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Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 37 | 46 | 65 |
| 1440p QHD | 45 | 65 | 83 | 110 |
| 1080p Full HD | 67 | 100 | 125 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 9 5900X paired with the AMD Radeon RX 7600 delivers a playable experience in Evolve across most common gaming resolutions, but the data reveals a clear ceiling at 4K where only the Low preset holds above the 60 FPS threshold. This analysis covers what nearby hardware behaves similarly, how the CPU and GPU divide the workload, the best settings per resolution, and a full breakdown of measured frame rates.
Similar Performance Alternatives
Looking at the nearestRivals data for the CPU, the AMD Ryzen 9 5900X sits in a tight performance cluster. The Intel Core Ultra 7 366H is the closest match, with an average benchmark score of 41263 against the 5900X’s 41376, a delta of just 0.3 percent. The Intel Core Ultra 7 356H trails by 0.4 percent with a score of 41215, and the AMD Ryzen AI 5 PRO 440 also sits at 0.4 percent behind with 41208. On the other side, the Intel Core i7-14650HX scores 41576, which is 0.5 percent higher than the 5900X. In practical terms, any of these four processors would deliver essentially identical gameplay in Evolve, since the CPU’s role here is secondary to the GPU at most settings. The 5900X ranks in the 87th percentile among all CPUs, so it is a strong part of the combo, but the deltaPct values show that swapping to any of these rivals would not meaningfully change frame rates.
For the GPU, the AMD Radeon RX 7600 has a more varied set of neighbors. The NVIDIA GeForce RTX 3050 OEM is the nearest rival with an average score of 15199, just 0.2 percent below the RX 7600’s 15171. The AMD Radeon Pro 560X scores 15082, which is 0.6 percent lower, while the AMD Radeon 680M comes in at 15270, 0.7 percent higher. The NVIDIA GeForce GTX 660 Ti rounds out the group at 15063, 0.7 percent behind. These deltas are all within a single percentage point, meaning that in Evolve, any of these GPUs would produce nearly indistinguishable frame rates. The RX 7600 sits in the 57th percentile among all GPUs, which is modest, and the benchmark scores reflect a mid-range part that handles 1080p and 1440p well but struggles at 4K Ultra. A builder considering this combo could expect the same behavior from the RTX 3050 OEM or the Radeon 680M, though the RX 7600’s slightly higher raw compute gives it a marginal edge in the most GPU-bound scenarios.
CPU and GPU Roles
The measured FPS data for this combo shows a clear pattern: the GPU is the limiting factor at higher resolutions and presets, while the CPU matters more at low settings and 1080p. At 1920x1080, the frame rates range from 164.1 FPS on Low to 66.9 FPS on Ultra. That spread of 97.2 FPS across presets is enormous, and it indicates that at Low settings the CPU is doing most of the work, pushing the frame rate toward the 5900X’s capability. The Ryzen 9 5900X has 12 cores and 24 threads, with a boost clock of 4.80 GHz and a single-thread benchmark score of 941 in 3dmark_single_thread. For a game like Evolve, which is from 2015 and not known for extreme core scaling, the 5900X provides ample headroom. At 1080p Low, the GPU is not the bottleneck; the frame rate is instead limited by the game engine and CPU throughput.
Move to 2560x1440 and the picture shifts. The Low preset drops to 109.8 FPS, which is still high, but the High preset falls to 65.1 FPS and Ultra to 45.4 FPS. The scaling from Low to Ultra at 1440p is a 64.4 FPS drop, which is slightly less severe than at 1080p but still shows the GPU becoming the primary constraint. At 3840x2160, the GPU dominates completely. The Low preset manages 65.2 FPS, but Medium drops to 45.7 FPS, High to 37.3 FPS, and Ultra to 26.9 FPS. The difference between Low and Ultra at 4K is 38.3 FPS, and the GPU’s 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth is simply not enough to sustain high preset quality at that pixel count. The RX 7600’s 21.75 TFLOPS of FP32 performance and 64 ROPs are the limiting hardware factors here.
The CPU-to-GPU balance also changes with resolution. At 1080p Low, the 5900X’s 12 cores and 24 threads are likely underutilized, but the high frame rate shows the processor is not a bottleneck. At 4K Ultra, the CPU is almost irrelevant because the GPU is so far behind; the 26.9 FPS result is entirely GPU-bound. The data suggests that for this game, the GPU is the component to upgrade first if a user wants higher presets at 1440p or 4K. The CPU, with its 87th percentile ranking and nearest rivals all within 0.5 percent, is not the limiting factor in any of the tested configurations. Even at 1080p Ultra, where the CPU could theoretically matter more, the 66.9 FPS result is still above the playable threshold, indicating that the combo is well balanced for 1080p but tilts heavily toward CPU headroom at lower settings.
Best Settings per Resolution
At 1920x1080, the best settings that stay above 60 FPS are Ultra, with an average of 66.9 FPS. This is the most demanding preset that clears the playable threshold, and it does so by a margin of 6.9 FPS. The Ultra preset is playable, though the headroom is thin; a user who wants more stability could drop to High at 99.5 FPS, but the data shows Ultra is technically viable. The fact that Ultra works at 1080p is notable because the RX 7600 is only a 57th percentile GPU, yet it manages to run a 2015 FPS title at maximum settings.
At 2560x1440, the best settings are High, with an average of 65.1 FPS. This is just 5.1 FPS above the threshold, so it is playable but not by a large margin. Medium runs at 83 FPS and Low at 109.8 FPS, both of which offer more headroom, but High is the most demanding preset that stays above 60 FPS. Ultra is not playable at 1440p, with an average of 45.4 FPS. A user who values visual quality over frame rate might accept Ultra, but the data classifies it as below the playable threshold.
At 3840x2160, the best settings are Low, with an average of 65.2 FPS. This is the only preset at 4K that clears 60 FPS. Medium drops to 45.7 FPS, High to 37.3 FPS, and Ultra to 26.9 FPS. The jump from Low to Medium is 19.5 FPS, which is a steep penalty for a single preset step, and it underscores how close the RX 7600 is to being unable to handle 4K at all. The Low preset at 4K is playable, but the visual quality will be noticeably reduced. For a game like Evolve, which relies on visibility of enemies and environmental detail, that trade-off may not be acceptable to all players.
The Verdict
The verdictByResolution data is clear: this combo can run Evolve, but the playable envelope shrinks as resolution increases. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best being Ultra at 66.9 FPS. This means the full visual experience is available at 1080p, and the system has enough performance to run the game at maximum settings without dipping below the 60 FPS threshold. At 2560x1440, three presets are playable: Low at 109.8 FPS, Medium at 83 FPS, and High at 65.1 FPS. Ultra is the exception, falling to 45.4 FPS, so a 1440p user must settle for High or lower to maintain smooth gameplay. At 3840x2160, only Low is playable at 65.2 FPS. Medium, High, and Ultra all fall below 60 FPS, with Ultra dropping to 26.9 FPS, which is not a playable experience by any reasonable standard.
The practical takeaway is that this PC is a solid 1080p machine for Evolve, a good 1440p machine with settings capped at High, and a marginal 4K machine that requires Low settings. The CPU is not a concern in any scenario; the 5900X’s 12 cores and 24 threads, combined with a single-thread score of 941, ensure that the processor never drags the frame rate down. The GPU is the binding constraint, and its 8 GB VRAM and 128-bit memory bus are the likely culprits at 4K. For a user with a 1080p monitor, this combo is fully capable of delivering the best possible visuals. For a 1440p user, the experience is still good, but Ultra is off the table. For a 4K user, the system barely qualifies as playable, and only at the lowest settings.
Measured FPS Breakdown
The full measured FPS data provides a granular view of how this combo performs across every resolution and preset combination tested. At 1920x1080, the Low preset averages 164.1 FPS, which is the highest result in the entire test suite. Medium follows at 125.2 FPS, High at 99.5 FPS, and Ultra at 66.9 FPS. The progression from Low to Ultra shows a steady decline, with each preset step costing roughly 30 to 40 FPS. The Ultra result is the only one at 1080p that is close to the 60 FPS threshold, but it still clears it comfortably.
At 2560x1440, the Low preset averages 109.8 FPS, which is a 54.3 FPS drop from the same preset at 1080p. Medium averages 83 FPS, High averages 65.1 FPS, and Ultra averages 45.4 FPS. The gap between High and Ultra is 19.7 FPS, which is the largest single-step drop at this resolution. This suggests that the Ultra preset includes effects that are particularly demanding on the RX 7600’s 64 ROPs and 2048 shading units. The High preset at 65.1 FPS is the best playable option, but it has minimal headroom; any scene with heavy action could push it below 60 FPS, even though the average is above the threshold.
At 3840x2160, the Low preset averages 65.2 FPS, Medium averages 45.7 FPS, High averages 37.3 FPS, and Ultra averages 26.9 FPS. The 4K results are notable for their steep decline. From Low to Medium, the frame rate drops by 19.5 FPS; from Medium to High, it drops by 8.4 FPS; and from High to Ultra, it drops by 10.4 FPS. The Ultra result at 26.9 FPS is the lowest in the entire dataset, and it is less than half the frame rate of the Low preset at the same resolution. The min and max FPS values are not provided in the data, so the averages are the only measure available, but the consistent pattern across resolutions and presets indicates that the GPU is scaling as expected with workload.
The data also shows that the combo never exceeds 164.1 FPS, which is the 1080p Low result, and never falls below 26.9 FPS, which is the 4K Ultra result. The playable threshold of 60 FPS is crossed in 8 out of 12 tested configurations. The non-playable configurations are 4K Medium, High, and Ultra, plus 1440p Ultra. That means the system fails to hit 60 FPS in exactly one third of the tested scenarios, and all of those failures are at higher resolutions or the highest preset.
How This Combo Ranks
The comboRankInGame data places this configuration at rank 2500 out of 3700 tested combos for Evolve. That is a percentile position of roughly 67.6 percent, meaning it outperforms about two thirds of the systems tested for this game but is outclassed by the remaining third. The rank is a composite measure that accounts for the CPU and GPU’s combined performance, and the fact that the RX 7600 sits in the 57th percentile among GPUs while the 5900X sits in the 87th percentile among CPUs suggests that the GPU is dragging the combo down relative to what the CPU alone could achieve.
In context, a rank of 2500 out of 3700 means that a large number of combos deliver better frame rates in Evolve, particularly at higher resolutions. The GPU’s nearest rivals—the RTX 3050 OEM, Radeon Pro 560X, Radeon 680M, and GTX 660 Ti—all have average scores within 0.7 percent of the RX 7600, so any of those GPUs paired with a similar CPU would land in the same general ranking tier. The CPU’s nearest rivals are all within 0.5 percent, so the processor choice is not a differentiator here. The rank is therefore primarily a function of the GPU’s mid-range standing.
For a builder, the practical meaning of this rank is that the combo is not a high-end performer, but it is also not a weak one. It sits in the upper half of all tested combos, which is expected for a CPU that is in the 87th percentile and a GPU in the 57th percentile. The system will run Evolve well at 1080p, adequately at 1440p, and poorly at 4K beyond Low settings. The rank also indicates that upgrading the GPU would move the combo substantially higher in the rankings, since the CPU has headroom to support a faster graphics card. Conversely, upgrading the CPU would have little effect, as the nearest rivals all perform within a fraction of a percent.
The measured FPS data supports this ranking. At 1080p, the combo achieves frame rates that are competitive with higher-ranked systems, but at 4K, the results are clearly below what a top-tier combo would deliver. The 2500th rank out of 3700 is a fair representation of this split personality: strong at lower resolutions, weak at higher ones. The playable threshold of 60 FPS is met in most configurations, but the system is not built for 4K gaming. For Evolve specifically, a 1080p or 1440p monitor is the right pairing, and the Ultra preset at 1080p or High at 1440p will provide the best balance of visual quality and smooth gameplay.