Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 54,762
Graphics Card
Required 27,876
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 21
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

At 3840x2160, the recorded data shows this combination struggling across every preset. Low settings produce an average of 34 FPS, Medium drops to 26 FPS with a minimum of 22 and a maximum of 30, High falls to 21 FPS, and Ultra bottoms out at 14 FPS. None of these figures approach the 60 FPS playable threshold, and even the Low preset average sits well below it. The gap between Low and Ultra is 20 FPS, which indicates that visual quality scaling has a pronounced effect on frame rate at this resolution, but the starting point is too low for any preset to be viable.

Moving to 2560x1440, the situation improves noticeably but remains limited. Low settings deliver exactly 60 FPS on average, which matches the playable threshold. Medium averages 46 FPS with a minimum of 39 and a maximum of 53, High averages 36 FPS, and Ultra averages 25 FPS. The Medium preset's minimum of 39 FPS shows that even when the average is close to playable, dips can occur that would be noticeable during fast movement. The step from Low to Medium costs 14 FPS, while the step from Medium to High costs 10 FPS, and High to Ultra costs 11 FPS. This consistent drop across presets suggests the GPU is the limiting factor at this resolution.

At 1920x1080, the combination finally shows usable performance. Low settings average 89 FPS, Medium averages 69 FPS with a minimum of 59 and a maximum of 79, High averages 54 FPS, and Ultra averages 37 FPS. The Medium preset's minimum of 59 FPS is just one frame below the 60 FPS threshold, meaning occasional dips below playable are possible even at this resolution. The difference between Low and Medium is 20 FPS, while the drop from Medium to High is 15 FPS, and High to Ultra is 17 FPS. The 1080p results show a clear pattern: the GPU can handle lower presets but runs out of headroom once High or Ultra is selected.

CPU and GPU Roles

The data indicates that the Intel Arc B390 is the dominant constraint in this pairing. The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor with a boost clock of 5.50 GHz and a 128 MB L3 cache, and its benchmark scores place it in the 91st percentile among all CPUs. The Arc B390, by contrast, sits in the 9th percentile among all GPUs and produces a 3DMark Steel Nomad DX12 score of 1482. The massive disparity between the CPU's and GPU's relative standings makes the performance ceiling clear: the processor is far more capable than the graphics solution.

Resolution scaling confirms this. At 1080p Low, the combination reaches 89 FPS, but at 1440p Low it falls to 60 FPS, a 33% reduction. At 1080p Medium, the average is 69 FPS, while at 1440p Medium it drops to 46 FPS, a 33% reduction as well. The 4K results continue this trend: 4K Low averages 34 FPS, which is 43% lower than 1440p Low. These consistent, large drops as resolution increases are characteristic of a GPU-bound system. A CPU-bound scenario would show smaller differences between resolutions, especially at lower settings where the graphics load is lighter.

The preset scaling within each resolution also points to GPU limitation. At 1440p, raising settings from Low to Ultra cuts performance from 60 FPS to 25 FPS, a 58% loss. At 1080p, the same preset range drops from 89 FPS to 37 FPS, a 58% loss. The proportional consistency across resolutions suggests the graphics pipeline is saturated regardless of resolution. The CPU's role is to feed frames fast enough, and with a processor of this caliber, it is unlikely to be the bottleneck. The recorded data cannot isolate CPU utilization directly, but the pattern of frame rates scaling almost entirely with resolution and preset points squarely at the GPU.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The best recorded average is 34 FPS on Low settings, which is still 26 FPS below the playable threshold. The verdict data confirms that no playable settings exist at this resolution. Anyone targeting 4K with this combination would need to accept a fundamentally sub-60 FPS experience, and even the lowest visual preset cannot bridge the gap.

At 2560x1440, the only preset that reaches the playable threshold is Low, with an average of exactly 60 FPS. Medium falls to 46 FPS, High to 36 FPS, and Ultra to 25 FPS. The best settings for 1440p are therefore Low, and the margin is razor-thin: the average sits precisely at the threshold, with no recorded minimum or maximum values to indicate how stable that 60 FPS figure is. Given the Medium preset's minimum of 39 FPS, it is reasonable to expect some fluctuation in the Low preset as well.

At 1920x1080, Medium is the most demanding preset that stays at or above 60 FPS, averaging 69 FPS. The recorded minimum for Medium is 59 FPS, which is one frame below the threshold, so while the average clears the bar, brief dips below 60 are possible. Low averages 89 FPS and offers more headroom, but Medium provides the best balance of visual quality and playability. High drops to 54 FPS and Ultra to 37 FPS, so neither is suitable for a steady 60 FPS experience.

The Verdict

This PC can run Evolve, but only under specific conditions. The verdict by resolution is clear: at 3840x2160, no settings are playable, and the best average is 34 FPS on Low. At 2560x1440, Low is the only playable preset, with an average of exactly 60 FPS. At 1920x1080, both Low and Medium clear the threshold, with Medium averaging 69 FPS as the best playable preset.

The practical takeaway is that this is a 1080p machine for this game. At 1080p Medium, the average of 69 FPS is comfortable, though the 59 FPS minimum means occasional frame drops below the threshold. At 1080p Low, the 89 FPS average provides substantial margin. At 1440p, the 60 FPS average on Low is technically playable but leaves no headroom, and any scene complexity could push it below the line. At 4K, the combination is not viable for smooth gameplay under any preset.

The bottleneck is unambiguous. The Ryzen 9 9900X3D has the compute headroom to handle far more demanding workloads, but the Arc B390's low percentile ranking and modest benchmark scores cap the frame rates. Users pairing this CPU with a stronger GPU would see dramatically different results, but with the B390, the experience is defined by the graphics card's limits.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 9 9900X3D, based on average benchmark scores, are all within a narrow band. The Intel Core Ultra 5 245KF scores 55093, which is 0.6% lower than the Ryzen's average of 54762. The Intel Core Ultra 5 245K scores 54053, 1.3% higher than the Ryzen. The Intel Xeon 6505P scores 53701, 2% higher, and the Intel Core i7-14700F scores 53620, 2.1% higher. In practical terms, any of these CPUs would produce nearly identical frame rates in Evolve when paired with the same GPU, since the graphics card is the limiting factor.

For the Intel Arc B390, the nearest rivals are all NVIDIA parts with very similar scores. The GeForce GT 520MX scores 1463, 1.3% higher than the B390's 1482. The GeForce 800M scores 1460, 1.5% higher. The GeForce GT 625 OEM scores 1446, 2.5% higher, and the GeForce GT 710 scores 1443, 2.7% higher. These deltas are small enough that swapping the B390 for any of these GPUs would produce similar performance in this game. The B390's 3DMark Steel Nomad score of 1482 places it in a performance class with these older, low-end NVIDIA parts, which explains why 4K is unplayable and 1440p only barely reaches 60 FPS on Low.

The implication for builders is straightforward: this CPU can be paired with a much stronger GPU without any meaningful CPU-side limitation, and the GPU choices that would behave similarly to the B390 are all low-end parts with comparable benchmark scores. If the current GPU is the constraint, upgrading to a higher-tier graphics card would be the logical next step, since the CPU has demonstrated it can sit alongside processors with similar or slightly better aggregate scores.

How This Combo Ranks

The combination of the AMD Ryzen 9 9900X3D and the Intel Arc B390 ranks 3288 out of 3700 tested combinations in Evolve. That places it in the bottom 11% of all tested pairings, which is consistent with the measured frame rates. A ranking this low reflects the GPU's position in the 9th percentile among all GPUs, despite the CPU's 91st percentile standing. The CPU is doing its part; the GPU is holding the pairing back.

The measured data across all resolutions and presets paints a consistent picture. At 1080p, the combination can handle Low and Medium presets above 60 FPS, with Medium averaging 69 FPS. At 1440p, only Low reaches the threshold, and it does so with no margin. At 4K, every preset fails. The rank of 3288 out of 3700 is a fair summary of this performance profile: playable at lower resolutions and settings, but far from the top of the database's tested combinations.

For a game like Evolve, which is an FPS title, frame rate consistency matters. The Medium preset at 1080p has a minimum of 59 FPS, which is close enough to the threshold that competitive play could suffer during intense moments. The Low preset at 1080p offers the safest experience, and the Low preset at 1440p is borderline. The database's verdict structure reflects this: only 1080p Low and Medium, and 1440p Low, are marked as playable. The ranking confirms that this is a below-average pairing for the game, and users should set their expectations accordingly.