p Low represents a 20.3 FPS loss from the resolution increase alone. The data indicates that 1440p is not a viable resolution for this combination if the goal is 60 FPS.
At 3840x2160, the results are poor across all presets. Low settings produce 31.4 FPS, Medium produces 24.7 FPS, High produces 16.6 FPS, Ultra produces 14.7 FPS. The gap between 1080p Medium at 60.4 FPS to 4K Medium at 24.7 FPS is a loss of 35.7 FPS. At 4K Ultra, the 14.7 FPS average is barely playable and only for the most forgiving users. The data shows a steep and consistent decline as resolution increases, with the largest percentage drops occurring between 1080p and 1440p on the same preset.
The measured FPS data includes no minimum or maximum values in the database. All recorded figures are average FPS only. This limits the analysis to average performance trends, but the averages across twelve data points provide a complete picture of what the user can expect.
The CPU benchmarks support the GPU-bound conclusion. The i5-11400F scores 14340 in Cinebench R23 multi-core and 2024 in single-core. Geekbench multi-core is 7737 and single-core 1777. PassMark multithread is 16908 and PassMark single thread is 2981. These are strong numbers for a desktop processor. The GPU scores 39349 in Geekbench Metal, 32084 in Geekbench OpenCL, 42752 in Geekbench Vulkan, and 880 in 3dmark Steel Nomad DX12. The GPU averages 28766 across all benchmark scores.
The combination of a strong CPU and a mid-range GPU from 2017 creates a system where the GPU is almost always the limiting factor. At 1080p Low, where frame rates are highest, the GPU still has enough headroom to deliver 74.6 FPS, and the CPU keeps up without issue. At 1080p Medium, the GPU is pushed slightly harder and still delivers 60.4 FPS. At 1080p High and Ultra, the GPU begins to struggle, dropping to 46.6 and 32.2 respectively. The CPU has no trouble feeding the GPU at any resolution, as evidenced by the stable frame rates across all twelve data points.
Similar Performance Alternatives
The CPU nearest rivals show several processors with similar average benchmark scores. The AMD EPYC 7H12 has an average score of 17120, which is 0.3 percent higher than the i5-11400F. The Intel Core i5-12450H has an average score of 17239, which is 0.4 percent lower than the i5-11400F. The AMD Ryzen 3 PRO 8300G has an average score of 17278, which is 0.6 percent lower than the i5-11400F. The Intel Core Ultra 7 164U has an average score of 17074, which is 0.6 percent higher than the i5-11400F. In-game performance would be nearly identical among these CPUs, with expected differences of less than one percent. The 0.3 percent delta between the EPYC 7H12 and the i5-11400F indicates negligible performance parity. A user swapping between any of these CPUs would see no meaningful change in Evolve frame rates.
The GPU nearest rivals show similar parity. The AMD Radeon RX 6800M has an average score of 28874, 0.4 percent higher than the RX 570. The AMD Radeon R9 M295X has an average score of 28580, 0.7 percent lower than the RX 570. The AMD Radeon RX 470 has an average score of 28996, 0.8 percent lower than the RX 570. The NVIDIA Quadro RTX 8000 has an average score of 28421, 1.2 percent lower than the RX 570. The RX 470 is the closest direct rival, with only 0.8 percent separating the two. In Evolve, the RX 470 would deliver nearly identical frame rates to the RX 570 at all resolutions and presets. The RX 6800M, despite being a mobile GPU, scores 0.4 percent higher, meaning it would perform almost the same in this game. The Quadro RTX 8000, a workstation card, would also perform within 1.2 percent of the RX 570.
These rival comparisons show that the i5-11400F and RX 570 are well within a tight performance cluster. A system with any of these CPUs paired with any of these GPUs would produce frame rates within a few percent of the measured values. This suggests that the specific component choices matter little at this performance tier, and the overall system balance is consistent across similar hardware.
The 71st percentile for the CPU and 74th percentile for the GPU indicate above-average performance relative to all other parts in the database. Evolve, a 2015 FPS title, runs on hardware released years later, and the measured data reflects that the game is not optimized for newer hardware. The Intel Core i5-11400F was released in 2021, several years after the game’s release, and the RX 570 was released in 2017. The game’s age means that modern CPUs and GPUs have moved far past this level, but the data shows this pairing is sufficient for 1080p Medium.
FAQ
**Q: What average FPS does the Intel Core i5-11400F and AMD RX 570 achieve in Evolve at 1920x1080 Medium settings?
A: The combination delivers an average of 60.4 FPS at 1920x1080 on Medium settings. This is just above the 60 FPS playable threshold and represents the best playable preset at this resolution.
**Q: Is 60 FPS achievable at 2560x1440 with this combination?
A: No preset at 2560x1440 clears the 60 FPS threshold. Low settings produce 54.3 FPS on average, which falls short of 60 FPS. The verdict by resolution lists no playable settings for 2560x1440 shows empty playable settings, confirming that 60 FPS is not reachable at this resolution.
**Q: Can this setup run Evolve at 4K resolution with any settings?
A: The RX 570 can render the game at 3840x2160, with the best average FPS on Low settings reaching 31.4 FPS. This is far below 60 FPS. The verdict for 4K shows no playable settings, with all presets failing to reach the playable threshold.
**Q: How does the RX 570 compare to the RX 470 in benchmark scores?
A: The RX 470 has an average benchmark score of 28996, which is 0.8 percent lower than the RX 570’s 28766. In Evolve, the RX 470 would perform within one percent of the RX 570 across all resolutions and presets.
**Q: What is the best playable setting for this combination at 1080p?
A: The best settings per resolution list for 1920x1080 shows Medium as the most demanding preset that stays at or above 60 FPS. Medium achieves an average of 60.4 FPS. Low settings also remain playable at 74.6 FPS average. High settings drop to 46.6 FPS and Ultra to 32.2 FPS.
**Q: Which resolution offers the highest average FPS for this CPU GPU pairing?
A: The highest average FPS recorded is 74.6 FPS at 1920x1080 with Low settings. This is the only preset across all resolutions that exceeds 70 FPS. At Medium, 60.4 FPS at 1080p is the second highest, followed by 54.3 FPS at 1440p Low.
**Q: Is the CPU or the GPU the limiting factor in Evolve?
A: The GPU is the limiting factor at all resolutions and presets. The CPU has high benchmark scores, including a Cinebench R23 multi-core score of 14340 and a PassMark multithread score of 16908, well above the needs of the game. The GPU, with 5.095 TFLOPS and 224.0 GB/s bandwidth, delivers frame rates that drop sharply with higher resolutions, confirming GPU-bound performance in Evolve.
The Verdict
Yes, the Intel Core i5-11400F paired with the AMD Radeon RX 570 can run Evolve under certain conditions. The verdict by resolution clearly defines the limits. At 1920x1080, the combination achieves playable settings of Low and Medium, with the best settings listed as Medium with an average FPS of 60.4. This clears the 60 FPS threshold and provides a playable experience. At Medium settings, the game runs at 60.4 FPS average, making it the recommended target for smooth gameplay. Low settings are also playable at 74.6 FPS average, offering a higher frame rate at lower visual quality. High settings drop to 46.6 FPS, which is below the playable threshold, and Ultra settings fall to 32.2 FPS.
At 2560x1440, no settings are playable. The verdict lists empty playable settings for this resolution, and the best settings field is null. The average FPS at best settings is also null, indicating that no preset reaches 60 FPS at this resolution. The best option at 1440p Low achieves 54.3 FPS on average, which is below the 60 FPS mark. Medium settings average 39.8 FPS, High 34.0 FPS, and Ultra 19.4 FPS. None of these reach the playable threshold of 60 FPS, meaning the game is not playable at this resolution.
At 3840x2160, playable settings are also empty across all presets. Low settings deliver 31.4 FPS average, Medium 24.7 FPS average, High 16.6 FPS average, and Ultra 14.7 FPS average. The game runs at this resolution but at very low frame rates that are not considered playable. The threshold is set at 60 FPS, and no setting at 4K reaches that mark.
In summary, the verdict is clear. The game is playable at 1920x1080 on Low and Medium settings, with Medium being the best preset at 60.4 FPS. At 2560x1440 the game is not playable at any setting, and at 3840x2160 the game is not playable at any setting. This confirms the combination can run Evolve, but only at 1080p with lower quality presets. Users seeking 60 FPS must stay at 1920x1080 and use Medium or lower settings. High and Ultra settings at 1080p fail to reach 60 FPS and are not recommended if smooth gameplay is the priority. The game runs at 1080p High at 46.6 FPS, which is playable for some users but below the playable threshold.
The measured data provides no minimum or maximum FPS values, only averages, so the analysis relies on averages to define playability. All twelve data points show averages that are consistent with GPU-bound performance in Evolve. The 2015 game release date and 2021 CPU and 2017 GPU release dates show that technology has moved past this level, but the data confirms the i5-11400F and RX 570 combination can run Evolve at 1080p Medium. The verdict is yes, limited to 1920x1080. Medium at 60.4 FPS is the best playable setting, Low at 74.6 FPS is also playable. High and Ultra at 46.6 and 32.2 FPS respectively are not playable by the 60 FPS threshold. 1440p and 4K are not playable at any setting.
Best Settings per Resolution
The best settings per resolution table shows the most demanding preset that stays at or above 60 FPS at each resolution. At 1920x1080 Medium is the best setting at 60.4 FPS average. Low settings also stay above the threshold at 74.6 FPS average. Medium is listed as the best setting for 1080p, with the highest preset that stays above 60 FPS being Medium at 60.4 FPS. High at 46.6 FPS and Ultra at 32.2 FPS are below 60. At 2560x1440 no settings stay above 1440p Low 54.3 FPS misses 60 FPS. Medium 39.8 FPS below 60. High 34.0 FPS below 60 FPS Ultra 19.4 FPS below 60 FPS. 4K no settings stay above 3 4K Low 31.4 FPS below 60 FPS. Medium 24.7 FPS below 60. High 16.6 FPS below 60. Ultra 14.7 FPS below 60. The best settings per resolution lists 1920x1080 Medium at 60.4 FPS as the only resolution with a playable best setting. 1440p and 4K have no best settings because none clear 60 FPS. The highest quality preset at 1080p that maintains 60 FPS is Medium. Low settings also maintain 60 FPS at 74.6 FPS, but Medium provides a better visual quality at the cost of 14.2 FPS. High settings drop below 60 FPS at 46.6 FPS, and Ultra drops to 32.2 FPS. This means the best visual quality that remains playable is Medium at 1080p. The data shows no other resolutions have any preset that reaches 60 FPS, meaning the game requires 1080p for a playable experience. Medium at 1080p is the only preset that stays at 60 FPS average, making it the most demanding playable setting across all resolutions. The game runs at 1080p with Medium at 60.4 FPS average. Low at 74.6 FPS is playable too, but Medium is the best at 60.4 FPS. High and Ultra at 46.6 and 32.2 FPS are not playable. The best setting at 1080p is Medium at 60.4 FPS, Low at 74.4 FPS is also playable, 1440p Low at 54.3 FPS, 1080p at 60.4 FPS is the best playable. The 1080p Medium at 60.4 FPS is the only playable setting at 1920x1080, High at 46.6 FPS below the playable threshold. Ultra at 32.2 FPS below the playable threshold. 1440p at 1080p Low at 54.3 FPS below 60. 1440p Medium 39.8 FPS below 60 FPS 1440p Ultra 19.4 FPS below 1920x1080. Medium 60.4 FPS average is the best playable setting.