Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 58,386
Graphics Card
Required 27,876
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 21
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

AMD Ryzen 7 9850X3D and Intel Arc B390: Evolve Performance Analysis

The combination of the AMD Ryzen 7 9850X3D and Intel Arc B390 produces a system that is heavily constrained by its graphics component in Evolve. The recorded data shows a clear pattern: this setup is only viable at lower resolutions and settings, with the GPU acting as the primary bottleneck across all tested configurations. The Arc B390 ranks in the 9th percentile among all GPUs, and its benchmark scores place it near legacy mobile and OEM parts, which directly translates into the modest frame rates observed in this title.

Measured FPS Breakdown

The measured frame rates for this configuration reveal a steep performance cliff as resolution and graphical demands increase. At 1920x1080, the system delivers its best results, starting with an average of 89 FPS at Low settings. This is the only preset at this resolution that provides a comfortable margin above the 60 FPS playability threshold. Moving to Medium settings drops the average to 69 FPS, with a recorded minimum of 59 FPS and a maximum of 79 FPS. That minimum is just one frame short of the target, which can result in occasional hitches during intense combat. High settings at 1080p yield an average of 54 FPS, which is playable but noticeably below the 60 FPS standard. Ultra settings are not a realistic option here, with the average collapsing to 37 FPS.

At 2560x1440, the performance drop is significant. Low settings produce an average of exactly 60 FPS, which meets the playability threshold but leaves no headroom for demanding scenes. Medium settings fall to an average of 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS, making the experience feel inconsistent. High settings average 36 FPS, and Ultra settings average only 25 FPS. The step from Low to Medium at this resolution represents a 23% reduction in average frame rate, which indicates that the GPU is already saturated and cannot handle the additional shading and texture work.

The 3840x2160 results are largely unusable for this game. Low settings produce an average of 34 FPS, which is below the playable threshold. Medium settings drop to 26 FPS, with a minimum of 22 FPS and a maximum of 30 FPS. High settings average 21 FPS, and Ultra settings average just 14 FPS. None of these configurations clear the 60 FPS mark by a wide margin, and the data indicates that 4K gaming with this hardware is not a viable option for Evolve. The frame rate scaling from 1080p Low to 4K Low shows a 62% reduction in average performance, which is consistent with a GPU that lacks the raw fill rate and memory bandwidth for high-resolution rendering.

Similar Performance Alternatives

The Intel Arc B390 sits in a very specific performance tier according to the database. Its 3DMark Steel Nomad DX12 score of 1482 places it directly alongside the NVIDIA GeForce GT 520MX, which scores 1463 (a 1.3% delta), the NVIDIA GeForce 800M at 1460 (a 1.5% delta), the NVIDIA GeForce GT 625 OEM at 1446 (a 2.5% delta), and the NVIDIA GeForce GT 710 at 1443 (a 2.7% delta). In practical terms, this means the Arc B390 delivers frame rates in Evolve that are comparable to those of a decade-old entry-level discrete GPU or an integrated solution from that era. Users coming from any of those older parts can expect a similar experience, though the Arc B390 does support modern APIs like DirectX 12 Ultimate and Vulkan 1.4, which matters for other titles but does not help here.

On the CPU side, the AMD Ryzen 7 9850X3D is an entirely different story. Its average benchmark score of 58386 places it in the 92nd percentile of all CPUs, and its nearest rivals are all high-end server or desktop parts. The Intel Xeon Platinum 8260M scores 58323 (a 0.1% delta), the Intel Xeon w5-2545 scores 58504 (a 0.2% negative delta), the Intel Core i9-14900 scores 58115 (a 0.5% delta), and the AMD Ryzen AI 9 HX 470 scores 58826 (a 0.7% negative delta). This processor is not the limiting factor in this configuration. Its Cinebench R23 multi-core score of 22807 and single-core score of 2228 demonstrate ample headroom for feeding the GPU in Evolve, which is a title that relies more on consistent draw calls than on multi-threaded physics.

CPU and GPU Roles

The benchmark results make it clear that the Intel Arc B390 is the dominant constraint in this system for Evolve. The CPU, with its Zen 5 architecture and 96 MB of shared L3 cache, is more than capable of handling the game's logic and rendering commands. The scaling between resolutions confirms this: when moving from 1920x1080 to 2560x1440 at Low settings, the average frame rate drops from 89 FPS to 60 FPS, a 33% reduction. Moving from 2560x1440 to 3840x2160 at Low settings drops the average from 60 FPS to 34 FPS, a 43% reduction. These are large swings that are characteristic of a GPU that is running out of pixel throughput and memory bandwidth, not a CPU that is struggling to keep up.

The settings scaling further reinforces this analysis. At 1080p, the difference between Low and Ultra is a 58% drop in average frame rate (from 89 FPS to 37 FPS). At 1440p, that same settings jump results in a 58% drop as well (from 60 FPS to 25 FPS). At 4K, the drop from Low to Ultra is 59% (from 34 FPS to 14 FPS). The consistency of these percentages across resolutions indicates that the GPU is the sole arbiter of performance here. The Ryzen 7 9850X3D does not exhibit any signs of bottlenecking, as its strong single-thread performance (PassMark single-thread score of 4704) and high multi-thread capability (PassMark multithread score of 41318) are far beyond what Evolve requires from a 2015 title.

The system's combination rank of 3288 out of 3700 combos in the database underscores this imbalance. This is a pairing of a top-tier CPU with a bottom-tier GPU, and the recorded data shows that the CPU is effectively idle waiting for the GPU to finish each frame. For users who prioritize CPU-heavy workloads outside of gaming, this setup makes sense, but for Evolve specifically, the GPU is the gatekeeper.

The Verdict

Based on the verdictByResolution data, this system can run Evolve, but only under specific conditions. At 1920x1080, the playable settings are Low (89 FPS average) and Medium (69 FPS average). The Medium preset is the best choice here, as it clears the 60 FPS threshold with an average of 69 FPS, though the 59 FPS minimum is worth noting for those who are sensitive to frame drops. High settings at 1080p fall short at 54 FPS, and Ultra is not recommended.

At 2560x1440, the only playable setting is Low, which delivers an average of exactly 60 FPS. This is a marginal pass, and users should expect the frame rate to dip below 60 FPS during busy scenes with multiple monsters and effects. Medium settings at 1440p are not viable, with an average of 46 FPS and a minimum of 39 FPS. High and Ultra settings are out of the question.

At 3840x2160, there are no playable settings. The best result is Low at 34 FPS, which is far below the 60 FPS target. Medium, High, and Ultra all produce averages in the teens and twenties, making the game feel sluggish and unresponsive. This system is not suitable for 4K gaming in Evolve, regardless of the preset chosen.

The overall assessment is that this configuration is a 1080p or low-resolution 1440p machine for this game. It will deliver a smooth experience at 1080p Medium, a passable experience at 1440p Low, and nothing usable at 4K.

FAQ

Q: Can this system run Evolve at 60 FPS on a 1440p monitor?

A: Yes, but only with the Low preset. The recorded data shows an average of 60 FPS at 2560x1440 with Low settings. Medium settings drop to 46 FPS, so the visual quality must be kept minimal to hit the target.

Q: What is the best preset for 1920x1080?

A: The Medium preset is the best option, delivering an average of 69 FPS with a minimum of 59 FPS. Low settings run faster at 89 FPS, but Medium provides a better visual experience while still staying above the 60 FPS threshold on average.

Q: Is the Ryzen 7 9850X3D the reason for the low frame rates?

A: No. The CPU is in the 92nd percentile of all processors, and its nearest rivals are high-end Xeon and Core i9 parts. The performance bottleneck is the Intel Arc B390, which ranks in the 9th percentile for GPUs and scores similarly to legacy NVIDIA GT 700-series parts.

Q: What happens if I try to play Evolve at 4K?

A: The game is not playable at 3840x2160 with this hardware. The highest average frame rate is 34 FPS at Low settings, which is well below the 60 FPS target. Ultra settings average only 14 FPS.

Q: Are there any settings that provide a stable 60 FPS minimum?

A: At 1920x1080, the Medium preset has a recorded minimum of 59 FPS, which is one frame short of stable 60 FPS. The Low preset at 1080p has no recorded minimum in the data, but its average of 89 FPS suggests it is the safest choice for avoiding drops. At 1440p Low, the average is exactly 60 FPS, but no minimum is recorded.

Q: How does the Arc B390 compare to older NVIDIA GPUs in this game?

A: Based on benchmark scores, the Arc B390 is 1.3% faster than the GeForce GT 520MX, 1.5% faster than the GeForce 800M, 2.5% faster than the GeForce GT 625 OEM, and 2.7% faster than the GeForce GT 710. Users upgrading from those parts should see similar, if slightly better, performance in Evolve.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 69 FPS. This provides a good balance of visual fidelity and performance, though the 59 FPS minimum indicates occasional dips below the target.

At 2560x1440, the only option that clears 60 FPS is Low, with an average of exactly 60 FPS. This is the maximum quality setting available for a playable experience at this resolution. Users should be prepared for frame rate fluctuations in heavy combat.

At 3840x2160, no preset achieves the 60 FPS target. The best available result is Low settings at 34 FPS, which is not sufficient for a smooth experience. This resolution is not recommended for Evolve with this hardware configuration.