Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
251 FPS
Ultra 1080p Measured
106 FPS

1440p (2K / QHD)

Low 1440p Measured
168 FPS
Ultra 1440p Measured
71 FPS

4K (Ultra HD)

Low 4K Measured
96 FPS
Ultra 4K Measured
40 FPS
6.5ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 58,386
Graphics Card
Required 27,876
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 58 74 96
1440p QHD 71 102 130 168
1080p Full HD 106 153 195 251

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 153
1920x1080 Low 251
1920x1080 Medium 195
1920x1080 Ultra 106
2560x1440 High 102
2560x1440 Low 168
2560x1440 Medium 130
2560x1440 Ultra 71
3840x2160 High 58
3840x2160 Low 96
3840x2160 Medium 74
3840x2160 Ultra 40

Performance Analysis: Evolve on Your System

How This Combo Ranks

This AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3080 pairing sits at rank 1039 out of 3700 tested combos for Evolve, placing it comfortably in the top 28% of all configurations analyzed. That is a strong position for a game released in 2015, and the ranking reflects a system that can handle the title with headroom at most settings. The CPU alone sits in the 92nd percentile versus all tested CPUs, while the GPU lands in the 68th percentile against all tested GPUs — a notable gap that hints at where the bottleneck lies. The combo's overall rank of 1039 is respectable, but it is not a top-tier enthusiast setup; it is a high-midrange pairing that punches above its weight in an older title like Evolve.

The data shows this is a balanced-enough system to avoid severe frame drops, but the GPU's lower percentile ranking means it will be the limiting factor when resolution climbs. At 1080p and 1440p, the CPU's 96 MB of shared L3 cache and high boost clock (5.60 GHz) keep things fluid, but at 4K the RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth start to show their age. The rank of 1039 out of 3700 suggests there are many faster combos, but for a game from 2015, this hardware is far more than adequate — the question is simply how far you can push settings before hitting the wall.

CPU and GPU Roles

Benchmark results indicate a clear division of labor between the two components depending on resolution. At 1920x1080, the CPU becomes the primary driver: average FPS scales from 251 on Low to 106 on Ultra, a 2.4x swing that is almost entirely dictated by how much work the Ryzen 7 9850X3D can feed to the GPU. The 8-core, 16-thread Zen 5 processor with 96 MB of L3 cache is well-suited to this task, and its 4.70 GHz base clock ensures it never starves the RTX 3080 at lower resolutions. The GPU's role is secondary here, as the frame rates are high enough that even the weakest preset stays well above the 60 FPS playable threshold.

Moving to 2560x1440, the relationship shifts. Average FPS drops from 168 on Low to 71 on Ultra, but the percentage drop (58%) is less severe than at 1080p (58% as well, but from a lower baseline). The GPU begins to assert more influence, as evidenced by the Ultra preset still holding 71 FPS — a figure that is only 1 FPS above the 4K Medium result. At 3840x2160, the GPU dominates entirely: the average FPS on Ultra falls to 40, which is below the playable threshold, while Low manages 96 FPS. The scaling between 1440p Ultra (71 FPS) and 4K Ultra (40 FPS) shows a 44% performance loss purely from resolution increase, confirming the RTX 3080 is the bottleneck at 4K. The CPU's role diminishes to near-zero at this resolution, as the GPU's 29.77 TFLOPS of FP32 compute and 164.2 GPixel/s pixel rate are simply not enough to maintain high frame rates at 8.3 million pixels.

The preset scaling tells the same story. At 1080p, going from Low to Ultra costs 58% of the frame rate (251 to 106), but at 4K, the same preset jump costs 58% as well (96 to 40). The consistent percentage drop across resolutions indicates that the GPU is scaling linearly with workload, while the CPU's contribution is only visible at lower resolutions where frame rates exceed 150 FPS. For practical purposes, this combo is CPU-bound at 1080p, balanced at 1440p, and GPU-bound at 4K.

Measured FPS Breakdown

At 1920x1080, the measured FPS data shows a system that never struggles. Low settings deliver an average of 251 FPS, which is extraordinarily high for any title and indicates the CPU is doing the heavy lifting. Medium settings average 195 FPS with a minimum of 165 and a maximum of 224 — the tight min/max spread shows consistent frame pacing. High settings average 153 FPS, while Ultra drops to 106 FPS. All four presets remain far above the 60 FPS playable threshold, and even the most demanding preset has 76% headroom above that mark.

At 2560x1440, the numbers remain strong but show the GPU starting to work harder. Low averages 168 FPS, a 33% drop from the 1080p Low result. Medium averages 130 FPS with a minimum of 111 and a maximum of 150. High averages 102 FPS, and Ultra averages 71 FPS — still above the 60 FPS threshold by a solid 11 FPS. The min/max data for Medium (111 to 150) shows a 39 FPS spread, which is wider than at 1080p but still acceptable for competitive play. Every preset at this resolution is playable, with Ultra being the only one that approaches the threshold.

At 3840x2160, the picture changes dramatically. Low averages 96 FPS, which is the only preset that feels truly smooth. Medium averages 74 FPS with a minimum of 63 and a maximum of 85 — the minimum is just 3 FPS above the playable threshold, indicating occasional dips that could be noticeable. High averages 58 FPS, which is below the 60 FPS threshold and technically unplayable by the data's standard. Ultra averages 40 FPS, which is a poor experience for a fast-paced FPS. The data shows a clear cliff between Medium (74 FPS) and High (58 FPS), a 22% drop that makes High the wrong choice at 4K.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the AMD Ryzen 7 9850X3D's average benchmark score of 58386 is nearly identical to several alternatives. The Intel Xeon Platinum 8260M scores 58323, just 0.1% lower — a negligible difference that would be imperceptible in Evolve. The Intel Core i9-14900 scores 58115, which is 0.5% lower, again within noise margins. The AMD Ryzen AI 9 HX 470 scores 58826, 0.7% higher, and the Intel Xeon w5-2545 scores 58504, 0.2% higher. In practical terms, swapping to any of these CPUs would produce no measurable change in Evolve's frame rates, as the game's performance at 1080p is already well above the threshold. The 0.1% to 0.7% deltas are far smaller than the variance between individual game sessions.

On the GPU side, the RTX 3080's nearest rivals are a mixed bag. The NVIDIA P106-100 scores 23249, just 0.3% lower than the RTX 3080's 23172 average. The AMD Radeon Pro Vega 16 scores 23250, also 0.3% lower. The AMD Radeon RX 6600M scores 23273, 0.4% higher, and the AMD Radeon R9 M290X scores 23276, 0.4% higher. These deltas are all within 0.4%, meaning any of these GPUs would deliver virtually identical performance in Evolve. However, it is important to note that these are average benchmark scores across many workloads, not game-specific results. The RTX 3080's 10 GB of GDDR6X memory and 68 RT cores are overkill for Evolve, so the game's performance is unlikely to differentiate between these GPUs. The data suggests that if you already own any of these alternatives, there is no reason to upgrade for this title.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which averages 106 FPS. This is the most demanding preset and it still stays 46 FPS above the playable threshold. There is no reason to compromise at this resolution — every preset is playable, and Ultra provides the highest visual quality without any risk of dropping below 60 FPS. The data shows this combo can handle anything Evolve throws at it at 1080p.

At 2560x1440, the best settings are also Ultra, averaging 71 FPS. This is just 11 FPS above the playable threshold, but it is still a comfortable margin. The minimum FPS data is not available for Ultra at this resolution, but given the Medium preset's minimum of 111 FPS, it is reasonable to assume Ultra stays above 60 FPS in most scenes. If you prefer extra headroom, High at 102 FPS is a safer choice, but the data indicates Ultra is viable.

At 3840x2160, the best settings are Medium, which averages 74 FPS with a minimum of 63 FPS. This is the only 4K preset that stays above the playable threshold, and even then, the minimum is only 3 FPS above 60. High is unplayable at 58 FPS, and Ultra is far below at 40 FPS. For a stable 4K experience, Medium is the maximum you can use, and you should accept that occasional dips to the low 60s are possible. If you want a more consistent frame rate, Low at 96 FPS provides a much larger buffer, but it sacrifices visual fidelity.

FAQ

Q: Can this combo run Evolve at 4K with all settings maxed out?

A: No. At 3840x2160 with Ultra settings, the average FPS is 40, which is well below the 60 FPS playable threshold. The highest playable preset at 4K is Medium, which averages 74 FPS with a minimum of 63 FPS.

Q: Is the CPU or GPU more important for this game at 1440p?

A: At 2560x1440, the system is balanced. The CPU handles the 168 FPS Low preset, but the GPU becomes the limiting factor at Ultra, where the average drops to 71 FPS. The 58% performance loss from Low to Ultra indicates both components are contributing, but the GPU's scaling is the primary constraint at higher settings.

Q: What is the best preset to use at 1080p for maximum visual quality?

A: Ultra is the best choice at 1920x1080, averaging 106 FPS. This is 46 FPS above the playable threshold, so there is no performance risk. All four presets at 1080p are playable, with Low hitting 251 FPS and Medium at 195 FPS.

Q: How does the RTX 3080 compare to its nearest GPU rivals for this game?

A: The RTX 3080's average benchmark score of 23172 is within 0.4% of the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X. Any of these GPUs would deliver nearly identical performance in Evolve, as the deltas are negligible.

Q: Is the Ryzen 7 9850X3D overkill for Evolve?

A: The CPU's 92nd percentile ranking and 58386 average benchmark score are far beyond what Evolve requires. Its nearest rivals, including the Intel Core i9-14900 and Intel Xeon w5-2545, score within 0.7% of it. For this game, the CPU is not the bottleneck except at 1080p Low, where it enables 251 FPS — a figure that exceeds the refresh rate of most monitors.

Q: What is the safest 4K setting to ensure no frame drops below 60 FPS?

A: Medium at 3840x2160 has a minimum FPS of 63, which is just 3 FPS above the playable threshold. If you want a larger safety margin, Low averages 96 FPS, but Medium is the highest setting that consistently stays above 60 FPS based on the min/max data.