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Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 81 | 104 | 134 |
| 1440p QHD | 99 | 148 | 183 | 239 |
| 1080p Full HD | 152 | 218 | 275 | 354 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
# Evolve with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5080
The AMD Ryzen 7 9800X3D paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance profile for Evolve, a 2015 FPS title that clearly favors high refresh rates across modern hardware. Measured frame rates reveal that this combination exceeds the 60 FPS playability threshold at every tested resolution and preset, with only one notable exception at 4K Ultra. The data suggests a system that is heavily GPU-bound at higher resolutions, while the CPU's strong single-threaded capabilities—evidenced by a PassMark single-thread score of 4430—ensure that even the lowest settings produce exceptional frame rates. The RTX 5080, with its 56.28 TFLOPS FP32 throughput and 960.0 GB/s memory bandwidth, provides ample headroom for Evolve's aging engine, making this combo a prime candidate for high-refresh monitors at 1440p and above.
Best Settings per Resolution
At 3840x2160 (4K), the most demanding preset that maintains at least 60 FPS is High, delivering an average of 81.1 FPS. The Ultra preset drops to 55 FPS, falling just short of the playability threshold, while Medium and Low achieve 103.9 FPS and 134.3 FPS, respectively. Notably, the data indicates that Ultra at 4K is the only configuration across all tested scenarios that fails to clear 60 FPS, suggesting a steep performance cliff between High and Ultra at this resolution.
Moving to 2560x1440 (1440p), the system can handle Ultra settings while staying comfortably above 60 FPS, with an average of 98.7 FPS. This is a significant jump from the 4K Ultra figure, representing a 79.5% improvement in average frame rate. High, Medium, and Low at 1440p yield 148.2 FPS, 182.5 FPS, and 239.2 FPS, respectively, all well beyond the threshold.
At 1920x1080 (1080p), the Ultra preset is not only playable but exceptionally smooth, averaging 151.5 FPS. The scaling from 1440p to 1080p on Ultra shows a 53.5% increase, reflecting how the RTX 5080's performance scales as pixel count decreases. High settings reach 217.8 FPS, Medium hits 275.1 FPS, and Low tops out at 354 FPS, making this combination ideal for 240Hz displays at 1080p.
FAQ
Q: Can this system run Evolve at 4K Ultra settings?
A: No, not at the 60 FPS threshold. Measured average FPS at 3840x2160 Ultra is 55 FPS, which falls below the playable threshold. The best playable 4K preset is High, averaging 81.1 FPS.
Q: What is the highest playable preset at 1440p?
A: Ultra settings are fully playable at 2560x1440, with an average of 98.7 FPS. This is the most demanding preset that clears the 60 FPS threshold at this resolution.
Q: How does the combo rank among all tested configurations for Evolve?
A: This CPU-GPU combination ranks 158th out of 3700 tested combos, placing it in the top 4.3% of all configurations in the database for this game.
Q: Is the RTX 5080's performance consistent across different API benchmarks?
A: Benchmark results show variance across APIs: PassMark DirectX 12 scores 151, DirectX 11 scores 324, and DirectX 10 scores 208. The Geekbench Vulkan score of 255450 is notably higher than OpenCL at 235901, suggesting strong Vulkan optimization.
Q: What is the biggest performance gap between presets at 4K?
A: The largest drop occurs between Low and Medium at 4K, going from 134.3 FPS to 103.9 FPS, a 22.6% reduction. The High to Ultra transition is steeper in relative terms, dropping from 81.1 FPS to 55 FPS, a 32.2% decrease.
Q: Does the CPU hold back the GPU at 1080p Low settings?
A: At 1080p Low, the system achieves 354 FPS average, which is nearly three times the 4K High performance. The Ryzen 7 9800X3D's 3DMark single-thread score of 1212 and PassMark single-thread score of 4430 suggest sufficient headroom, though the exact bottleneck cannot be determined from FPS data alone.
How This Combo Ranks
The combination of AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5080 achieves a combo rank of 158 out of 3700 tested configurations for Evolve. This places the system in the 95.7th percentile of all tested combos, indicating that only 157 other CPU-GPU pairings deliver higher average frame rates in this title. Given Evolve's 2015 release date, this ranking reflects how modern high-end hardware far exceeds the game's original performance requirements.
The ranking is particularly impressive when considering the components' individual percentiles: the CPU sits in the 87th percentile of all CPUs, and the GPU also sits in the 87th percentile of all GPUs. Yet their combined ranking in this game is higher than either component's standalone percentile, suggesting excellent synergy for Evolve's specific workload. The RTX 5080's PassMark G3D score of 36565 and the CPU's Cinebench R23 multicore score of 23230 both contribute to this strong showing, though the game's relatively modest graphical demands mean the GPU is likely the limiting factor at higher resolutions.
Similar Performance Alternatives
For the CPU side, the Ryzen 7 9800X3D's nearest rivals in benchmark scores offer comparable processing power. The AMD Ryzen 7 PRO 8840HS scores 39603 on average, just 0.4% lower than the 9800X3D's 39768 average benchmark score. The AMD Ryzen AI 9 365 scores 40048, which is 0.7% higher. The AMD Ryzen AI 7 450 scores 39485, 0.7% lower, while the AMD Ryzen 7 7700 scores 40081, 0.8% higher. These deltas are minimal, meaning any of these CPUs would likely produce nearly identical frame rates in Evolve, with the 9800X3D's 96 MB of L3 cache potentially offering an edge in certain scenarios, though this is not directly measurable from the benchmark data.
On the GPU side, the RTX 5080's nearest rivals show similar proximity. The AMD Radeon 8060S averages 55757, just 0.6% below the RTX 5080's 56083 average benchmark score. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% deficit. The AMD Radeon Pro W5700X trails by 2.3% with a score of 54828, while the AMD Radeon RX 9070 GRE leads by 2.2% with 57367. In Evolve's specific workloads, these GPUs would likely produce frame rates within a few FPS of each other at each resolution and preset, making them viable alternatives if the RTX 5080 is unavailable.
Measured FPS Breakdown
At 1920x1080, the system demonstrates extreme performance capabilities. Low settings produce an average of 354 FPS, Medium reaches 275.1 FPS, High achieves 217.8 FPS, and Ultra delivers 151.5 FPS. The scaling from Low to Ultra shows a 57.2% reduction in frame rate, indicating that Evolve's Ultra preset imposes significant additional rendering costs even at 1080p.
Moving to 2560x1440, the frame rates remain exceptionally high. Low settings average 239.2 FPS, Medium hits 182.5 FPS, High reaches 148.2 FPS, and Ultra maintains 98.7 FPS. The drop from 1080p to 1440p at each preset is consistent: Low decreases by 32.4%, Medium by 33.7%, High by 31.9%, and Ultra by 34.8%. This uniformity suggests that resolution scaling is consistent across presets, pointing to a GPU-bound scenario where pixel throughput is the primary constraint.
At 3840x2160, the performance profile shifts. Low settings still deliver 134.3 FPS, Medium drops to 103.9 FPS, High reaches 81.1 FPS, and Ultra falls to 55 FPS. The 1440p to 4K transition is steeper: Low decreases by 43.9%, Medium by 43.1%, High by 45.3%, and Ultra by 44.3%. The Ultra preset's sub-60 FPS result at 4K is the only instance where this combo fails to meet the playability threshold, highlighting the substantial GPU workload spike that Ultra settings introduce at high pixel counts.
The Verdict
The data unequivocally shows that this system can run Evolve at playable frame rates in nearly all configurations. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold with significant headroom, with Ultra achieving 151.5 FPS and Low reaching 354 FPS. The lowest frame rate at 1080p is more than double the playability threshold, making this resolution suitable for competitive play on high-refresh displays.
At 2560x1440, the verdict is equally positive. All presets including Ultra maintain at least 98.7 FPS, providing smooth gameplay on 144Hz monitors. Even the most demanding preset at this resolution offers 64.5% more performance than the 60 FPS minimum, ensuring no frame rate drops below playable levels.
The situation at 3840x2160 is more nuanced. High, Medium, and Low presets all exceed 60 FPS, with High averaging 81.1 FPS, Medium at 103.9 FPS, and Low at 134.3 FPS. However, Ultra settings fall to 55 FPS, missing the threshold by 8.3%. For 4K gaming, users should select High settings to maintain smooth performance, as the jump from High to Ultra costs 32.2% of average frame rate. Overall, the system is fully capable of running Evolve at 4K with appropriate settings, and excels at 1080p and 1440p with maximum graphical fidelity.
CPU and GPU Roles
The performance scaling across resolutions reveals distinct roles for each component. At 1080p, the system achieves frame rates up to 354 FPS at Low settings, indicating that the CPU—with its 3DMark 16-thread score of 10081 and PassMark multithread score of 40009—is capable of feeding the GPU at very high rates. However, the fact that frame rates drop by 57.2% from Low to Ultra at 1080p suggests that the GPU becomes increasingly involved as settings increase, even at lower resolutions.
At 1440p, the uniform 31-35% frame rate reduction across all presets compared to 1080p points to GPU-bound performance. The RTX 5080's 56.28 TFLOPS FP32 throughput and 293.1 GPixel/s pixel rate are the likely determinants of performance, as the CPU's workload does not scale with resolution. The Ryzen 7 9800X3D's 8 cores and 16 threads, combined with 96 MB of L3 cache, provide ample processing power to avoid becoming a bottleneck at these settings.
The 4K results further emphasize GPU dominance. The 43-45% frame rate drop from 1440p to 4K across all presets corresponds closely to the 2.25x increase in pixel count, suggesting linear scaling with pixel throughput. The Ultra preset's failure to reach 60 FPS at 4K, despite succeeding at 1440p with 98.7 FPS, indicates that Evolve's Ultra settings impose a fixed overhead that, when combined with 4K's pixel demands, exceeds the GPU's capacity. The CPU's role at 4K is minimal, as even Low settings produce 134.3 FPS, which is likely far below what the CPU could theoretically sustain. This data collectively shows that for Evolve, the RTX 5080 is the primary performance determinant at all resolutions above 1080p, while the Ryzen 7 9800X3D ensures that CPU-related bottlenecks are essentially nonexistent in this title.