Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
299 FPS
Ultra 1080p Measured
137 FPS

1440p (2K / QHD)

Low 1440p Measured
215 FPS
Ultra 1440p Measured
89 FPS

4K (Ultra HD)

Low 4K Measured
121 FPS
Ultra 4K Measured
50 FPS
5.1ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 13,494
Graphics Card
Required 27,876
Your GPU 49,957

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 73 94 121
1440p QHD 89 130 166 215
1080p Full HD 137 197 247 299

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 197
1920x1080 Low 299
1920x1080 Medium 247
1920x1080 Ultra 137
2560x1440 High 130
2560x1440 Low 215
2560x1440 Medium 166
2560x1440 Ultra 89
3840x2160 High 73
3840x2160 Low 121
3840x2160 Medium 94
3840x2160 Ultra 50

Performance Analysis: Evolve on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5070 Ti is an asymmetric combination for Evolve: the CPU lands in the 68th percentile of all processors, while the GPU sits in the 86th percentile of all graphics cards. Benchmark results for this specific game show that the pairing produces a wide range of frame rates depending on resolution and preset, from a demanding 49.7 FPS at 4K Ultra to a fluid 299 FPS at 1080p Low. The data indicates that the RTX 5070 Ti carries the bulk of the rendering workload, and the i3-12100F’s four cores and eight threads are sufficient to avoid becoming the primary bottleneck at most settings tested, though the margin narrows at lower resolutions where CPU overhead becomes more visible.

Similar Performance Alternatives

Looking at the synthetic benchmark averages, the RTX 5070 Ti (average score 49957) sits remarkably close to several established cards. The AMD Radeon RX Vega 64 scores 50001, a delta of -0.1%, meaning the 5070 Ti is essentially tied with it in aggregate benchmark performance despite the generational gap. The Intel Arc A550M trails by just 0.4% with a score of 49737, while the AMD Radeon RX 6900 XT is 2% ahead at 50951 and the AMD Radeon RX 6800 XT is 3.1% behind at 48477. For Evolve specifically, any of these GPUs would deliver broadly similar frame rates at the same settings, though the RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth give it headroom for texture-heavy scenes that the older 8 GB cards might not match.

On the CPU side, the Core i3-12100F’s average benchmark score is 13494, placing it directly between several low-power and older desktop parts. The Intel Core 3 N355 scores 13492 (0% delta), making it a near-exact match in synthetic tests, while the Intel Core i5-9500 scores 13452 (0.3% behind) and the Intel Core 5 120UL scores 13594 (0.7% ahead). The Intel Core i7-1250U is 1.1% ahead at 13351. In practice, these rivals would all produce similar CPU-bound behavior in Evolve: the game’s workload is not heavily threaded, so the i3-12100F’s 3.30 GHz base and 4.30 GHz boost clocks are more relevant than core counts. The 3DMark results for the i3-12100F show a single-thread score of 893, a 2-thread score of 1659, and an 8-thread score of 4026, which aligns with the game’s modest multi-core demands.

CPU and GPU Roles

The measured FPS data for Evolve shows a clear pattern: the RTX 5070 Ti is the dominant component, and the i3-12100F provides adequate support across all tested resolutions. At 1920x1080, the gap between Low and Ultra settings is dramatic—299 FPS at Low versus 136.7 FPS at Ultra—which indicates the GPU is scaling with workload as expected. However, the fact that the 1080p Low result reaches 299 FPS suggests that even a relatively modest CPU like the i3-12100F can keep up when the GPU is not heavily taxed, since the frame rate is not capped by the processor’s single-thread performance.

Moving to 2560x1440, the scaling continues: Low hits 214.7 FPS, Medium 165.5 FPS, High 130.2 FPS, and Ultra 89.2 FPS. The percentage drop from Low to Ultra at 1440p is roughly 58%, which is consistent with a GPU-bound scenario. At 3840x2160, the pattern becomes more pronounced: Low produces 121.3 FPS, Medium 94.2 FPS, High 73.3 FPS, and Ultra falls to 49.7 FPS. The 4K Ultra result is the only configuration that fails to reach the 60 FPS playable threshold, and the heavy drop from High to Ultra (73.3 to 49.7, a 32% reduction) indicates that the Ultra preset introduces effects that heavily tax the GPU’s 43.94 TFLOPS FP32 compute and 235.4 GPixel/s pixel rate.

The CPU’s role is most apparent when comparing the same preset across resolutions. For example, at High settings, the frame rate goes from 197.4 FPS at 1080p to 130.2 FPS at 1440p to 73.3 FPS at 4K. This is a classic GPU-bound curve—the CPU is not limiting, as the i3-12100F’s 4-thread score of 2859 and 8-thread score of 4026 in 3DMark are sufficient for the game’s physics and AI. The only scenario where the CPU might become relevant is at 1080p Low, where 299 FPS approaches the practical limit for many systems, but the data shows it still achieves that number, so the processor is not a bottleneck in any measurable way.

Measured FPS Breakdown

The complete measured FPS data for this combination is as follows, with all values representing average frames per second:

At 1920x1080, the results are: Low 299 FPS, Medium 247.4 FPS, High 197.4 FPS, and Ultra 136.7 FPS. Every preset at 1080p clears the 60 FPS threshold by a wide margin, with even the most demanding Ultra preset delivering more than double the playable frame rate.

At 2560x1440, the results are: Low 214.7 FPS, Medium 165.5 FPS, High 130.2 FPS, and Ultra 89.2 FPS. All four settings remain comfortably above 60 FPS, and the Ultra preset still provides a 48% headroom above the playable threshold.

At 3840x2160, the results are: Low 121.3 FPS, Medium 94.2 FPS, High 73.3 FPS, and Ultra 49.7 FPS. The first three presets are playable, but Ultra falls 10.3 FPS short of the 60 FPS requirement, meaning that 4K Ultra is not viable for a smooth experience with this hardware.

There are no minimum or maximum FPS values recorded in the data—only averages are available. The absence of min/max figures means the analysis relies solely on average performance, which is generally sufficient for a game like Evolve where frame pacing is not notoriously problematic. The average FPS numbers indicate that the RTX 5070 Ti’s 16 GB VRAM is not a limiting factor at any tested setting, as even the most demanding Ultra preset at 4K does not show signs of memory capacity constraints.

FAQ

Q: Can this PC run Evolve at 4K with maxed-out settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 49.7, which is below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 73.3 FPS.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: Ultra settings at 2560x1440 average 89.2 FPS, which is above the 60 FPS threshold. This is the most demanding preset that remains playable at this resolution.

Q: How much faster is the 5070 Ti compared to the RX 6900 XT in overall benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 49957, while the RX 6900 XT scores 50951. This puts the 5070 Ti 2% behind the RX 6900 XT in aggregate synthetic performance.

Q: Is the Core i3-12100F a bottleneck for the RTX 5070 Ti in Evolve?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the system reaches 299 FPS, and at 1080p Ultra it still achieves 136.7 FPS. The CPU’s single-thread score of 893 in 3DMark is sufficient for the game’s demands.

Q: What is the performance gap between the i3-12100F and the Core 3 N355?

A: These two CPUs are effectively identical in average benchmark scores: the i3-12100F scores 13494 and the Core 3 N355 scores 13492, a delta of 0%.

Q: Which resolution offers the best balance of visual quality and frame rate?

A: At 2560x1440 Ultra, the average FPS is 89.2, which provides a 48% margin above the 60 FPS threshold while using the highest preset. This is the most demanding setting that still delivers a comfortable frame rate without requiring any compromises.

The Verdict

This PC can run Evolve successfully at all three tested resolutions, but with one important caveat. The verdict by resolution is clear: at 1920x1080, all four presets (Low, Medium, High, Ultra) are playable, with the lowest average being 136.7 FPS at Ultra. At 2560x1440, the same is true—every preset clears 60 FPS, with Ultra averaging 89.2 FPS. At 3840x2160, the situation changes: Low (121.3 FPS), Medium (94.2 FPS), and High (73.3 FPS) are all playable, but Ultra drops to 49.7 FPS, which fails the 60 FPS threshold.

For a practical recommendation, the data shows that the RTX 5070 Ti is overkill for 1080p and 1440p in this game, since even the most demanding settings produce frame rates well above what most displays can show. At 4K, the hardware is still very capable, but the Ultra preset is the only configuration that falls short. The combination ranks 378th out of 3700 tested combos for this game, placing it in the top tier of systems. If you own a 4K display, you can run High settings and stay above 70 FPS; if you prefer maximum visual fidelity, you will need to step down to 1440p Ultra to maintain a smooth experience.

Best Settings per Resolution

For each resolution, the most demanding preset that stays at or above 60 FPS is as follows:

At 1920x1080, the best settings are Ultra, which produces an average of 136.7 FPS. This provides a 128% margin above the 60 FPS threshold, leaving substantial headroom for background tasks or future driver overhead.

At 2560x1440, the best settings are also Ultra, with an average of 89.2 FPS. This is a 48% margin above the playable threshold, making it a safe choice for a 144 Hz monitor where you might want to cap the frame rate.

At 3840x2160, the best settings are High, averaging 73.3 FPS. This is a 22% margin above 60 FPS, which is acceptable for a 60 Hz display. The Ultra preset at 4K is not recommended, as it averages 49.7 FPS and would result in noticeable stuttering during fast-paced FPS gameplay.