Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing but may impact FPS.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 29 | 32 | 45 |
| 1440p QHD | 31 | 46 | 58 | 74 |
| 1080p Full HD | 51 | 69 | 86 | 112 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
# How This Combo Ranks
In the benchmark database for Evolve, the Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3050 4 GB achieves a combo rank of 3274 out of 3700 tested combinations. This places the configuration in the lower 12th percentile of all tested systems, indicating that while this combo can run the game, it is not positioned among the higher-performing setups in the database. The rank reflects the overall capability of this pairing across all tested resolutions and presets, with the data showing that the system is best suited for lower resolution and lower preset combinations.
The ranking is a holistic measure, but the measured FPS data reveals a clear pattern: the combo performs adequately at 1080p with medium to high settings, struggles to maintain playability at 1440p except at the lowest preset, and falls well short of playable thresholds at 4K across all settings. This distribution explains the relatively low overall rank, as the system's performance ceiling is limited by both the CPU's 4-core/8-thread configuration and the GPU's 4 GB memory capacity and 128-bit memory bus.
# CPU and GPU Roles
The benchmark data for Evolve shows a distinct shift in which component dominates performance as resolution changes. At 1920x1080, the system delivers 112 FPS on Low, 86 FPS on Medium, 68.8 FPS on High, and 50.8 FPS on Ultra. The scaling from Low to Ultra represents a 54.6% drop in frame rate, indicating that the GPU is the primary bottleneck at this resolution, as the settings-dependent workload scales heavily with graphical fidelity.
Moving to 2560x1440, the performance drops significantly: 74 FPS on Low, 58 FPS on Medium, 45.8 FPS on High, and 31.1 FPS on Ultra. The drop from 1080p Low to 1440p Low is 33.9%, while the drop from 1080p Ultra to 1440p Ultra is 38.8%. This consistent degradation across presets suggests that the GPU's rendering load is scaling predictably with pixel count, but the CPU is still able to keep up with the frame pacing at these settings.
At 3840x2160, the performance collapses further: 44.9 FPS on Low, 31.9 FPS on Medium, 29.2 FPS on High, and 18.1 FPS on Ultra. The gap between Low and Ultra at 4K is 59.7%, which is larger than the corresponding gaps at lower resolutions. This indicates that at 4K, the GPU is severely constrained, and the 4 GB memory capacity likely becomes a limiting factor as texture and geometry data exceed the available frame buffer. The CPU's role diminishes at 4K, as the GPU is unable to maintain high frame rates regardless of the CPU's capability.
The data shows that the Intel Core i3-12100F, with its 4 cores and 8 threads, provides sufficient processing power for Evolve at 1080p and 1440p, as the frame rates are not CPU-limited in the lower resolution tests. However, at 4K, the GPU's limitations are the dominant factor, and the CPU's performance headroom is not utilized. The scaling between resolutions indicates that this combo is GPU-bound in most scenarios, with the CPU only becoming a potential bottleneck at very high frame rates, which this GPU cannot achieve at higher resolutions.
# FAQ
Q: Can this system run Evolve at 1080p with playable frame rates?
A: Yes. The benchmark data shows 68.8 FPS on High, 86 FPS on Medium, and 112 FPS on Low at 1920x1080, all exceeding the 60 FPS playable threshold. Ultra settings at 1080p fall below 60 FPS with 50.8 FPS.
Q: What is the best preset at 1440p that maintains 60 FPS?
A: At 2560x1440, only the Low preset achieves playable performance with 74 FPS. Medium settings drop to 58 FPS, which is below the 60 FPS threshold.
Q: Is 4K gaming viable with this combo in Evolve?
A: No. At 3840x2160, the highest average FPS is 44.9 on Low, which is below the 60 FPS playable threshold. Ultra settings at 4K yield only 18.1 FPS.
Q: How much performance is lost when moving from 1080p to 4K at the same preset?
A: On Low settings, the frame rate drops from 112 FPS at 1080p to 44.9 FPS at 4K, a 59.9% reduction. On High settings, it drops from 68.8 FPS to 29.2 FPS, a 57.6% reduction.
Q: What is the highest preset that maintains 60 FPS at any resolution?
A: The highest preset that stays at or above 60 FPS is High at 1920x1080, with an average of 68.8 FPS. At 1440p, the highest playable preset is Low at 74 FPS.
Q: Does the 4 GB VRAM affect performance at higher resolutions?
A: The data indicates a significant performance drop at 4K, where the GPU's 4 GB memory and 192.0 GB/s bandwidth are likely insufficient for the game's texture and geometry demands, as evidenced by the 44.9 FPS on Low at 4K versus 112 FPS on Low at 1080p.
# Similar Performance Alternatives
The Intel Core i3-12100F has an average benchmark score of 13494, placing it in the 68th percentile of all CPUs. Its nearest rivals in the database include the Intel Core 3 N355 with an average score of 13492, which is essentially identical with a deltaPct of 0. The Intel Core i5-9500 scores 13452, a 0.3% difference, indicating nearly equivalent performance. The Intel Core 5 120UL comes in at 13594, which is 0.7% higher, while the Intel Core i7-1250U scores 13351, a 1.1% difference. These rivals represent similar CPU performance levels, so users with any of these processors would expect comparable frame rates in Evolve when paired with the same GPU.
The NVIDIA GeForce RTX 3050 4 GB has no nearest rivals listed in the database, meaning there are no directly comparable GPUs with measured scores in this dataset. However, the GPU's percentile rank of 50 places it at the median of all GPUs, indicating that it sits in the middle of the performance distribution. The GPU's 4 GB memory capacity and 128-bit bus width are notable characteristics that differentiate it from other graphics cards in the database.
For users considering alternative hardware, the CPU rivals listed above would provide similar CPU-bound performance, but the GPU's lack of listed rivals means that any comparison would need to rely on the measured FPS data presented here. The combo's overall rank of 3274 out of 3700 suggests that alternative configurations with higher-ranked GPUs would likely offer better performance in Evolve, particularly at higher resolutions.
# Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains an average of 60 FPS or higher is High, with a measured 68.8 FPS. This provides a comfortable margin above the playable threshold while offering better visual fidelity than Medium (86 FPS) or Low (112 FPS). Ultra settings at 1080p fall short with 50.8 FPS, so High is the optimal choice for this resolution.
At 2560x1440, the only preset that stays at or above 60 FPS is Low, with an average of 74 FPS. Medium settings drop to 58 FPS, which is just below the threshold, and High and Ultra are significantly lower at 45.8 FPS and 31.1 FPS, respectively. Users at 1440p must accept Low settings to maintain playable frame rates.
At 3840x2160, no preset achieves the 60 FPS threshold. The highest average is 44.9 FPS on Low, which is below playable. Medium (31.9 FPS), High (29.2 FPS), and Ultra (18.1 FPS) are all well below the threshold, making 4K gaming unplayable with this combo in Evolve.
# The Verdict
Based on the verdictByResolution data, this system can run Evolve at 1080p with High settings, achieving 68.8 FPS, which clears the 60 FPS playable threshold. The 1080p resolution also supports Medium (86 FPS) and Low (112 FPS) presets, all above 60 FPS. Ultra settings at 1080p fall below the threshold at 50.8 FPS, so they are not recommended for smooth gameplay.
At 2560x1440, the system can run the game only on Low settings, with 74 FPS, which is above the 60 FPS threshold. All other presets at 1440p are below 60 FPS, with Medium at 58 FPS, High at 45.8 FPS, and Ultra at 31.1 FPS. This makes 1440p gaming possible but limited to the lowest visual quality.
At 3840x2160, the system cannot achieve playable frame rates at any preset. The best result is 44.9 FPS on Low, which is below the 60 FPS threshold. Therefore, 4K gaming is not viable with this configuration in Evolve.
The overall verdict is that this PC can run Evolve at 1080p with good visual quality or at 1440p with reduced settings, but it is not suitable for 4K gaming. Users seeking 1080p Ultra or 1440p Medium or higher would need a more powerful GPU.
# Measured FPS Breakdown
At 3840x2160, the measured average frame rates are as follows: Low settings produce 44.9 FPS, Medium settings produce 31.9 FPS, High settings produce 29.2 FPS, and Ultra settings produce 18.1 FPS. No minimum or maximum FPS values are available in the data, so only averages are reported. The spread between Low and Ultra at 4K is 26.8 FPS, indicating a steep performance penalty for higher visual fidelity.
At 2560x1440, the average frame rates are: Low at 74 FPS, Medium at 58 FPS, High at 45.8 FPS, and Ultra at 31.1 FPS. The gap between Low and Ultra is 42.9 FPS, with the Low preset being the only one above the 60 FPS playable threshold. The transition from Low to Medium represents a 21.6% drop, while High to Ultra is a 32.1% drop.
At 1920x1080, the average frame rates are: Low at 112 FPS, Medium at 86 FPS, High at 68.8 FPS, and Ultra at 50.8 FPS. This resolution offers the most playable options, with Low, Medium, and High all exceeding 60 FPS. The difference between Low and Ultra is 61.2 FPS, demonstrating that the GPU's performance scales significantly with settings at 1080p.
The data across all resolutions shows a consistent trend: higher resolutions and higher presets result in lower average FPS, with the most dramatic drops occurring at 4K. The lack of min/max FPS data means that frame time consistency cannot be assessed, but the averages provide a clear picture of the system's capabilities in Evolve.