Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

48%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
159 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
110 FPS
Ultra 1440p Measured
47 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
29 FPS
10.4ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 13,494
Graphics Card
Required 27,876
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 36 49 64
1440p QHD 47 64 82 110
1080p Full HD 68 96 125 159

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 96
1920x1080 Low 159
1920x1080 Medium 125
1920x1080 Ultra 68
2560x1440 High 64
2560x1440 Low 110
2560x1440 Medium 82
2560x1440 Ultra 47
3840x2160 High 36
3840x2160 Low 64
3840x2160 Medium 49
3840x2160 Ultra 29

Performance Analysis: Evolve on Your System

Intel Core i3-12100F and NVIDIA GeForce RTX 2060 SUPER in Evolve: this pairing lands at rank 2559 out of 3700 tested combos in the database. That places it in the lower third of all recorded configurations, but raw rank does not tell the whole story because Evolve is not a demanding title by modern standards. The combo sits at the 68th percentile for the CPU and 62nd percentile for the GPU among all parts tested. In practical terms, this is a mid-range pairing from a few generations back, and the measured frame rates reflect that: it can push high refresh rates at 1080p and remains playable at 1440p with adjusted settings, but 4K requires dropping to Low.

The database shows 12 measured configurations for this combo, covering four presets (Low, Medium, High, Ultra) across three resolutions (1920x1080, 2560x1440, 3840x2160). All data is measured, not estimated. The playable threshold is 60 FPS average. The verdict is clear: at 1080p, every preset including Ultra clears 60 FPS. At 1440p, High is the best preset that stays above 60. At 4K, only Low works. The following sections break down exactly what the numbers mean for a practical build.

How This Combo Ranks

Among all 3700 CPU and GPU combinations in the database, this i3-12100F plus RTX 2060 SUPER pairing ranks 2559th for Evolve. That places it in the 69th percentile by rank position, meaning roughly 31% of tested combos perform worse in this game. The rank reflects the overall average FPS across all measured settings, weighted by resolution. The data indicates this combo is not a top-tier performer, but it is far from the bottom.

The CPU alone, the Intel Core i3-12100F, has an average benchmark score of 13494 across all recorded tests. That places it at the 68th percentile among all CPUs in the database. Its nearest rivals in the CPU rankings are the Intel Core 3 N355 with an average score of 13492 (0% delta), the Intel Core i5-9500 at 13452 (0.3% slower), the Intel Core 5 120UL at 13594 (0.7% faster), and the Intel Core i7-1250U at 13351 (1.1% slower). The i3-12100F is effectively a statistical tie with these parts, all within 1.1% of each other. This tells us the CPU is a solid budget quad-core with strong single-thread performance for its class, which matters in a game like Evolve that does not scale heavily across many cores.

The GPU, the NVIDIA GeForce RTX 2060 SUPER, has an average benchmark score of 18093 and sits at the 62nd percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce RTX 3060 Mobile at 18159 (0.4% faster), the AMD Radeon Pro 5700 at 18189 (0.5% faster), the AMD Radeon RX 460 at 18373 (1.5% faster), and the Intel Arc A770M at 18383 (1.6% faster). The RTX 2060 SUPER is essentially tied with these parts in raw compute. The GPU has 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s of bandwidth, and its FP32 throughput is 7.181 TFLOPS. That is enough for 1080p and 1440p gaming in most titles, and Evolve is no exception.

The combo rank in Evolve specifically is lower than the individual component percentiles might suggest. That is because Evolve is a 2015 release with relatively simple graphics, so even modest GPUs can hit high frame rates. The bottleneck shifts toward the CPU at lower resolutions and lower presets. The i3-12100F has only 4 cores and 8 threads, which is adequate but not exceptional for modern games. In Evolve, the measured FPS at 1080p Low reaches 158.7 average, which suggests the CPU is not limiting at that point. At 1080p Ultra, the average drops to 67.9, which is still above 60. The data indicates the combo is well balanced for this game: the GPU handles the visual load, and the CPU keeps up with frame pacing.

Best Settings per Resolution

The database records average FPS for each resolution and preset, with no minimum or maximum values provided. The playable threshold is 60 FPS average. The best settings are defined as the most demanding preset that still maintains at least 60 FPS average at that resolution.

At 1920x1080, all four presets clear 60 FPS. The most demanding preset is Ultra, which delivers an average of 67.9 FPS. High runs at 95.6 FPS, Medium at 124.5 FPS, and Low at 158.7 FPS. Since Ultra stays above 60, the best settings at 1080p are Ultra. This is the resolution where the combo fully shines: even maxed out, there is headroom above the playable threshold, though not a massive margin. The 67.9 FPS average at Ultra is only 7.9 FPS above the 60 FPS line, so players with VRR displays will be fine, but those on fixed 60 Hz monitors should expect occasional dips below 60 if the scene loads heavily, though the data does not record minimums.

At 2560x1440, the situation changes. Ultra averages 47.2 FPS, which is below the playable threshold. High averages 63.7 FPS, Medium 82 FPS, and Low 109.7 FPS. The best settings that stay at or above 60 are High, with an average of 63.7 FPS. That is a narrow margin, only 3.7 FPS above the threshold. Medium offers a much safer buffer at 82 FPS, but High is the most demanding preset that still qualifies. Players who prefer stability might choose Medium, but the data supports High as the best settings by the stated criterion.

At 3840x2160, only Low clears 60 FPS, with an average of 64 FPS. Medium averages 48.8 FPS, High 35.6 FPS, and Ultra 28.9 FPS. The best settings at 4K are Low, with a 64 FPS average that is just 4 FPS above the threshold. This is a marginal result: 4K Low is playable, but there is no room for error. Medium is clearly out of reach, and High and Ultra are far below 60. This combo is not a 4K machine for Evolve unless the player is willing to run the lowest preset.

The pattern across resolutions is consistent: each step up in resolution requires a step down in preset to maintain 60 FPS. The data shows that the combo has enough headroom at 1080p to max out, enough at 1440p to run High, and only enough at 4K to run Low.

CPU and GPU Roles

Understanding which component matters more for Evolve requires looking at how FPS changes with resolution and preset. The database provides average FPS at three resolutions and four presets. By comparing the scaling from 1080p to 1440p to 4K, we can infer the load distribution.

At Low preset, the FPS drops from 158.7 at 1080p to 109.7 at 1440p, a reduction of 49 FPS or about 31%. From 1440p to 4K, it drops to 64, another 45.7 FPS or about 42%. This steep drop at Low settings indicates the GPU is becoming the primary limiter as resolution increases, even on the lowest preset. The CPU has enough headroom at Low to push high frame rates at 1080p, but the GPU cannot sustain those rates as pixel count grows.

At Ultra preset, the FPS drops from 67.9 at 1080p to 47.2 at 1440p, a reduction of 20.7 FPS or about 30%. From 1440p to 4K, it drops to 28.9, another 18.3 FPS or about 39%. The relative scaling is similar to Low, which suggests the GPU is consistently the bottleneck across all presets. However, the absolute values tell a different story: at 1080p Ultra, the combo barely clears 60, meaning the GPU is already working hard. At 4K Ultra, it falls to 28.9, a 57% drop from 1080p Ultra. This is typical of a GPU-bound scenario.

The CPU role becomes more visible when comparing presets at the same resolution. At 1080p, going from Low to Ultra reduces FPS from 158.7 to 67.9, a 57% drop. That is a large reduction, but it reflects the GPU workload increasing with preset quality. The i3-12100F has a boost clock of 4.30 GHz and 4 cores with 8 threads, which is sufficient to feed the GPU at 1080p Low where 158.7 FPS is achieved. If the CPU were the limiting factor, the frame rate would plateau regardless of resolution or preset changes. Here, the FPS changes substantially with both, so the GPU is the dominant component.

At 1440p, the data shows a similar pattern. Low hits 109.7 FPS, while Ultra drops to 47.2. The CPU can still push high frame rates at Low, but the GPU cannot keep up at Ultra. At 4K, even Low only reaches 64 FPS, which is close to the playable threshold. This indicates that at 4K, the GPU is almost entirely responsible for the performance ceiling.

The conclusion from the data is that the RTX 2060 SUPER is the limiting component in Evolve for all resolutions above 1080p, and even at 1080p Ultra it is the GPU that determines whether 60 FPS is maintained. The CPU is never the primary bottleneck in the tested configurations. The i3-12100F has enough single-thread performance (3dmark single-thread score of 893, Cinebench R23 single-core of 1674) to keep up with the GPU in this game. The only scenario where the CPU might matter more is if the player were to use a much more powerful GPU, but with this pairing, the GPU dictates the results.

FAQ

Q: Can this combo run Evolve at 1080p with max settings?

A: Yes. At 1920x1080 with Ultra settings, the measured average FPS is 67.9, which is above the 60 FPS playable threshold. All four presets at 1080p clear 60 FPS, including Low at 158.7, Medium at 124.5, and High at 95.6.

Q: What is the best preset for 1440p gaming on this system?

A: The most demanding preset that stays at or above 60 FPS at 2560x1440 is High, with an average of 63.7 FPS. Medium runs at 82 FPS and Low at 109.7 FPS, but Ultra drops to 47.2 FPS, which is not playable.

Q: Is 4K playable with this CPU and GPU in Evolve?

A: Only at Low settings. At 3840x2160 with Low preset, the average FPS is 64, which is just above 60. Medium averages 48.8, High averages 35.6, and Ultra averages 28.9, all below the playable threshold.

Q: How does the RTX 2060 SUPER compare to its nearest GPU rivals in raw performance?

A: The GPU has an average benchmark score of 18093 and sits at the 62nd percentile. It is within 1.6% of four rivals: the RTX 3060 Mobile (18159, 0.4% faster), Radeon Pro 5700 (18189, 0.5% faster), Radeon RX 460 (18373, 1.5% faster), and Arc A770M (18383, 1.6% faster). In Evolve, these differences are negligible.

Q: What is the CPU's benchmark standing relative to similar processors?

A: The Intel Core i3-12100F has an average score of 13494, placing it at the 68th percentile. Its nearest rivals are the Core 3 N355 (13492, 0% delta), Core i5-9500 (13452, 0.3% slower), Core 5 120UL (13594, 0.7% faster), and Core i7-1250U (13351, 1.1% slower). The i3-12100F is essentially tied with all four.

Q: Does the CPU or GPU matter more for Evolve at 1080p?

A: The GPU is the limiting factor. At 1080p Low, the combo reaches 158.7 FPS, which shows the CPU can handle high frame rates. At 1080p Ultra, the FPS drops to 67.9, a 57% reduction, which is driven by the GPU workload. The CPU is not the bottleneck in any measured configuration.

Measured FPS Breakdown

The database records average FPS only, with no minimum or maximum values for any configuration. All numbers below are exact average FPS values from the measured data.

At 1920x1080:

  • Low: 158.7 FPS average
  • Medium: 124.5 FPS average
  • High: 95.6 FPS average
  • Ultra: 67.9 FPS average

At 2560x1440:

  • Low: 109.7 FPS average
  • Medium: 82 FPS average
  • High: 63.7 FPS average
  • Ultra: 47.2 FPS average

At 3840x2160:

  • Low: 64 FPS average
  • Medium: 48.8 FPS average
  • High: 35.6 FPS average
  • Ultra: 28.9 FPS average

The scaling from 1080p to 1440p at each preset shows a consistent drop. At Low, 158.7 to 109.7 is a 30.9% reduction. At Medium, 124.5 to 82 is a 34.1% reduction. At High, 95.6 to 63.7 is a 33.4% reduction. At Ultra, 67.9 to 47.2 is a 30.5% reduction. The drops are all in the 30-34% range, which is typical for a GPU-bound scenario where pixel count increases by 1.78 times from 1080p to 1440p.

From 1440p to 4K, the reductions are larger. At Low, 109.7 to 64 is a 41.7% reduction. At Medium, 82 to 48.8 is a 40.5% reduction. At High, 63.7 to 35.6 is a 44.1% reduction. At Ultra, 47.2 to 28.9 is a 38.8% reduction. The 4K pixel count is 2.25 times that of 1440p, so the FPS drops are proportionally smaller than the pixel increase, indicating some other limiter at play. The CPU at 4K Low still delivers 64 FPS, which is above the threshold but not by much.

The difference between Low and Ultra at the same resolution is substantial. At 1080p, Ultra is 57.2% slower than Low. At 1440p, Ultra is 57.0% slower than Low. At 4K, Ultra is 54.8% slower than Low. The consistency of this gap suggests the preset scaling is similar across resolutions, and the GPU is responsible for these differences.

The data shows no configurations with recorded minimum or maximum FPS, so the analysis relies solely on averages. The playable threshold of 60 FPS is based on average FPS, not 1% lows or frame time consistency.

The Verdict

The Intel Core i3-12100F and NVIDIA GeForce RTX 2060 SUPER can run Evolve, but the playable range depends heavily on resolution and settings. The database verdict by resolution is explicit.

At 1920x1080, all four settings presets are playable. The best settings are Ultra, with an average FPS of 67.9. This is the only resolution where the combo can max out the game and stay above 60. The margin is thin, only 7.9 FPS, but it clears the threshold.

At 2560x1440, three presets are playable: Low at 109.7 FPS, Medium at 82 FPS, and High at 63.7 FPS. Ultra is not playable at 47.2 FPS. The best settings are High with an average of 63.7 FPS. This is a narrow margin of 3.7 FPS above the threshold, so players who want more headroom should consider Medium at 82 FPS instead.

At 3840x2160, only Low is playable, with an average FPS of 64. Medium, High, and Ultra all fall below 60, with averages of 48.8, 35.6, and 28.9 respectively. The best settings are Low, and the margin is just 4 FPS above the threshold. This is the weakest result for the combo: 4K is only barely playable on minimal settings.

The overall verdict is that this combo is a solid 1080p machine for Evolve, a capable 1440p machine with setting compromises, and a marginal 4K machine limited to Low. The CPU is never the bottleneck in the measured data; the GPU dictates the performance ceiling. Players with a 1080p monitor can enjoy the game at maximum detail. Players with a 1440p monitor should use High settings and accept a small margin above 60 FPS. Players with a 4K monitor should only attempt Low settings and be prepared for occasional dips below 60, though the average remains playable. The RTX 2060 SUPER, despite being end-of-life and sitting at the 62nd GPU percentile, is sufficient for this older title at mainstream resolutions. The i3-12100F, with its 4 cores and 8 threads, provides enough CPU throughput for Evolve's demands. This pairing is not future-proof for newer games, but for Evolve specifically, it delivers playable frame rates across all tested resolutions as long as settings are chosen appropriately.