Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
34 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
16 FPS
18.9ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 53,288
Graphics Card
Required 27,876
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 22 27 34
1440p QHD 23 37 45 58
1080p Full HD 34 53 68 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 53
1920x1080 Low 89
1920x1080 Medium 68
1920x1080 Ultra 34
2560x1440 High 37
2560x1440 Low 58
2560x1440 Medium 45
2560x1440 Ultra 23
3840x2160 High 22
3840x2160 Low 34
3840x2160 Medium 27
3840x2160 Ultra 16

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded data for Evolve with this AMD Ryzen 9 7900X and AMD Radeon RX 580 combination shows a clear pattern: resolution scaling dominates the experience, and only at 1920x1080 does the system approach smooth playability. The benchmarks were captured at four preset levels across three resolutions, with average FPS figures only; the database does not include minimum or maximum frame time data for this title.

At 3840x2160, the results are uniformly below playable thresholds. The Low preset delivers 33.6 FPS average, which is the fastest of the four settings at this resolution. Medium drops to 26.9 FPS, High falls to 21.9 FPS, and Ultra bottoms out at 15.6 FPS. The gap between Low and Ultra at 4K is substantial, a 18.0 FPS spread, indicating that the GPU is heavily constrained by pixel throughput regardless of scene complexity.

Moving to 2560x1440, the situation improves but remains short of the 60 FPS target. Low preset reaches 58.3 FPS average, just 1.7 FPS shy of the playable threshold. Medium records 44.7 FPS, High runs at 36.7 FPS, and Ultra manages only 23 FPS. The scaling from 4K to 1440p at the same settings is significant: Low improves by 24.7 FPS, Medium by 17.8 FPS, High by 14.8 FPS, and Ultra by 7.4 FPS. This suggests that even with reduced resolution, the RX 580 cannot sustain high frame rates at higher presets.

At 1920x1080, the system finally crosses the 60 FPS line. Low preset averages 88.6 FPS, which is the highest recorded figure across all tests. Medium hits 68 FPS, comfortably above the threshold. High drops to 52.5 FPS, and Ultra falls to 34.4 FPS. The delta between Low and Ultra at 1080p is 54.2 FPS, the largest spread of any resolution, reflecting how dramatically preset quality affects rendering load on this older GPU architecture.

The data shows no min or max FPS values were captured, so frame pacing consistency cannot be assessed from these measurements. The average figures alone suggest that while 1080p Low and Medium are playable, the margin at Medium is narrower than the raw 68 FPS might imply, given the absence of frame time variance data.

Best Settings per Resolution

The verdict data identifies only one resolution with playable settings: 1920x1080. At this resolution, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 68 FPS. Low also qualifies with 88.6 FPS, but Medium is the higher quality option among the playable set.

For 2560x1440, no preset reaches the 60 FPS playable threshold. The closest is Low at 58.3 FPS, which misses the target by 1.7 FPS. This is a near-miss, but the database classifies it as unplayable under the established criteria. Medium at 44.7 FPS, High at 36.7 FPS, and Ultra at 23 FPS are all further from the threshold.

At 3840x2160, every preset falls well below 60 FPS. Low is the best option at 33.6 FPS, but even that is barely above half the target. Medium at 26.9 FPS, High at 21.9 FPS, and Ultra at 15.6 FPS represent increasingly compromised experiences. The database lists no playable settings for 4K, meaning users would need to accept significant frame rate sacrifices or reduce resolution.

The pattern is consistent across resolutions: presets scale roughly in order of visual complexity, with Low always the fastest and Ultra always the slowest. However, the margin between Low and Medium narrows as resolution decreases, from a 6.7 FPS gap at 4K to a 20.6 FPS gap at 1080p. This suggests that at higher resolutions, the GPU is so bottlenecked that preset changes have less relative impact, while at 1080p, the additional headroom allows preset quality to matter more.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 9 7900X place it in a tightly packed performance cluster. The AMD EPYC 7313P scores 0.2% higher on average, the Intel Xeon Phi 7290 scores 0.3% lower, the Intel Xeon 634 scores 0.6% higher, and the Intel Core i7-14700F scores 0.6% lower. These deltas are all within a single percentage point, meaning any of these CPUs would produce nearly identical frame rates in Evolve when paired with the same GPU. The practical difference between the Ryzen 9 7900X and any of these rivals is negligible for gaming purposes, as the game's frame rate is far more dependent on the graphics card.

For the AMD Radeon RX 580, the nearest rivals are equally close. The NVIDIA GeForce RTX 3050 Ti Mobile scores 0.1% lower, the NVIDIA GeForce GTX 1660 SUPER scores 0.4% lower, the AMD Radeon 740M scores 0.5% higher, and the AMD FirePro W5100 scores 0.6% higher. These are all within a similar tight band, so swapping to any of these GPUs would yield nearly identical performance in Evolve. The GTX 1660 SUPER is particularly notable as a desktop alternative with comparable rasterization throughput, while the RTX 3050 Ti Mobile represents a laptop-class part that lands in the same performance tier.

The combo rank of 3351 out of 3700 combinations places this pairing in the bottom 10% of tested configurations. This is consistent with the measured FPS data, which shows only marginal playability at 1080p Medium. Users considering this build should expect similar results from any of the listed rival components, as the performance deltas are too small to meaningfully change the playability verdict.

The Verdict

Can this PC run Evolve? The recorded data says yes, but only under specific conditions. At 1920x1080 with Medium settings, the system achieves 68 FPS average, which clears the 60 FPS playable threshold. Low settings at the same resolution deliver 88.6 FPS, providing additional headroom. These are the only two configurations that qualify as playable according to the database's criteria.

At 2560x1440, no preset reaches 60 FPS. Low comes closest at 58.3 FPS, which is tantalizingly close but still below the threshold. The database lists no playable settings for this resolution, meaning users would have to tolerate frame rates in the 40s or lower at higher presets. Medium at 44.7 FPS, High at 36.7 FPS, and Ultra at 23 FPS are all significantly below target.

At 3840x2160, the system is thoroughly outclassed. Even Low settings only muster 33.6 FPS, and Ultra drops to 15.6 FPS. None of these are viable for smooth gameplay, and the database marks 4K as having no playable settings.

The verdict is unambiguous: this combination is a 1080p Medium machine for Evolve. Users with 1440p monitors would need to drop to Low and accept sub-60 performance, while 4K is simply not an option. The 68 FPS at 1080p Medium is playable, but the absence of frame time data means stutter or pacing issues cannot be ruled out.

CPU and GPU Roles

The data indicates that the AMD Radeon RX 580 is the primary bottleneck in this pairing. The Ryzen 9 7900X is a high-end 12-core, 24-thread processor with a passmark multithread score of 51406 and a single-thread score of 4238, placing it in the 91st percentile of all CPUs. Its nearest rivals are all within 0.6% performance, confirming it is not a limiting factor in this game.

The RX 580, by contrast, sits in the 53rd percentile of all GPUs with a passmark G3D score of 8813. Its nearest rivals are all within 0.6% as well, but the absolute performance level is far lower than the CPU's. Evolve is a 2015 FPS title, and while it is not particularly demanding by modern standards, the RX 580's GCN 4.0 architecture and 6.175 TFLOPS FP32 throughput are simply insufficient for higher resolutions.

Resolution scaling confirms this interpretation. From 1080p to 1440p, average FPS at Low drops from 88.6 to 58.3, a 34.2% reduction. From 1440p to 4K, it drops further to 33.6, another 42.4% reduction. This steep decline with pixel count is characteristic of a GPU-bound scenario. The CPU's performance remains constant across resolutions, so the frame rate collapse is directly attributable to the graphics card's rendering capacity.

Preset scaling also points to GPU dominance. At 1080p, moving from Low to Ultra costs 54.2 FPS, while at 4K the same move costs only 18.0 FPS. This nonlinear relationship suggests that at lower resolutions, the GPU has enough headroom to differentiate presets, but at higher resolutions, it is already saturated and preset changes have diminishing returns. The CPU's role is minimal, as even the most demanding presets do not appear to tax the 7900X's 24 threads.

FAQ

Q: What is the best playable setting for this system in Evolve?

A: At 1920x1080, Medium preset runs at 68 FPS average, which is the highest quality setting that remains at or above the 60 FPS playable threshold. Low runs faster at 88.6 FPS but offers lower visual fidelity.

Q: Can this system run Evolve at 2560x1440?

A: No playable settings exist at 2560x1440. The closest is Low at 58.3 FPS, which falls 1.7 FPS short of the 60 FPS threshold. Medium runs at 44.7 FPS, High at 36.7 FPS, and Ultra at 23 FPS.

Q: How does the RX 580 compare to its nearest GPU rivals?

A: The RX 580's nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile (0.1% lower), NVIDIA GeForce GTX 1660 SUPER (0.4% lower), AMD Radeon 740M (0.5% higher), and AMD FirePro W5100 (0.6% higher). All are within a single percentage point, so frame rates would be nearly identical.

Q: What is the frame rate at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system averages 15.6 FPS. This is well below the playable threshold and is the lowest recorded result across all tests.

Q: Is the CPU or GPU more important for Evolve with this setup?

A: The GPU is the limiting factor. The Ryzen 9 7900X scores in the 91st percentile of all CPUs, while the RX 580 sits in the 53rd percentile. FPS drops sharply with resolution, from 88.6 at 1080p Low to 33.6 at 4K Low, indicating a GPU bottleneck.

Q: What is the highest FPS recorded for this combination?

A: The highest average FPS is 88.6, achieved at 1920x1080 with Low settings. Medium reaches 68 FPS, High reaches 52.5 FPS, and Ultra reaches 34.4 FPS at the same resolution.