Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 49 | 62 |
| 1440p QHD | 45 | 67 | 83 | 105 |
| 1080p Full HD | 68 | 97 | 127 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i5-10400F paired with the AMD Radeon RX 6600 XT presents a mid-range desktop combination that was measured directly against the 2015 FPS title Evolve. The recorded data provides a clear picture of how this hardware handles the game across three resolutions and four quality presets. The benchmark results show a system that is fully capable at 1080p, comfortable at 1440p with adjusted settings, and only viable at 4K when using the lowest preset. The numbers suggest a CPU with strong multi-threaded potential and a GPU that scales predictably with resolution, making this pairing a reliable option for players targeting smooth frame rates in this specific title.
Measured FPS Breakdown
The database contains average FPS measurements for the i5-10400F and RX 6600 XT combination in Evolve, with no minimum or maximum frame time data recorded. At 1920x1080, the results show a wide performance envelope across presets. The Low preset delivers the highest measured average of 159.5 FPS, followed by Medium at 126.6 FPS. High settings produce 97.2 FPS, while the demanding Ultra preset still maintains an average of 68.4 FPS. This progression indicates that the GPU has substantial headroom at 1080p, even with the most visually intensive settings enabled.
Moving to 2560x1440, the averages drop but remain largely playable. Low settings record 104.7 FPS, Medium produces 83.3 FPS, and High settings hold at 67.1 FPS. The Ultra preset falls below the playable threshold with an average of 45.2 FPS. The scaling from 1080p to 1440p shows a reduction of roughly 35% to 40% across presets, which is consistent with the increased pixel count requiring more GPU throughput.
At 3840x2160, the performance picture changes dramatically. Low settings yield 62.1 FPS, barely clearing the 60 FPS threshold. Medium settings drop to 49.4 FPS, High settings fall to 36.8 FPS, and the Ultra preset manages only 27.5 FPS. The data shows a steep decline at 4K, with the gap between Low and Ultra widening to over 34 FPS. This pattern suggests that the RX 6600 XT's 8 GB of GDDR6 memory and 256.0 GB/s bandwidth become limiting factors at this resolution, particularly when texture quality and shadow details scale upward.
The recorded averages also reveal consistent diminishing returns as settings increase. At 1080p, moving from Low to Medium adds 33.1 FPS, but from High to Ultra only subtracts 28.8 FPS. At 4K, the differences are more compressed, with each preset step changing the average by roughly 11 to 13 FPS. This indicates that the GPU saturates its compute resources at higher resolutions, leaving less room for preset adjustments to influence performance.
Best Settings per Resolution
For players targeting 60 FPS as the baseline, the verdict data identifies the most demanding preset that stays at or above that threshold for each resolution. At 1920x1080, the Ultra preset is the best choice, delivering an average of 68.4 FPS. This clears the 60 FPS mark by 8.4 FPS, providing a margin that should absorb most in-game fluctuations without dipping below playable levels. The fact that Ultra is playable at 1080p suggests the GPU is not the bottleneck at this resolution, leaving CPU performance as the primary driver of frame pacing.
At 2560x1440, the best playable setting is High, which averages 67.1 FPS. This is 7.1 FPS above the threshold, but the data shows that Ultra at this resolution falls to 45.2 FPS, a gap of 21.9 FPS from High. The jump from High to Ultra carries a significant performance penalty, likely due to increased draw distances and post-processing effects that tax the GPU's shading units. Players seeking the highest visual fidelity at 1440p should stick with High, as Medium at 83.3 FPS offers more headroom but sacrifices visual quality.
At 3840x2160, only the Low preset remains playable, averaging 62.1 FPS. This is a narrow margin of 2.1 FPS above the threshold, meaning that any demanding scene could push the frame rate below 60. Medium at 49.4 FPS and High at 36.8 FPS are both non-viable for smooth gameplay. The data indicates that 4K requires significant compromises, and even Low settings may not provide consistent performance in intense combat scenarios with multiple monsters and effects on screen.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the i5-10400F and RX 6600 XT share the workload. At 1080p, the CPU's 6 cores and 12 threads appear sufficient to feed the GPU, as evidenced by the high frame rates across all presets. The Intel Core i5-10400F has a boost clock of 4.30 GHz and a single-thread score of 688 in 3dmark, which supports this conclusion. The GPU's 2048 shading units and 10.60 TFLOPS FP32 performance are more than enough to handle 1080p rendering, so the CPU likely determines the upper ceiling seen in the Low preset at 159.5 FPS.
At 1440p, the balance shifts toward the GPU. The average FPS at Medium drops from 126.6 at 1080p to 83.3, a 34% reduction, while High drops from 97.2 to 67.1, a 31% reduction. This proportional decrease indicates that the GPU is becoming the limiting factor, as the increased pixel count demands more from the RDNA 2.0 architecture. The CPU still maintains adequate frame delivery, but the RX 6600 XT's 128-bit memory bus and 256.0 GB/s bandwidth start to constrain performance at higher workloads.
At 4K, the GPU dominates the performance equation. The Ultra preset at 27.5 FPS is less than half the 1080p Ultra result of 68.4 FPS, showing a severe scaling penalty. The RX 6600 XT's 8 GB VRAM capacity is likely saturated at this resolution with high-quality textures, and the 64 ROPs struggle with the pixel fill rate required. The CPU's role diminishes at 4K, as the frame rates are too low to stress the i5-10400F's multithreaded capabilities. The data shows that this pairing is GPU-bound at 4K, CPU-bound at 1080p, and balanced at 1440p where both components contribute to the final output.
How This Combo Ranks
In the database of tested combinations for Evolve, this specific CPU and GPU pairing holds a combo rank of 2525 out of 3700 tested configurations. This places it in the 32nd percentile of all tested combos, meaning that roughly two-thirds of the tested systems perform better in this game. The rank reflects the measured FPS data, which shows strong 1080p performance but weaker 4K results compared to higher-end configurations.
The CPU itself sits at the 68th percentile against all CPUs, with an average benchmark score of 14185. Its nearest rivals include the Intel Xeon 6756E with a delta of 0.2%, the Intel Core 7 160UL with a delta of -0.3%, and the AMD EPYC 7552 with a delta of 0.5%. These small deltas indicate that the i5-10400F's overall compute performance is closely matched by several server and mobile processors, but its gaming-specific strengths lie in its single-thread and 4-thread scores, which are more relevant for Evolve's engine.
The GPU sits at the 70th percentile against all GPUs, with an average benchmark score of 24442. Its nearest rivals are the NVIDIA GeForce GTX 1630 with a delta of 0.7%, the Intel Arc A350M with a delta of -0.8%, and the NVIDIA GeForce GTX 780 Ti with a delta of 0.8%. The RX 6600 XT outperforms these rivals by a small margin, but the delta values are within 1.1%, suggesting that any of these GPUs would deliver similar frame rates in Evolve at most resolutions.
Similar Performance Alternatives
The nearest rival data for the CPU and GPU provides insight into what other hardware would behave similarly in this game. For the Intel Core i5-10400F, the Intel Xeon 6756E, Intel Core 7 160UL, AMD EPYC 7552, and AMD Ryzen 3 7320C all have average benchmark scores within 0.6% of the i5-10400F's score. In practice, any of these processors would likely produce identical frame rates in Evolve, as the game is not heavily multithreaded and the CPU's single-thread performance of 688 in 3dmark is the more relevant metric.
For the AMD Radeon RX 6600 XT, the NVIDIA GeForce GTX 1630, Intel Arc A350M, NVIDIA GeForce GTX 780 Ti, and NVIDIA GeForce RTX 2080 SUPER are all within 1.1% of the RX 6600 XT's average benchmark score. This is notable because the RTX 2080 SUPER is a higher-tier product, yet the data shows it performs nearly identically in aggregate benchmarks. In Evolve, players with these GPUs would expect similar FPS at each resolution and preset, though driver-level differences could affect specific scenes.
The delta values suggest that swapping the RX 6600 XT for a GTX 1630 would result in a 0.7% performance drop, while swapping to an RTX 2080 SUPER would yield a 1.1% improvement. These differences are negligible in real-world gameplay, meaning that the recorded FPS numbers for the RX 6600 XT can be generalized to these rival GPUs with minimal error. Similarly, the CPU rivals would not change the performance profile, as the i5-10400F's 12 MB L3 cache and dual-channel DDR4 memory support are sufficient for this game's requirements.
FAQ
Q: Can this PC run Evolve at 1080p with maximum settings?
A: Yes, the Ultra preset at 1920x1080 averages 68.4 FPS, which exceeds the 60 FPS playable threshold. The Low preset reaches 159.5 FPS, Medium hits 126.6 FPS, and High records 97.2 FPS.
Q: What is the best setting for 1440p to stay above 60 FPS?
A: The High preset at 2560x1440 averages 67.1 FPS, making it the most demanding playable option. Medium at 83.3 FPS and Low at 104.7 FPS are also playable, but Ultra drops to 45.2 FPS.
Q: Is 4K playable with this hardware?
A: Only the Low preset at 3840x2160 is playable, averaging 62.1 FPS. Medium at 49.4 FPS, High at 36.8 FPS, and Ultra at 27.5 FPS all fall below the 60 FPS threshold.
Q: How does this combo rank among all tested systems?
A: This pairing ranks 2525 out of 3700 tested combos for Evolve, placing it in the lower third of all configurations. The CPU is at the 68th percentile and the GPU at the 70th percentile individually.
Q: Which GPU performs similarly to the RX 6600 XT?
A: The NVIDIA GeForce GTX 1630, Intel Arc A350M, NVIDIA GeForce GTX 780 Ti, and NVIDIA GeForce RTX 2080 SUPER are all within 1.1% of the RX 6600 XT's average benchmark score, meaning they would produce nearly identical frame rates in this game.
Q: Is the CPU or GPU more important for this game?
A: At 1080p, the CPU has more influence, as the GPU has excess capacity. At 1440p, both components matter equally. At 4K, the GPU is the clear bottleneck, with the CPU having minimal impact on the recorded frame rates.
The Verdict
The recorded data shows that this PC can run Evolve effectively, but the experience varies significantly by resolution. At 1920x1080, the system clears the 60 FPS threshold on all presets, including Ultra at 68.4 FPS, making it fully capable of maximum visual quality with smooth performance. At 2560x1440, the system remains playable on High settings at 67.1 FPS, but Ultra falls short at 45.2 FPS, requiring players to compromise on visual fidelity. At 3840x2160, only the Low preset reaches 62.1 FPS, and even that margin is thin, meaning 4K gaming is only marginally viable and likely to experience dips during intense scenes.
The verdict by resolution confirms that this combination is best suited for 1080p gaming, where it provides a wide performance cushion. For 1440p users, High settings offer a comfortable experience, while 4K users should consider lowering resolution or accepting reduced settings. The overall rank of 2525 out of 3700 indicates that while this is not a top-tier configuration, it delivers solid performance for a mid-range system in this 2015 title. Players with this hardware can expect a smooth experience at mainstream resolutions, with the understanding that 4K is a stretch goal rather than a primary target.