Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 43 | 56 |
| 1440p QHD | 41 | 60 | 76 | 98 |
| 1080p Full HD | 62 | 89 | 114 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core i3-12100F paired with the AMD Radeon RX 6600 is a balanced mid-range combination for Evolve, delivering playable frame rates at 1080p and 1440p, but falling short of the 60 FPS threshold at 4K. Benchmark data shows the CPU performs at the 68th percentile among all tested processors, while the GPU sits at the 63rd percentile, indicating a well-matched pairing where neither component dramatically outstrips the other.
Similar Performance Alternatives
The CPU and GPU each have close performance neighbors based on aggregate benchmark scores. For the Intel Core i3-12100F, the nearest rival is the Intel Core 3 N355, which scores 13492 in average benchmarks against the i3-12100F's 13494, a delta of 0%. The Intel Core i5-9500 is nearly identical, scoring 13452 with a delta of 0.3% — meaning the i3-12100F is effectively on par with that older i5 in synthetic workloads. The Intel Core 5 120UL is 0.7% faster at 13594, and the Intel Core i7-1250U is 1.1% slower at 13351. In practice, any of these processors would deliver indistinguishable frame pacing in Evolve, since the delta between the best and worst of this group is under two percent.
For the AMD Radeon RX 6600, the closest rival is the NVIDIA Quadro K6000, which scores 19030 against the RX 6600's 19036, a delta of 0%. The NVIDIA GeForce RTX 4050 Mobile is 0.1% slower at 19049, while the NVIDIA Tesla K20m is 0.3% slower at 19089. The NVIDIA RTX 2000 Ada Generation trails by 0.4% at 18954. All four of these GPUs fall within a half-percent band of each other, so users could expect essentially identical frame rates in Evolve when swapping between them, assuming other system parameters remain constant.
Best Settings per Resolution
At 3840x2160, no preset achieves the 60 FPS playable threshold. The data shows no playable settings at this resolution, with the best available option being Low at 56 FPS average, which still falls short. Medium averages 43 FPS with a minimum of 37 and maximum of 50, High averages 34 FPS, and Ultra drops to 24 FPS. The verdictByResolution field confirms that 4K has no playable settings for this combo.
At 2560x1440, three presets clear 60 FPS: Low, Medium, and High. The most demanding preset that stays at or above 60 FPS is High, which averages exactly 60 FPS. Medium runs at 76 FPS average with a minimum of 65 and maximum of 88, providing more headroom, but High is the best visual quality option that still meets the threshold. Low runs at 98 FPS average. Ultra falls to 41 FPS and is not playable at this resolution.
At 1920x1080, all four presets are playable. The most demanding preset that stays at or above 60 FPS is Ultra, which averages 62 FPS. High averages 89 FPS, Medium averages 114 FPS with a minimum of 97 and maximum of 131, and Low runs at 147 FPS. The 1080p Ultra setting offers the highest visual fidelity while still clearing the 60 FPS bar, though the margin is slim at just 2 FPS above the threshold.
CPU and GPU Roles
The data reveals how the balance between CPU and GPU shifts across resolutions in Evolve. At 1920x1080, the GPU is the primary constraint, as evidenced by the scaling pattern: Low averages 147 FPS, Medium drops to 114 FPS, High falls to 89 FPS, and Ultra reaches 62 FPS. This represents a 58% reduction from Low to Ultra, indicating that the GPU's rendering load dominates performance at this resolution. The CPU has enough headroom to feed the GPU at these frame rates, as the i3-12100F's single-thread score of 893 in 3dmark and 1674 in Cinebench R23 single-core suggest adequate per-core performance.
At 2560x1440, the GPU's role becomes more pronounced. Low averages 98 FPS, Medium 76 FPS, High 60 FPS, and Ultra 41 FPS. The drop from Low to Ultra is 58%, similar to 1080p, but the absolute frame rates are lower across the board, confirming that the RX 6600 is the limiting factor as pixel count increases. The CPU's workload does not scale significantly with resolution, so the i3-12100F remains sufficient at 1440p.
At 3840x2160, the GPU is overwhelmingly the bottleneck. Low averages 56 FPS, Medium 43 FPS, High 34 FPS, and Ultra 24 FPS. The 4K resolution quadruples the pixel count relative to 1080p, and the RX 6600's 8 GB of GDDR6 memory with 224.0 GB/s bandwidth cannot sustain playable frame rates. The CPU's role at 4K is minimal, as the GPU is saturated before the processor can become a limiting factor. The verdictByResolution data confirms this interpretation: at 4K no settings are playable, while at 1440p and 1080p multiple presets clear 60 FPS, with the better results coming from lower resolutions where the GPU has more headroom.
The Verdict
This PC can run Evolve at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, all four presets — Low, Medium, High, and Ultra — are playable, with Ultra being the best setting at 62 FPS average. At 1440p, three presets are playable: Low at 98 FPS, Medium at 76 FPS, and High at 60 FPS. The best 1440p setting is High, which averages exactly 60 FPS. At 4K, no preset reaches the playable threshold; the closest is Low at 56 FPS, which still falls short.
The data indicates that 1080p Ultra is the sweet spot for this combination, delivering 62 FPS average with the highest visual quality available. For users prioritizing frame rate stability over visual fidelity, 1440p Medium offers 76 FPS with a minimum of 65 FPS, providing a comfortable margin above the 60 FPS threshold. At 4K, the RX 6600's 8 GB memory and 128-bit bus width are insufficient, and users should either lower resolution to 1440p or reduce settings to Low, though even Low at 4K fails to reach 60 FPS.
FAQ
Q: Can this PC run Evolve at 1080p with Ultra settings?
A: Yes, at 1920x1080 with Ultra settings, the combo averages 62 FPS, which clears the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: High is the most demanding preset that stays at or above 60 FPS, averaging exactly 60 FPS at 2560x1440.
Q: Is 4K playable with this hardware?
A: No, at 3840x2160 no preset reaches 60 FPS. The best option is Low at 56 FPS average, which still falls short of the threshold.
Q: How does the RX 6600 compare to its nearest GPU rival in synthetic benchmarks?
A: The RX 6600 scores 19036 in average benchmarks, while the NVIDIA Quadro K6000 scores 19030, a delta of 0%. The RTX 4050 Mobile is 0.1% slower at 19049.
Q: What is the frame rate difference between 1080p Low and 1080p Ultra?
A: Low averages 147 FPS, while Ultra averages 62 FPS, a difference of 85 FPS or approximately 58% lower performance at Ultra.
Q: Which component is the bottleneck at 4K resolution?
A: The GPU is the limiting factor at 3840x2160, as the RX 6600 cannot maintain playable frame rates (56 FPS at Low) even with reduced settings, while the CPU's performance is not the constraint.
How This Combo Ranks
Among all tested hardware combinations in Evolve, this pairing of the Intel Core i3-12100F and AMD Radeon RX 6600 ranks 2877 out of 3700 tested combos. This places it in the lower-middle portion of the ranking distribution, at approximately the 22nd percentile of all tested systems. The ranking reflects the fact that while this combo can handle 1080p and 1440p gaming comfortably, it cannot achieve playable performance at 4K, which limits its standing relative to higher-end configurations.
The rank of 2877 out of 3700 means that roughly 78% of tested combos perform better than this pairing in Evolve. This is consistent with the hardware's mid-range positioning: the i3-12100F is a 4-core, 8-thread processor with a base clock of 3.30 GHz and boost clock of 4.30 GHz, and the RX 6600 is an RDNA 2.0 GPU with 1792 shading units and 8 GB of GDDR6 memory. These specifications place the combo above entry-level systems but below high-end configurations that can sustain 60 FPS at 4K or higher refresh rates at 1440p.
Measured FPS Breakdown
At 1920x1080, the measured frame rates across presets are as follows. Low averages 147 FPS with no minimum or maximum recorded. Medium averages 114 FPS with a minimum of 97 and maximum of 131. High averages 89 FPS with no minimum or maximum recorded. Ultra averages 62 FPS with no minimum or maximum recorded.
At 2560x1440, Low averages 98 FPS with no minimum or maximum recorded. Medium averages 76 FPS with a minimum of 65 and maximum of 88. High averages 60 FPS with no minimum or maximum recorded. Ultra averages 41 FPS with no minimum or maximum recorded.
At 3840x2160, the results are as follows. Low averages 56 FPS with no minimum or maximum recorded. Medium averages 43 FPS with a minimum of 37 and maximum of 50. High averages 34 FPS with no minimum or maximum recorded. Ultra averages 24 FPS with no minimum or maximum recorded.
The data shows that the minimum frame rates, where recorded, stay reasonably close to the averages. At 1080p Medium, the minimum of 97 FPS is 15% below the 114 FPS average, while at 1440p Medium the minimum of 65 FPS is 14% below the 76 FPS average. At 4K Medium, the minimum of 37 FPS is 14% below the 43 FPS average. This consistent pattern suggests that frame pacing is stable across resolutions, with no severe stuttering or drops beyond what the average would indicate. The maximum frame rates, where recorded, also follow a predictable pattern, with 131 FPS at 1080p Medium and 88 FPS at 1440p Medium representing the upper bounds of the recorded variance.