Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 7 9700F and Intel Arc B580 combination delivers a playable Evolve experience at 1080p and 1440p, but 4K remains out of reach. Benchmark data shows the pairing ranks 2787 out of 3700 tested combos for this title, placing it in the lower-middle tier of systems. The CPU, an 8-core 16-thread Zen 5 part running at a 3.80 GHz base and 5.50 GHz boost, sits in the 94th percentile among all processors, while the Arc B580 GPU lands in the 68th percentile. This imbalance suggests the graphics card, not the processor, will typically be the limiting factor in Evolve.
FAQ
Q: Can this PC run Evolve at 60 FPS on a 1080p monitor?
A: Yes. At 1920x1080, the system clears 60 FPS on every preset tested. Low settings average 155 FPS, Medium averages 120 FPS, High averages 94 FPS, and even Ultra holds an average of 65 FPS.
Q: What is the best visual preset available at 1440p while staying above 60 FPS?
A: High settings at 2560x1440 produce an average of 63 FPS, making it the most demanding preset that remains playable at that resolution. Medium averages 80 FPS and Low averages 104 FPS, but Ultra drops to 44 FPS.
Q: Is 4K gaming possible with this hardware?
A: No playable settings exist at 3840x2160. The best result is Low settings at 59 FPS average, just below the 60 FPS threshold. High averages 36 FPS, Medium averages 46 FPS, and Ultra averages 25 FPS.
Q: How does the Arc B580 compare to other GPUs in this performance class?
A: The Arc B580's average benchmark score of 23021 is nearly identical to the AMD Radeon RX 580 2048SP (23061, -0.2% delta), slightly above the NVIDIA GeForce RTX 2080 (22895, 0.6% delta), and just below the NVIDIA GeForce RTX 3080 (23172, -0.7% delta).
Q: Does the Ryzen 7 9700F have enough processing power for this game?
A: The CPU's PassMark multithread score of 36470 and single-thread score of 4691 place it in the 94th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 9 7940HX (0.2% faster), Intel Core i7-14700KF (0.2% slower), and AMD Ryzen 9 7950X (0.7% slower), indicating ample headroom for Evolve.
Q: What frame times can be expected at Medium settings?
A: At 1920x1080 Medium, the average is 120 FPS with a minimum of 102 FPS and maximum of 138 FPS. At 2560x1440 Medium, the average is 80 FPS with a minimum of 68 FPS and maximum of 93 FPS. At 3840x2160 Medium, the average is 46 FPS with a minimum of 39 FPS and maximum of 53 FPS.
Similar Performance Alternatives
The CPU side shows tight clustering among top-tier desktop and mobile processors. The AMD Ryzen 7 9700F's average benchmark score of 69996 is virtually indistinguishable from the AMD Ryzen 9 7940HX at 69875 (0.2% delta), the Intel Core i7-14700KF at 70163 (-0.2% delta), the AMD Ryzen 9 7950X at 69515 (0.7% delta), and the Intel Core i7-14700K at 69355 (0.9% delta). Any of these would deliver nearly identical frame pacing in Evolve, though the 9700F's 65W TDP and AM5 socket make it the more modern platform choice.
For the GPU, the Intel Arc B580's average score of 23021 places it in a four-way statistical tie. The AMD Radeon RX 580 2048SP scores 23061 (-0.2% delta), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% delta), and the NVIDIA GeForce RTX 3080 scores 23172 (-0.7% delta). The NVIDIA P106-100 at 23249 (-1% delta) rounds out the group. In practice, these GPUs would produce similar frame rates in Evolve, though architectural differences in driver overhead and API support could shift results by a few frames in either direction. The Arc B580's 12 GB of GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth gives it a memory capacity advantage over older 8 GB cards, which matters for texture-heavy scenes.
Interestingly, the RTX 3080 — a card widely considered a high-end part at launch — benchmarks within 1% of the Arc B580 in this dataset. That suggests the Intel card punches above its expected class for Evolve. Conversely, the RX 580 2048SP matching the Arc B580 indicates that Evolve, a 2015 title, does not heavily stress modern GPU features like ray tracing or mesh shaders.
CPU and GPU Roles
The scaling pattern across resolutions reveals a GPU-bound workload. At 1920x1080 Low, the system produces 155 FPS; at 2560x1440 Low, it drops to 104 FPS; at 3840x2160 Low, it falls to 59 FPS. The CPU, with its 4691 single-thread PassMark score, is not the constraint at any resolution — even the lowest settings at 1080p exceed 150 FPS, which would stress most processors.
The GPU's role becomes dominant as resolution increases. Going from 1080p Low to 1440p Low reduces frame rate by 33%, while moving from 1440p Low to 4K Low reduces it by another 43%. The same pattern holds at High settings: 94 FPS at 1080p, 63 FPS at 1440p, and 36 FPS at 4K. The performance drop is roughly linear with pixel count, confirming that the Arc B580's fill rate and memory bandwidth dictate results.
Preset scaling further isolates GPU impact. At 1440p, Ultra settings (44 FPS) are 58% slower than Low (104 FPS). At 1080p, Ultra (65 FPS) is 58% slower than Low (155 FPS). The consistent ratio suggests the CPU has no trouble feeding the GPU even at high preset complexity. If the CPU were the bottleneck, the gap between Low and Ultra would shrink at lower resolutions.
The practical takeaway: for this pairing, choose settings based on monitor resolution. At 1080p, the GPU has enough headroom to run Ultra. At 1440p, High is the ceiling. At 4K, no preset reaches 60 FPS, so the GPU must be upgraded or the resolution reduced.
The Verdict
This system runs Evolve successfully at 1080p and 1440p, but fails at 4K. At 1920x1080, all four tested presets — Low, Medium, High, and Ultra — clear the 60 FPS playable threshold. The best playable setting is Ultra, averaging 65 FPS. At 2560x1440, three presets clear 60 FPS: Low (104 FPS), Medium (80 FPS), and High (63 FPS). Ultra falls to 44 FPS, below the playable threshold. The best playable setting is High at 63 FPS.
At 3840x2160, no preset reaches 60 FPS. Low settings come closest at 59 FPS average, which is a near-miss but still unplayable by the 60 FPS standard. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS. For 4K gaming, the verdict is clear: this hardware cannot deliver a smooth experience in Evolve at any quality level.
The data indicates a well-balanced pairing for 1080p and 1440p gaming. The Ryzen 7 9700F provides enough processing power to avoid bottlenecking the Arc B580, and the GPU has sufficient raw throughput for Evolve's 2015-era graphics demands. Players with 1080p 144Hz monitors can enable Ultra and still stay above 60 FPS. Those with 1440p displays should stick to High settings for the best visual quality while maintaining smooth frame rates.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. Low settings average 155 FPS. Medium settings average 120 FPS with a minimum of 102 FPS and maximum of 138 FPS. High settings average 94 FPS. Ultra settings average 65 FPS. All presets remain comfortably above the 60 FPS threshold, with even the worst-case minimum (102 FPS at Medium) leaving substantial headroom.
At 2560x1440, performance remains playable on three of four presets. Low settings average 104 FPS. Medium settings average 80 FPS with a minimum of 68 FPS and maximum of 93 FPS. High settings average 63 FPS, just above the playable threshold. Ultra settings drop to 44 FPS, below the 60 FPS standard. The minimum at Medium (68 FPS) indicates some frame dips, but they stay above the playable line.
At 3840x2160, the GPU reaches its limits. Low settings average 59 FPS, one frame short of playable. Medium settings average 46 FPS with a minimum of 39 FPS and maximum of 53 FPS. High settings average 36 FPS. Ultra settings average 25 FPS. The Medium preset's minimum of 39 FPS shows significant frame-time variance at 4K, suggesting the 12 GB frame buffer and 456.0 GB/s bandwidth are insufficient for smooth 4K operation.
The data shows no min or max values recorded for Low, High, and Ultra presets at any resolution, meaning only the Medium preset includes frame-time range data. This limits analysis of worst-case dips for those settings, but the averages alone tell a consistent story: 1080p is fully playable, 1440p is mostly playable, and 4K is not playable.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains 60 FPS or above is Ultra, averaging 65 FPS. This is the highest quality setting tested and the clear recommendation for 1080p displays. The 65 FPS average provides a small buffer above the threshold, so frame drops are unlikely to fall below playable levels in typical scenes. For competitive play, Low settings at 155 FPS would maximize responsiveness, but Ultra offers the best visual experience without sacrificing playability.
At 2560x1440, the best settings are High, averaging 63 FPS. This preset balances visual fidelity with performance, delivering a 3 FPS margin above the 60 FPS threshold. Medium settings at 80 FPS offer a larger safety margin and are preferable if frame consistency is a concern, but High remains the highest quality option that stays playable. Ultra at 44 FPS is not recommended, as the visual upgrade does not justify a 30% frame rate penalty.
At 3840x2160, no settings are playable. Low comes closest at 59 FPS, but the 1 FPS deficit means this resolution is not viable regardless of preset. For 4K use, players should either lower the resolution to 1440p or accept sub-60 FPS performance at Low settings. The 25 FPS Ultra result at 4K confirms the GPU lacks the throughput for this resolution in Evolve.