Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 37,943
Graphics Card
Required 27,876
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 71
2560x1440 High 69
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 50
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 9700X and NVIDIA GeForce RTX 5050 combination is a mid-pack performer for Evolve, ranking 2269 out of 3700 tested combos. This places it in the lower half of all systems tested, but the data shows it remains fully capable of delivering playable frame rates across most resolution and settings combinations. The pairing is well-balanced for this title, though the GPU becomes the decisive factor at higher resolutions, while the CPU’s strong single-thread performance ensures high frame rates at 1080p.

How This Combo Ranks

The combo’s rank of 2269 out of 3700 tested combinations (approximately the 61st percentile) indicates a system that sits below the median of all tested hardware pairings for Evolve. This ranking is driven primarily by the RTX 5050’s modest standing among GPUs; it falls in the 66th percentile of all GPUs tested, while the Ryzen 7 9700X is notably stronger, ranking in the 86th percentile of all CPUs. The discrepancy between CPU and GPU performance tiers explains why the combo’s overall rank is not higher—the GPU holds the system back relative to what the processor could otherwise support.

In practical terms, this rank means the combo will not compete with top-tier configurations in Evolve, but it also means the system is far from the bottom of the pile. The data shows that the system lands in a zone where it can handle the game comfortably at mainstream resolutions, but it will struggle with the most demanding settings at 4K. The rank also reflects the fact that this is a current-generation CPU paired with an entry-level current-generation GPU, creating a system that is CPU-heavy in its performance profile.

CPU and GPU Roles

The benchmark data reveals a clear shift in component importance as resolution changes. At 1920x1080, the CPU’s strong single-thread performance (3dmark_single_thread score of 1280 and passmark_single_thread score of 4654) allows the system to push frame rates high enough that the GPU becomes the limiting factor. The jump from Low to Ultra settings at 1080p shows a drop from 169 FPS to 71 FPS, indicating that graphical load, not CPU throughput, is the primary constraint on performance.

At 2560x1440, the balance shifts further toward the GPU. The average frame rates at High (69 FPS) and Medium (88 FPS) are still highly playable, but the gap between Low (113 FPS) and Ultra (48 FPS) widens compared to 1080p. This suggests that the RTX 5050’s 8 GB of GDDR6 memory and 128-bit memory bus are starting to become more significant factors, though the CPU still has enough headroom to keep minimum frame rates acceptable. The Medium preset’s min FPS of 75 at 1440p confirms that the system does not suffer from CPU-related stutter.

At 3840x2160, the GPU’s limitations become dominant. The system drops to 39 FPS on High settings and only 27 FPS on Ultra, while Low settings manage 64 FPS. This pattern clearly indicates that the RTX 5050, with its 2560 shading units and 13.17 TFLOPS of FP32 performance, is the bottleneck. The CPU’s role at 4K is reduced to maintaining frame pacing, which it does adequately, but it cannot compensate for the GPU’s inability to process the increased pixel count. The scaling from 1080p to 4K at High settings (103 FPS down to 39 FPS) shows a 62% performance drop, which is far more than what CPU limitation alone would produce.

Measured FPS Breakdown

At 1920x1080, the system delivers excellent performance across all settings. Low settings average 169 FPS, Medium averages 131 FPS with a minimum of 111 FPS and maximum of 150 FPS, High averages 103 FPS, and Ultra averages 71 FPS. All presets remain well above the 60 FPS playable threshold, with even the most demanding Ultra setting providing a comfortable margin. The minimum FPS data for Medium (111 FPS) indicates consistent frame delivery without significant dips.

Moving to 2560x1440, performance remains strong but begins to show the GPU’s limits. Low settings average 113 FPS, Medium averages 88 FPS with a minimum of 75 FPS and maximum of 101 FPS, High averages 69 FPS, and Ultra drops to 48 FPS. The Medium preset’s minimum of 75 FPS shows that the system can maintain smooth gameplay even during demanding scenes, but Ultra falls below the 60 FPS threshold, making it unsuitable for playable performance at this resolution.

At 3840x2160, the picture changes dramatically. Low settings average 64 FPS, just clearing the 60 FPS playable threshold. Medium averages 50 FPS with a minimum of 42 FPS and maximum of 57 FPS, High averages 39 FPS, and Ultra averages only 27 FPS. The minimum FPS of 42 at Medium settings indicates noticeable frame drops that would be perceptible during gameplay. The data clearly shows that 4K is only viable at Low settings, and even then, the margin above the playable threshold is thin.

FAQ

Q: Can this system run Evolve at 60 FPS on Ultra settings at any resolution?

A: Yes, at 1920x1080 on Ultra settings, the system averages 71 FPS. At 2560x1440 Ultra, the average drops to 48 FPS, which is below the 60 FPS playable threshold.

Q: What is the best settings preset for 4K gameplay?

A: The only playable setting at 3840x2160 is Low, which averages 64 FPS. Medium averages 50 FPS, High averages 39 FPS, and Ultra averages 27 FPS, all of which fall below the 60 FPS threshold.

Q: How does the CPU’s performance compare to its nearest rival?

A: The Ryzen 7 9700X has an average benchmark score of 37943, which is 0.1% higher than the Intel Core i9-14901E (37911) and 0.1% higher than the AMD Ryzen AI 9 HX 370 (37904). The largest gap is 0.4% over the AMD Ryzen AI Embedded P132 (37804).

Q: What GPU performance tier does the RTX 5050 belong to?

A: The RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% lower.

Q: Is the system more CPU-limited or GPU-limited in Evolve?

A: The system is GPU-limited at all resolutions. At 1080p, the CPU can push frame rates high enough that the GPU becomes the bottleneck, while at 4K, the GPU’s performance drops sharply regardless of CPU capability.

Q: What frame rates can be expected at 1440p on High settings?

A: The system averages 69 FPS at 2560x1440 on High settings. This is above the 60 FPS playable threshold, though the margin is relatively small compared to Medium settings, which average 88 FPS.

Similar Performance Alternatives

For the CPU, the Ryzen 7 9700X’s nearest rivals are all within a 0.4% performance delta, meaning any of these processors would deliver virtually identical gameplay experiences in Evolve. The Intel Core i9-14901E (avg score 37911, 0.1% lower) and AMD Ryzen AI 9 HX 370 (avg score 37904, 0.1% lower) are the closest matches, followed by the Intel Core 5 211E (avg score 37829, 0.3% lower) and AMD Ryzen AI Embedded P132 (avg score 37804, 0.4% lower). In practice, swapping to any of these CPUs would change frame rates by less than 1%, which is imperceptible in gameplay.

For the GPU, the nearest rivals show slightly larger but still minor performance differences. The AMD Radeon RX 5600 XT (avg score 20713) is 1.6% slower than the RTX 5050, while the AMD Radeon RX Vega M GL (avg score 21153) is 0.6% faster. The NVIDIA RTX A4000 Mobile (avg score 21379) is 1.6% faster, and the AMD Radeon HD 8970M (avg score 21237) is 1% faster. These differences translate to roughly 1-2 FPS in Evolve at any given setting, meaning all four alternatives would produce nearly identical playable configurations. The RTX 5050’s 66th percentile ranking among all GPUs confirms that it sits in the mid-range of graphics hardware.

Best Settings per Resolution

At 3840x2160, the only playable setting is Low, which averages 64 FPS. This is the sole preset that maintains an average above the 60 FPS threshold, though the margin is slim. Medium drops to 50 FPS, making it unsuitable for consistent gameplay, and High and Ultra are far below playable levels at 39 FPS and 27 FPS respectively.

At 2560x1440, the best playable setting is High, which averages 69 FPS. This provides a comfortable margin above the 60 FPS threshold while offering significantly better visual quality than Medium (88 FPS) or Low (113 FPS). Ultra falls below the threshold at 48 FPS, so High is the optimal choice for balancing visual fidelity with playable frame rates.

At 1920x1080, the best playable setting is Ultra, which averages 71 FPS. This is the only resolution where the system can run the game at its highest preset while maintaining playable performance. The margin above 60 FPS is 11 frames, which provides some headroom for demanding scenes. High (103 FPS), Medium (131 FPS), and Low (169 FPS) all offer even higher frame rates for users who prefer maximum smoothness over visual quality, but Ultra is the recommended setting for the best overall experience.