Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
77 FPS
Ultra 1080p Measured
32 FPS

1440p (2K / QHD)

Low 1440p Measured
52 FPS
Ultra 1440p Measured
22 FPS

4K (Ultra HD)

Low 4K Measured
29 FPS
Ultra 4K Measured
12 FPS
21.3ms Frame Time
32ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 51,947
Graphics Card
Required 27,876
Your GPU 28,766

Recommendations

Optimize Settings

Try lowering shadows and anti-aliasing for better FPS.

GPU Upgrade

A better graphics card would significantly improve performance.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 52
1080p Full HD 32 47 60 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 47
1920x1080 Low 77
1920x1080 Medium 60
1920x1080 Ultra 32
2560x1440 High 31
2560x1440 Low 52
2560x1440 Medium 40
2560x1440 Ultra 22
3840x2160 High 18
3840x2160 Low 29
3840x2160 Medium 23
3840x2160 Ultra 12

Performance Analysis: Evolve on Your System

FAQ

Q: Can this PC run Evolve at 1080p?

A: Yes. The AMD Ryzen 9 5950X with AMD Radeon RX 570 clears the 60 FPS playable threshold at 1920x1080 on both Low and Medium settings. The best playable preset is Medium, which delivers an average of 60 FPS.

Q: What is the highest resolution at which this system maintains 60 FPS?

A: 1920x1080 is the only resolution where any preset reaches 60 FPS. At 2560x1440, the best result is 52 FPS on Low settings, which falls short of the 60 FPS playable threshold. At 3840x2160, the maximum average FPS is 29.

Q: How does the CPU compare to nearby processors in overall benchmark performance?

A: The Ryzen 9 5950X has an average benchmark score of 51,947, placing it in the 91st percentile of all CPUs. It is nearly identical to the Intel Core Ultra 5 235HX (52,073, 0.2% faster), the AMD EPYC 8124P (52,121, 0.3% faster), and the Intel Core i9-13900F (51,730, 0.4% slower). The Intel Core i7-14700 (52,301) is 0.7% faster.

Q: How does the GPU compare to nearby graphics cards?

A: The Radeon RX 570 has an average benchmark score of 28,766, placing it in the 74th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6800M, scores 28,874 (0.4% faster). Other close competitors include the AMD Radeon RX 470 (28,996, 0.8% faster), the AMD Radeon R9 M295X (28,580, 0.7% slower), and the NVIDIA Quadro RTX 8000 (28,421, 1.2% slower).

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: At 2560x1440, Low settings produce an average of 52 FPS, while Ultra drops to 22 FPS. This represents a 30 FPS difference, roughly 57% lower performance at Ultra compared to Low.

Q: Is there any resolution where Ultra settings are playable?

A: No. Ultra settings do not reach 60 FPS at any resolution in the recorded data. The closest is 1920x1080 Ultra at 32 FPS average, which is well below the playable threshold.

CPU and GPU Roles

The benchmark data for Evolve reveals a clear pattern: the GPU is the dominant constraint across all resolutions and presets. The AMD Radeon RX 570, with its 4 GB GDDR5 memory and 224.0 GB/s bandwidth, dictates the frame rate ceiling. Meanwhile, the AMD Ryzen 9 5950X, a 16-core, 32-thread processor with a 4.90 GHz boost clock, is far beyond what this game requires, as its 91st percentile CPU ranking suggests it is not the bottleneck.

Looking at resolution scaling, the impact of the GPU becomes more pronounced as pixel count rises. Between 1920x1080 and 2560x1440 at Medium settings, the average FPS drops from 60 to 40, a 33% reduction. Moving from 2560x1440 to 3840x2160 at Medium, the average falls further from 40 to 23, another 42.5% reduction. This steep decline indicates that the RX 570's fill rate and memory bandwidth are being saturated as resolution increases.

Preset scaling within a single resolution also points to GPU-bound behavior. At 1920x1080, the jump from Low (77 FPS) to Medium (60 FPS) to High (47 FPS) to Ultra (32 FPS) shows a near-linear decrease in performance as graphical load rises. The same pattern holds at 2560x1440: Low at 52 FPS, Medium at 40 FPS, High at 31 FPS, and Ultra at 22 FPS. This consistent drop across presets, regardless of the powerful CPU, confirms that the Radeon RX 570 is the limiting factor.

The CPU's role is minimal here. The Ryzen 9 5950X's multi-threaded capabilities, demonstrated by its Cinebench R23 multicore score of 26,017 and Geekbench multicore score of 15,233, would only matter if the game were CPU-limited. Evolve, being a 2015 title, does not stress 16 cores. The data shows that even at 1080p Low, where the CPU would theoretically have the most influence, the system reaches 77 FPS, a figure that is still well below what the CPU could support if the GPU were not the ceiling.

In practical terms, the RX 570's 5.095 TFLOPS FP32 performance and 159.2 GTexel/s texture rate are the specifications that matter for Evolve. At 4K, the GPU simply runs out of throughput: High settings yield only 18 FPS, and Ultra drops to 12 FPS. The CPU, with a Passmark multithread score of 45,424, is not contributing to this shortfall. The conclusion is straightforward: resolution and preset scaling are entirely governed by the GPU, while the CPU sits idle relative to its capacity.

Measured FPS Breakdown

At 1920x1080, the system delivers its only playable results. Low settings produce an average of 77 FPS, the highest recorded figure for this combination. Medium settings average exactly 60 FPS, with a minimum of 51 and a maximum of 69. High settings fall to 47 FPS average, and Ultra drops to 32 FPS. The jump from Medium to High represents a 13 FPS loss, while High to Ultra costs another 15 FPS.

At 2560x1440, no preset reaches the 60 FPS threshold. Low settings average 52 FPS, which is the best result at this resolution. Medium averages 40 FPS, with a minimum of 34 and a maximum of 46. High settings average 31 FPS, and Ultra averages 22 FPS. The gap between Low and Ultra is 30 FPS, meaning Ultra delivers less than half the frame rate of Low.

At 3840x2160, the RX 570 is severely overtaxed. Low settings average 29 FPS, Medium averages 23 FPS (min 19, max 26), High averages 18 FPS, and Ultra averages 12 FPS. Every preset at 4K is far below playable, and the 17 FPS difference between Low and Ultra shows that even the lowest settings cannot salvage a smooth experience.

The only preset with recorded minimum and maximum values is Medium at each resolution. At 1080p Medium, the 51 FPS minimum is still above the 60 FPS average threshold for playability, but it indicates occasional dips. At 1440p Medium, the 34 FPS minimum and 46 FPS maximum show a 12 FPS variance, which would be noticeable in fast-paced FPS gameplay. At 4K Medium, the 19 to 26 FPS range is uniformly unplayable.

Overall, the measured data shows a system that is capable at 1080p with moderate settings, but degrades quickly as resolution increases. The 1080p Low result of 77 FPS is the only figure that provides substantial headroom above the 60 FPS threshold.

Similar Performance Alternatives

For the CPU, the Ryzen 9 5950X sits in a tight cluster of processors with nearly identical average benchmark scores. The Intel Core Ultra 5 235HX (52,073) is 0.2% faster, meaning it would deliver effectively the same performance in Evolve. The AMD EPYC 8124P (52,121) is 0.3% faster, also negligible in real-world terms. The Intel Core i9-13900F (51,730) is 0.4% slower, and the Intel Core i7-14700 (52,301) is 0.7% faster. None of these differences would alter the measured FPS in a meaningful way, since the GPU is the limiting factor.

For the GPU, the Radeon RX 570's nearest rivals are similarly matched. The AMD Radeon RX 6800M (28,874) is 0.4% faster, while the AMD Radeon RX 470 (28,996) is 0.8% faster. The AMD Radeon R9 M295X (28,580) is 0.7% slower, and the NVIDIA Quadro RTX 8000 (28,421) is 1.2% slower. In practice, any of these GPUs would produce frame rates within a couple of FPS of the RX 570 in Evolve. The RX 470, being the closest architectural sibling, would likely behave almost identically, while the R9 M295X and Quadro RTX 8000 would be marginally slower.

The practical takeaway is that swapping in any of these rival components would not change the playability verdict. At 1080p, they would all hover around 60 FPS on Medium settings, and at 1440p and 4K, they would all fall short of 60 FPS. The performance envelope is defined by the GPU's 74th percentile ranking, and these alternatives are all within 1.2% of that score.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of exactly 60 FPS. This is the playable ceiling for this resolution. Low settings offer more headroom at 77 FPS, but Medium provides the best visual quality within the playable range.

At 2560x1440, no preset reaches 60 FPS. The closest is Low at 52 FPS, which is 8 FPS short of the playable threshold. Medium drops to 40 FPS, making it a less attractive option even if the user accepts lower frame rates. The recorded data shows no playable settings at this resolution.

At 3840x2160, all presets are far below playable. Low averages 29 FPS, Medium 23 FPS, High 18 FPS, and Ultra 12 FPS. There is no best setting in the sense of meeting the 60 FPS target, as even the lowest preset is less than half the required frame rate.

The verdict by resolution confirms this: 1920x1080 has playable settings of Low and Medium, with Medium being the best at 60 FPS. 2560x1440 and 3840x2160 have no playable settings at all.

The Verdict

The AMD Ryzen 9 5950X with AMD Radeon RX 570 can run Evolve, but only at 1920x1080. At this resolution, Low settings deliver 77 FPS and Medium delivers 60 FPS, both clearing the 60 FPS playable threshold. The best playable preset is Medium, which provides an exact average of 60 FPS, making it the recommended configuration for a balanced experience.

At 2560x1440, the system fails to reach 60 FPS on any preset. The best result is 52 FPS on Low, which is below the playable threshold. Users targeting 1440p would need to accept sub-60 FPS performance or lower the resolution.

At 3840x2160, the situation is worse. The maximum average FPS is 29 on Low, and Ultra drops to 12 FPS. This resolution is not viable for Evolve with this hardware.

The database records a combo rank of 3,545 out of 3,700 combinations, placing this system in the lower tier for Evolve specifically. The data is measured, not estimated, so the results reflect actual gameplay conditions. For 1080p gaming, the system is playable but not with high visual fidelity. For higher resolutions, it falls short of the 60 FPS target across all presets.