Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 92 | 114 | 145 |
| 1440p QHD | 111 | 155 | 179 | 195 |
| 1080p Full HD | 162 | 185 | 203 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5090 delivers a strong performance profile for Evolve, according to the database measurements. The combo ranks 366th out of 3,700 tested combinations, placing it in the upper tier of systems evaluated for this game. This pairing combines a six-core, twelve-thread Comet Lake processor with a GeForce 50-series flagship GPU, and the recorded data shows that every tested resolution and preset configuration clears the 60 FPS playable threshold. The following analysis breaks down the benchmark results by resolution, settings, and component scaling to clarify what this hardware can deliver.
How This Combo Ranks
The database places this CPU and GPU pairing at rank 366 out of 3,700 tested combos for Evolve. That position places it comfortably within the top 10 percent of all recorded configurations, which reflects a system that should handle the game without major compromises. The rank accounts for the combined influence of both components, and the measured FPS data supports this placement.
Looking at the CPU alone, the Intel Core i5-10400F sits at the 68th percentile among all processors in the database. Its average benchmark score is 14,185, which comes from a range of tests including Cinebench R23 multi-core at 10,283, Geekbench single-core at 1,420, and PassMark multithread at 12,115. The processor also shows a 3DMark 16-thread score of 4,748 and a single-thread score of 688, indicating balanced throughput for both lightly threaded and heavily threaded workloads.
The GPU side is even more dominant. The NVIDIA GeForce RTX 5090 ranks at the 92nd percentile among all graphics cards, with an average benchmark score of 79,842. Its PassMark G3D score reaches 39,650, while Geekbench Vulkan hits 376,728 and OpenCL reaches 334,370. The card also posts a 3DMark Steel Nomad DX12 score of 18,355. These figures place the GPU well above the vast majority of competing hardware.
The combination of a mid-range 10th generation processor with a top-tier Blackwell 2.0 GPU creates a system where the graphics card carries most of the performance weight. For Evolve, which is an FPS title from 2015, the measured results show that even the most demanding settings remain playable. At 4K Ultra, the combo still delivers 64.6 FPS on average, which clears the 60 FPS threshold by a narrow but real margin. The rank of 366 out of 3,700 suggests that while many higher-end combos exist, this pairing is far above the median and should provide a smooth experience across all tested configurations.
Similar Performance Alternatives
The nearest rivals for the CPU provide context for how the Intel Core i5-10400F compares to other processors in the database. The Intel Xeon 6756E has an average score of 14,163, which is just 0.2 percent lower than the i5-10400F's 14,185. That difference is negligible in practice, meaning those two CPUs would produce nearly identical CPU-bound results in Evolve. The AMD EPYC 7552 scores 14,115, a 0.5 percent gap, again placing it within the same performance band. On the other side, the Intel Core 7 160UL scores 14,232, which is 0.3 percent higher, while the AMD Ryzen 3 7320C scores 14,277, 0.6 percent higher. These deltas are all within a single percentage point, so any of these processors would behave similarly in terms of overall CPU throughput.
For the GPU, the nearest rivals show a similar tight grouping. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, which is 0.3 percent lower than the RTX 5090's 79,842. The Tesla P100 PCIe 12 GB scores 79,396, a 0.6 percent deficit. The AMD Radeon RX 6850M XT scores 78,940, trailing by 1.1 percent. The AMD Radeon Pro Vega 64X scores 80,959, which is 1.4 percent higher than the RTX 5090. These rivals are all within roughly one and a half percent of the RTX 5090's average benchmark score, suggesting that swapping to any of these GPUs would not dramatically change the FPS results in Evolve.
In practical terms, a system with the Intel Core i5-10400F and any of these rival GPUs would land in a similar performance envelope. The CPU rivals differ by less than one percent in average score, so the frame rates at each resolution and preset would shift by only a few FPS at most. The GPU rivals also cluster tightly, meaning the recorded FPS numbers for this combo represent a reasonable estimate for those alternatives as well, assuming the rest of the system stays constant.
FAQ
Q: Can this PC run Evolve at 4K resolution?
A: Yes. The database shows playable settings at 3840x2160 for High, Low, Medium, and Ultra presets. The Ultra preset averages 64.6 FPS, which is above the 60 FPS playable threshold.
Q: What is the best preset for 1440p gaming?
A: At 2560x1440, the Ultra preset delivers 110.8 FPS on average, making it the most demanding setting that still clears 60 FPS. All four presets at this resolution are playable.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i5-10400F has an average benchmark score of 14,185. The closest rival, the Intel Xeon 6756E, scores 14,163, a 0.2 percent difference. The AMD EPYC 7552 scores 14,115, and the Intel Core 7 160UL scores 14,232.
Q: Does the RTX 5090 outperform its nearest GPU rivals?
A: The RTX 5090 scores 79,842 on average. The AMD Radeon Pro Vega 64X scores 80,959, which is 1.4 percent higher. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, 0.3 percent lower, and the AMD Radeon RX 6850M XT scores 78,940, 1.1 percent lower.
Q: What frame rate can I expect at 1080p with Ultra settings?
A: At 1920x1080 with the Ultra preset, the average FPS is 161.7. This is well above the 60 FPS threshold and provides headroom for high refresh rate displays.
Q: Is the 4K Ultra preset worth using?
A: The 4K Ultra preset averages 64.6 FPS, which clears the 60 FPS threshold but leaves little margin. If you prefer higher frame rates, dropping to High at 4K yields 91.6 FPS, while Medium reaches 114.1 FPS.
The Verdict
This PC can run Evolve at every resolution and preset combination recorded in the database. The verdict by resolution confirms that all three tested resolutions, 3840x2160, 2560x1440, and 1920x1080, have playable settings across High, Low, Medium, and Ultra. The playable threshold is set at 60 FPS, and the lowest average FPS recorded across all twelve configurations is 64.6 FPS at 4K Ultra.
At 4K, the Ultra preset averages 64.6 FPS, which means the game runs but with limited headroom. Dropping to High at 4K raises the average to 91.6 FPS, providing a more comfortable margin. Medium at 4K hits 114.1 FPS, and Low reaches 144.9 FPS. At 1440p, the Ultra preset averages 110.8 FPS, which is more than enough for smooth gameplay, while High reaches 155 FPS, Medium hits 179.3 FPS, and Low tops out at 195.1 FPS. At 1080p, the Ultra preset averages 161.7 FPS, High reaches 185.3 FPS, Medium hits 202.6 FPS, and Low peaks at 223.5 FPS.
The data indicates that this combo never falls below the 60 FPS threshold in any tested scenario. Even the most demanding configuration, 4K Ultra, stays above the threshold. For gamers who want a stable 60 FPS experience, every preset at every resolution qualifies. For those targeting higher refresh rates, the 1080p and 1440p results offer substantial overhead.
Measured FPS Breakdown
The recorded FPS data covers three resolutions and four presets for each resolution, totaling twelve distinct configurations. All measurements are average FPS values; the database does not list minimum or maximum FPS for this combo.
At 3840x2160, the Low preset averages 144.9 FPS. Medium increases the workload and drops the average to 114.1 FPS. High further reduces it to 91.6 FPS. Ultra is the most demanding, with an average of 64.6 FPS. The scaling from Low to Ultra at 4K shows a reduction of 80.3 FPS, roughly 55 percent of the Low value, indicating that the GPU is heavily taxed at this resolution when settings rise.
At 2560x1440, the Low preset averages 195.1 FPS. Medium averages 179.3 FPS, a drop of 15.8 FPS. High averages 155 FPS, down 24.3 FPS from Medium. Ultra averages 110.8 FPS, a reduction of 44.2 FPS from High. The total spread from Low to Ultra at 1440p is 84.3 FPS, slightly larger than at 4K, which suggests the CPU is beginning to influence results at lower resolutions where the GPU has more headroom.
At 1920x1080, the Low preset averages 223.5 FPS. Medium averages 202.6 FPS, a drop of 20.9 FPS. High averages 185.3 FPS, down 17.3 FPS from Medium. Ultra averages 161.7 FPS, a reduction of 23.6 FPS from High. The total spread from Low to Ultra at 1080p is 61.8 FPS, which is narrower than at 1440p or 4K, indicating that the CPU becomes a more limiting factor at this resolution.
Comparing across resolutions for the same preset, the differences are clear. At Low, 1080p averages 223.5 FPS, 1440p averages 195.1 FPS, and 4K averages 144.9 FPS. At Ultra, 1080p averages 161.7 FPS, 1440p averages 110.8 FPS, and 4K averages 64.6 FPS. The gap between 1080p and 4K grows from 78.6 FPS at Low to 97.1 FPS at Ultra, showing that higher settings amplify the resolution impact.
Best Settings per Resolution
At each resolution, the best setting is defined as the most demanding preset that still maintains an average FPS at or above the 60 FPS playable threshold. For this combo, every preset at every resolution clears that threshold, so the best setting is always Ultra.
At 3840x2160, the Ultra preset averages 64.6 FPS. This is the highest quality setting available, and it just clears the 60 FPS threshold. The margin is 4.6 FPS, which leaves little room for frame drops, but the average result is playable. If you want more stability, the High preset at 91.6 FPS offers a safer margin while still providing high visual quality.
At 2560x1440, the Ultra preset averages 110.8 FPS. This provides a comfortable margin above 60 FPS, with 50.8 FPS of headroom. The quality is maxed out, and the frame rate remains high enough for smooth gameplay on most displays.
At 1920x1080, the Ultra preset averages 161.7 FPS. This is the most demanding setting at the lowest tested resolution, yet it still delivers over 100 FPS above the playable threshold. The margin here is substantial, making this the ideal configuration for high refresh rate monitors.
In summary, the database recommends Ultra settings for all three resolutions. The 4K Ultra configuration is the only one that comes close to the 60 FPS limit, while 1440p and 1080p have significant headroom.
CPU and GPU Roles
The division of labor between the Intel Core i5-10400F and the NVIDIA GeForce RTX 5090 changes depending on the resolution and preset. The data shows that the GPU is the dominant factor at higher resolutions, while the CPU becomes more relevant at lower resolutions with high frame rates.
At 3840x2160, the FPS drops sharply as settings increase. Low averages 144.9 FPS, while Ultra averages 64.6 FPS, a reduction of 80.3 FPS. This large scaling across presets indicates that the GPU is the primary bottleneck at 4K. The RTX 5090 is being pushed harder at this resolution, and each increase in graphical quality directly reduces the frame rate. The CPU, with its six cores and twelve threads, has enough capacity to feed the GPU at these frame rates, so it is not the limiting factor.
At 2560x1440, the preset scaling is similar but slightly more pronounced. Low averages 195.1 FPS, and Ultra averages 110.8 FPS, a reduction of 84.3 FPS. The larger absolute drop compared to 4K suggests that the CPU is starting to play a more significant role. At 1440p, the GPU can render frames faster than at 4K, and the CPU must keep up with the increased draw call and physics workload. The i5-10400F's single-thread performance, measured at 688 in 3DMark single-thread and 1,451 in Cinebench R23 single-core, becomes more relevant here.
At 1920x1080, the preset scaling narrows. Low averages 223.5 FPS, and Ultra averages 161.7 FPS, a reduction of 61.8 FPS. This smaller spread indicates that the CPU is now a more significant bottleneck. At 1080p, the GPU can produce extremely high frame rates, but the CPU's processing speed limits how many frames can be delivered. The fact that Low only reaches 223.5 FPS, rather than going higher, points to the CPU as the constraint. The GPU is capable of more, but the processor cannot issue commands fast enough.
The resolution scaling reinforces this interpretation. For the same preset, moving from 1080p to 4K reduces FPS by a larger amount at Ultra (97.1 FPS difference) than at Low (78.6 FPS difference). This means that at Ultra settings, the GPU workload dominates the frame rate, while at Low settings, the CPU workload becomes relatively more important. The RTX 5090's massive compute resources, including 21,760 shading units and 104.8 TFLOPS of FP32 performance, are fully utilized at higher resolutions and presets, while the i5-10400F's 12 MB of L3 cache and 42.7 GB/s memory bandwidth handle the CPU side of the game.
In practical terms, the GPU is the deciding component for Evolve at 4K, where its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth allow it to handle high-resolution textures and effects. At 1440p, the balance shifts slightly toward the CPU, and at 1080p, the CPU becomes the limiting factor for maximum frame rates. This combo is best suited for 1440p and 4K gaming, where the RTX 5090 can flex its performance, while the i5-10400F provides adequate support without becoming a severe hindrance.