Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 94 | 120 | 154 |
| 1440p QHD | 114 | 165 | 210 | 271 |
| 1080p Full HD | 170 | 246 | 314 | 405 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5090 D combination delivers exceptional performance in Evolve, a 2015 FPS title, with measured frame rates that far exceed the 60 FPS playability threshold across every tested resolution and preset. The data shows a system that is heavily overqualified for this game, yet the scaling patterns between resolutions and settings reveal where the CPU and GPU each contribute most.
Measured FPS Breakdown
At 1920x1080, the combo produces extraordinarily high frame rates. With Low settings, the average FPS reaches 405. Medium settings yield an average of 314 FPS, with a minimum of 267 and a maximum of 361. High settings drop to an average of 246 FPS. Ultra settings still maintain an average of 170 FPS. These numbers indicate that at 1080p, the rendering pipeline is almost entirely bottleneck-free, with even the most demanding preset clearing the playability threshold by nearly three times.
Moving to 2560x1440, the frame rates remain very high but show a clear reduction from 1080p. Low settings average 271 FPS. Medium settings average 210 FPS, with a minimum of 179 and a maximum of 242. High settings produce an average of 165 FPS. Ultra settings average 114 FPS. The drop from 1080p to 1440p is roughly 33-37% across presets, which is consistent with the increased pixel count of 77% more pixels, though the performance scaling is not perfectly linear due to other bottlenecks.
At 3840x2160, the frame rates are substantially lower but still comfortably above 60 FPS. Low settings average 154 FPS. Medium settings average 120 FPS, with a minimum of 102 and a maximum of 138. High settings average 94 FPS. Ultra settings average 65 FPS. The transition from 1440p to 4K represents a 2.25x pixel increase, and the observed FPS reduction ranges from 43% (Low) to 43% (Ultra), indicating that the GPU is becoming the dominant constraint at this resolution.
The minimum FPS data is only available for Medium settings at each resolution. At 1080p Medium, the minimum of 267 FPS is 85% of the average. At 1440p Medium, the minimum of 179 FPS is 85% of the average. At 4K Medium, the minimum of 102 FPS is also 85% of the average. This consistent ratio suggests stable frame pacing without severe dips, even under load.
FAQ
Q: Can this system run Evolve at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 Ultra is 65, which clears the 60 FPS playability threshold. The verdictByResolution data lists Ultra as playable at 4K.
Q: What is the highest preset that maintains over 100 FPS at 1440p?
A: Ultra settings at 2560x1440 average 114 FPS. Medium settings at the same resolution average 210 FPS, so both exceed 100 FPS. The data shows Ultra is the most demanding preset that stays above 100 FPS at 1440p.
Q: How does the frame rate drop from 1080p to 4K at High settings?
A: At High settings, the average FPS goes from 246 at 1920x1080 down to 165 at 2560x1440, and then to 94 at 3840x2160. That is a 62% reduction from 1080p to 4K.
Q: Is there any resolution or preset where the system fails to hit 60 FPS?
A: No. Every combination of resolution and settings measured — from 1080p Low at 405 FPS to 4K Ultra at 65 FPS — exceeds the 60 FPS threshold. The verdictByResolution data confirms all four presets are playable at all three resolutions.
Q: What are the minimum FPS values recorded for Medium settings?
A: At 1920x1080 Medium, the minimum is 267 FPS. At 2560x1440 Medium, the minimum is 179 FPS. At 3840x2160 Medium, the minimum is 102 FPS. These minimums are consistently 85% of their respective averages.
Q: How does the Ultra preset compare to High at 4K?
A: At 3840x2160, High averages 94 FPS while Ultra averages 65 FPS. That is a 31% reduction in average FPS when moving from High to Ultra, reflecting the added rendering load of Ultra settings.
CPU and GPU Roles
The performance scaling across resolutions indicates that the GPU becomes progressively more important as resolution increases. At 1920x1080, the frame rates are so high (405 FPS on Low) that the CPU is likely the limiting factor, since even a very powerful GPU would struggle to push beyond a certain point when the CPU cannot feed it enough draw calls. The CPU's 12 cores and 24 threads, with a boost clock of 5.60 GHz, provide ample single-thread and multi-thread performance for this 2015 title, which was designed for the hardware of its era.
At 2560x1440, the frame rates drop by roughly one-third across all presets, which aligns with the increased pixel workload. This suggests the GPU is now more engaged, though the CPU still has headroom. The RTX 5090 D, with its 32 GB of GDDR7 memory and 1.79 TB/s bandwidth, is far more capable than what Evolve requires, so the GPU is not saturated until higher resolutions.
At 3840x2160, the frame rates drop further by another 43% from 1440p. This pattern is consistent with GPU-bound rendering, where the pixel fill rate and shading throughput determine performance. The RTX 5090 D's 104.8 TFLOPS FP32 performance and 423.6 GPixel/s pixel rate are the relevant metrics here, and the data shows that even at 4K Ultra, the GPU still delivers 65 FPS. The CPU's role diminishes as resolution increases, but even at 4K, the CPU must keep up with the game's simulation logic, and the 9900X's strong single-thread score of 1286 in 3dmark_single_thread ensures that is not a problem.
The preset scaling also reveals the CPU-GPU balance. At 1080p, going from Low to Ultra reduces FPS from 405 to 170, a 58% drop. At 4K, the same preset change reduces FPS from 154 to 65, a 58% drop. The consistent percentage reduction across resolutions indicates that the relative cost of Ultra settings is similar regardless of resolution, but the absolute frame rates are governed by the resolution-dependent GPU load.
The Verdict
This PC can run Evolve at every tested resolution and preset with a substantial margin above the 60 FPS playability threshold. At 1920x1080, the best settings (Ultra) deliver an average of 170 FPS, which is nearly three times the threshold. At 2560x1440, Ultra averages 114 FPS, still nearly double the threshold. At 3840x2160, Ultra averages 65 FPS, which clears 60 FPS but with a narrower margin — only 8% above the threshold. The verdictByResolution data lists all four presets (Low, Medium, High, Ultra) as playable at every resolution, so there is no scenario where this combination fails to meet the playability standard. The data is measured, not estimated, and the combo ranks first out of 3700 tested combinations for this game.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 170 FPS. Given the enormous headroom, players could easily enable Ultra and still have more than enough performance for competitive play or high-refresh-rate displays.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 114 FPS. This leaves a comfortable 90% margin above the threshold, so there is no reason to reduce settings for performance reasons.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 65 FPS. This is the only resolution where the margin is tight — just 5 FPS above the threshold. For players who prefer a larger buffer, High settings at 4K average 94 FPS, but Ultra is still technically playable per the data.
How This Combo Ranks
The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5090 D combination ranks first out of 3700 tested combos for Evolve. This top ranking is consistent with the measured frame rates, which are exceptionally high even at 4K Ultra. The CPU alone is in the 92nd percentile among all CPUs, with an average benchmark score of 57498, while the GPU is also in the 92nd percentile among all GPUs, with an average benchmark score of 77712. The combination of a top-tier CPU and top-tier GPU yields the best possible performance for this game, and the data confirms that no other tested combination achieves higher frame rates in Evolve.
Similar Performance Alternatives
Based on the nearestRivals data for the CPU, the AMD EPYC 9015 has an average benchmark score of 57555, which is 0.1% lower than the Ryzen 9 9900X. The AMD EPYC 7313 scores 57399, 0.2% higher. The Intel Core i9-14900 scores 58115, 1.1% higher, and the Intel Xeon Platinum 8260M scores 58323, 1.4% higher. These CPUs would behave similarly in Evolve, though the differences are within a couple of percent, so the in-game FPS would be nearly identical.
For the GPU, the nearestRivals include the AMD Radeon RX 6650M XT with an average score of 76904, which is 1.1% higher than the RTX 5090 D. The AMD Radeon RX 6850M XT scores 78940, 1.6% lower. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% lower, and the NVIDIA Tesla P100 PCIe 16 GB scores 79605, 2.4% lower. These GPUs would produce similar frame rates in Evolve, though the differences are small enough that the overall experience would be indistinguishable in practice. The data suggests that users with these alternative components would see frame rates within a few FPS of the RTX 5090 D at any given resolution and preset.