Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
22 FPS
12ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 13,494
Graphics Card
Required 27,876
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 40 52
1440p QHD 39 56 71 92
1080p Full HD 58 83 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 83
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 Ultra 58
2560x1440 High 56
2560x1440 Low 92
2560x1440 Medium 71
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 22

Performance Analysis: Evolve on Your System

The Intel Core i3-12100F paired with the Intel Arc B570 presents a specific performance profile in Evolve, a 2015 FPS title. Benchmark results place this combination at rank 2971 out of 3700 tested combos for this game, indicating a mid-pack position. The data shows the CPU sits at the 68th percentile among all tested processors, while the GPU ranks at the 65th percentile among all tested graphics cards. These percentile positions suggest a balanced pairing, with neither component dramatically outperforming the other in synthetic benchmarks. For the CPU, the nearest comparable alternatives in average benchmark score include the Intel Core 3 N355 with a 0% delta, the Intel Core i5-9500 at 0.3% ahead, the Intel Core 5 120UL at 0.7% behind, and the Intel Core i7-1250U at 1.1% ahead. On the GPU side, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile at 0.1% ahead, the Intel Arc A750 at 0.1% behind, the NVIDIA Quadro M4000M at 0.4% ahead, and the AMD Radeon R9 M390X at 0.5% behind.

Similar Performance Alternatives

The benchmark data indicates that the Intel Core i3-12100F performs within a narrow band of several other processors. The Intel Core 3 N355 matches the i3-12100F's average score almost exactly, with a delta of 0%. This makes the Core 3 N355 the closest performance equivalent in synthetic workloads. The Intel Core i5-9500 trails by a marginal 0.3%, meaning a system with that older six-core processor would deliver nearly identical CPU-bound performance in Evolve. The Intel Core 5 120UL sits 0.7% below the i3-12100F, while the Intel Core i7-1250U is 1.1% higher, representing the upper boundary of this performance cluster. For gaming at the settings and resolutions tested, any of these CPUs would produce similar frame pacing and bottleneck characteristics.

For the Intel Arc B570, the synthetic benchmark scores place it alongside the NVIDIA GeForce RTX 3070 Mobile, which scores 0.1% higher. A desktop system with that mobile GPU would behave comparably in Evolve's rendering workload. The Intel Arc A750, another Battlemage-generation card, scores 0.1% lower, making it the closest desktop alternative. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X round out the rival group, with the former 0.4% higher and the latter 0.5% lower in average score. These deltas are small enough that in actual game performance, the differences would likely manifest as a 1-2 FPS variation at most at any given resolution and preset. The Arc B570's 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is sufficient for Evolve's textures at all tested presets. The GPU's 2304 shading units, 144 texture mapping units, and 80 raster output processors handle the game's geometry and lighting without obvious memory capacity constraints.

CPU and GPU Roles

The measured FPS data reveals how the workload shifts between the CPU and GPU across resolutions. At 1920x1080, the CPU's role is more pronounced because the GPU has less pixel work to complete. The low preset at 1080p produces 137 FPS average, which is the highest measured value in the entire dataset. Moving to medium at the same resolution drops the average to 106 FPS, a 22.6% reduction that reflects the GPU taking on additional shading and texture work. At high settings, the average falls further to 83 FPS, and at ultra it reaches 58 FPS. The progression from low to ultra at 1080p spans 79 FPS, indicating that Evolve's rendering complexity scales substantially with preset level.

At 2560x1440, the GPU begins to dominate the performance equation. The low preset averages 92 FPS, which is 45 FPS lower than the 1080p low result. Medium averages 71 FPS, high averages 56 FPS, and ultra drops to 39 FPS. The gap between low and ultra at 1440p is 53 FPS, similar in magnitude to the 1080p spread. At 3840x2160, the GPU is the clear limiting factor. The low preset averages 52 FPS, medium averages 40 FPS with a minimum of 34 and maximum of 47, high averages 32 FPS, and ultra averages 22 FPS. The scaling from 1080p low to 2160p low shows a 62% reduction in average FPS, which aligns with the 4x increase in pixel count. This pattern confirms that the Arc B570's rendering throughput is the binding constraint at 4K, while the i3-12100F's four cores and eight threads remain sufficient to feed the GPU at lower resolutions.

Measured FPS Breakdown

The complete measured FPS dataset for this combination provides a detailed view of performance across all tested scenarios. At 1920x1080 with low settings, the average frame rate is 137 FPS, with no minimum or maximum recorded. Medium settings at 1080p produce an average of 106 FPS, with a minimum of 90 and a maximum of 122, showing a 32 FPS swing between the slowest and fastest frames. High settings average 83 FPS, while ultra settings average 58 FPS. The ultra preset at 1080p is the only setting at this resolution that fails to reach the 60 FPS playable threshold.

At 2560x1440, the low preset averages 92 FPS. Medium settings average 71 FPS, with a minimum of 60 and a maximum of 82. This minimum of exactly 60 FPS is notable because it means the medium preset at 1440p stays at or above the playable threshold in every measured frame. High settings average 56 FPS, which falls below the 60 FPS target. Ultra settings average 39 FPS, representing a substantial drop from high. The gap between medium and high at 1440p is 15 FPS, while the gap between high and ultra is 17 FPS.

At 3840x2160, the low preset averages 52 FPS. Medium settings average 40 FPS, with a minimum of 34 and a maximum of 47. High settings average 32 FPS, and ultra settings average 22 FPS. The spread from low to ultra at 4K is 30 FPS, with each preset step costing roughly 10 FPS. All four settings at this resolution fall below the 60 FPS playable threshold, making 4K unplayable for this combination regardless of the quality preset selected.

The Verdict

The verdict data is clear about which configurations can run Evolve at playable frame rates. At 1920x1080, the playable settings are high, low, and medium, with the best playable setting being high at an average of 83 FPS. Ultra at 1080p averages 58 FPS, which misses the 60 FPS threshold by 2 FPS. At 2560x1440, the playable settings are low and medium, with the best playable setting being medium at an average of 71 FPS. High at 1440p averages 56 FPS, falling short of the target. At 3840x2160, there are no playable settings. The highest average FPS at 4K is 52 FPS on low, which is 8 FPS below the threshold. This combination can run Evolve well at 1080p and 1440p, but not at 4K.

The i3-12100F's single-thread performance, measured at 893 in the 3dmark single-thread test and 1674 in Cinebench R23 single-core, provides adequate responsiveness for Evolve's game logic. The CPU's multi-thread score of 4023 in 3dmark max threads and 11860 in Cinebench R23 multi-core shows it has enough headroom to avoid bottlenecking the Arc B570 at the resolutions where the GPU is the limiting factor. The 12 MB of shared L3 cache and dual-channel memory support contribute to consistent frame delivery, as evidenced by the 60 FPS minimum at 1440p medium.

Best Settings per Resolution

For each resolution, the optimal preset is the most demanding one that still maintains an average of at least 60 FPS. At 1920x1080, the best setting is high, which achieves an average of 83 FPS. This provides a comfortable margin above the playable threshold while delivering better visual quality than medium or low. The medium preset at 1080p averages 106 FPS, but high is the better choice because it offers improved graphics without sacrificing playability. At 2560x1440, the best setting is medium, averaging 71 FPS. The minimum FPS at this setting is exactly 60, meaning the frame rate never dips below the threshold even in the worst measured moments. Low at 1440p averages 92 FPS, but medium provides superior visual fidelity while staying above the target. At 3840x2160, no setting achieves 60 FPS, so there is no recommended preset. The closest option is low at 52 FPS average, but this still falls short of the playable threshold, making 4K unsuitable for this hardware combination in Evolve.

FAQ

Q: Can this PC run Evolve at 1920x1080 with high settings?

A: Yes. The measured average FPS at 1080p high is 83, which is 23 FPS above the 60 FPS playable threshold. This is the best playable setting at this resolution.

Q: What is the highest playable preset at 2560x1440?

A: Medium is the highest playable preset at 1440p, averaging 71 FPS with a minimum of 60 FPS. High settings at this resolution average 56 FPS, which is below the threshold.

Q: Why is 3840x2160 not playable with this hardware?

A: All presets at 4K fall below 60 FPS. The low preset averages 52 FPS, medium averages 40 FPS, high averages 32 FPS, and ultra averages 22 FPS. None reach the playable threshold.

Q: How does the Intel Core i3-12100F compare to the Intel Core i5-9500 for this game?

A: The i5-9500 has an average benchmark score 0.3% higher than the i3-12100F. This difference is negligible for Evolve, meaning both CPUs would produce nearly identical frame rates in this game.

Q: What is the FPS difference between low and ultra settings at 1920x1080?

A: Low settings at 1080p average 137 FPS, while ultra settings average 58 FPS. The difference is 79 FPS, representing a 57.7% reduction in average frame rate when moving from low to ultra.

Q: Does the 1440p medium preset ever drop below 60 FPS?

A: No. The measured minimum FPS at 1440p medium is exactly 60, with a maximum of 82 and an average of 71. Every recorded frame stays at or above the playable threshold.

How This Combo Ranks

The Intel Core i3-12100F and Intel Arc B570 combination ranks 2971 out of 3700 tested combos in Evolve. This places the pairing in the lower quintile of all tested systems for this specific game. The rank reflects the hardware's inability to reach 60 FPS at 4K and its constrained performance at higher presets, despite solid results at 1080p and 1440p. The CPU's 68th percentile ranking among all processors and the GPU's 65th percentile ranking among all graphics cards suggest that the combination performs roughly in line with its component-level positions, though the game's age and rendering characteristics favor systems with stronger single-thread performance and higher GPU throughput. The measured FPS data confirms that this combo is a capable 1080p and 1440p performer, but it lacks the headroom for 4K gaming in Evolve. For players targeting 1080p high or 1440p medium, this system delivers a smooth experience with average frame rates well above the 60 FPS threshold.